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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Sent

anchored on:science fictiontime travelnorth americacontemporaryyoung adultidentity+3 more

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Missing
                  The Missing

                  series · 10 books · 2008

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                  The Missing is a series of young adult novels written by Margaret Peterson Haddix. It tells the story of famous children from history stolen from their place in time by futuristic time travelers and accidentally sent to the 21st century as babies. Jonah Skidmore is one of the stolen children, and he, along with his non-adopted sister Katherine, must help return the missing kids to their rightful places in history and fix time before it is destroyed. The first book in the series, Found, was published on April 22, 2008. The series continued with book titles Sent, Sabotaged, Torn, Caught, Risked, and Revealed. The eighth and final book, Redeemed, was released on September 8, 2015. There are also two ebook short stories, Sought and Rescued . Haddix originally intended the series to consist of only seven books. However, she stated that she had trouble closing out the series in seven books; leading to her decision to write Redeemed.

                • Cover of Double Identity
                  Double Identity

                  Margaret Peterson Haddix · standalone novel · 2005

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                  Double Identity is a 2005 young adult novel by Margaret Peterson Haddix.

                • Cover of Flowers for Algernon
                  Flowers for Algernon

                  Daniel Keyes · standalone novel · 1966

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                  A man with a low IQ becomes the subject of an experimental medical procedure which raises his IQ well over genius level.

                • Cover of Double Helix
                  Double Helix

                  Nancy Werlin · standalone novel · 2004

                  similar bynorth americacontemporarymysteriousidentityfamily secretsscience fictionyoung adult

                  Double Helix (2004) is a novel by American writer Nancy Werlin about 18-year-old Eli Samuels, who works for a famous molecular biologist named Dr. Quincy Wyatt. There is a mysterious connection between Dr. Wyatt and Eli's parents, and all Eli knows about the connection is that it has something to do with his mother, who has Huntington's disease. Because of the connection between Dr. Wyatt and the Samuels family, Eli's father is strongly against Eli working there. The job is perfect, and the wages are great, but Eli can't help but notice that Dr. Wyatt seems to be a little too interested in him. Later on, as Eli continues to work in the lab, he discovers with the help of Kayla Matheson, Dr. Wyatt's supposed "niece," that he and Kayla are the product of a highly unethical eugenics experiment.

                • Cover of The Land of Laughs
                  The Land of Laughs

                  Jonathan Carroll · standalone novel · 1980

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                  WorldCat: Schoolteacher Thomas Abbey, unsure son of a film star, doesn't know who he is or what he wants--in life, in love, or in his relationship with the strange and intense Saxony Gardner. What he knows is that in his whole life nothing has touched him so deeply as the novels of Marshall France, a reclusive author of fabulous children's tales who died at forty-four. Now Thomas and Saxony have come to France's hometown, the dreamy Midwestern town of Galen, Missouri, to write France's biography. Warned in advance that France's family may oppose them, they're surprised to find France's daughter warmly welcoming instead. But slowly they begin to see that something fantastic and horrible is happening. The magic of Marshall France has extended far beyond the printed page...leaving them with a terrifying task to undertake.

                • Cover of Elatsoe
                  Elatsoe

                  series · 2 books · 2020

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                • K
                  Kairos

                  series · 11 books · 1962

                  completed

                  similar byscience fictionyoung adult+6 more

                  The Time Quintet is a science fantasy series of five young adult novels written by American author Madeleine L'Engle and made up of A Wrinkle in Time (1962), A Wind in the Door (1973), A Swiftly Tilting Planet (1978), Many Waters (1986), and An Acceptable Time (1989).

                • Cover of Draw the Dark
                  Draw the Dark

                  Ilsa J. Bick · standalone novel · 2010

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                  Seventeen-year-old Christian Cage lives with his uncle in Winter, Wisconsin, where his nightmares, visions, and strange paintings draw him into a mystery involving German prisoners of war, a mysterious corpse, and Winter's last surviving Jew.

                • Cover of There Will Be Lies
                  There Will Be Lies

                  Nick Lake · standalone novel · 2015

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                  "Shelby Jane Cooper is seventeen, pretty and quiet. It's just Shelby and her mom, Shaylene, a court stenographer who wears pyjama jeans, stitches tapestry, eats ice-cream for dinner and likes to keep Shelby safe. So safe she barely goes out. So safe she doesn't go to school. Because anything could happen, to a girl like Shelby. Anything. When Shelby gets knocked down by a car, it's not just her leg that's broken: Shelby's world is shattered. Her mom turns up to collect her and drives off into the night, like it's the beginning of a road trip, like two criminals on the run, like Thelma and Louise or Bonnie and Clyde. And somehow, everywhere she looks, there's a coyote watching her, talking to her, telling her not to believe. Who is Shelby Jane Cooper? If the person who keeps you safe also tells you lies, who can you trust?" (toppsta.com)

                • Cover of Fire and Hemlock
                  Fire and Hemlock

                  Diana Wynne Jones · standalone novel · 1984

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                  At nineteen, Polly has two sets of sometimes overlapping, sometimes conflicting memories, the real-life ones of school days and her parents' divorce, and the heroic adventure ones that began the day she accidentally gate-crashed a funeral and met the cellist Thomas Lynn.

