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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Postscript

anchored on:oceaniacontemporaryparanormalmystery & detectiveromancepsychic powers+3 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories about minds with paranormal abilities — telepathy, telekinesis, precognition, empathy — and how societies handle those who have them.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Kedgetown
                  Kedgetown

                  series · 1 book · 2023

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                • Cover of The Lace Reader
                  The Lace Reader

                  Brunonia Barry · standalone novel · 2007

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                  The Lace Reader (2006) is a novel by Brunonia Barry. The novel is set in Salem, Massachusetts, the American town famous for the Salem witch trials. A crucial plot device is the Ipswich lace that the protagonist's family would make.

                • Cover of The Astrologer's Daughter
                  The Astrologer's Daughter

                  Rebecca Lim · standalone novel · 2014

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                  Avicenna Crowe's mother, Joanne, is an astrologer with uncanny predictive powers and a history of being stalked. Now she is missing. The police are called, but they're not asking the right questions. Like why Joanne lied about her past, and what she saw in her stars that made her so afraid. But Avicenna has inherited her mother's gift. Finding an unlikely ally in the brooding Simon Thorn, she begins to piece together the mystery.

                • Cover of Promise Not To Tell
                  Promise Not To Tell

                  Jennifer McMahon · standalone novel · 2007

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                  Promise Not to Tell is a 2007 mystery novel with supernatural elements written by Vermont author Jennifer McMahon. The book was released in April 2007 in the US by Harper Paperbacks. It was released in Germany by Rowohlt Verlag, under the title Das Mädchen Im Wald, in October 2007. It was released in the United Kingdom by Orion Books in 2008.

                • Cover of Old Magic
                  Old Magic

                  Marianne Curley · standalone novel · 2000

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                  Kate is at a loss. She meets a boy with curious powers and a bizarre history - but he thinks he is very ordinary. How can she convince him that he has a gift, a gift that he must use to unravel mysteries that have hung over his family for generations? And even if she does persuade him, will his talents prove powerful enough to overcome what lies ahead?

                • Cover of The Probable Future
                  The Probable Future

                  Alice Hoffman · standalone novel · 2003

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                  Alice Hoffman's most magical novel to date--three generations of extraordinary women are driven to unite in crisis and discover the rewards of reconciliation and love. Women of the Sparrow family have unusual gifts. Elinor can detect falsehood. Her daughter, Jenny, can see people's dreams when they sleep. Granddaughter Stella has a mental window on the future--a future that she might not want to see. In The Probable Future this vivid and intriguing cast of characters confronts a haunting past--and a very current murder--against the evocative backdrop of small-town New England. By turns chilling and enchanting, The Probable Future chronicles the Sparrows's legacy as young Stella struggles to cope with her disturbing clairvoyance. Her potential to ruin or redeem becomes unbearable when one of her premonitions puts her father in jail, wrongly accused of homicide. Yet this ordeal also leads Stella to the grandmother she was forbidden to meet and to a historic family home full of talismans from her ancestors. Poignant, arresting, unsettling, The Probable Future showcases the lavish literary gifts that have made Alice Hoffman one of America's most treasured writers.

                • Cover of Secrets
                  Secrets

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                • Cover of Clare Fern
                  Clare Fern

                  series · 2 books · 2011

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                • Cover of Birthright
                  Birthright

                  Nora Roberts · standalone novel · 2003

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                  When five-thousand-year-old human bones are found at a construction site in the small town of Woodsboro, the news draws archaeologist Callie Dunbrook out of her sabbatical and into a whirlwind of adventure, danger, and romance. While overseeing the dig, she must try to make sense of a cloud of death and misfortune that hangs over the project--fueling rumors that the site is cursed. And she must cope with the presence of her irritating--but irresistible--ex-husband, Jake. Furthermore, when a stranger claims to know a secret about her privileged Boston childhood, she is forced to question her own past as well.

                • Cover of Spirit and Dust
                  Spirit and Dust

                  Rosemary Clement-Moore · standalone novel · 2013

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                  Raised in a family of psychics and witches, teen Daisy Goodnight is happy to help local police solve cold cases but when the FBI seeks her talents, she becomes involved in a mess that even has the spirits terrified.

                • Cover of The Unmaking of June Farrow
                  The Unmaking of June Farrow

                  Adrienne Young · standalone novel · 2023

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                  In the small mountain town of Jasper, North Carolina, June Farrow is waiting for fate to find her. The Farrow women are known for their thriving flower farm—and the mysterious curse that has plagued their family line. The whole town remembers the madness that led to Susanna Farrow’s disappearance, leaving June to be raised by her grandmother and haunted by rumors. It’s been a year since June started seeing and hearing things that weren’t there. Faint wind chimes, a voice calling her name, and a mysterious door appearing out of nowhere—the signs of what June always knew was coming. But June is determined to end the curse once and for all, even if she must sacrifice finding love and having a family of her own. After her grandmother’s death, June discovers a series of cryptic clues regarding her mother’sdecades-old disappearance, except they only lead to more questions. But could the door she once assumed was a hallucination be the answer she’s been searching for? The next time it appears, June realizes she can touch it and walk past the threshold. And when she does, she embarks on a journey that will not only change both the past and the future, but also uncover the lingering mysteries of her small town and entangle her heart in an epic star-crossed love.

