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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Erasing Time

anchored on:young adulttime travelour world

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Guardians of Time
                  The Guardians of Time

                  series · 4 books · 2002

                  similar bytime travelour worldcontemporaryadventuroustenseyoung adult+1 more

                  Guardians of Time is a trilogy of novels written by Marianne Curley. The plot of the trilogy consists of the Guardians of Time, trying to protect the past, present, and future by traveling into the past to thwart their enemies, and the Order of Chaos, who are trying to change past events to give themselves more power.

                • K
                  Kairos

                  series · 11 books · 1962

                  completed

                  similar byyoung adultscience fiction+5 more

                  The Time Quintet is a science fantasy series of five young adult novels written by American author Madeleine L'Engle and made up of A Wrinkle in Time (1962), A Wind in the Door (1973), A Swiftly Tilting Planet (1978), Many Waters (1986), and An Acceptable Time (1989).

                • Cover of TimeRiders
                  TimeRiders

                  series · 9 books · 2010

                  similar bytime travelour worldadventuroustenseyoung adultscience fiction+1 more

                  TimeRiders is a series of teen science fiction novels written by Alex Scarrow. The series consists of nine books and is published by Puffin Books.

                • Cover of The Missing
                  The Missing

                  series · 10 books · 2008

                  similar bycoming of agetime travelcontemporaryyoung adultscience fiction+3 more

                  The Missing is a series of fictional young-adult novels written by Margaret Peterson Haddix. It tells the story of famous children from history stolen by futuristic time travelers from their place in time and accidentally sent to the 21st century as babies. They are then adopted by families in the 21st century. Because Jonah is one of the stolen children, he, along with his non-adopted sister Katherine, must help return the missing kids to their rightful places in history and fix time before it is destroyed. The first book in the series, Found, was published on April 22, 2008. The series continued with book titles Sent, Sabotaged, Torn, Caught, Risked, and Revealed. The eighth and final book, Redeemed, was released on September 8, 2015. There are also two ebook short stories, Sought and Rescued . Haddix originally intended the series to consist of only seven books. However, she stated that she had trouble closing out the series in seven books; leading to her decision to write Redeemed.

                • Cover of Maximum Ride
                  Maximum Ride

                  series · 12 books · 2005

                  similar byour worldadventurousyoung adultscience fiction+2 more

                  Maximum Ride is a series of young adult science fantasy novels by American author James Patterson. The series centers on the adventures of Maximum "Max" Ride and her family, called the Flock, who are winged human-avian hybrids created at a lab called The School. The series was inspired by Patterson's earlier novels When the Wind Blows and The Lake House, which were intended for older readers.

                • Cover of The Caretaker Trilogy
                  The Caretaker Trilogy

                  series · 3 books · 2006

                  similar bycoming of ageour worldtime traveltenseyoung adultscience fiction+2 more

                  The Caretaker Trilogy is a series of science fiction thrillers with an ecological theme, written for young adults by David Klass. The first book in the series, Firestorm (2006), was the first book ever endorsed by Greenpeace and was praised by critics for its combination of entertainment value and environmental message, garnering an American Library Association (ALA) Best Book citation, a starred review from Publishers Weekly, and a favorable review by the New York Times Book Review. The story focuses on Jack Danielson, a teenager sent back from the future to save the world's oceans. Whirlwind, the second book in the Caretaker Trilogy, tells the story of Jack's efforts to save the Amazon rainforest; published in March 2008 by Farrar, Straus and Giroux. The third book in the trilogy is Timelock, published in 2009.

                • Cover of Alfred Kropp
                  Alfred Kropp

                  series · 3 books · 2005

                  similar bycoming of ageour worldcontemporaryadventurousyoung adult+1 more

                  Rick Yancey's Alfred Kropp trilogy follows the teenage title character through three young-adult fantasy-adventure novels. The debut, The Extraordinary Adventures of Alfred Kropp, was a Publishers Weekly Best Children's Book and a Carnegie Medal finalist, and the story continues in The Seal of Solomon and The Thirteenth Skull.

