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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Scripts from the Crypt

anchored on:horror

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mental unraveling — descent into madness, delusion, and minds at war with themselves.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Romancist and Novelist's Library
                  The Romancist and Novelist's Library

                  series · 16 books · 1764

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                • Cover of The Lost Stradivarius
                  The Lost Stradivarius

                  J. Meade Falkner · standalone novel · 1895

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                  The Lost Stradivarius (1895), by J. Meade Falkner, is a short horror novel about ghosts and the evil that can be invested in an object, in this case an extremely fine Stradivarius violin. It has been described as "one of Falkner's three celebrated novels" and as a "psychic romance".

                • Cover of Melmoth
                  Melmoth

                  series · 9 books · 1820

                  completed

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                • Cover of Frankenstein
                  Frankenstein

                  universe · 128 books · 1818

                  Start hereFrankenstein, or, The Modern Prometheus · Start here

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                  Light a candle against the November dark and consider what a single spark, rightly applied to dead matter, might wake. In a laboratory at Ingolstadt a student named Victor Frankenstein learns the secret of animating lifeless flesh, assembles a being from the harvest of charnel houses and graves, and, at the moment it draws breath, flees the thing he has made. What he abandons does not stay abandoned. This is the world Mary Shelley opened in 1818 with Frankenstein; or, The Modern Prometheus: the story of a maker and his unmothered creation, and the long ruin each works upon the other. Shelley's novel arrives as a nest of confessions, an explorer's letters from the frozen north enclosing Victor's account, which in turn encloses the Creature's own, an articulate and wounded voice that has read Milton and wants only not to be alone. From that single volume two centuries of other hands have built outward, not as one continuity but as a gathering of independent returns to the same fire. Dean Koontz transplants the myth to modern New Orleans across a five-book cycle, Prodigal Son through The Dead Town, where the original Creature, now called Deucalion, hunts a Victor who never died. Donald F. Glut's New Adventures and Frank Schildiner's Quest of Frankenstein run the monster through pulp adventure; the mid-century French novels published as Benoit Becker chase him across a ruined Europe; Scott Sonneborn's Frankenstein Journals and the comic Frankenstein's Aunt turn the legend toward younger and lighter readers. What binds them is the question the book asks and never settles: which is the monster, the forsaken creature who kills, or the man whose ambition and cowardice made and abandoned him? Expect little comfort and few clean villains; the abiding note is grief, sublime and articulate, set against Alpine ice and candlelit hubris. Begin where it began, with Shelley's own novel; the later cycles reward you only once you have heard the Creature speak for himself.

                • Cover of Dracula
                  Dracula

                  universe · 144 books · 1897

                  Start hereDracula · Start here

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                  "Come freely. Go safely. And leave something of the happiness you bring" — so the Count greets his guest at the threshold of the Carpathians, and the great door shuts behind. Bram Stoker's Dracula (1897) is the wellspring of the modern vampire: the account of a centuries-old Transylvanian nobleman who quits his crumbling castle for the crowded lodging-houses of London, and the handful of ordinary people — a young solicitor, a doctor of the mad, a professor of stranger learning — who must piece together what he is before he makes the whole city his fold. It is told wholly in fragments: journal entries, letters, telegrams, ships' logs, phonograph cylinders, each hand recording only its own sliver of the dark. Around that single novel a whole crypt of continuations has grown, raised by many writers across a century. Fred Saberhagen's Dracula Sequence hands the Count the microphone, retelling the old events from his own wry, aggrieved lips and following him into later intrigues. Robert Lory's brisk 1970s Dracula Horror Series revives him as a reluctant weapon turned against fouler things; Peter Tremayne's trilogy reaches back along his bloodline; and further sequels, a Quincey Morris spin-off, and Dracula's Children carry the shadow onward. This is a loose shared world built upon a public-domain figure, not one governed continuity — each author remakes him as villain, antihero, or sympathetic narrator. Begin, always, with Stoker's original; the letters and the mounting dread stand entirely on their own. From there follow whichever door tempts you — Saberhagen's The Dracula Tape for the monster's own confession, Lory or Tremayne for tales that never glance back at the Borgo Pass again.

                • Cover of The Wolf in the Garden
                  The Wolf in the Garden

                  Alfred H. Bill · standalone novel · 1931

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                  From the publisher of the 1972 reprint edition: "A series of bizarre and horrifying events besiege the village of New Dortrecht with the advent of the French Comte de Saint Loup and his hound DeRetz. A giant wolf, possessed with evil intelligence and savage fury, sates its desire for blood in a series of horrifying and supernatural killings."

                • Cover of The Night Gardener
                  The Night Gardener

                  Jonathan Auxier · standalone novel · 2014

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                  From copyright page: Irish orphans Molly, fourteen, and Kip, ten, travel to England to work as servants in a crumbling manor house where nothing is quite what it seems to be, and soon the siblings are confronted by a mysterious stranger and secrets of the cursed house.

