Loreful
HomeDiscover
Search series, authors…⌘K
Loreful

Reading orders for SF/F series and shared universes — with your place kept in every one.

Explore

UniversesSeriesWorksAuthorsAtlas

Help

FAQAboutSite map

Account & legal

Sign inCreate accountPrivacyTerms

Data

Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Jumper

anchored on:science fictionnorth americacontemporaryyoung adultcoming of ageidentity+3 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Flowers for Algernon
                  Flowers for Algernon

                  Daniel Keyes · standalone novel · 1966

                  similar byscience fictioncontemporarycoming of ageidentitynorth americafirst person

                  A man with a low IQ becomes the subject of an experimental medical procedure which raises his IQ well over genius level.

                • Cover of Jumper
                  Jumper

                  series · 6 books · 1992

                  similar byscience fictiontensecontemporaryadventurousfirst person+4 more

                  Jumper follows David Rice, a teenager who discovers he can teleport anywhere he's been and uses the power to escape an abusive home, only to find that ability alone doesn't solve the harder problems of finding his absent mother, building an honest relationship, or staying off the radar of people who'd exploit him. Steven Gould's series continues across Reflex, Impulse, and Exo, later following his and his wife's daughter as a second-generation jumper. A 2008 film loosely adapted the first novel.

                • Cover of Friday
                  Friday

                  Robert A. Heinlein · standalone novel · 1982

                  similar byscience fictiontenseidentitynorth americaadventurousfirst person

                  Friday is a 1982 science fiction novel by American writer Robert A. Heinlein. It is the story of a female "artificial person", the eponymous Friday, genetically engineered to be stronger, faster, smarter, and generally better than normal humans. Artificial humans are widely resented, and much of the story deals with Friday's struggle both against prejudice and to conceal her enhanced attributes from other humans. The story is set in a Balkanized 21st century, in which the nations of the North American continent have been split up into a number of smaller states.

                • Cover of Imperial Galaxy
                  Imperial Galaxy

                  series · 2 books · 2012

                  similar byscience fictioncoming of ageidentityadventurousyoung adultfirst person+1 more

                  Prince Khemri has spent his life as one of ten thousand princes bred and trained by a sprawling galactic empire, expecting eventual rule -- until he learns just how disposable princes actually are, and how routinely they're assassinated by their own siblings. Garth Nix's A Confusion of Princes follows Khemri through the empire's ruthless military, its secret intelligence service, and a deadly, decades-long competition to determine who might one day take the throne. It's a single, self-contained space opera rather than an ongoing series.

                • Cover of Airhead
                  Airhead

                  series · 3 books · 2008

                  similar byscience fictioncontemporaryidentitynorth americayoung adult+4 more

                • Cover of The Missing
                  The Missing

                  series · 10 books · 2008

                  similar byscience fictionidentitycoming of agecontemporaryyoung adultnorth america+2 more

                  The Missing is a series of young adult novels written by Margaret Peterson Haddix. It tells the story of famous children from history stolen from their place in time by futuristic time travelers and accidentally sent to the 21st century as babies. Jonah Skidmore is one of the stolen children, and he, along with his non-adopted sister Katherine, must help return the missing kids to their rightful places in history and fix time before it is destroyed. The first book in the series, Found, was published on April 22, 2008. The series continued with book titles Sent, Sabotaged, Torn, Caught, Risked, and Revealed. The eighth and final book, Redeemed, was released on September 8, 2015. There are also two ebook short stories, Sought and Rescued . Haddix originally intended the series to consist of only seven books. However, she stated that she had trouble closing out the series in seven books; leading to her decision to write Redeemed.

                • Cover of Divergent
                  Divergent

                  series · 10 books · 2011

                  similar byscience fictiontenseidentityyoung adultnorth americabig city+2 more

                  Divergent, also known as The Divergent Series, is a series of young adult dystopian novels by American novelist Veronica Roth set in a post-apocalyptic dystopian Chicago. The trilogy consists of Divergent (2011), Insurgent (2012), and Allegiant (2013). A related book, Four (2014), presents a series of short stories told from the perspective of one of the trilogy's characters, the male love interest Tobias. A later short story, We Can Be Mended (2018), serves as an epilogue five years after the events of the trilogy, again from Tobias/Four's perspective.

