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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Missing You

anchored on:science fictionpsychic powersour worldcontemporaryyoung adultsecond chance+4 more

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Nobody
                  Nobody

                  Jennifer Lynn Barnes · standalone novel · 2013

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                  Fifteen-year-old Claire Ryan has always felt invisible, always lived beyond people's notice, which causes trouble when she instantly connects with seventeen-year-old Nix, who really can become invisible and has been sent to assassinate her.

                • Cover of Dark Matter
                  Dark Matter

                  Blake Crouch · standalone novel · 2016

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                  Jason Dessen, college physics professor, husband and father, is kidnapped and taken to a parallel universe where his counterpart had dedicated his life to inventing a method of traveling between an infinity of parallel universes.

                • Cover of Jumper
                  Jumper

                  series · 6 books · 1992

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                  Jumper follows David Rice, a teenager who discovers he can teleport anywhere he's been and uses the power to escape an abusive home, only to find that ability alone doesn't solve the harder problems of finding his absent mother, building an honest relationship, or staying off the radar of people who'd exploit him. Steven Gould's series continues across Reflex, Impulse, and Exo, later following his and his wife's daughter as a second-generation jumper. A 2008 film loosely adapted the first novel.

                • Cover of Dying Inside
                  Dying Inside

                  Robert Silverberg · standalone novel · 1972

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                  Dying Inside is a 1972 science fiction novel by American writer Robert Silverberg. It was first serialized in Galaxy in 1972 and published in book form by Charles Scribner's Sons later that year. The novel follows David Selig, a middle-aged telepath in contemporary New York City, as the mind-reading ability that has shaped his life begins to disappear.

                • Cover of Legion / Stephen Leeds
                  Legion / Stephen Leeds

                  series · 5 books · 2012

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                  Legion, or the Stephen Leeds series, is a series of science fiction novellas created by American author Brandon Sanderson. Sanderson authored the first three stories : Legion, first published on August 31, 2012, Legion: Skin Deep in November 2014, and Legion: Lies of the Beholder in September 2018. Death and Faxes, co-authored by Max Epstein, David Pace, and Michael Harkins, was released in June 2022. The books have received favorable reviews.

                • Cover of Firestarter
                  Firestarter

                  Stephen King · standalone novel · 1980

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                  WorldCat: Innocence and beauty ignite with evil and terror... First, a man and a woman are subjects of a top-secret government experiment designed to produce extraordinary psychic powers. Then, they are married and have a child. A daughter. Early on the daughter shows signs of a wild and horrifying force growing within her. Desperately, her parents try to train her to keep that force in check, to 'act normal'. Now the government wants its brainchild back for its own insane ends.

                • Cover of The Andromeda Strain
                  The Andromeda Strain

                  series · 2 books · 1969

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                  Michael Crichton's 1969 novel The Andromeda Strain follows a team of scientists racing to contain a lethal extraterrestrial microorganism that crash-lands in Arizona, told in the clinical, document-driven style that helped establish the techno-thriller genre. Daniel H. Wilson's authorized 2019 sequel The Andromeda Evolution revisits the same threat five decades later. Together the two books form a two-part outbreak story separated by a fifty-year gap in publication.

                • Cover of Flowers for Algernon
                  Flowers for Algernon

                  Daniel Keyes · standalone novel · 1966

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                  A man with a low IQ becomes the subject of an experimental medical procedure which raises his IQ well over genius level.

                • Cover of Coils
                  Coils

                  Roger Zelazny & Fred Saberhagen · standalone novel · 1982

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                  A man discovers that his memories of childhood are false, and when he begins to investigate his psychiatrist is murdered and his girlfriend is kidnapped. As his actual past begins to return to his memory, he realizes that he has the ability to mentally connect to computer circuitry, an ability he used to use for illegal advantage for the corporation which employed him, along with a small group of others with paranormal powers. He concludes that the corporation is behind all this and sets out to find and rescue his girlfriend while the corporation pursues him.

                • Cover of Blue Light
                  Blue Light

                  Walter Mosley · standalone novel · 1998

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                  Blue Light is a science fiction novel by American writer Walter Mosley, published in 1998 by Little Brown & Co.

                • Cover of All This and More
                  All This and More

                  Peng Shepherd · standalone novel · 2024

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                  A game show uses a technology that allows contestants to revise their past lives to change their present ones.

                • Cover of Footfall
                  Footfall

                  Larry Niven & Jerry Pournelle · standalone novel · 1985

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                  When aliens travel to Earth from Alpha Centauri, differences between alien and human psychology result in an unprovoked invasion, and the resulting resistance results in the aliens' use of a devastating weapon.