                • Cover of The Werewolf of Paris
                  The Werewolf of Paris

                  Guy Endore · standalone novel · 1933

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                  The Werewolf of Paris (1933) is a Gothic horror novel by American writer Guy Endore. The novel follows Bertrand Caillet, the eponymous werewolf, throughout the tumultuous events of the Franco-Prussian War and the Paris Commune of 1870–71. Some literature experts have compared this book with Dracula by Bram Stoker and they have identified it as the Dracula of werewolf fiction.

                • Cover of Rawblood
                  Rawblood

                  Catriona Ward · standalone novel · 2015

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                  Rawblood is the 2015 debut horror novel by Catriona Ward. The book was first published in the United Kingdom on September 24, 2015 through Weidenfeld & Nicolson. The novel was later published in the USA on March 1, 2017 by Sourcebooks as The Girl from Rawblood.

                • Cover of Weird Women
                  Weird Women

                  series · 2 books · 2020

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                • Cover of The Lost
                  The Lost

                  Jonathan Aycliffe · standalone novel · 1996

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                  From the dust jacket flaps of the US HarperPrism first edition: "It all started when the gypsy fortune-teller looked him in the eye - and ran away screaming. Michael was a teacher at a prep school in Cambridge. Barely thirty, he felt immensely old. He was tired of his life, tired of his job, tired of dreary England. An though he didn't know it yet - tired of Sophie and her safe undemanding love. So Michael took a sabbatical and went to Romania, hoping to claim the property his grandparents had abandoned after World War II. He found he was a titled lord, and more - the owner of an ancient stronghold in the Transylvanian Alps, Castel Vlaicu. Thus, Michael Feraru became Count Mihai Vlahuta. It was all a lark; or at most, an adventure. Until the gypsy recognized him - or something about him - in the streets of Bucharest. Until he picked up the doll. And of course, the girl - the unexpected, unexplainable, irresistible dark-eyed girl. At Castel Vlaicu, Michael was to learn of an evil older than time, an evil that reached back to the very origins of his shattered family - and into his own dark future. He was to learn the secret of the strigoï. The undead. Not vampires. Something far, far worse. And far more seductive... The Lost is a novel of dark discoveries, of a man who loses his soul, and more, in the search for his secret destiny. It is a story of passion and horror, and of the doomed love that links the two."

                • Cover of Julia
                  Julia

                  Peter Straub · standalone novel · 1975

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                  Julia is a 1975 novel by American writer Peter Straub. The work is Straub's first novel to deal with the supernatural and was published through Coward, McCann & Geoghegan. Julia was later adapted into the 1977 film Full Circle, starring Mia Farrow.

                • Cover of Witch House
                  Witch House

                  Evangeline Walton · standalone novel · 1945

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                  Witch House is a fantasy novel by American writer Evangeline Walton. It was published in 1945 by Arkham House in an edition of 3,000 copies. It was the first full-length novel to be published by Arkham House and was listed as the initial book in the Library of Arkham House Novels of Fantasy and Terror. An expanded version, with a newly written 20,000-word prologue, was published in England in 1950. In 2013, Centipede Press issued the first American edition of this revised version, also including previously unpublished writings by Walton and several of her short stories.

                • Cover of Elephantasm
                  Elephantasm

                  Tanith Lee · standalone novel · 1993

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                  Synopsis - Annie Ember lives in hopeless poverty with her sister Rose and her wicked brother-in-law...until the day that Annie discovers the mysterious exotic shop where she buys, for one penny, a tiny and ancient ivory elephant. Soon afterwards a grisly murder leaves Annie without home or family, but employment is found for her in a country house far away. Sir Hampton Smolte made his fortune out in India, and has brought back not only his wealth but also an obsessive hatred towards that conquered land where he once commanded a mercenary army. His mansion is fanciful and extraordinary, all scarlet and gold, like a fairy tale raja’s palace set down in green English parkland. There Annie is to become a drudge – a scullery maid in this house full of stuffed animals, eccentric servants, and the even more peculiar Smolte family. But soon she catches the eye of the handsome Rupert who, like his father, retains a fascination with India. Entranced, she succumbs to his attentions – till one night she learns in disgust and terror just what his lovemaking entails... Annie’s fear and helpless fury provide the catalyst which will turn this dream house into a place of panic and the impossible – letting in all the power of the jungle, and unlocking the darkest secrets of Hampton Smolte’s beginnings.

                • Cover of Pet Sematary
                  Pet Sematary

                  Stephen King · standalone novel · 1983

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                  Pet Sematary is a 1983 horror novel by American writer Stephen King. It tells the story of a family moving to Maine and settling closer to a pet cemetery in the woods, which is home to a terrifying force that brings death and sorrow. The novel was nominated for a World Fantasy Award for Best Novel in 1984, and adapted into two films: one in 1989 and another in 2019 as well as several spinoffs.

