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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Splatter

anchored on:fantasycontemporarygodsotherworlddark

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mental unraveling — descent into madness, delusion, and minds at war with themselves.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Rose Madder
                  Rose Madder

                  Stephen King · standalone novel · 1995

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                  Rose Madder is a horror/fantasy novel by American writer Stephen King, published in 1995. It deals with the effects of domestic violence and, unusually for a King novel, relies for its fantastic element on Greek mythology. In his memoir, On Writing, King states that Rose Madder and Insomnia are "stiff, trying-too-hard novels."

                • Cover of Galilee
                  Galilee

                  Clive Barker · standalone novel · 1998

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                  Galilee is a novel by British writer Clive Barker, published in 1998 by HarperCollins Publishers. It chronicles the rise and fall of two very different, but equally powerful dynasties. The first dynasty, the Gearys, are a glamorous and rich family, similar to the Kennedys, who have been a power in America since the Reconstruction. The Barbarossas are a family of godlike beings. The two parents, Cesaria and Nicodemus, came into existence during the Bronze Age, somewhere between Canaan and the city of Samarkand. They have since had four children, the eldest of which is the titular Galilee.

                • Cover of The Broken Sword
                  The Broken Sword

                  Poul Anderson · standalone novel · 1954

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                  The Broken Sword is a fantasy novel by American writer Poul Anderson, originally published on 5 November 1954. A revised edition was issued by Ballantine Books in January 1971 as the twenty-fourth volume of their Ballantine Adult Fantasy series. The original text was reissued by Gollancz in 2002. Set during the Viking Age, the novel features numerous references to Norse mythology.

                • Cover of The Library at Mount Char
                  The Library at Mount Char

                  Scott Hawkins · standalone novel · 2015

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                  The Library at Mount Char is a contemporary fantasy/horror novel written by Scott Hawkins. It is his first novel.

                • Cover of Lore
                  Lore

                  Alexandra Bracken · standalone novel · 2021

                  similar bygodsfantasydarkcontemporary

                  Every seven years, the Agon begins. As punishment for a past rebellion, nine Greek gods are forced to walk the earth as mortals. They are hunted by the descendants of ancient bloodlines, all eager to kill a god and seize their divine power and immortality. Long ago, Lore Perseous fled that brutal world, turning her back on the hunt’s promises of eternal glory after her family was murdered by a rival line. For years she's pushed away any thought of revenge against the man—now a god—responsible for their deaths. Yet as the next hunt dawns over New York City, two participants seek her out: Castor, a childhood friend Lore believed to be dead, and Athena, one of the last of the original gods, now gravely wounded. The goddess offers an alliance against their mutual enemy and a way to leave the Agon behind forever. But Lore's decision to rejoin the hunt, binding her fate to Athena's, will come at a deadly cost—and it may not be enough to stop the rise of a new god with the power to bring humanity to its knees.

                • Cover of Waking the Moon
                  Waking the Moon

                  Elizabeth Hand · standalone novel · 1994

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                  Waking the Moon is a 1994 dark fantasy novel by American writer Elizabeth Hand. It was the winner of the James Tiptree, Jr. Award and the 1996 Mythopoeic Award for Adult Literature. It is set mainly in the University of the Archangels and St. John The Divine, a fictional university inspired by The Catholic University of America, mentioned in a few of Hand's novels.

                • Cover of American Gods
                  American Gods

                  series · 10 books · 1999

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                  Neil Gaiman's American Gods (2001) follows Shadow Moon, an ex-convict who takes a job as bodyguard to a mysterious drifter who is secretly the Norse god Odin, and is drawn into a brewing conflict between the old immigrant gods of myth and the new gods of media, technology, and modern American life. Gaiman's 2005 novel Anansi Boys is set in the same mythological world and shares the trickster god Mr. Nancy, but follows a different protagonist and story, making it a loose companion rather than a direct sequel.

