series9 books2009
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Carrie Ryan's debut trilogy is set generations after an apocalypse turned much of humanity into the mindless, cannibalistic "Unconsecrated," following young women in a small walled village whose protective fence keeps the undead out and its residents locked into a repressive, secretive society. The Forest of Hands and Teeth follows the first heroine's break from that village into the wider, undead-infested world; The Dead-Tossed Waves and The Dark and Hollow Places carry the aftermath forward through new narrators. It is YA horror more concerned with the fear and control inside the fences than with survivalist action.
series22 books2010
part of Night
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Jonathan Maberry's Rot & Ruin is set fourteen years after a zombie plague, following fifteen-year-old Benny Imura, who reluctantly apprentices to his older half-brother as a bounty hunter clearing the dead beyond his fenced-in California town. The series follows Benny's growing understanding of both the zombies and the living people who prey on the fragile post-apocalyptic order, across four more novels and companion story collections.
series11 books2009
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The Maze Runner is a series of young adult dystopian science fiction novels written by American author James Dashner. The series consists of the trilogy The Maze Runner (2009), The Scorch Trials (2010) and The Death Cure (2011), as well as two prequel novels, The Kill Order (2012) and The Fever Code (2016). A novella titled Crank Palace (2020) and a companion book titled The Maze Runner Files (2013) have also been released. A sequel trilogy in the series titled The Maze Cutter takes place 73 years following the events of The Death Cure and consists of the novels The Maze Cutter (2022), The Godhead Complex (2023), and The Infinite Glade (2025).
series3 books2011
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The Ashes Trilogy is Ilsa J. Bick's YA post-apocalyptic series: Ashes (2011), Shadows and Monsters. It follows a teenage girl who survives a catastrophic event that kills most adults and turns some of the afflicted into violent, feral 'Changed', forcing her to navigate a shattered wilderness alongside other young survivors. The trilogy follows one continuous crisis across its three volumes.
series6 books1976
completed
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The Patternist series is a group of science fiction novels by Octavia E. Butler that detail a secret history continuing from the Ancient Egyptian period to the far future that involves telepathic mind control and an extraterrestrial plague. A profile of Butler in Black Women in America notes that the themes of the series include "racial and gender-based animosity, the ethical implications of biological engineering, the question of what it means to be human, ethical and unethical uses of power, and how the assumption of power changes people."
universe46 books1967
Start hereThe Gunslinger · Start here
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The man in black fled across the desert, and the gunslinger followed. So begins the long walk of Roland Deschain, last of an order of knight-errant pistoleers, across a land that has "moved on" — where the compass points drift, dead machines rot toward sentience, and the weave of what's real wears thin. His quest is the Dark Tower itself: a spire standing at the hub of every world that exists, the linchpin that holds all of them back from ruin. Roland's road runs eight volumes, from The Gunslinger through the closing Dark Tower, with the later, interleaved tale The Wind Through the Keyhole folding a story-within-a-story back into his youth. Along the way he draws a ka-tet — a fellowship bound by fate, not choosing — through doorways between worlds: a heroin-shackled New Yorker, a woman of two minds, a boy who dies twice. The Tower is also the secret axle around which the wider shelf of King's work turns; threads from The Stand, 'Salem's Lot and beyond wind quietly toward it. Expect a mongrel of Western, high fantasy, horror and decayed science fiction, told in a dusty, incantatory dialect all its own — ka, thankee-sai, the world that has moved on. This is King at his most mythic and most personal, a decades-spanning circle that rewards a patient reader. Begin at the beginning: The Gunslinger, then walk forward in publication order. There are other worlds than these — but this door opens first.
series9 books2008
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Michael Grant's Gone series begins when everyone aged fifteen and older vanishes without warning from a swath of the California coast, trapping the town of Perdido Beach inside an impenetrable barrier the survivors call the FAYZ. As children develop strange powers and food and order break down, Sam Temple and his rival, his twin brother Caine, become central to the fight for survival against human threats and the monstrous Gaiaphage. Six books (Gone through Light) close the original story; a follow-up Monster trilogy, set years later, follows a new outbreak of mutation-causing powers and a new generation of characters.
series3 books2010
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Nailer works a light-crew scavenging copper wire and scrap from beached oil tankers on a Gulf Coast reshaped by rising seas and vanished order, until a wrecked clipper ship washes ashore carrying a half-drowned girl from the wealthy world he'll never belong to. Paolo Bacigalupi's Ship Breaker follows Nailer as helping her pulls him out of his abusive father's orbit and into a much larger, more dangerous game involving her family's fortune. The sequels The Drowned Cities and Tool of War widen the same flooded, resource-scavenging future to new characters and coastlines.
