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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

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  • Cover of Richard Forthrast
    Richard ForthrastSeries

    series · 2 books · 2011

    Set in north america and virtual world.

    “The sequel Fall; or, Dodge in Hell shifts registers entirely, following Richard's digitally preserved mind after death into an afterlife simulation built from his scanned brain.”

    from the catalogue
    Start with Reamde →

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  • Cover of WWW Trilogy
    WWW TrilogySeries

    series · 3 books · 2009

    About artificial intelligence, set in north america.

    Start with Wake →

    similar byscience fictionour worldcontemporary+1 more

  • Cover of Ready Player One
    Ready Player OneSeries

    series · 3 books · 2011

    Adventurous in tone, about quests, set in virtual world and near future.

    “The 2020 sequel, Ready Player Two, picks up after Wade has gained control of the OASIS and follows him and his friends into a new quest built around a brain-computer interface the creator left behind.”

    from the catalogue
    Start with Ready Player One →

    similar byvirtual realityscience fiction+2 more

  • Cover of Space Demons
    Space DemonsSeries

    series · 4 books · 1986

    Science fiction, about virtual reality, set in our world and contemporary.

    “Gillian Rubinstein's Space Demons follows a group of Australian schoolkids drawn into a mysterious video game that starts pulling them physically into its world, with consequences that follow them home.”

    from the catalogue
    Start with Space Demons →

    similar byscience fictionvirtual realityour worldcontemporaryyoung adult

  • Cover of Gemini Game
    Gemini GameNovel

    Michael Scott · standalone novel · 1993

    Thriller & suspense, adventurous and tense in tone.

    “When players of their virtual reality computer game fall into a coma, Liz and BJ O'Connor, teenage owners of a computer games company, flee from the police in an attempt to locate a copy of their game and correct the programming.”

    from the catalogue

    similar byvirtual realityscience fictionour worldcontemporaryyoung adult

  • Cover of Time Out of Joint
    Time Out of JointNovel

    Philip K. Dick · standalone novel · 1959

    Eerie in tone, about identity and madness, set in north america.

    similar byvirtual realityscience fictionour world