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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Shadow Chaser

anchored on:fantasyangelsour worldcontemporarypsychic powersdemons+4 more

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of James and the Giant Peach
                  James and the Giant Peach

                  Roald Dahl · standalone novel · 1961

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                  James and the Giant Peach is a children's novel written in 1961 by British author Roald Dahl. The first edition, published by Alfred Knopf, featured illustrations by Nancy Ekholm Burkert. There have been re-illustrated versions of it over the years, drawn by Michael Simeon, Emma Chichester Clark, Lane Smith and Quentin Blake. It was adapted into a film of the same name in 1996 which was directed by Henry Selick, and a musical in 2010.

                • Cover of Alfred Kropp
                  Alfred Kropp

                  series · 3 books · 2005

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                  Rick Yancey's Alfred Kropp trilogy follows the teenage title character through three young-adult fantasy-adventure novels. The debut, The Extraordinary Adventures of Alfred Kropp, was a Publishers Weekly Best Children's Book and a Carnegie Medal finalist, and the story continues in The Seal of Solomon and The Thirteenth Skull.

                • Cover of The Guardians of Time
                  The Guardians of Time

                  series · 4 books · 2002

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                  Guardians of Time is a trilogy of novels written by Marianne Curley. The plot of the trilogy consists of the Guardians of Time, trying to protect the past, present, and future by traveling into the past to thwart their enemies, and the Order of Chaos, who are trying to change past events to give themselves more power.

                • Cover of Coraline
                  Coraline

                  series · 2 books · 2002

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                • Cover of Artemis Fowl
                  Artemis Fowl

                  series · 15 books · 2001

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                  Artemis Fowl is a series of eleven fantasy novels by Irish author Eoin Colfer, revolving around various members of the Fowl family. The first cycle, the Artemis Fowl series, consists of eight books, and the second cycle, The Fowl Twins series, is a trilogy. Both releases have received commercial success and positive critical reception in the children's literature genre, and also originated graphic novel adaptations. As of 2013, the novels have sold more than 21 million copies in 44 languages, and are one of the best-selling series of all time. In 2010, Artemis Fowl was voted by readers as their favorite Puffin Books title of all time.

                • Cover of Order of the Stones
                  Order of the Stones

                  series · 1 book · 2023

                  similar byfantasycontemporaryadventuroustenseour worlddemonsmiddle grade+1 more

                • Cover of Son of Angels, Jonah Stone
                  Son of Angels, Jonah Stone

                  series · 4 books · 2012

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                • Cover of The Dark Is Rising
                  The Dark Is Rising

                  series · 5 books · 1965

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                  The Dark Is Rising Sequence is a series of five contemporary fantasy novels for older children and young adults that were written by the British author Susan Cooper and published from 1965 to 1977. The first book in the series, Over Sea, Under Stone, was originally conceived as a stand-alone novel, and the sequence gets its name from the second novel in the series, The Dark Is Rising. The Dark Is Rising Sequence is used as an overarching title in several omnibus, boxed-set, and coordinated editions; but the title of The Dark Is Rising is also used for the whole series.

                • Cover of The Fallen (Thomas E. Sniegoski)
                  The Fallen (Thomas E. Sniegoski)

                  series · 7 books · 2003

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                  Thomas E. Sniegoski is an American novelist, comic book writer and pop culture journalist.

                • Cover of The Secrets of the Immortal Nicholas Flamel
                  The Secrets of the Immortal Nicholas Flamel

                  series · 15 books · 2007

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                  The Secrets of the Immortal Nicholas Flamel is a series of six fantasy novels written by Irish author Michael Scott, completed in 2012. The first book in the series, The Alchemyst, was released in 2007, and the sequels were released at the rate of one per year, concluding with The Enchantress in 2012. The cover artist for the series is Michael Wagner.

                • Cover of Young Wizards
                  Young Wizards

                  series · 24 books · 1983

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                  Diane Duane's Young Wizards series begins with thirteen-year-old Nita, bullied and friendless, who borrows a library book on wizardry and discovers it's the real thing: an apprenticeship into a covert order that fights entropy, alongside a classmate named Kit. Across fifteen books published between 1983 and 2019, the two age forward in something close to real time as their missions escalate from New York streets to alien worlds and beyond. The series centers on the wizard's Oath and the idea that magic is a responsibility taken on to slow the universe's decay, not a power to be enjoyed for its own sake.

                • Cover of Dust to Dust
                  Dust to Dust

                  Heather Graham · standalone novel · 2009

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                  (Prophecy #1) Not long ago, Scott Bryant would have described himself as an ordinary guy. But one act of heroism has changed his life forever--or at least until the apocalypse occurs. Because the end of the world is on its way.Suddenly and inexplicably possessed of superhuman strength, Scott finds himself allied with the enigmatic and alluring Melanie Regan in a quest to find the mysterious Oracle in hopes of averting the absolute destruction that threatens. Melanie herself has been falling into trances, sketching terrifying visions of future events--and she wants answers. She knows better than Scott where to look for help, but even she cannot fathom the powers that have thrust them together in an epic battle of good against evil. The earth itself will soon turn against its inhabitants, and now mortal and immortal must join forces if any are to survive.