                • Cover of Cainsville
                  Cainsville

                  series · 21 books · 2011

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                • Cover of The Disappearance of Emily H.
                  The Disappearance of Emily H.

                  Barrie Summy · standalone novel · 2015

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                  Eighth-grader Raine, a new girl at Yielding Middle Schooi, uses her supernatural ability to see other people's memories to solve the disappearance of a teenaged girl.

                • Cover of Sleep No More
                  Sleep No More

                  Aprilynne Pike · standalone novel · 2014

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                  "Charlotte is a sixteen-year-old Oracle who is not supposed to interfere with her visions of the future, but when she foresees a classmate's murder, she realizes she must break the rules to stop the killer"-- Charlotte is a 16-yr-old Oracle who is not supposed to interfere with her visions of the future, but when she foresees a classmate's murder, she realizes she must break the rules to stop the killer. The plot contains profanity and graphic violence.

                • Cover of North of Nowhere
                  North of Nowhere

                  Liz Kessler · standalone novel · 2013

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                  Rushing to the sleepy seaside village of Porthaven to help her grandmother when her granddad mysteriously vanishes, Mia discovers a diary on an empty fishing boat and begins exchanging notes with a local girl who makes excuses for not meeting Mia in person, adding to an already mystifying situation.

                • Cover of The Gift
                  The Gift

                  Peter Dickinson · standalone novel · 1973

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                  A Welsh youth with extrasensory perception is warned by his grandmother that bad luck happens to family members who try to use the ability.

                • Cover of Grim Reaper mysteries
                  Grim Reaper mysteries

                  series · 5 books · 2009

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                  After a bad car accident, Casey Maldonado hits the road and finds herself unable to shake an unwelcome companion: Death itself, which won't take her but won't leave her alone either. Judy Clemens's Grim Reaper mysteries follow Casey as her wandering keeps landing her in small towns hiding real crimes, starting with a struggling Ohio farm community where a supposed suicide looks more like a cover-up. It's amateur-sleuth mystery with a wry supernatural conceit rather than straight horror.

                • Cover of Nela Farley
                  Nela Farley

                  series · 1 book · 2012

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                • Cover of Draw the Dark
                  Draw the Dark

                  Ilsa J. Bick · standalone novel · 2010

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                  Seventeen-year-old Christian Cage lives with his uncle in Winter, Wisconsin, where his nightmares, visions, and strange paintings draw him into a mystery involving German prisoners of war, a mysterious corpse, and Winter's last surviving Jew.

                • Cover of White Crow
                  White Crow

                  Marcus Sedgwick · standalone novel · 2010

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                  Sixteen-year-old Rebecca moves with her father from London to a small, seaside village, where she befriends another motherless girl and they spend the summer together exploring the village's sinister history.

                • Cover of The Headless Cupid
                  The Headless Cupid

                  Zilpha Keatley Snyder · standalone novel · 1971

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                  The Headless Cupid is a children's novel by Zilpha Keatley Snyder. First published in 1971, the book was a Newbery Honor book for 1972. It was also nominated in 1972 for the Hans Christian Andersen Award. It is the first in the four-book series about the Stanley family, followed by The Famous Stanley Kidnapping Case, Blair’s Nightmare, and Janie’s Private Eyes.

                • Cover of The Thirteenth Tale
                  The Thirteenth Tale

                  Diane Setterfield · standalone novel · 2006

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                  The Thirteenth Tale (2006) by Diane Setterfield is a gothic suspense novel; it was the author's debut book.

                • Cover of The House Saphir
                  The House Saphir

                  Marissa Meyer · standalone novel · 2025

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                  Mallory Fontaine is a fraud. Though she comes from a long line of witches, the only magic she possesses is the ability to see ghosts, which is rarely as useful as one would think. She and her sister have maintained the family business, eking out a paltry living by selling bogus spells to gullible buyers and conducting tours of the infamous mansion where the first of the Saphir murders took place. Mallory is a self-proclaimed expert on Count Bastien Saphir—otherwise known as Monsieur Le Bleu—who brutally killed three of his wives more than a century ago. But she never expected to meet Bastien's great-great grandson and heir to the Saphir estate. Armand is handsome, wealthy, and convinced that the Fontaine Sisters are as talented as they claim. The perfect mark. When he offers Mallory a large sum of money to rid his ancestral home of Le Bleu's ghost, she can’t resist. A paid vacation at Armand’s country manor? It’s practically a dream come true, never mind the ghosts of murdered wives and the monsters that are as common as household pests. But when murder again comes to the House Saphir, Mallory finds herself at the center of the investigation—and she is almost certain the killer is mortal. If she has any hope of cashing in on the payment she was promised, she’ll have to solve the murder and banish the ghost, all while upholding the illusion of witchcraft. But that all sounds relatively easy compared to her biggest learning to trust her heart. Especially when the person her heart wants the most might be a murderer himself.

                • Cover of Don't Tell a Soul
                  Don't Tell a Soul

                  Kirsten Miller · standalone novel · 2021

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                  Summary: "Bram moves to the small town of Louth in order to help her uncle start his new inn, but when she discovers a legacy of silenced women tied to her new home, she sets out to investigate the truth behind the town's 'Dead Girl' myths"--Provided by publisher. [end quotation of CIP data]