                • Cover of Have Space Suit - Will Travel
                  Have Space Suit - Will Travel

                  Robert A. Heinlein · standalone novel · 1958

                  similar byscience fictiontenseadventurousyoung adultfirst personnorth america+1 more

                  From the back cover of the Del Rey 9th printing: "Skyjacked - Everything happened at once. One minute Kip Russell was walking about in his own backyard, testing out an old space suit and dreaming about going to the moon - and the next he was out cold and the captive of an insidious space pirate. The whole thing seemed like a very bad dream until he discovered he wasn't the only prisoner on board. Then the reality of the situation became inescapable. He - along with the daughter of a world-renowned scientist and a beautiful creature from an alien planet - had been skyjacked by a monstrous extraterrestrial and they were on their way to the Moon... a journey toward a fate worse than death!"

                • Cover of Dying Inside
                  Dying Inside

                  Robert Silverberg · standalone novel · 1972

                  similar byscience fictioncontemporaryidentitynorth americafirst personbig city

                  Dying Inside is a 1972 science fiction novel by American writer Robert Silverberg. It was first serialized in Galaxy in 1972 and published in book form by Charles Scribner's Sons later that year. The novel follows David Selig, a middle-aged telepath in contemporary New York City, as the mind-reading ability that has shaped his life begins to disappear.

                • Cover of The Dark Side of Nowhere
                  The Dark Side of Nowhere

                  Neal Shusterman · standalone novel · 1997

                  similar byscience fictioncontemporarycoming of ageidentitynorth america+2 more

                  The Dark Side of Nowhere is a children's book written by Neal Shusterman and published by Little Brown and Company in 1997. It was released in paperback and on audio cassettes.

                • Cover of Anna to the Infinite Power
                  Anna to the Infinite Power

                  Mildred Ames · standalone novel · 1981

                  similar byscience fictiontensecontemporarycoming of ageidentitynorth america

                  A 12-year-old math whiz accidentally learns the startling facts about her true identity and her role in an important secret experiment.

                • Cover of Tunnel in the Sky
                  Tunnel in the Sky

                  Robert A. Heinlein · standalone novel · 1955

                  similar byscience fictiontensecoming of ageadventurousyoung adult

                  As the final test of a survivalist/explorer class, teenagers are dumped on an alien planet to use their skills while awaiting pickup. But something has gone wrong, and they find they are on their own.

                • Cover of Stranger in a Strange Land
                  Stranger in a Strange Land

                  Robert A. Heinlein · standalone novel · 1961

                  similar byscience fictionidentitycoming of agenorth america

                  Stranger in a Strange Land is a 1961 science fiction novel by the American author Robert A. Heinlein. It tells the story of Valentine Michael Smith, a human who comes to Earth in early adulthood after being born on the planet Mars and raised by Martians, and explores his interaction with and eventual transformation of Terran culture.

                • Cover of Dark Matter
                  Dark Matter

                  Blake Crouch · standalone novel · 2016

                  similar byscience fictiontensecontemporaryidentitynorth america

                  Jason Dessen, college physics professor, husband and father, is kidnapped and taken to a parallel universe where his counterpart had dedicated his life to inventing a method of traveling between an infinity of parallel universes.

                • Cover of The Hunger Games
                  The Hunger Games

                  series · 3 books · 2008

                  part of The Hunger Games Universe

                  similar byscience fictiontensenorth americayoung adultfirst person+1 more

                  The Hunger Games is a series of young adult dystopian novels written by American author Suzanne Collins. The series consists of a trilogy that follows teenage protagonist Katniss Everdeen, as well as two prequels. The Hunger Games universe is a dystopia set in Panem, a post-apocalyptic North American country consisting of the wealthy Capitol and 12 districts in varying states of poverty. As punishment for rebellion, the Capitol hosts an annual battle royale competition called The Hunger Games. Each of the 12 districts must send two children between the ages of 12 and 18 to participate, and the last surviving child is dubbed the victor.

                • Cover of Renegades (Marissa Meyer)
                  Renegades (Marissa Meyer)

                  series · 3 books · 2017

                  similar byscience fictiontenseidentityyoung adultbig city+3 more

                  Renegades is set in Gatlon City after a civil war between the superheroic Renegades and the villainous Anarchists, and follows Nova, a young woman with the power to put people to sleep by touch, as she infiltrates the Renegades as a spy for her uncle's Anarchists and falls for Adrian, the adopted son of the Renegades' leaders. Marissa Meyer's trilogy, continuing through Archenemies and Supernova, plays the two factions' history against the leads' divided loyalties; Meyer has said she doesn't plan to extend the series further.