                • Cover of The Indian in the Cupboard
                  The Indian in the Cupboard

                  series · 5 books · 1980

                  completed

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                  Lynne Reid Banks' Indian in the Cupboard series begins with the 1980 children's novel in which a boy discovers that an old cupboard can bring his plastic toy figures to life. The low-fantasy series, which inspired a 1995 film adaptation, continues across Return of the Indian, The Secret of the Indian, The Mystery of the Cupboard, and The Key to the Indian.

                • Cover of Rats of NIMH
                  Rats of NIMH

                  series · 3 books · 1971

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                  Robert C. O'Brien's Mrs. Frisby and the Rats of NIMH follows a widowed mouse seeking help to save her sick son and her home from a farmer's plow, turning to a colony of rats who escaped laboratory experiments at the National Institute of Mental Health with enhanced intelligence and a literate, technological society of their own. After O'Brien's death, his daughter Jane Leslie Conly continued the story in Racso and the Rats of NIMH, in which a city rat joins the colony ahead of a flood, and R-T, Margaret, and the Rats of NIMH, in which the rats rescue and are helped by lost human children. All three carry forward the original's interest in community, responsibility, and the costs of intelligence.

                • Cover of Entangled (Graham Hancock)
                  Entangled (Graham Hancock)

                  series · 1 book · 2010

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                • Cover of Bromeliad
                  Bromeliad

                  series · 3 books · 1989

                  completed

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                  The Nome Trilogy, also known as The Bromeliad, is a trilogy of children's books by British writer Terry Pratchett, consisting of the books Truckers (1989), Diggers (1990) and Wings (1990). The trilogy tells the story of the Nomes, a race of tiny people from another world who now live hidden among humans. Through the books they struggle to survive in the human world and, once they learn of their history from an artefact known as "The Thing", make plans to return home.

                • Cover of Embrace / The Violet Eden Chapters
                  Embrace / The Violet Eden Chapters

                  series · 5 books · 2010

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                • Cover of Samuel Johnson
                  Samuel Johnson

                  series · 3 books · 2009

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                  John Connolly's Samuel Johnson trilogy follows an ordinary boy and his dachshund, Boswell, who accidentally open a portal to Hell in his English hometown and end up as the unlikely last line of defense against the demons who pour through, beginning with The Gates. The comic horror trilogy continues through Hell's Bells and The Creeps.

                • Cover of The Paradise Trap
                  The Paradise Trap

                  Catherine Jinks · standalone novel · 2011

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                  Eleven-year-old Marcus is spending a week at the beach with his mother in a tiny old travel trailer, but boredom turns to terror when a new friend discovers a cellar that has magical doors through which people keep disappearing.

                • Cover of The Black Tattoo
                  The Black Tattoo

                  Sam Enthoven · standalone novel · 2006

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                  The Black Tattoo is a 2006 young adult fantasy novel by Sam Enthoven. It deals with a boy, Charlie, becoming possessed by a demon that manifests itself in the form of a black tattoo on his body.

                • Cover of Sleep No More
                  Sleep No More

                  Aprilynne Pike · standalone novel · 2014

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                  "Charlotte is a sixteen-year-old Oracle who is not supposed to interfere with her visions of the future, but when she foresees a classmate's murder, she realizes she must break the rules to stop the killer"-- Charlotte is a 16-yr-old Oracle who is not supposed to interfere with her visions of the future, but when she foresees a classmate's murder, she realizes she must break the rules to stop the killer. The plot contains profanity and graphic violence.

                • Cover of Sunshine
                  Sunshine

                  Robin McKinley · standalone novel · 2003

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                  From the front flap of the Berkley HB first edition: "There are places in the world where darkness rules, where it's unwise to walk. Sunshine knew that. But there hadn't been any trouble out at the lake for years, and she needed a place to be alone for a while. Unfortunately, she wasn't alone. She never heard them coming. Of course you don't, when they're vampires. They took her clothes and sneakers. They dressed her in a long red gown. And they shackled her to the wall of an abandoned mansion - within easy reach of a figure stirring in the moonlight. She knows that he is a vampire. She knows that she's to be his dinner, and that when he is finished with her, she will be dead. Yet, as dawn breaks, she finds that he has not attempted to harm her. And now it is he who needs her to help him survive the day..."

                • Cover of The Talon Saga
                  The Talon Saga

                  series · 5 books · 2014

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                  Julie Kagawa's Talon Saga follows Ember Hill, a young dragon raised by the secretive Talon organization to pass as an ordinary human teenager, as she is pulled between loyalty to her own kind and a connection to Garret, a soldier sworn to hunt dragons. The five-book series follows the widening conflict between dragons and the humans who hunt them as Ember is forced to choose a side.

                • Cover of Trollhunters
                  Trollhunters

                  Guillermo Del Toro & Daniel Kraus · standalone novel · 2015

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                  Everything changes for San Bernardino teenage suburbanite Jim Sturges when a 45-year old mystery resurfaces, threatening the lives of everyone in his seemingly sleepy town. Soon Jim has to team up with a band of unlikely (and some un-human) heroes to battle the monsters he never knew existed.