                • Cover of Out of Time
                  Out of Time

                  John Marsden · standalone novel · 1990

                  similar bycoming of agetime travelour worldcontemporaryadventurousyoung adult+1 more

                  James, a strange, silent boy, makes the acquaintance of old Mr. Woodford, a physicist who constructs a mysterious black box, but when the box comes into the boy's possession, it draws him into a magical and dangerous world, in and out of time.

                • Cover of Only a Monster
                  Only a Monster

                  series · 3 books · 2022

                  similar bycontemporarytime travelour worldtenseyoung adult

                  Only a Monster is Vanessa Len's YA fantasy trilogy: Only a Monster (2022), Never a Hero and Once a Villain. It follows a teenage girl who discovers she comes from a line of time-manipulating 'monsters', the traditional enemies of a lineage of 'heroes', after falling for a boy from the opposing side. The trilogy reframes familiar hero/monster tropes around a contemporary, time-travel fantasy premise.

                • Cover of Daniel X
                  Daniel X

                  series · 6 books · 2008

                  similar byour worldcontemporaryadventurousyoung adultscience fiction+2 more

                  The Dangerous Days of Daniel X opens James Patterson's science-fiction series, co-written with Michael Ledwidge, marking Patterson's return to genre science fiction in a similar vein to his Maximum Ride series. Released in 2008, it became the first of six books following the same teenage protagonist. Patterson's later collaborators on the sequels include Chris Grabenstein, Ned Rust, and Adam Sadler.

                • Cover of Seeker
                  Seeker

                  series · 3 books · 2015

                  similar bytenseyoung adultscience fiction+5 more

                  Quin Kincaid has spent her life training to take her Oath and join the Seekers, an ancient order sworn to protect the weak — but the night of her initiation reveals that her family, her order, and the boy she loves are not what she believed. Arwen Elys Dayton's trilogy (Seeker, Traveler, Disruptor) follows Quin and her companions as the order's true, morally compromised history comes into focus.

                • Cover of Danger Boy
                  Danger Boy

                  series · 4 books · 2001

                  similar bytime travelour worldadventurousscience fiction+3 more

                • Cover of Tripods
                  Tripods

                  series · 4 books · 1967

                  completed

                  similar byour worldtenseyoung adultscience fiction+2 more

                  The Tripods is a series of young adult science fiction novels by John Christopher. The series takes place in a post-apocalyptic world where humanity is enslaved by "Tripods"—gigantic three-legged walking machines piloted by an alien race later identified as the "Masters". The first two books were the basis of a science fiction TV series, produced in the United Kingdom in the 1980s.

                • Cover of Space Demons
                  Space Demons

                  series · 4 books · 1986

                  similar byour worldcontemporaryyoung adultscience fiction+3 more

                  Gillian Rubinstein's Space Demons follows a group of Australian schoolkids drawn into a mysterious video game that starts pulling them physically into its world, with consequences that follow them home. The story continues across two more novels, Skymaze and Shinkei, following the same characters into further games.

                • Cover of Star Shards
                  Star Shards

                  series · 3 books · 1995

                  similar bycontemporaryour worldtenseyoung adult+3 more

                • Cover of Future Shock (Elizabeth Briggs)
                  Future Shock (Elizabeth Briggs)

                  series · 3 books · 2016

                  similar bytime travelour worldtenseyoung adultscience fiction+3 more

                • Cover of Five Children Universe
                  Five Children Universe

                  series · 27 books · 1902

                  completed

                  similar by+4 more

                  Two separate modern continuations of E. Nesbit's Psammead stories were written decades apart by different authors: Helen Cresswell's The Return of the Psammead (1992) brings the wish-granting sand fairy back for a new set of children, while Kate Saunders's Five Children on the Western Front (2014) follows the now-grown Lamb and his siblings as the First World War arrives, in a more somber sequel to Nesbit's original trilogy. Neither book is by Nesbit herself, and the two have no direct connection to each other beyond both drawing on her creation. Later writers have kept returning to Nesbit's premise long after her own trilogy ended.

