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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Eclipse

anchored on:urban fantasywitchesour worldcontemporaryyoung adultfriendship+1 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Sweep / Wicca (UK)
                  Sweep / Wicca (UK)

                  series · 15 books · 2001

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                • Cover of Modern Tale of Faerie
                  Modern Tale of Faerie

                  series · 4 books · 2002

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                  Tithe opens Holly Black's Modern Faerie Tales with Kaye Fierch, a teenage drifter who discovers she's a changeling with real faerie blood after returning to her childhood home on the Jersey Shore, and gets pulled into the political violence of the local faerie courts. The trilogy, continuing through Valiant and Ironside, keeps its "suburban fantasy" grounded in ordinary New Jersey settings rather than a storybook otherworld.

                • Cover of The Changeover
                  The Changeover

                  Margaret Mahy · standalone novel · 1984

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                  The Changeover: a Supernatural Romance is a low fantasy novel for young adults by Margaret Mahy, published in 1984 by J. M. Dent in the U.K. It is set in Christchurch in the author's native New Zealand.

                • Cover of Paranormalcy
                  Paranormalcy

                  series · 3 books · 2010

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                  Paranormalcy is a series of young adult urban fantasy novels by American author Kiersten White, beginning with the entry of the same name. The story focuses on a girl named Evie, a member of a special international police force assigned to paranormal cases. As the tale progresses, Evie's professional duties begin to conflict with her growing desire for a normal life.

                • Cover of Brooklyn Brujas
                  Brooklyn Brujas

                  series · 3 books · 2016

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                • Cover of Bailey Morgan
                  Bailey Morgan

                  series · 2 books · 2007

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                • Cover of Wondrous Strange
                  Wondrous Strange

                  series · 3 books · 2009

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                • Cover of The Dragon Diaries
                  The Dragon Diaries

                  series · 3 books · 2011

                  part of Dragonfire

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                • Cover of Life's a Witch
                  Life's a Witch

                  series · 3 books · 2011

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                • Cover of The Hollows
                  The Hollows

                  series · 39 books · 2004

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                  The Hollows is a series of urban fantasy novels by Kim Harrison, originally published by HarperCollins Publishers and by Ace Books since 2020. The series includes 18 novels, numerous novellas and short stories, two graphic novels, and one compendium resource; a 19th novel, Absolute Demon, is forthcoming in 2027.

                • Cover of Medusa Girls
                  Medusa Girls

                  series · 10 books · 2011

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                • Cover of Billi SanGreal
                  Billi SanGreal

                  series · 2 books · 2009

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                • Cover of Reason Cansino
                  Reason Cansino

                  series · 3 books · 2005

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                • Cover of Adam Binder
                  Adam Binder

                  series · 4 books · 2020

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                  The Adam Binder novels are a series of urban fantasy novels by David R. Slayton. The series consists of four novels, White Trash Warlock (2020), Trailer Park Trickster (2021), Deadbeat Druid (2022), and Redneck Revenant (2025). The novels received critical praise for their depiction of poverty, LGBT issues, and family relationships in the setting of urban fantasy novels. A spin-off novel set between books three and four, Rogue Community College, was published in October, 2024.

                • Cover of The Lynburn Legacy
                  The Lynburn Legacy

                  series · 3 books · 2012

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                • Cover of Need
                  Need

                  series · 4 books · 2009

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                  Need is a series of young adult urban fantasy novels by American author Carrie Jones, beginning with the inaugural entry of the same name. The focus of the story is a teenage girl named Zara, who joins a struggle against a society of malicious pixies. As the books progress, Zara encounters a series of personal challenges, and bonds with new friends and romantic interests.

                • Cover of Gale Family
                  Gale Family

                  series · 3 books · 2009

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                  Tanya Huff's urban fantasy trilogy follows Alysha Gale, a member of a Canadian family whose charms can reshape reality, after she inherits her grandmother's junk shop in Calgary and discovers it doubles as a gateway into the fae world. Across The Enchantment Emporium, The Wild Ways, and The Future Falls, different Gale women take the lead as the family is repeatedly called on to contain magical trouble the ordinary world can't handle.

                • Cover of Has Anyone Seen Jessica Jenkins?
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                  Liz Kessler · standalone novel · 2014

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                  Manifesting an ability to become invisible, Jessica, along with her best friend Izzy, organizes a band of fellow students who also demonstrate supernatural abilities only to be targeted by an unscrupulous adult.

                • Cover of The World of Skulduggery Pleasant
                  The World of Skulduggery Pleasant

                  series · 38 books · 2007

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                • Cover of The Dark Artifices
                  The Dark Artifices

                  series · 4 books · 2016

                  part of The Mortal Instruments

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                  The Dark Artifices is a trilogy written by Cassandra Clare. The series is chronologically the fourth series in The Shadowhunter Chronicles and a sequel to The Mortal Instruments. It is set in Los Angeles. The series consists of three books: Lady Midnight, Lord of Shadows and Queen of Air and Darkness, in that particular order. Centered around the protagonist, Emma Carstairs, the series follows her journey as a Shadowhunter at the Los Angeles Institute, and her life with her best-friend and parabatai, Julian Blackthorn, and his family. The series is about a sacred bond of "parabatai", two bonded Shadowhunters, and it is more valuable than any bond in this world. This bond makes the two more powerful and strong, but there is only one drawback - it is forbidden to fall in love with your parabatai. It so happens that Emma and Julian, two parabatai, have fallen in love. The Dark Artifices is a trilogy about their struggle against their enemies and how the two protagonists deal with their forbidden love and the resulting consequences. The series is told from the point-of-view of the various different characters in the story.

                • Cover of The Witches of the Glass Castle
                  The Witches of the Glass Castle

                  Gabriella Lepore · standalone novel · 2011

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                  series · 1 book · 2017

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                  series · 3 books · 2015

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