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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Bedlam Calling

anchored on:urban fantasyour worldcontemporaryparanormalwitchesadventurous+1 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Hollows
                  The Hollows

                  series · 39 books · 2004

                  similar bywitchescontemporaryurban fantasydemons+4 more

                  The Hollows is a series of urban fantasy novels by Kim Harrison, originally published by HarperCollins Publishers and by Ace Books since 2020. The series includes 18 novels, numerous novellas and short stories, two graphic novels, and one compendium resource; a 19th novel, Absolute Demon, is forthcoming in 2027.

                • Cover of Gale Family
                  Gale Family

                  series · 3 books · 2009

                  similar byadventurouscontemporaryurban fantasyour world+3 more

                  Tanya Huff's urban fantasy trilogy follows Alysha Gale, a member of a Canadian family whose charms can reshape reality, after she inherits her grandmother's junk shop in Calgary and discovers it doubles as a gateway into the fae world. Across The Enchantment Emporium, The Wild Ways, and The Future Falls, different Gale women take the lead as the family is repeatedly called on to contain magical trouble the ordinary world can't handle.

                • Cover of Lily Bound
                  Lily Bound

                  series · 1 book · 2017

                  similar bywitchescontemporaryurban fantasyour worldparanormal+1 more

                • Cover of The Demon Notebook
                  The Demon Notebook

                  series · 3 books · 2012

                  similar bywitchescontemporaryour world+3 more

                • Cover of A Sudden Wild Magic
                  A Sudden Wild Magic

                  Diana Wynne Jones · standalone novel · 1992

                  similar byadventurouswitchescontemporaryour worldurban fantasy

                  An adventurous group of good witches embarks on a perilous mission to save the earth from attack by an evil predator bent on stealing the planet's ideas, innovations, and technologies.

                • Cover of Vampire a Go-Go
                  Vampire a Go-Go

                  Victor Gischler · standalone novel · 2009

                  similar byadventurouswitchescontemporaryurban fantasyour world

                  On the brink of failing out of school, graduate student Allen Cabbot agrees to participate in a research project to save his academic career. He is swept into an adventure with witches, vampires, ghosts, and a hunt for the famed philosopher's stone and its transforming powers.

                • Cover of InCryptid
                  InCryptid

                  series · 53 books · 2012

                  similar byadventurouscontemporaryurban fantasyour world+2 more

                  InCryptid is a series of urban fantasy novels by American author Seanan McGuire, published by DAW Books. They follow multiple generations of a family of cryptozoologists who protect supernatural beings from discovery by humankind.

                • Cover of Trick Molloy
                  Trick Molloy

                  series · 8 books · 2007

                  similar bywitchescontemporaryurban fantasyour worldshort story cycle+1 more

                • Cover of Oz and Lily
                  Oz and Lily

                  series · 2 books · 2012

                  completed

                  similar byadventurouswitchescontemporaryour worldbig city

                • Cover of Dark Swan
                  Dark Swan

                  series · 4 books · 2008

                  similar bycontemporaryurban fantasyour world+2 more

                  Dark Swan is a novel sequence by Richelle Mead. The novels center on Eugenie Markham, a shaman; the shapeshifting Kiyo, her boyfriend; and Dorian, the king of the fairies.

                • Cover of Kitty Norville
                  Kitty Norville

                  series · 62 books · 2001

                  similar bycontemporaryurban fantasyparanormal+3 more

                  Kitty Norville is the main character of a series of novels by Carrie Vaughn. She is a werewolf who hosts a popular syndicated radio phone-in show based in Denver called "The Midnight Hour". The program focuses on supernatural issues, beings and creatures she encounters.

                • Cover of Jaz Parks
                  Jaz Parks

                  series · 11 books · 2007

                  completed

                  similar byadventurouscontemporaryurban fantasy+3 more

                • Cover of Angelfire
                  Angelfire

                  series · 4 books · 2011

                  similar byadventurouscontemporaryurban fantasyour worlddemons

                  Angelfire is a series of young adult urban fantasy novels by author Courtney Allison Moulton, beginning with the entry of the same name. The story follows a teenager named Ellie, who learns that she is actually the reincarnation of a powerful warrior, tasked with aiding angels in their battles against demons on Earth. Amidst this conflict, the tale follows her challenges in adjusting to her newfound role.

                • HH
                  Hex Hall Universe

                  series · 4 books · 2010

                  similar bywitchescontemporaryparanormalour world+2 more

                • G
                  Gamelit

                  series · 4 books · 2018

                  similar byadventurouscontemporaryurban fantasyour worldparanormalbig city

                • Cover of The Ethical Magical Girl
                  The Ethical Magical Girl

                  series · 2 books · 2017

                  similar byadventurouscontemporaryurban fantasyour world+1 more

                • Cover of Brooklyn Brujas
                  Brooklyn Brujas

                  series · 3 books · 2016

                  similar bywitchescontemporaryurban fantasy+4 more

                • Cover of War for the Oaks
                  War for the Oaks

                  series · 2 books · 1987

                  similar byadventurouscontemporaryurban fantasybig city+1 more

                  Emma Bull's 1987 urban fantasy debut follows Minneapolis rock singer Eddi McCandry after a faerie noble conscripts her into the ancient war between the Seelie and Unseelie Courts, forcing her to keep her band and her life together while fighting a battle she never asked for in her own city. Widely credited with helping found the urban fantasy genre, it won the Locus Award for Best First Novel.

                • OG
                  Otherworld (Yasmine Galenorn)

                  series · 50 books · 2006

                  similar bycontemporaryurban fantasyour world+3 more

                • Cover of Jemmie Carmichael
                  Jemmie Carmichael

                  series · 1 book · 2017

                  similar byadventurouswitchescontemporaryurban fantasyour world

                • Cover of ParaNorman
                  ParaNorman

                  Elizabeth Cody Kimmel · standalone novel · 2012

                  similar byadventurouswitchescontemporaryparanormal

                  In a quaint New England town with a history of witches and pilgrims, misunderstood eleven-year-old Norman Babcock can see and talk to ghosts. No one believes him, of course-everyone just thinks he's weird (including his parents). But when a folktale of a witch who cursed her accusers turns out to be true, it's up to Norman to save the town from pilgrim zombies! He'll also have to take on a very angry witch, an annoying sidekick, his boy-crazy teenage sister, and dozens of moronic grown-ups who get in his way. This young ghoul whisperer finds his paranormal talents pushed to their otherworldly limits in this hilarious and spooky adventure!

                • Cover of Out of Their Minds
                  Out of Their Minds

                  Clifford D. Simak · standalone novel · 1970

                  similar byadventurouscontemporaryour world+1 more

                  From the back cover of the first DAW printing: "Out of their minds and the force of their imagination, men have created countless beings, from demons and dragons and monsters of legend to story-book heroes and comic strip characters. What if their world were real - if vampires, devils and Don Quixote hobnobbed with Dagwood Bumstead and Charlie Brown. Such a world would have its fascinations... and its dreadful perils - if it existed. Horton Smith found out that it did exist... and that he was right in the middle of it!"

                • Cover of Seriously Wicked
                  Seriously Wicked

                  series · 3 books · 2015

                  similar bywitchescontemporaryurban fantasyour world+2 more

                • Cover of Immortal Vegas
                  Immortal Vegas

                  series · 3 books · 2015

                  similar byadventurouscontemporaryurban fantasybig city+2 more