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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Crusaders

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Cryptonomicon
                  Cryptonomicon

                  Neal Stephenson · standalone novel · 1999

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                  There are two main timelines in this novel. This first is during World War II, and follows the lives of three cryptologists: Lawrence Pritchard Waterhouse (American), Alan Turing (British), and Rudolf von Hacklheber (German), as well as the strange exploits of Detachment 2702. The second timeline takes place during the present, filled with the offspring of the main characters in the first timeline. They are preoccupied with the construction of a data haven.

                • Cover of H. G. Wells' War of the Worlds
                  H. G. Wells' War of the Worlds

                  universe · 65 books · 1898

                  Start hereThe War of the Worlds · Start here

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                  No one would have believed, in the closing years of the nineteenth century, that human affairs were being watched keenly and closely from the timeless worlds of space. And then the cylinders fell. H. G. Wells' War of the Worlds opens in the quiet of the Surrey commons, where a falling star proves to be the first Martian craft — and from the pit rise the towering tripods, the Heat-Ray, the choking Black Smoke and the creeping red weed, wielded by minds that regard mankind much as we regard the creatures we boil for supper. This is invasion rendered as natural disaster: cold, methodical, and vast beyond argument. Wells' 1898 novel is the seed; everything else grows from that Martian soil. The catalogue gathers direct sequels and continuations alongside a wide field of other hands. In War of the Worlds: Global Dispatches the invasion is retold across the whole planet through the eyes of Twain, Verne, Tolstoy, Lowell and Kipling; in the Manly Wade and Wade Wellman crossover, Sherlock Holmes, Watson and Professor Challenger take the field against the machines; and Scott Washburn's Great Martian War stretches the fighting into a decades-long alternate history of steam, artillery and grinding attrition. It is a loose shared world — no single decreed sequence, many voices answering one calamity. What sets this world apart is its refusal of heroics: the invaders fall not to generals but to the smallest things of Earth, humbling and indifferent. Begin, always, with Wells' original novel — it is short, and it is the ground every later book stands upon. From there follow your appetite: Global Dispatches for the panorama, the Holmes campaign for adventure, Washburn for the long war.

                • Cover of The Mouse That Roared
                  The Mouse That Roared

                  series · 6 books · 1955

                  completed

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                  The Mouse That Roared launches Leonard Wibberley's satirical series about the tiny fictional Duchy of Grand Fenwick, a European microstate whose leaders declare war on the United States purely to lose quickly and collect the postwar reconstruction aid given to defeated nations. The 1955 novel uses Fenwick's mismatched ambitions to poke fun at Cold War politics and the nuclear arms race, and Wibberley kept the joke going across four more novels into the 1970s. Later entries send the duchy into further absurd confrontations with the wider world, including a race to the Moon and a scheme on Wall Street.

                • Cover of 1968
                  1968

                  Joe Haldeman · standalone novel · 1994

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                  1968 deals with Vietnam on both fronts: Spider is a confused young man who likes to disappear into his science fiction novels. He is drafted into search-and-destroy missions in the jungles of Southeast Asia, becoming an unwilling witness who barely manages to stay alive through some of the most vicious fighting of the war. Beverly is "the girl he left behind." Innocent, yet open to new experiences, she drifts into the bizarre counterculture that has split America into two warring camps. When Spider comes home, driven to the edge of insanity by the horrors he has seen, he is beaten down by the psychomedical establishment and is lost to family and friends who are unsure how they should receive their returning warriors. Beverly is in another world, thousands of miles away, herself beaten by the police during the Chicago Democratic Convention. Both Spider and Beverly have to find a separate peace in a world gone mad.

                • Cover of Allan Quatermain
                  Allan Quatermain

                  series · 25 books · 1885

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                  Allan Quatermain is the protagonist of H. Rider Haggard's 1885 novel King Solomon's Mines, its one sequel Allan Quatermain (1887), twelve prequel novels and four prequel short stories, totalling eighteen works. An English professional big game hunter and adventurer, in film and television he has been portrayed by Richard Chamberlain, Sean Connery, Cedric Hardwicke, Patrick Swayze and Stewart Granger among others.

                • Cover of Volk
                  Volk

                  Piers Anthony · standalone novel · 1996

                  similar bywarour worldhistorical fictionwar & military

                  Set During World War II, Volk is the story of friendship that transcends politics and war. Lane is an American fighter pilot; Quality, an American pacifist Quaker; and Ernst, a Nazi.

                • Cover of Warriors (Dozois and Martin anthologies)
                  Warriors (Dozois and Martin anthologies)

                  series · 5 books · 2010

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                • Cover of Empire of the Sun
                  Empire of the Sun

                  series · 2 books · 1984

                  completed

                  similar byhistorical fiction+2 more

                  J. G. Ballard's Empire of the Sun draws on his own childhood to follow Jim, a British boy separated from his parents in Japanese-occupied Shanghai during World War II and interned in a civilian camp for the rest of the war. Ballard revisited the same period and a version of the same character years later in The Kindness of Women, a more explicitly fictionalized continuation into Jim's adult life. Empire of the Sun is the more directly autobiographical and better-known of the two.