                • Cover of The Hunger Games Universe
                  The Hunger Games Universe

                  universe · 5 books · 2008

                  Start hereThe Hunger Games · Start here

                  similar byscience fictiontenseyoung adultnorth america+2 more

                  Panem, they call it now — a nation raised on the drowned bones of North America, a glittering Capitol ringed by twelve districts it once starved into obedience. Every year the Capitol collects its debt in children: two tributes from each district, drawn by lottery, dropped into an engineered arena, and made to kill one another on live television while the whole country is required to watch. This is the Hunger Games — entertainment, punishment, and government at once. Suzanne Collins tells it in a compact, unified body of work. The founding trilogy — The Hunger Games, Catching Fire, and Mockingjay — follows Katniss Everdeen, a girl from the coal-mining District 12 who volunteers in her sister's place and becomes something the Capitol never scripted. Two prequels reach back into the same machinery: The Ballad of Songbirds and Snakes traces a young Coriolanus Snow long before he is President, and Sunrise on the Reaping returns to District 12 a generation ahead of Katniss. Begin with the trilogy, in order — it is Katniss's voice, close and present-tense, that makes Panem breathe, and the prequels land hardest once you know how her story ends. Beneath the spectacle sits one steady, uncomfortable question: who profits when we agree to look away.

                • Cover of Zeroes
                  Zeroes

                  series · 3 books · 2015

                  similar byscience fictioncontemporarynorth americaadventurousyoung adult+4 more

                • Cover of Citizen of the Galaxy
                  Citizen of the Galaxy

                  Robert A. Heinlein · standalone novel · 1957

                  similar byscience fictioncoming of ageidentityadventurous+1 more

                  On a planet far distant from Earth, a lame beggar buys a young boy slave who has forgotten his origins. The beggar is more than he seems, and gives the boy an extensive education while employing him as an observer of activity in their city. Years later, the beggar is captured by the government, and the youth must escape the planet.

                • Cover of Be More Chill
                  Be More Chill

                  Ned Vizzini · standalone novel · 2004

                  similar byscience fictioncontemporarycoming of ageidentitynorth americayoung adult

                  Be More Chill is a novel written by American author Ned Vizzini and published on June 1, 2004. It follows unpopular high school student and social outcast Jeremy Heere, who is considered a loser by his peers. Deeply unsatisfied with his poor reputation and lack of romantic and sexual progress with his crush Christine, Jeremy obtains a SQUIP, a supercomputer in the form of a pill that travels to his brain upon ingestion and radically transforms Jeremy’s behavior and social status by giving him advice on how to be cool. The book was received positively for its amusing premise, plot, and humor. It has been adapted into a popular stage musical and a graphic novel.

                • Cover of Revived
                  Revived

                  Cat Patrick · standalone novel · 2012

                  similar byscience fictioncontemporarycoming of ageidentityyoung adultfirst personnorth america

                  A teenaged girl is repeatedly given a drug that revives her immediately after death.

                • Cover of The Terminal Man
                  The Terminal Man

                  Michael Crichton · standalone novel · 1972

                  similar byscience fictiontensecontemporarynorth americabig city

                  The Terminal Man is a novel by American writer Michael Crichton. It is his second novel under his own name, his 12th overall, and is about the dangers of mind control. It was published in April 1972 and also serialized in Playboy in March, April, and May 1972. In 1974, it was made into a film of the same name.

                • Cover of The Girl Who Owned a City
                  The Girl Who Owned a City

                  O. T. Nelson · standalone novel · 1975

                  similar byscience fictiontensecontemporarycoming of agenorth america

                  A plague has struck Earth, killing all adults. Lisa and her younger brother Todd are working to survive in a very dangerous world. Other children along Grand Avenue are in a similar plight. They band together to find food, shelter, and protection from dangerous gangs invading their neighborhood.

                • Cover of Footfall
                  Footfall

                  Larry Niven & Jerry Pournelle · standalone novel · 1985

                  similar byscience fictiontensecontemporarynorth america+1 more

                  When aliens travel to Earth from Alpha Centauri, differences between alien and human psychology result in an unprovoked invasion, and the resulting resistance results in the aliens' use of a devastating weapon.