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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Elijah's Elixir

anchored on:contemporary

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories centered on witches and the practice of witchcraft — covens, hedge magic, familiars, and the witch's place in her community.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of American Gods
                  American Gods

                  series · 10 books · 1999

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                  Neil Gaiman's American Gods (2001) follows Shadow Moon, an ex-convict who takes a job as bodyguard to a mysterious drifter who is secretly the Norse god Odin, and is drawn into a brewing conflict between the old immigrant gods of myth and the new gods of media, technology, and modern American life. Gaiman's 2005 novel Anansi Boys is set in the same mythological world and shares the trickster god Mr. Nancy, but follows a different protagonist and story, making it a loose companion rather than a direct sequel.

                • Cover of Spiderwick
                  Spiderwick

                  universe · 17 books · 2003

                  Start hereSpiderwick Chronicles · Start here

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                  Do not read this book. So warns the note bound into Arthur Spiderwick's Field Guide to the Fantastical World Around You — which is exactly why Jared Grace opens it, and why the hidden world opens onto him. Move into a crumbling family estate with your mother, your twin brother, and your fencing-champion sister, and you may find the walls already occupied: a testy house brownie, goblins with a taste for cats, and an ogre named Mulgarath who wants the Guide for himself. Holly Black writes and Tony DiTerlizzi draws this small, densely illustrated world across two linked cycles. The Spiderwick Chronicles runs five slim volumes — The Field Guide, The Seeing Stone, Lucinda's Secret, The Ironwood Tree, and The Wrath of Mulgarath — a single mounting emergency told at a breathless clip. Beyond the Spiderwick Chronicles carries the danger south to swampy Florida across three more books, where new children meet giants, nixies, and a wyrm stirring underground. The companion Field Guide itself catalogues every sprite and troll in loving naturalist detail. The pleasure here is the specimen-collector's: faerie treated as a taxonomy to be sketched, labelled, and survived, cozy domestic scale shot through with real teeth. Begin with The Field Guide and read straight through in publication order — the five originals first, then the Beyond trilogy. Slender enough to finish in an afternoon, sharp enough to send you checking the cupboard afterward.

                • Cover of The Circus of Dr. Lao
                  The Circus of Dr. Lao

                  Charles G. Finney · standalone novel · 1935

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                  The Circus of Dr. Lao (1935) is a novel written by the American newspaperman and writer Charles G. Finney. It won one of the inaugural National Book Awards: The Most Original Book of 1935. Although the first edition was illustrated by Boris Artzybasheff, many later editions omit the illustrations.

                • Cover of Catwings
                  Catwings

                  series · 7 books · 1988

                  completed

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                  Catwings is a series of four American children's picture books written by Ursula K. Le Guin, illustrated by S. D. Schindler, and originally published by Scholastic from 1988 to 1999. It follows the adventures of kittens who were born with wings. Catwings is also the title of the first book in the series. The series is in print from Scholastic as of August 2015.

                • Cover of Pine Cove
                  Pine Cove

                  series · 3 books · 1992

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                  Pine Cove gathers three loosely connected comic novels — Practical Demonkeeping, The Lust Lizard of Melancholy Cove, The Stupidest Angel — that Christopher Moore set in the same fictional small town on the California coast, recycling some of the same eccentric residents even as each book follows its own standalone plot (the first centers on a drifter's demon and the reluctant wizard trying to control it). It's part of the larger shared world Moore uses across most of his comic novels, rather than a continuing story arc.

                • Cover of Welcome to Night Vale Novels
                  Welcome to Night Vale Novels

                  series · 3 books · 2015

                  part of Welcome to Night Vale Universe

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                  Set in the same absurdist desert town as Joseph Fink and Jeffrey Cranor's Welcome to Night Vale podcast, this trilogy carries the show's deadpan supernatural humor into prose. The second book, It Devours!, follows scientist Nilanjana Sikdar investigating a religious group called the Joyous Congregation of the Smiling God amid a wave of unexplained disappearances, continuing the podcast's habit of treating cosmic horror as small-town routine.

                • Cover of Magic Shop
                  Magic Shop

                  series · 7 books · 1982

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                  Bruce Coville's Magic Shop books each send a different kid into Mr. Elives's strange antique shop, where an ordinary-looking item turns out to carry real magic and consequences. The Monster's Ring opens the series with a boy who buys a ring to scare a bully on Halloween, only to find he can genuinely transform into a monster. Later entries repeat the pattern with new objects and new children, tied together by the shop and its owner rather than a continuing plot.

                • Cover of Coyote Blue
                  Coyote Blue

                  Christopher Moore · standalone novel · 1994

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                  Coyote Blue is a novel by American writer Christopher Moore, published in 1994. It has been widely reviewed.