                • Cover of Pacific War
                  Pacific War

                  series · 2 books · 2007

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                • Cover of The Soul Thief
                  The Soul Thief

                  series · 7 books · 2002

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                • Cover of Final Blackout
                  Final Blackout

                  L. Ron Hubbard · standalone novel · 1948

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                  Final Blackout is a dystopic science fiction novel by American writer L. Ron Hubbard. The novel is set in the future and follows a man known as "the Lieutenant" as he restores order to England after a world war. First published in serialized format in 1940 in the science fiction magazine Astounding Science Fiction, Final Blackout was published in book form in 1948 by The Hadley Publishing Co. Author Services Inc. published a hardcover edition of the book in 1988, and in 1989 the Church of Scientology-affiliated organization Bridge Publications said that a film director named Christopher Cain had signed a contract to write and direct a movie version based on the book.

                • Cover of One Man's War
                  One Man's War

                  Steven Savile · standalone novel · 2019

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                • Cover of Front Lines
                  Front Lines

                  series · 3 books · 2016

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                • Cover of Ancient Egyptian
                  Ancient Egyptian

                  series · 9 books · 1993

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                  Wilbur Smith's Ancient Egypt novels open with River God (1993), narrated by the loyal eunuch slave Taita as he guides the royal family's flight from the Hyksos invasion and their eventual return to power. The series, later continued by Smith with co-author Mark Chadbourn, follows Taita and Egypt's rulers across further installments including The Seventh Scroll, Warlock, and Desert God, spanning three decades of publication.

                • Cover of Turlogh O'Brien
                  Turlogh O'Brien

                  series · 5 books · 1931

                  completed

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                • Cover of To Try Men's Souls
                  To Try Men's Souls

                  William R. Forstchen & Newt Gingrich · standalone novel · 2009

                • Cover of Collected Supernatural and Weird Fiction of Robert W. Chambers
                  Collected Supernatural and Weird Fiction of Robert W. Chambers

                  series · 6 books · 1914

                  completed

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                • Cover of Gregory Sallust
                  Gregory Sallust

                  series · 4 books · 1934

                  completed

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                  Dennis Wheatley's Gregory Sallust novels follow a resourceful, ruthless British secret agent operating against Nazi Germany, beginning with Black August's vision of a Britain collapsing into anarchy and continuing through wartime espionage across occupied Europe. The series, spanning the 1930s to the 1960s, mixes political thriller with Wheatley's taste for scheming villains and narrow escapes.

                • Cover of The Healer's War
                  The Healer's War

                  Elizabeth Ann Scarborough · standalone novel · 1988

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                  The Healer's War is a 1988 science fiction novel by American writer Elizabeth Ann Scarborough. It won the Nebula Award for Best Novel in 1989. The story is about a military nurse during the Vietnam War.

                • Cover of How Few Remain Universe
                  How Few Remain Universe

                  series · 11 books · 1997

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                  How Few Remain opens Harry Turtledove's Southern Victory timeline, imagining a North America where the Confederacy won the Civil War. Set mostly in 1881-1882, it follows political and military figures on both sides of a divided continent as old grievances resurface into a new war. It's a single novel here, but the starting point for a much longer alternate-history sequence Turtledove extended across both twentieth-century world wars.

                • Cover of The Camulod Chronicles
                  The Camulod Chronicles

                  series · 9 books · 1992

                  completed

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                  Published in North America as the Camulod Chronicles (and elsewhere as A Dream of Eagles), Jack Whyte's series retells the Arthurian legend as grounded historical fiction, stripping away magic in favor of a plausible post-Roman Britain. Uther, the volume tracked here, centers on Uther Pendragon himself, one of the saga's recurring figures on the road to Arthur's own generation.

                • Cover of Temeraire
                  Temeraire

                  series · 48 books · 2006

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                  Temeraire is a series of nine alternate history fantasy novels written by American author Naomi Novik. The novels follow the adventures of Captain William Laurence and his dragon, the eponymous Temeraire, and reimagine events of the Napoleonic Wars with "an air force of dragons, manned by crews of aviators". His Majesty's Dragon, the first entry in the series, won the Compton Crook Award in 2007 and was nominated for the Hugo Award for Best Novel the same year. Temeraire: In the Service of the King, an omnibus volume collecting the first three novels, won the Locus Award for Best First Novel in 2007. Temeraire was nominated for the Hugo Award for Best Series in 2017.

                • Cover of Cloud Cuckoo Land
                  Cloud Cuckoo Land

                  Anthony Doerr · standalone novel · 2021

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                  Cloud Cuckoo Land is a 2021 historical and speculative fiction novel by American author Anthony Doerr. It was first published on September 28, 2021, in the United States by Charles Scribner's Sons and the United Kingdom by Fourth Estate. The novel centers on an Ancient Greek codex that links characters from fifteenth-century Constantinople, present-day Idaho, and a twenty-second-century starship.

                • Cover of Fort Pillow
                  Fort Pillow

                  Harry Turtledove · standalone novel · 2006

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                  A fictionalized account of the April 12, 1864 battle and massacre of Fort Pillow (Henning, TN) during the American Civil War.