                • Cover of The Door Into Summer
                  The Door Into Summer

                  Robert A. Heinlein · standalone novel · 1957

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                  From the first page of the Signet 6th printing: "An electronics engineer invents a wizard robot... only to find himself shanghaied by his ruthless partner and his gold-digging fiancee. The crafty pair forces him to submit to the "long sleep" - suspended animation for thirty years. But when he wakes up in the year 2000 A.D. the inventor makes a startling discovery. He learns that it is possible now to twist time forwards or backwards. And so he returns to the past bent on a mission... of revenge."

                • Cover of Sang Spell
                  Sang Spell

                  Phyllis Reynolds Naylor · standalone novel · 1998

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                  When his mother is killed in an automobile accident, high-schooler Josh decides to hitchhike across country, and finds himself trapped in a mysterious village somewhere in the Appalachian Mountains, among a group of people who call themselves Melungeons.

                • Cover of The Curse Workers
                  The Curse Workers

                  series · 3 books · 2010

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                  Holly Black's Curse Workers trilogy is set in an alternate America where 'curse work' — magic that harms or transforms through touch — is illegal, enforced through gloves and Prohibition-era-style crime families. It follows Cassel Sharpe, the only non-worker in a family of con artists and workers, as he tries to stay out of his family's schemes despite his own hidden connection to their world. The series runs from White Cat through two further novels.

                • Cover of New York Circulating Material Repository
                  New York Circulating Material Repository

                  series · 3 books · 2010

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                • Cover of The Lying Game
                  The Lying Game

                  series · 6 books · 2010

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                  The Lying Game is a series of young adult novels by Sara Shepard published by HarperTeen. The first novel in the series, The Lying Game, was released in hardcover on December 7, 2010. The series follows a teenager, Emma Paxton, who assumes the identity of her long-lost twin, Sutton Mercer, to uncover her sister’s killer.

                • Cover of Airhead
                  Airhead

                  series · 3 books · 2008

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                • Cover of Out of Time
                  Out of Time

                  John Marsden · standalone novel · 1990

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                  James, a strange, silent boy, makes the acquaintance of old Mr. Woodford, a physicist who constructs a mysterious black box, but when the box comes into the boy's possession, it draws him into a magical and dangerous world, in and out of time.

                • Cover of All the Crooked Saints
                  All the Crooked Saints

                  Maggie Stiefvater · standalone novel · 2017

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                  *Here is a thing everyone wants: A miracle.* *Here is a thing everyone fears: What it takes to get one.* Any visitor to Bicho Raro, Colorado is likely to find a landscape of dark saints, forbidden love, scientific dreams, miracle-mad owls, estranged affections, one or two orphans, and a sky full of watchful desert stars. At the heart of this place you will find the Soria family, who all have the ability to perform unusual miracles. And at the heart of this family are three cousins longing to change its future: Beatriz, the girl without feelings, who wants only to be free to examine her thoughts; Daniel, the Saint of Bicho Raro, who performs miracles for everyone but himself; and Joaquin, who spends his nights running a renegade radio station under the name Diablo Diablo. They are all looking for a miracle. But the miracles of Bicho Raro are never quite what you expect.

                • Cover of Killer's Cousin
                  Killer's Cousin

                  Nancy Werlin · standalone novel · 1998

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                  After being acquitted of murder, seventeen-year-old David goes to stay with relatives in Cambridge, Massachusetts, where he finds himself forced to face his past as he learns more about his strange young cousin Lily.

                • Cover of Three Days to Never
                  Three Days to Never

                  Tim Powers · standalone novel · 2006

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                  Three Days to Never is a 2006 fantasy novel by Tim Powers. As with most of Powers' novels, it proposes a secret history in which real events have supernatural causes and prominent historical figures have been involved in supernatural or occult activities. The novel was shortlisted for the Locus Fantasy Award in 2007 as well as the Mythopoeic Fantasy Award for Adult Literature in the same year.

                • Cover of Bone Gap
                  Bone Gap

                  Laura Ruby · standalone novel · 2015

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                  Eighteen-year-old Finn, an outsider in his quiet Midwestern town, is the only witness to the abduction of town favorite Roza, but his inability to distinguish between faces makes it difficult for him to help with the investigation, and subjects him to even more ridicule and bullying.

                • Cover of Anna to the Infinite Power
                  Anna to the Infinite Power

                  Mildred Ames · standalone novel · 1981

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                  A 12-year-old math whiz accidentally learns the startling facts about her true identity and her role in an important secret experiment.

                • Cover of All Our Wrong Todays
                  All Our Wrong Todays

                  Elan Mastai · standalone novel · 2017

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                  All Our Wrong Todays is a 2017 science fiction novel by Canadian screenwriter Elan Mastai. It is Mastai's debut novel and was first published in February 2017 in the United States by Dutton, in Canada by Doubleday Canada, and in the United Kingdom in March 2017 by Michael Joseph. The novel is about a man from a utopia in an alternate reality who finds himself stuck in our reality after a time travel accident.

                • Cover of Boys of Blur
                  Boys of Blur

                  N. D. Wilson · standalone novel · 2014

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                  Boys of Blur is a 2014 young adult novel by N. D. Wilson, published by Random House. It is set in the Florida Everglades, where boys play football and chase rabbits through burning sugarcane fields. According to Booklist, "Wilson brings the stuff of folklore to life in this novel, as elements of Beowulf, voodoo, and zombie mythos combine with the everyday to fantastic effect. The story moves at heart-pounding speeds, furthered by magic and mystery and rooted in ideas of familial bonds and self-discovery."