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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Radical

anchored on:fantasywizardsnorth americahistorical fantasyrebellion and revolutiongender and society+1 more

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Clandestine Magic
                  Clandestine Magic

                  series · 3 books · 2020

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                • Cover of The Handmaid's Tale
                  The Handmaid's Tale

                  series · 3 books · 1985

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                  The Handmaid's Tale is Margaret Atwood's 1985 novel set in Gilead, a totalitarian theocracy that has overthrown the United States and forces fertile women into reproductive servitude as Handmaids; it is narrated by one such woman, Offred. Atwood returned to the world in her 2019 sequel The Testaments, set fifteen years later and narrated by three women, including the regime's Aunt Lydia. Together the two novels move from Gilead's grip on power toward the first cracks in it.

                • Cover of This Ravenous Fate
                  This Ravenous Fate

                  series · 2 books · 2024

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                • Cover of Chronicles of the Deryni
                  Chronicles of the Deryni

                  series · 4 books · 1970

                  part of Deryni

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                  Katherine Kurtz's Chronicles of the Deryni trilogy (Deryni Rising, Deryni Checkmate, High Deryni, 1970-1973) follows the young King Kelson Haldane defending his throne in Gwynedd, a kingdom modeled on 10th-to-12th-century Britain, against ecclesiastical opposition and foreign invasion. Central to the conflict is the Deryni, a persecuted human-like people with inherited psychic and magical powers, whose presence in and around the crown makes Kelson's reign a lightning rod for religious and political tension.

                • Cover of Veins of Gold
                  Veins of Gold

                  Charlie N. Holmberg · standalone novel · 2018

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                  "Abandoned by their father for the gold rush, Gentry and her siblings labor to survive alone in the inhospitable west. When bizarre natural disasters begin wreaking havoc on the land, Gentry discovers a world of magic. Desperate for help, she accepts aid from a mysterious stranger. Winn not only sees the magic, but controls its hunger by feeding it gold--the very thing Gentry's father left to acquire. But the earth's unrest only grows worse, and Gentry's fear leads her to a terrible choice: marry a wealthy man she does not love, or trust in Winn's unpredictable power to save her family."--Amazon.com.

                • Cover of The Hunger Games
                  The Hunger Games

                  series · 3 books · 2008

                  part of The Hunger Games Universe

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                  The Hunger Games is a series of young adult dystopian novels written by American author Suzanne Collins. The series consists of a trilogy that follows teenage protagonist Katniss Everdeen, as well as two prequels. The Hunger Games universe is a dystopia set in Panem, a post-apocalyptic North American country consisting of the wealthy Capitol and 12 districts in varying states of poverty. As punishment for rebellion, the Capitol hosts an annual battle royale competition called The Hunger Games. Each of the 12 districts must send two children between the ages of 12 and 18 to participate, and the last surviving child is dubbed the victor.

                • Cover of Coraline
                  Coraline

                  series · 2 books · 2002

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                • Cover of Faerie Tale
                  Faerie Tale

                  Raymond E. Feist · standalone novel · 1988

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                  Faerie Tale is a supernatural thriller, falling within the subgenre of contemporary fantasy, by American writer Raymond E. Feist, first published in 1988.

                • Cover of Conjure Wife
                  Conjure Wife

                  Fritz Leiber · standalone novel · 1943

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                  From the front cover of the Lion first paperback: "Potions in the house... evil in the air... and a witch in his bed." From the back cover of the Lion first paperback: ""Conjure Wife... is easily the most frightening (and necessarily) the most thoroughly convincing of all modern horror stories. Its premise is that witchcraft still flourishes, or at any rate survives, an open secret among women, a closed book to men. Under the rational overlay of 20th-century civilization this sickly growth, uncultivated, unsuspected, still manages to propagate itself. Leiber develops this theme with the utmost dexterity, piling up alternate layers of the mundane and outre, until at the story's real climax, the shocker at the end of chapter 14, I am not ashamed to say that I jumped an inch out of my seat. From that point onward the story anticlimax so skillfully managed that I am not really certain I touched the slipcover again until after the last page. Leiber has never written anything better... which perhaps is all that needed to be said." Damon Knight, Science Fiction Adventures"