                • Cover of Unquenchable Fire
                  Unquenchable Fire

                  series · 3 books · 1988

                  completed

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                • Cover of Charlie (Roald Dahl)
                  Charlie (Roald Dahl)

                  series · 6 books · 1964

                  completed

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                • Cover of Good Omens
                  Good Omens

                  series · 2 books · 1990

                  similar byfantasycontemporary+1 more

                  Good Omens is Terry Pratchett and Neil Gaiman's 1990 comic fantasy novel in which an angel and a demon, both grown fond of life on Earth, try to head off an apocalypse foretold in a seventeenth-century witch's uncannily accurate prophecies, complicated by the fact that no one can find the misplaced Antichrist. Paired with it here is The Quite Nice and Fairly Accurate Good Omens: Script Book, a companion volume collecting the screenplay for the television adaptation rather than a second novel.

                • Cover of Tales of Magic
                  Tales of Magic

                  series · 7 books · 1954

                  completed

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                  Tales of Magic collects Edward Eager's seven loosely connected children's novels about ordinary kids who stumble into magic in everyday American settings, starting with Half Magic, in which four siblings find a coin that grants exactly half of any wish. Each book follows a different, sometimes overlapping set of children and a different magical object or rule, from Knight's Castle to the deliberately ambiguous Magic or Not? and its sequel The Well-Wishers. Eager wrote them as a direct homage to E. Nesbit, sometimes having his own child characters read her books.

                • Cover of John Justin Mallory
                  John Justin Mallory

                  series · 12 books · 1987

                  completed

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                  Mike Resnick's John Justin Mallory series follows a private detective across a sequence of comic fantasy mysteries, beginning with Stalking the Unicorn and continuing across Stalking the Vampire, Stalking the Dragon, and Stalking the Zombie, along with the linked novella Shell Game.

                • Cover of The Wildwood Chronicles
                  The Wildwood Chronicles

                  series · 3 books · 2011

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                  Colin Meloy's Wildwood Chronicles opens with Wildwood (2011), illustrated by his wife Carson Ellis, in which two Portland seventh-graders are drawn into a hidden, magical forest while trying to rescue a baby kidnapped by crows, and are swept into a larger struggle as they learn of their connection to this parallel world. Praised for its illustrations and old-fashioned book design, the trilogy continues across Under Wildwood and Wildwood Imperium.

                • Cover of Someone Comes to Town, Someone Leaves Town
                  Someone Comes to Town, Someone Leaves Town

                  Cory Doctorow · standalone novel · 2005

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                  Someone Comes to Town, Someone Leaves Town is a contemporary fantasy novel by Canadian author Cory Doctorow. It was published in May 2005, concurrently released on the Internet under a Creative Commons license, free for download in several formats including ASCII and PDF. It is Doctorow's third novel.

                • Cover of The Book of Love
                  The Book of Love

                  Kelly Link · standalone novel · 2024

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                  The Book of Love is a 2024 novel by American author Kelly Link. Set in a small coastal town in Massachusetts in December 2014, the fantasy novel follows four teenagers who return from the dead and must navigate magical challenges to remain among the living. Although Link has published several collections of short stories, The Book of Love was her first novel. One of Link's goals in writing a novel was to include elements not typically found in shorter fiction.

                • Cover of Charlie Asher
                  Charlie Asher

                  series · 2 books · 2006

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                • Cover of Savvy
                  Savvy

                  series · 3 books · 2008

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                • Cover of Molly Moon
                  Molly Moon

                  series · 6 books · 2003

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                • Cover of James and the Giant Peach
                  James and the Giant Peach

                  Roald Dahl · standalone novel · 1961

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                  James and the Giant Peach is a children's novel written in 1961 by British author Roald Dahl. The first edition, published by Alfred Knopf, featured illustrations by Nancy Ekholm Burkert. There have been re-illustrated versions of it over the years, drawn by Michael Simeon, Emma Chichester Clark, Lane Smith and Quentin Blake. It was adapted into a film of the same name in 1996 which was directed by Henry Selick, and a musical in 2010.

                • Cover of Weetzie Bat
                  Weetzie Bat

                  series · 7 books · 1989

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                  Dangerous Angels, also known as the Weetzie Bat series, is a young adult fiction series by Francesca Lia Block. The series consists of seven novels: Weetzie Bat, Witch Baby, Cherokee Bat and the Goat Guys, Missing Angel Juan, Baby Be-Bop, Necklace of Kisses and Pink Smog: Becoming Weetzie Bat. The books follow main character, Weetzie Bat and her friends and family members, who all live in Los Angeles.

                • Cover of Tucker & Harry
                  Tucker & Harry

                  series · 8 books · 1960

                  completed

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                • Cover of Magic Street
                  Magic Street

                  Orson Scott Card · standalone novel · 2005

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                  Magic Street (2005) is an urban fantasy novel by American writer Orson Scott Card. This book follows the magical events in the Baldwin Hills section of contemporary Los Angeles, including the life of protagonist Mack Street, his foster brother Cecil Tucker, a trickster identified variously as Bag Man, Puck, Mr. Christmas, and numerous other members of this upscale community of African-Americans.

                • Cover of Sam Farrell
                  Sam Farrell

                  series · 4 books · 1969

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