anchored on:litrpgnear futurescience fiction
series2 books2011
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Neal Stephenson's Richard 'Dodge' Forthrast novels open with Reamde, a globe-spanning thriller that starts when ransomware inside an MMORPG economy pulls Richard's extended family into a real-world hostage crisis involving hackers, jihadists and Russian mobsters. The sequel Fall; or, Dodge in Hell shifts registers entirely, following Richard's digitally preserved mind after death into an afterlife simulation built from his scanned brain. The two books share a protagonist and family but differ sharply in genre and scale.
series6 books1996
similar bytensevirtual worldnear futureartificial intelligencescience fiction
Otherland is a science fiction tetralogy by American writer Tad Williams, published between 1996 and 2001. The story is set on Earth near the end of the 21st century, probably between 2082 and 2089, in a world where technology has advanced somewhat beyond the present. The most notable advancement is the widespread availability of full-immersion virtual reality installations, which allow people from all walks of life to access an online world, called simply the Net. Tad Williams weaves an intricate plot spanning four thick volumes, and creates a picture of a future society where virtual worlds are fully integrated into everyday life.
series4 books2013
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The Eye of Minds opens James Dashner's Mortality Doctrine trilogy in a near-future where a teenage gamer is recruited to help stop a rogue hacker named Kaine who threatens mass destruction from inside the virtual world he haunts. Dashner has said he didn't intend the series as dystopian in the way of his Maze Runner books, though he saw it sharing their tone and spirit. The trilogy continues with The Rule of Thoughts and The Game of Lives.
series10 books1981
similar bytensenear futureartificial intelligencescience fiction
The Sprawl Trilogy is William Gibson's foundational cyberpunk sequence: Neuromancer (1984), in which hacker Case is drawn into a high-stakes heist alongside an artificial intelligence and a damaged ex-soldier, followed by Count Zero (1986) and Mona Lisa Overdrive (1988), which widen the same near-future world of corporate power and networked cyberspace to new characters. Johnny Mnemonic, an early short story set in the same fictional milieu, predates the novels and introduces the courier Molly Millions before her role in the trilogy. Together these works established much of cyberpunk's visual and thematic vocabulary.
series14 books1997
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The Web is a series of 12 books for young adults, novellas about the Internet of the future, edited by Simon Spanton, written by English language science fiction and fantasy authors like Stephen Baxter, Stephen Bowkett, Eric Brown, Pat Cadigan, Maggie Furey, Peter F. Hamilton, Graham Joyce, James Lovegrove, and Ken MacLeod.
series3 books2011
similar byvirtual worldnear futurescience fictionadventurous+2 more
Ernest Cline's Ready Player One (2011) is set in a near-future dystopia where much of humanity escapes into the OASIS, a vast virtual-reality universe, and follows teenager Wade Watts as he chases an Easter egg hidden by the OASIS's late creator in a puzzle-based hunt worth a fortune. The 2020 sequel, Ready Player Two, picks up after Wade has gained control of the OASIS and follows him and his friends into a new quest built around a brain-computer interface the creator left behind.
universe78 books1963
Start hereDune · Start here
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Arrakis. Dune. The desert planet, where empire runs on a single substance: the spice melange, which folds space, prolongs life, and unlocks prescience, and which exists nowhere else in the known universe. Frank Herbert's saga is a meditation dressed as an adventure — feudal houses and a secret sisterhood, engineered messiahs and the patient ecology of a world without water, all turning on the terrible gravity of who commands the spice. It reads like scripture and schemes like a war room, ten thousand years hence, among people who have outlawed the thinking machine and made instruments of themselves instead. At its heart stand Herbert's original six — Dune, Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, Chapterhouse: Dune — a single deepening arc across millennia, arguing the whole way between prophecy and free will. Around that spine his son Brian Herbert and Kevin J. Anderson have raised a vast prequel architecture: Prelude to Dune, tracing the great houses a generation before Paul; Legends of Dune, reaching back to the crusade that broke the machines; the Schools of Dune cycle on the founding of Bene Gesserit, Mentat, and Navigator; the Caladan Trilogy and Heroes of Dune filling years the originals left in shadow. Many hands, dozens of volumes, one desert. What sets Dune apart is its refusal of the simple: religion is manufactured, heroes are hazards, and the sand itself — worm, water, ecology — acts as a political power. Begin where the universe did, with Frank Herbert's Dune (1965), and read the original six in order; you need nothing else to feel the full weight. The prequels are a country to explore afterward, taken by era. Beginnings are delicate times.