                • Cover of The Hunger Games Universe
                  The Hunger Games Universe

                  universe · 5 books · 2008

                  Start hereThe Hunger Games · Start here

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                  Panem, they call it now — a nation raised on the drowned bones of North America, a glittering Capitol ringed by twelve districts it once starved into obedience. Every year the Capitol collects its debt in children: two tributes from each district, drawn by lottery, dropped into an engineered arena, and made to kill one another on live television while the whole country is required to watch. This is the Hunger Games — entertainment, punishment, and government at once. Suzanne Collins tells it in a compact, unified body of work. The founding trilogy — The Hunger Games, Catching Fire, and Mockingjay — follows Katniss Everdeen, a girl from the coal-mining District 12 who volunteers in her sister's place and becomes something the Capitol never scripted. Two prequels reach back into the same machinery: The Ballad of Songbirds and Snakes traces a young Coriolanus Snow long before he is President, and Sunrise on the Reaping returns to District 12 a generation ahead of Katniss. Begin with the trilogy, in order — it is Katniss's voice, close and present-tense, that makes Panem breathe, and the prequels land hardest once you know how her story ends. Beneath the spectacle sits one steady, uncomfortable question: who profits when we agree to look away.

                • Cover of The Dresden Files
                  The Dresden Files

                  series · 56 books · 2000

                  similar bynorth americawizards+2 more

                  The Dresden Files is an urban fantasy series written by American author Jim Butcher. The novels are narrated from the first-person perspective of Harry Dresden, a private detective and wizard, as he investigates supernatural disturbances in contemporary Chicago. The first entry, Storm Front, was published in 2000 by Roc Books.

                • Cover of Firestarter
                  Firestarter

                  Stephen King · standalone novel · 1980

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                  WorldCat: Innocence and beauty ignite with evil and terror... First, a man and a woman are subjects of a top-secret government experiment designed to produce extraordinary psychic powers. Then, they are married and have a child. A daughter. Early on the daughter shows signs of a wild and horrifying force growing within her. Desperately, her parents try to train her to keep that force in check, to 'act normal'. Now the government wants its brainchild back for its own insane ends.

                • Cover of Alas, Babylon
                  Alas, Babylon

                  Pat Frank · standalone novel · 1959

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                  Classic novel of nuclear war and aftermath in rural Florida. From the back cover of a Bantam Pathfinder edition: "The day that the bomb dropped the thousands of years of "progress" that had covered the treacheries and weaknesses of ordinary man with a thin veneer of civilization were dissolved and melted like snow on the desert's dusty face. Then - the law of the jungle reigned but in the wreckage a few courageous survivors, men and women with the guts to have hope, were determined to build a new and better world on the ruins of the old. This is their story."

                • Cover of Tell the Wind and Fire
                  Tell the Wind and Fire

                  Sarah Rees Brennan · standalone novel · 2016

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                  In this near-future retelling of the Dickens classic "A Tale of Two Cities," a deadly revolution breaks out in a New York City divided by light and dark magic.

                • Cover of Alchemy of Secrets
                  Alchemy of Secrets

                  series · 1 book · 2025

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                  Alchemy of Secrets follows Holland St. James, a young woman convinced that magic is real, who tracks down a local urban legend called the Watch Man and is told she will die at midnight the next day unless she finds an ancient object called the Alchemical Heart. Pulled into a hidden magical Los Angeles alongside a stranger who claims her missing sister sent him to protect her, Holland has to work out who is lying to her before the clock runs out. Stephanie Garber wrote it as a standalone 2025 novel rather than the start of a numbered series.

                • Cover of Alchemist's Son
                  Alchemist's Son

                  series · 2 books · 2003

                  completed

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                • Cover of Kindred
                  Kindred

                  Octavia E. Butler · standalone novel · 1979

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                  Kindred (1979) is a novel by American writer Octavia E. Butler that incorporates time travel and is modeled on slave narratives. Widely popular, it has frequently been chosen as a text by community-wide reading programs and book organizations, and for high school and college courses.

