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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Everneath

anchored on:afterlife & underworldcontemporaryemotionalyoung adultfantasyparanormal romance+2 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Wolves of Mercy Falls
                  The Wolves of Mercy Falls

                  series · 4 books · 2009

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                  The Wolves of Mercy Falls is a series of four novels, located in the genres of romance, fantasy and young adult (YA) fiction, written by Maggie Stiefvater. Published by American multinational company Scholastic from between 2009 and 2014, the series consists of the titles Shiver, Linger, Forever and Sinner. Set in the fictional town of Mercy Falls, Stiefvater has stated that the real town of Ely in Minnesota would be its closest neighbouring destination, with the two towns sharing a similar climate.

                • Cover of Hush, Hush
                  Hush, Hush

                  series · 5 books · 2009

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                  The Hush, Hush quartet is a series of four novels by Becca Fitzpatrick that follow teenager Nora Grey as she falls in love with the fallen angel Patch and discovers her own angelic heritage. The first book in the series, Hush, Hush, was released on October 13, 2009 through Simon & Schuster, with the final novel in the series, Finale, releasing on October 23, 2012. The series was initially promoted as a trilogy, with later announcements stating that the series would comprise four books.

                • Cover of Halo (Alexandra Adornetto)
                  Halo (Alexandra Adornetto)

                  series · 3 books · 2010

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                  Alexandra Adornetto's Halo trilogy follows three angels sent to a small American town to counter a rising darkness, centered on Bethany, the youngest of them, who falls in love with a mortal boy despite the assignment's rules. Hades and Heaven escalate the conflict between her human attachments and her angelic duties. The series belongs to the wave of angel-themed YA romance that followed the mid-2000s vampire boom.

                • Cover of The Dark Elements
                  The Dark Elements

                  series · 4 books · 2013

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                  Fallen

                  series · 7 books · 2009

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                  Blood and Chocolate

                  Annette Curtis Klause · standalone novel · 1997

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                • Cover of Evernight Universe
                  Evernight Universe

                  series · 7 books · 2008

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                  series · 19 books · 2007

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                • Cover of The Time Traveler's Wife
                  The Time Traveler's Wife

                  Audrey Niffenegger · standalone novel · 2003

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                  The Time Traveler's Wife is the debut novel by American author Audrey Niffenegger, published in 2003. It is a love story about Henry, a man with a genetic disorder that causes him to time travel unpredictably, and about Clare, his wife, an artist who has to cope with his frequent absences. Niffenegger, who was frustrated with love when she began the novel, wrote the story as a metaphor for her failed relationships. The tale's central relationship came to Niffenegger suddenly and subsequently supplied the novel's title. The novel has been classified as both science fiction and romance.

                • Cover of Everneath
                  Everneath

                  series · 4 books · 2012

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                  The Vampire Diaries

                  series · 13 books · 1991

                  part of The Vampire Diaries Universe

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                  The Vampire Diaries is a young adult vampire fiction series of novels created by American author L. J. Smith. The story centers on Elena Gilbert, a young human, and her life.

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                  series · 3 books · 2011

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                • Cover of The Siren
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                  Kiera Cass · standalone novel · 2009

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                  "You must never do anything that might expose our secret. This means that, in general, you cannot form close bonds with humans. You can speak to us, and you can always commune with the Ocean, but you are deadly to humans. You are, essentially, a weapon. A very beautiful weapon. I won't lie to you, it can be a lonely existence, but once you are done, you get to live. All you have to give, for now, is obedience and time..." The same speech has been given hundreds of times to hundreds of beautiful girls who enter the sisterhood of sirens. Kahlen has lived by these rules for years now, patiently waiting for the life she can call her own. But when Akinli, a human, enters her world, she can't bring herself to live by the rules anymore. Suddenly the life she's been waiting for doesn't seem nearly as important as the one she's living now.