                • Cover of Book of the Art
                  Book of the Art

                  series · 3 books · 1989

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                  The Art was meant to be a trilogy about a hidden order guarding the boundary between our world and Quiddity, a dream-sea shared by all sleeping minds, but Clive Barker only completed two of its three volumes. The Great and Secret Show follows a decades-long feud between two men who discover Quiddity's power - one seeking to harness it, the other to protect it - with consequences that distort reality itself; Everville continues the story a generation later. The planned third volume was never published.

                • Cover of Wheel of the Infinite
                  Wheel of the Infinite

                  Martha Wells · standalone novel · 2000

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                  Wheel of the Infinite is a 2000 fantasy novel by Martha Wells. It was first published by Eos/HarperCollins.

                • Cover of Weaveworld
                  Weaveworld

                  Clive Barker · standalone novel · 1987

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                  Weaveworld is a 1987 dark fantasy novel by English writer Clive Barker. It is about a magical world, known as the Fugue, which has been hidden inside a carpet to safeguard it from both inquisitive humans and hostile supernatural foes. Two humans become embroiled in the fate of the Fugue, attempting to save it from those who seek to destroy it. The book was nominated in 1988 for the World Fantasy Award for Best Novel.

                • Cover of The Goddess War
                  The Goddess War

                  series · 5 books · 2013

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                • Cover of The Four Horsemen (Laura Thalassa)
                  The Four Horsemen (Laura Thalassa)

                  series · 4 books · 2018

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                • Cover of Deeplight
                  Deeplight

                  Frances Hardinge · standalone novel · 2019

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                  Deeplight is a young adult fantasy novel by Frances Hardinge, published October 31, 2019 by Macmillan Children's Books. It is her 9th novel.

                • Cover of Kraken: An Anatomy
                  Kraken: An Anatomy

                  China Miéville · standalone novel · 2010

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                  Kraken is a fantasy novel by British author China Miéville. It is published in the UK by Macmillan, and in the US by Del Rey Books. The book bears the subtitle "An Anatomy" on the title page. It was the winner for the 2011 Locus Award for Best Fantasy Novel. Miéville has described the book as "a dark comedy about a squid-worshipping cult and the end of the world. It takes the idea of the squid cult very seriously. Part of the appeal of the fantastic is taking ridiculous ideas very seriously and pretending they’re not absurd."

                • Cover of The Waking Engine
                  The Waking Engine

                  David Edison · standalone novel · 2014

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                  From the publisher's website The Waking Engine: Welcome to the City Unspoken, where Gods and Mortals come to die. Contrary to popular wisdom, death is not the end, nor is it a passage to some transcendent afterlife. Those who die merely awake as themselves on one of a million worlds, where they are fated to live until they die again, and wake up somewhere new. All are born only once, but die many times . . . until they come at last to the City Unspoken, where the gateway to True Death can be found. Wayfarers and pilgrims are drawn to the City, which is home to murderous aristocrats, disguised gods and goddesses, a sadistic faerie princess, immortal prostitutes and queens, a captive angel, gangs of feral Death Boys and Charnel Girls . . . and one very confused New Yorker. Late of Manhattan, Cooper finds himself in a City that is not what it once was. The gateway to True Death is failing, so that the City is becoming overrun by the Dying, who clot its byzantine streets and alleys . . . and a spreading madness threatens to engulf the entire metaverse.

                • Cover of Incarnations of Immortality
                  Incarnations of Immortality

                  series · 8 books · 1983

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                  Incarnations of Immortality is an eight-book fantasy series by Piers Anthony. The books each focus on one of eight supernatural "offices" in a fictional reality and history parallel to ours, with the exception that society has advanced both magic and modern technology. The series covers the adventures and struggles of a group of humans called "Incarnations", who hold these supernatural positions for a certain time.

                • Cover of Creatures of Light and Darkness
                  Creatures of Light and Darkness

                  Roger Zelazny · standalone novel · 1969

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                  Creatures of Light and Darkness is a 1969 science fiction novel by American writer Roger Zelazny. Long out of print, it was reissued in April 2010. The novel is set in the far future, with humans on many worlds. Some humans have god-like powers or perhaps are actually gods—the names and aspects of various Egyptian gods are used. Elements of horror and technology are mixed, and the novel shares elements with cyberpunk.