series7 books2009
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The Enemy opens Charlie Higson's seven-book YA horror series, set in London after a mysterious sickness turns every adult into a voracious, flesh-hungry threat and leaves children to fend for themselves in a city gone feral. Each subsequent book (The Dead, The Fear, The Sacrifice, The Fallen, The Hunted, The End) follows different groups of survivors as the outbreak's scope and cause slowly come into focus. Higson also wrote a short companion book, Geeks vs. Zombies, alongside the main series.
series4 books2013
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Rick Yancey's The 5th Wave opens after a series of escalating alien attacks has already devastated Earth's population and infrastructure, following sixteen-year-old survivor Cassie Sullivan as she searches for her younger brother while trying to work out who, among the remaining humans, can still be trusted. The trilogy is young-adult science fiction that treats its alien-invasion premise as a survival and paranoia story more than a war story.
series3 books2011
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series2 books1997
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Shade's Children is set on an Earth where all adults vanished overnight fourteen years earlier, leaving children to be harvested at puberty by the machines that now run the world, unless they escape into hiding with Shade, a mysterious AI-like protector. Garth Nix's 1997 novel is a single, self-contained book rather than a series, though its bleak post-apocalyptic premise has drawn comparisons to his other work.
series9 books1962
completed
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series3 books2010
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In an abandoned airport where the dead shuffle through half-remembered lives, a zombie known only as R feels something stir when he meets Julie, a survivor he chooses to protect instead of eat. Isaac Marion's Warm Bodies follows R's slow, contagious return to feeling -- reshaping the zombies around him along the way -- and continues through the novella The New Hunger and the sequel The Burning World.
series12 books2012
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Zom-B is a young adult zombie apocalyptic-thriller novel series by written by Irish author Darren O'Shaughnessy under the pen name Darren Shan. The series is told by first-person perspective of B Smith, a teenager turned into a zombie. Like Shan's previous series, Zom-B is notable for exploring themes of racism, xenophobia, and the sociological concept of "us and them".
series4 books2012
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The Blood of Eden is a young adult fantasy novel series by Julie Kagawa. The first book in the series, The Immortal Rules was published on April 24, 2012 through Harlequin Teen. The series follows the character of Allison Sekemoto, a teenage vampire that is trying to survive in a world where vampires exist and rule over much of the population.
series4 books2006
completed
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series5 books2007
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Neal Shusterman's Unwind Dystology opens in a United States reshaped by the resolution to a war over reproductive rights: parents can retroactively have a teenager "unwound," their body disassembled for transplant on the premise that nothing technically dies since every part lives on in someone else. The first novel follows three teens fleeing that fate, and the sequels widen the same dystopia's cast and consequences across a four-book arc plus companion material. It is grim speculative fiction built to ask hard bioethical questions rather than offer comfort.
series7 books1993
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Octavia E. Butler's Earthseed novels, Parable of the Sower and Parable of the Talents, follow Lauren Olamina as she survives the collapse of a climate-ravaged, near-future United States and founds a belief system built on the idea that "God is Change." The two-book series was left unfinished at Butler's death; a planned third novel, Parable of the Trickster, was never completed. Later graphic-novel adaptations retell the same two stories rather than continuing the narrative.
series3 books2010
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The Passage is a novel series by Justin Cronin. There are three published books in the series. The film rights were acquired by Fox Entertainment Group in 2007 for adaptation into a film trilogy, but after 12 years of development and planning, it was changed to a television series, which premiered in January 2019 and was canceled after the first season.
series4 books1967
completed
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The Tripods is a series of young adult science fiction novels by John Christopher. The series takes place in a post-apocalyptic world where humanity is enslaved by "Tripods"—gigantic three-legged walking machines piloted by an alien race later identified as the "Masters". The first two books were the basis of a science fiction TV series, produced in the United Kingdom in the 1980s.
universe5 books2008
Start hereThe Hunger Games · Start here
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Panem, they call it now — a nation raised on the drowned bones of North America, a glittering Capitol ringed by twelve districts it once starved into obedience. Every year the Capitol collects its debt in children: two tributes from each district, drawn by lottery, dropped into an engineered arena, and made to kill one another on live television while the whole country is required to watch. This is the Hunger Games — entertainment, punishment, and government at once. Suzanne Collins tells it in a compact, unified body of work. The founding trilogy — The Hunger Games, Catching Fire, and Mockingjay — follows Katniss Everdeen, a girl from the coal-mining District 12 who volunteers in her sister's place and becomes something the Capitol never scripted. Two prequels reach back into the same machinery: The Ballad of Songbirds and Snakes traces a young Coriolanus Snow long before he is President, and Sunrise on the Reaping returns to District 12 a generation ahead of Katniss. Begin with the trilogy, in order — it is Katniss's voice, close and present-tense, that makes Panem breathe, and the prequels land hardest once you know how her story ends. Beneath the spectacle sits one steady, uncomfortable question: who profits when we agree to look away.
series3 books2011
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