                • Cover of Jumper
                  Jumper

                  series · 6 books · 1992

                  similar bycontemporaryadventuroustensescience fiction+3 more

                  Jumper follows David Rice, a teenager who discovers he can teleport anywhere he's been and uses the power to escape an abusive home, only to find that ability alone doesn't solve the harder problems of finding his absent mother, building an honest relationship, or staying off the radar of people who'd exploit him. Steven Gould's series continues across Reflex, Impulse, and Exo, later following his and his wife's daughter as a second-generation jumper. A 2008 film loosely adapted the first novel.

                • Cover of Ready Player One
                  Ready Player One

                  series · 3 books · 2011

                  similar byadventurousdystopiascience fiction+4 more

                  Ernest Cline's Ready Player One (2011) is set in a near-future dystopia where much of humanity escapes into the OASIS, a vast virtual-reality universe, and follows teenager Wade Watts as he chases an Easter egg hidden by the OASIS's late creator in a puzzle-based hunt worth a fortune. The 2020 sequel, Ready Player Two, picks up after Wade has gained control of the OASIS and follows him and his friends into a new quest built around a brain-computer interface the creator left behind.

                • Cover of James and the Giant Peach
                  James and the Giant Peach

                  Roald Dahl · standalone novel · 1961

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                  James and the Giant Peach is a children's novel written in 1961 by British author Roald Dahl. The first edition, published by Alfred Knopf, featured illustrations by Nancy Ekholm Burkert. There have been re-illustrated versions of it over the years, drawn by Michael Simeon, Emma Chichester Clark, Lane Smith and Quentin Blake. It was adapted into a film of the same name in 1996 which was directed by Henry Selick, and a musical in 2010.

                • Cover of The Girl from Everywhere
                  The Girl from Everywhere

                  series · 2 books · 2016

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                • Cover of His Dark Materials Universe
                  His Dark Materials Universe

                  universe · 13 books · 1995

                  Start hereHis Dark Materials · Start here

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                  In a world like ours and unlike it, every human soul walks outside the body in the shape of an animal — a daemon, who speaks, who cannot be lied to, and who settles into one fixed form only when childhood ends. This is the country of His Dark Materials: a company of parallel worlds across which an invisible dust of consciousness drifts down upon the waking mind; where a Church that calls itself the Magisterium would sooner sever a child's soul than let that Dust be understood; and where a golden instrument, the alethiometer, answers true questions for anyone with the patience to read it. Philip Pullman's design stands in two trilogies and a scatter of shorter tales. His Dark Materials — Northern Lights (published in America as The Golden Compass), The Subtle Knife, and The Amber Spyglass — carries Lyra Belacqua from the rooftops of a shadow Oxford across the borders between worlds. The Book of Dust returns to that same territory: La Belle Sauvage looks back to Lyra as an infant carried through a great flood, while The Secret Commonwealth follows her grown and less certain into adulthood, with a concluding volume closing the arc. Around them sit slim companion books — Lyra's Oxford, Once Upon a Time in the North, Serpentine — and Nicholas Wright's stage adaptation, made with Pullman's blessing. The register is grave and luminous at once, its title lifted from Milton and its quarrel drawn from Blake: a story that takes the side of curiosity, love, and the physical world against any authority that would forbid them. It reads as adventure — armoured bears, aeronauts, knife-cut windows between skies — yet reasons like philosophy. Begin with Northern Lights / The Golden Compass and read the first trilogy through before turning to The Book of Dust, which deepens everything the first has already made you feel.

                • Cover of The Heroic Adventures of Kate
                  The Heroic Adventures of Kate

                  series · 3 books · 1990

                  similar byour worldcontemporaryadventurous+4 more

                  T. A. Barron links three standalone novels around a resourceful girl named Kate confronting environmental threats through fantastical means. In Heartlight, Kate and her inventor grandfather race across space to save a dying sun; in The Ancient One, she travels five centuries into the past to defend an old-growth forest from the destructive creature Gashra. The Merlin Effect completes the loosely connected set, published together as the omnibus The Heartlight Saga.

                • Cover of Hourglass Door
                  Hourglass Door

                  series · 3 books · 2009

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