                • Cover of To Reign in Hell
                  To Reign in Hell

                  Steven Brust · standalone novel · 1984

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                  To Reign in Hell is a 1984 fantasy novel by American writer Steven Brust. It deals with the revolt of angels in Heaven from a point of view that casts Satan as a sympathetic protagonist. The novel appears to be heavily influenced by John Milton's Paradise Lost.

                • Cover of Dogsbody
                  Dogsbody

                  Diana Wynne Jones · standalone novel · 1975

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                  Sirius the dog star, is reborn on earth as a puppy with a mission to search for the lost Zoi, the murder weapon of the stars.

                • Cover of Europa Suite
                  Europa Suite

                  series · 2 books · 2003

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                  Kim Wilkins' Europa Suite opens with The Autumn Castle, in which a woman's ordinary life is upended when the childhood friend she lost — abducted as a girl into a realm of magic and myth — unexpectedly returns, bringing old jealousies and betrayals that threaten to destroy them both. Giants of the Frost continues the loosely linked suite in the same vein.

                • Cover of My Brother's Keeper
                  My Brother's Keeper

                  Tim Powers · standalone novel · 2023

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                  This is a ghost story. It is a story about werewolves, and things that go bump in the night. It is a story of an ill-fated land, the pathless moors of Northern England so well chronicled in Wuthering Heights. And it is the story of a real family whose destiny it is to deal with this darkly glamorous and dangerous world. When young Emily Brontë helps a wounded man she finds at the foot of an ancient pagan shrine in the remote Yorkshire moors, her life becomes contentiously entwined with his. He is Alcuin Curzon, embittered member of a sect working to eradicate the resurgent plague of lycanthropy in Europe and northern England. But Emily’s father, curate of the Haworth village church, is responsible for having unwittingly brought a demonic werewolf god to Yorkshire forty years ago—and it is taking possession of Emily’s beloved but foolish and dissolute brother. Curzon must regard Emily’s family as a dire threat. In spite of being at deadly odds, Emily and Curzon find themselves thrown together in fighting werewolves, confronting pagan gods, even saving each other from the lures of moorland demons. And in a final battle that sweeps from the haunted village of Haworth to a monstrous shrine far out on the moors, the two of them must be reluctant allies against an ancient power that seems likely to take their souls as well as their lives.

                • Cover of Malazan Book of the Fallen
                  Malazan Book of the Fallen

                  series · 20 books · 1999

                  part of Malazan

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                  The Malazan Book of the Fallen is a series of epic fantasy novels written by the Canadian author Steven Erikson. The series, published by Bantam Books in the U.K. and Tor Books in the U.S., consists of ten volumes, beginning with Gardens of the Moon (1999) and concluding with The Crippled God (2011). Erikson's series presents the narratives of a large cast of characters spanning thousands of years across multiple continents.

                • Cover of The Inheritance (Jemisin)
                  The Inheritance (Jemisin)

                  series · 9 books · 2010

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                  The Inheritance Trilogy is a fantasy trilogy written by American author N. K. Jemisin and published by Orbit Books. The trilogy consists of The Hundred Thousand Kingdoms that won the Locus Award for Best First Novel and was nominated for the World Fantasy Award; followed by The Broken Kingdoms and The Kingdom of Gods.

                • Cover of The Thief of Always
                  The Thief of Always

                  Clive Barker · standalone novel · 1992

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                  Ten-year-old Harvey Swick is bored out of his mind when a stranger named Rictus offers him a way out: Holiday House, a place where every season of the year -- Christmas, Halloween, summer -- arrives in a single glorious day, one after another. Once inside, Harvey meets fellow children Wendell and Lulu, the elderly caretaker Mrs. Griffin and her cats, and settles into a routine of enchantment that starts to feel too perfect. Their host, the mysterious Mr. Hood, never appears, rumors about a figure called Carna keep surfacing, and something in the nearby lake is very wrong. One of Clive Barker's best-known standalone books, written for younger readers.