series3 books1991
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Vivian Vande Velde's Rasmussem Corporation Games books each drop a different protagonist into a malfunctioning virtual-reality game built by the fictional Rasmussem company, where the usual escape routes stop working and the stakes turn unexpectedly real. User Unfriendly, Heir Apparent, and Deadly Pink share the same premise and company rather than a continuing cast or plot. Vande Velde, an American children's and YA author, wrote the three books more than two decades apart.
series2 books2004
similar bytensenear futureartificial intelligencesurvivalscience fiction
series2 books2007
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Charles Stross's Halting State opens as a near-future police procedural: a bank robbery inside a massively multiplayer online game turns out to mask a much larger cybercrime, investigated through shifting narrators using augmented-reality glasses and always-on networks. Its loose sequel, Rule 34, follows an Edinburgh police officer investigating a string of deaths linked by nothing but an obscure internet meme, in the same near-future Scotland. Both are standalone technothrillers connected by setting and tone rather than a continuing plot.
Arthur C. Clarkestandalone novel1961
similar bytensenear futuresurvivalscience fictionadventurous
From the back cover of the Harbrace paperback: "The action of A Fall of Moondust takes place almost a century from now when tours on the moon are a common occurrence. One of the high points of each tour is a cruise around the Sea of Thirst, a body of volcanic dust, in a specially designed vessel called the Selene On a perfectly routine voyage one day the Selene suddenly disappears. How do you locate a small tourist "cruiser" buried beneath fifty feet of dust? If you find it, how do you rescue the passengers and crew? If you are on board, how do you feel and what do you do while brave men and expert technicians join forces in a race against time? Sustained excitement, lively humor, and an engaging cast of characters make this one of Arthur C. Clarke's most intriguing novels."
series3 books1982
similar bysurvivalnear futurescience fictionpost-apocalyptic+1 more
The Postman (1985) is David Brin's post-apocalyptic novel about a wandering survivor who, after taking a dead mail carrier's uniform for warmth, is mistaken for a representative of a restored United States government and is drawn into rebuilding trust and order among scattered, wary settlements. It stands as a self-contained story, later adapted into a 1997 film.
series3 books2011
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Daniel H. Wilson's Robopocalypse (2011) depicts an artificial intelligence, born from a robotics researcher's experiments, that turns against humanity and seizes control of interconnected machines worldwide. Told in a present-tense, techno-thriller style compared to Michael Crichton's work, the New York Times bestseller continues in the sequel Robogenesis, which follows the aftermath of the robot uprising.
series2 books1987
completed
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The Forge of God (1987) is Greg Bear's science fiction novel about Earth's discovery that it is the target of an incomprehensible, overwhelming alien attack, following scientists and ordinary people as they try to understand what is destroying the planet. Its 1992 sequel, Anvil of Stars, follows a group of young survivors sent on a mission of interstellar retaliation, continuing directly from the first book's ending.
series4 books1967
completed
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The Tripods is a series of young adult science fiction novels by John Christopher. The series takes place in a post-apocalyptic world where humanity is enslaved by "Tripods"—gigantic three-legged walking machines piloted by an alien race later identified as the "Masters". The first two books were the basis of a science fiction TV series, produced in the United Kingdom in the 1980s.
series10 books2006
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Mark Walden's series is set at H.I.V.E. (the Higher Institute of Villainous Education), a hidden academy training the next generation of criminal masterminds, following orphan genius Otto and fellow students Wing, Laura, and Shelby as they navigate the school's twisted curriculum while plotting to escape it. The premise plays school-story conventions against a supervillain backdrop across more than a dozen books.
series5 books1999
part of Ender's Game Universe
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Orson Scott Card's Ender's Shadow retells the events of Ender's Game from the perspective of Bean, a physically stunted but ferociously intelligent street child recruited into the same Battle School program as Ender Wiggin. It launches the Shadow series, which follows Bean and other secondary Battle School characters into the political aftermath of the Formic Wars back on Earth, running parallel to and eventually past the timeline of Card's main Ender Quintet.
Robert A. Heinleinstandalone novel1964
similar bytensenear futuresurvivalscience fictionpost-apocalyptic
Farnham's Freehold is a science fiction novel by American writer Robert A. Heinlein. A serialized version, edited by Frederik Pohl, appeared in Worlds of If magazine. The complete version was published in novel form by G. P. Putnam later in 1964.