                • Cover of Elixir
                  Elixir

                  series · 3 books · 2010

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                • Cover of Lucy Undying
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                  Kiersten White · standalone novel · 2024

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                  Her name was written in the pages of someone else’s story: Lucy Westenra was one of Dracula’s first victims. But her death was only the beginning. Lucy rose from the grave a vampire and has spent her immortal life trying to escape from Dracula’s clutches—and trying to discover who she really is and what she truly wants. Her undead life takes an unexpected turn in twenty-first-century London, when she meets another woman, Iris, who is also yearning to break free from her past. Iris’s family has built a health empire based on a sinister secret, and they’ll do anything to stay in power. Lucy has long believed she would never love again. Yet she finds herself compelled by the charming Iris while Iris is equally mesmerized by the confident and glamorous Lucy. But their intense connection and blossoming love is threatened by outside forces. Iris’s mother won’t let go of her without a fight, and Lucy’s past still has fangs: Dracula is on the prowl once more. Lucy Westenra has been a tragically murdered teen, a lonesome adventurer, and a fearsome hunter, but happiness has always eluded her. Can she find the strength to destroy Dracula once and for all, or will her heart once again be her undoing?

                • Cover of Thief Eyes
                  Thief Eyes

                  Janni Lee Simner · standalone novel · 2010

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                  The latest YA fantasy book from Bones of Faerie author Janni Lee Simner!After her mother mysteriously disappears, sixteen-year-old Haley convinces her father to take her to Iceland, where her mother was last seen. There, amidst the ancient fissures and crevices of that volcanic island, Haley meets gorgeous Ari, a boy with a dangerous side who appoints himself her protector.When Haley picks up a silver coin that entangles her in a spell cast by her ancestor Hallgerd, she discovers that Hallgerd's spell and her mother's disappearance are connected to a chain of events that could unleash terrifying powers and consume the world. Haley must find a way to contain the growing fires of the spell--and her growing attraction to Ari.Janni Lee Simner brings the fierce romance and violent passions of Iceland's medieval sagas into this twenty-first-century novel, with spellbinding results.From the Hardcover edition.

                • Cover of Seven Tears at High Tide
                  Seven Tears at High Tide

                  C. B. Lee · standalone novel · 2015

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                  The sea holds many secrets ... Kevin Luong walks to the ocean’s edge with a broken heart. Remembering a legend his mother told him, he lets seven tears fall into the sea. “I just want one summer—one summer to be happy and in love.” Instead, he finds himself saving a mysterious boy from the Pacific—a boy who later shows up on his doorstep professing his love. What he doesn’t know is that Morgan is a selkie, drawn to answer Kevin’s wish. As they grow close, Morgan is caught between the dangers of the human world and his legacy in the selkie community to which he must return at summer’s end.

                • Cover of Every Day
                  Every Day

                  series · 3 books · 2012

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                • Cover of Dark Seas
                  Dark Seas

                  series · 3 books · 2013

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                • Cover of The Dark Artifices
                  The Dark Artifices

                  series · 4 books · 2016

                  part of The Mortal Instruments

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                  The Dark Artifices is a trilogy written by Cassandra Clare. The series is chronologically the fourth series in The Shadowhunter Chronicles and a sequel to The Mortal Instruments. It is set in Los Angeles. The series consists of three books: Lady Midnight, Lord of Shadows and Queen of Air and Darkness, in that particular order. Centered around the protagonist, Emma Carstairs, the series follows her journey as a Shadowhunter at the Los Angeles Institute, and her life with her best-friend and parabatai, Julian Blackthorn, and his family. The series is about a sacred bond of "parabatai", two bonded Shadowhunters, and it is more valuable than any bond in this world. This bond makes the two more powerful and strong, but there is only one drawback - it is forbidden to fall in love with your parabatai. It so happens that Emma and Julian, two parabatai, have fallen in love. The Dark Artifices is a trilogy about their struggle against their enemies and how the two protagonists deal with their forbidden love and the resulting consequences. The series is told from the point-of-view of the various different characters in the story.

                • Cover of My Name Is Memory
                  My Name Is Memory

                  Ann Brashares · standalone novel · 2010

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                  My Name is Memory is a novel written in 2010 by Ann Brashares, author of the best-selling young adult series The Sisterhood of the Traveling Pants. The novel is centered on a mysterious young boy named Daniel, and Sophia, the girl he has spent lifetimes searching for; as he races against time to spur her lost memories of him before his vengeful, centuries-old brother Joaquim finds them. The story has been optioned for film.

                • Cover of Night World
                  Night World

                  series · 11 books · 1996

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                  Night World is a series of nine young adult fantasy novels by American author L. J. Smith. In the series, vampires, witches, werewolves, and shape-shifters live among humans without their knowledge, making up a secret society known as the Night World. The society enforces two fundamental laws to prevent discovery: never allow humans to gain knowledge of the Night World's existence, and never fall in love with a human.