                • Cover of The Blood of the Vampire
                  The Blood of the Vampire

                  Florence Marryat · standalone novel · 1897

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                  The Blood of the Vampire is a Gothic novel by Florence Marryat, published in 1897. The protagonist, Harriet Brandt, is a mixed-race psychic vampire who kills unintentionally. The novel follows Harriet after she leaves a Jamaican convent for Europe, and her ill-fated attempts to integrate with Victorian society.

                • Cover of The Devils of D-Day
                  The Devils of D-Day

                  Graham Masterton · standalone novel · 1978

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                  UNHOLY TERROR... September, 1944...the villagers of Pont D'Ouilly atill shudder at the memory of that infernal day when a special divison of American tanks annihilated a Nazi armoured column. Thirteen U.S. tanks, all painted black. A strange sight, evven in wartime. One of the vehicles had broken a track, and stopped, its deadly mission complete. For some mysterious reason, the Allies sealed the hatch, and left the tank by the roadside. for thirty years, it just sat there, rusting with time, a grim reminder of the nearly forgotten battle. Some local people claimed the tank was cursed.. Haden't they heard eerie voices and wild laughter echoing from within? And didn't an old woman die exactly thirteen days after she'd tried to exorcise the supposed demons? Was there indeed a supernatural force inside...something so unearthly and sinisterthat no one would come near...something capable of unleashing an unspeakable evil no power on earth could destroy? Come, see for yourself, if you dare!

                • Cover of The Island of Dr. Moreau
                  The Island of Dr. Moreau

                  series · 12 books · 1896

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                  H. G. Wells's 1896 novel The Island of Doctor Moreau follows a shipwrecked man stranded on a remote island where a reclusive scientist creates human-animal hybrids through vivisection, using the scenario to probe questions of cruelty, control, and what separates humanity from the beasts it experiments on. The premise has drawn later reimaginings gathered alongside it here, including Brian Aldiss's Moreau's Other Island and Silvia Moreno-Garcia's The Daughter of Doctor Moreau, each transplanting Wells's central idea into a new setting and voice. Taken together, the group traces one unsettling premise across more than a century of speculative fiction rather than forming a single ongoing story.

                • Cover of The House That Jack Built
                  The House That Jack Built

                  Graham Masterton · standalone novel · 1996

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                  When he and his wife stumble across a derelict house, "Valhalla", Craig Bellman becomes fascinated by it, even to the extent of trying to buy it, regardless of local tales which say the house is dogged by tragedy. As Craig becomes more obsessed day by day, injury and death return to "Valhalla"

                • Cover of Mirror Image
                  Mirror Image

                  Michael Scott & Melanie Ruth Rose · standalone novel · 2016

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                  "In an auction house in London, there is a mirror no one will buy. Standing seven feet tall and reaching four feet across, its size makes it unusual. Its horrific powers make it extraordinary. For centuries, the mirror has fed off of the lives of humans, giving them agonizing deaths and sucking their souls into its hellish world. When Jonathan Frazer, the wealthy owner of a furniture and antiques shop in Los Angeles, buys the mirror at an auction, he believes he is getting the bargain of a lifetime. With its age and size, it is easily worth eight times what he paid for it. At this point, the mirror has sat dormant for years. But within days of Jonathan's purchase, the deaths begin again. One employee is crushed when the mirror falls on top of him. A few days later, the corpse of another is found in front of the mirror, brutally stabbed. A third is burned beyond all recognition. All the while, an enormous man with a scarred face is following Jonathan, demanding that he give him the mirror and killing any police officer that gets in his way. The police are becoming desperate. As the death toll rises, Jonathan himself becomes a suspect. He knows there is something wrong with the mirror. He knows it's dangerous. But he cannot bring himself to get rid of it. Everyday he becomes more captivated by the mirror. For the mirror is awakening, and its powers are resurfacing."--provided by publisher.

                • Cover of The Haunting of Hill House
                  The Haunting of Hill House

                  Shirley Jackson · standalone novel · 1959

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                  The Haunting of Hill House is a 1959 gothic horror novel by American author Shirley Jackson. It was a finalist for the National Book Award and has been made into two feature films, a play, and is the basis of a Netflix series.

                • Cover of The House of the Wolf
                  The House of the Wolf

                  Basil Copper · standalone novel · 1983

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                  The House of the Wolf is a Gothic horror novel by author Basil Copper. It was published by Arkham House in 1983 in an edition of 3,578 copies. It was the author's fourth book published by Arkham House. The book contains a number of interior black and white illustrations by Stephen E. Fabian.

                • Cover of Rappaccini
                  Rappaccini

                  series · 2 books · 1844

                  completed

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                • Cover of John Silence
                  John Silence

                  series · 12 books · 1908

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