                • Cover of Legends of Saint Camber
                  Legends of Saint Camber

                  series · 3 books · 1976

                  part of Deryni

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                  Legends of Saint Camber tells the story of Camber MacRorie, a Deryni lord who helps restore a persecuted human dynasty to the throne of Gwynedd and is venerated as a saint after his death, at a cost the trilogy gradually reveals. Camber of Culdi, Saint Camber, and Camber the Heretic were published as the fourth Deryni novel onward but are set two centuries before Katherine Kurtz's original Chronicles of the Deryni trilogy. They lay the groundwork - persecution of Deryni magic-users - that shapes the political and religious world of everything published earlier in reading order.

                • Cover of The Once and Future Witches
                  The Once and Future Witches

                  Alix E. Harrow · standalone novel · 2020

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                  The Once and Future Witches is a 2020 fantasy novel by American writer Alix E. Harrow, the second novel released by Harrow.

                • Cover of Three Days to Never
                  Three Days to Never

                  Tim Powers · standalone novel · 2006

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                  Three Days to Never is a 2006 fantasy novel by Tim Powers. As with most of Powers' novels, it proposes a secret history in which real events have supernatural causes and prominent historical figures have been involved in supernatural or occult activities. The novel was shortlisted for the Locus Fantasy Award in 2007 as well as the Mythopoeic Fantasy Award for Adult Literature in the same year.

                • Cover of Lore
                  Lore

                  Alexandra Bracken · standalone novel · 2021

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                  Every seven years, the Agon begins. As punishment for a past rebellion, nine Greek gods are forced to walk the earth as mortals. They are hunted by the descendants of ancient bloodlines, all eager to kill a god and seize their divine power and immortality. Long ago, Lore Perseous fled that brutal world, turning her back on the hunt’s promises of eternal glory after her family was murdered by a rival line. For years she's pushed away any thought of revenge against the man—now a god—responsible for their deaths. Yet as the next hunt dawns over New York City, two participants seek her out: Castor, a childhood friend Lore believed to be dead, and Athena, one of the last of the original gods, now gravely wounded. The goddess offers an alliance against their mutual enemy and a way to leave the Agon behind forever. But Lore's decision to rejoin the hunt, binding her fate to Athena's, will come at a deadly cost—and it may not be enough to stop the rise of a new god with the power to bring humanity to its knees.

                • Cover of The Future of Another Timeline
                  The Future of Another Timeline

                  Annalee Newitz · standalone novel · 2019

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                  The Future of Another Timeline is a 2019 science fiction novel by Annalee Newitz. The feminist time-travel adventure follows Tess, a professional time traveler, geoscientist, and secretly a member of the Daughters of Harriet (Tubman), who are working to make the future better for women.

                • Cover of Sunshine
                  Sunshine

                  Robin McKinley · standalone novel · 2003

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                  From the front flap of the Berkley HB first edition: "There are places in the world where darkness rules, where it's unwise to walk. Sunshine knew that. But there hadn't been any trouble out at the lake for years, and she needed a place to be alone for a while. Unfortunately, she wasn't alone. She never heard them coming. Of course you don't, when they're vampires. They took her clothes and sneakers. They dressed her in a long red gown. And they shackled her to the wall of an abandoned mansion - within easy reach of a figure stirring in the moonlight. She knows that he is a vampire. She knows that she's to be his dinner, and that when he is finished with her, she will be dead. Yet, as dawn breaks, she finds that he has not attempted to harm her. And now it is he who needs her to help him survive the day..."

                • Cover of Sword of the Rightful King
                  Sword of the Rightful King

                  Jane Yolen · standalone novel · 2003

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                  "The newly crowned King Arthur has yet to win the support of the people. Merlin must do something before the king is betrayed, or murdered, or--worst of all--gets married..."