                • Cover of Renegades (Marissa Meyer)
                  Renegades (Marissa Meyer)

                  series · 3 books · 2017

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                  Renegades is set in Gatlon City after a civil war between the superheroic Renegades and the villainous Anarchists, and follows Nova, a young woman with the power to put people to sleep by touch, as she infiltrates the Renegades as a spy for her uncle's Anarchists and falls for Adrian, the adopted son of the Renegades' leaders. Marissa Meyer's trilogy, continuing through Archenemies and Supernova, plays the two factions' history against the leads' divided loyalties; Meyer has said she doesn't plan to extend the series further.

                • Cover of The Duplicate
                  The Duplicate

                  William Sleator · standalone novel · 1988

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                  "Sixteen-year-old David, finding a strange machine that creates replicas of living organisms, duplicates himself and suffers the horrible consequences when the duplicate turns against him." --summary, WorldCat library record {{OCLC|855408448}}

                • Cover of Crosstalk
                  Crosstalk

                  Connie Willis · standalone novel · 2016

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                  Crosstalk is a science fiction novel by Connie Willis, published in 2016. It is a romantic comedy that explores the intersection of telephones and telepathy. In a similar situation to Bellwether and Passage, the main character, Briddey Flannigan, is part of a larger institution who gets caught up in series of escalating events. Additionally, Crosstalk like Bellwether and Passage feature themes of neuroscience, communication and technology.

                • Cover of Cas Russell / Russell's Attic
                  Cas Russell / Russell's Attic

                  series · 5 books · 2014

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                • Cover of Dissolution
                  Dissolution

                  Nicholas Binge · standalone novel · 2025

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                  Dissolution is a 2025 science fiction novel by Nicholas Binge, published in the UK by Harper Voyager, and in the US by Riverhead Books. It is published or forthcoming in multiple languages, including Spanish, German, Hungarian, and Arabic. The novel tells the story of Margaret (Maggie) Webb, who discovers that her husband Stanley’s Alzheimer’s is a false cover for the fact that his memories are being purposefully erased to keep something he did in his past hidden. The book alternates between Maggie and Stanley’s perspectives as they move through multiple decades of their relationship.

                • Cover of Feedback
                  Feedback

                  D. L. Richardson · standalone novel · 2012

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                  ● "Three teenagers have one thing in common: they're kidnapped two weeks after receiving life-saving organ transplants. Their abductor is a man who believes the memories of the host are retained in the organs. Extracting these memories is just the beginning. Something else is awakening inside their minds. If they trust this voice they might save the world. But it might also get them killed." ― paraphrased from this book's product page on Amazon.com as of 2024-04-03.

                • Cover of Slipt
                  Slipt

                  Alan Dean Foster · standalone novel · 1984

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                  Living next to a toxic chemical dump is Jake Pickett, the magic man. He can turn bullets to dust or collapse skyscrapers with his mind. But all he really wants to do with his "magic" is entertain the local kids. Then one day, the giant chemical company decides to eliminate the people who've been affected by their mess...people like Jake.

                • Cover of Scott Tyler / Shifter
                  Scott Tyler / Shifter

                  series · 3 books · 2012

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                • Cover of The Host
                  The Host

                  Stephenie Meyer · standalone novel · 2008

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                  The earth has been invaded by a species that take over the minds of their human hosts while leaving their bodies intact, and most of humanity has succumbed. But Melanie Stryder refuses to fade away. Wanderer, the invading "soul" who has been given Melanie's body, knew about the challenges of living inside a human: the overwhelming emotions, the too vivid memories. But there was one difficulty Wanderer didn't expect: the former tenant of her body refusing to relinquish possession of her mind. Melanie fills Wanderer's thoughts with visions of the man Melanie loves--Jared, a human who still lives in hiding. Unable to separate herself from her body's desires, Wanderer yearns for a man she's never met. As outside forces make Wanderer and Melanie unwilling allies, they set off to search for the man they both love.--From publisher description.

                • Cover of The Terminal Man
                  The Terminal Man

                  Michael Crichton · standalone novel · 1972

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                  The Terminal Man is a novel by American writer Michael Crichton. It is his second novel under his own name, his 12th overall, and is about the dangers of mind control. It was published in April 1972 and also serialized in Playboy in March, April, and May 1972. In 1974, it was made into a film of the same name.

                • Cover of The Oracle Year
                  The Oracle Year

                  Charles Soule · standalone novel · 2018

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                  Awakening from a dream with more than one hundred predictions about the future in his head, an unassuming Manhattan bassist becomes one of the world's most powerful men and hides his identity behind an online persona that is targeted by greedy corporations and dangerous enemies.

                • Cover of WWW Trilogy
                  WWW Trilogy

                  series · 3 books · 2009

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                  The WWW Trilogy is a trilogy of science-fiction novels by Canadian science fiction author Robert J. Sawyer. The first book, Wake, was originally serialized in four parts in Analog Science Fiction and Fact from November 2008 to March 2009, published in book form through Ace on April 7, 2009, and was followed by the second book, Watch, on April 6, 2010. Wonder was published in 2011.