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series9 books1962
completed
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Frank Herbertstandalone novel1956
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From back cover Del Rey paperback September 1978: FOUR MEN Were on board the atomic subtug Fenian Ram S1881. They were on a mission to steal vitally needed oil from underwater deposits in enemy territory -- a mission from which none of the last twenty tugs had returned... FOUR MEN Fighting a war a mile and half under the ocean, isolated by the unrelenting pressure of the water and by their own hellish fears... FOUR MEN Who knew everything they had to know about one another -- except which one of them was the saboteur who could destroy them all!
series6 books1897
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The Invisible Man is H. G. Wells's 1897 science fiction novel about Griffin, a scientist who works out how to make living tissue invisible and tests the process on himself, only to discover he has no way to reverse it. Unseen and increasingly cut off from other people, he turns to theft and violence while trying to survive and find a cure, making the book as much about his moral collapse as about the invisibility premise itself. It's a single self-contained novel; the two listed titles here are duplicate editions rather than separate books.
John Brunnerstandalone novel1972
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The Sheep Look Up is a 1972 dystopian science fiction novel by British author John Brunner, dealing with the deterioration of the environment in the United States. It was nominated for the 1972 Nebula Award for Best Novel.
William Sleatorstandalone novel1974
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Publisher's description: "Five fifteen-year-old orphans of widely varying personality characteristics are involuntarily placed in a house of endless stairs as subjects for a psychological experiment on conditioned human response."
series10 books1981
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The Sprawl Trilogy is William Gibson's foundational cyberpunk sequence: Neuromancer (1984), in which hacker Case is drawn into a high-stakes heist alongside an artificial intelligence and a damaged ex-soldier, followed by Count Zero (1986) and Mona Lisa Overdrive (1988), which widen the same near-future world of corporate power and networked cyberspace to new characters. Johnny Mnemonic, an early short story set in the same fictional milieu, predates the novels and introduces the courier Molly Millions before her role in the trilogy. Together these works established much of cyberpunk's visual and thematic vocabulary.
Ursula K. Le Guinstandalone novel1971
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The Lathe of Heaven is a 1971 science fiction novel by American writer Ursula K. Le Guin, first serialized in the American science fiction magazine Amazing Stories. It won the 1972 Locus Award for Best Novel and was a finalist for the 1971 Nebula Award for Best Novel and 1972 Hugo Award for Best Novel. Two television film adaptations were released: the PBS production, The Lathe of Heaven (1980), and Lathe of Heaven (2002), a remake produced by the A&E Network.
series6 books1968
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Philip K. Dick's 1968 novel Do Androids Dream of Electric Sheep? follows bounty hunter Rick Deckard as he tracks escaped androids through an irradiated, near-abandoned San Francisco, using the hunt to probe questions of empathy and what separates human from machine. The novel became the basis for Ridley Scott's 1982 film Blade Runner, and Marvel Comics later published an illustrated adaptation of that film. Together the two trace the story's path from prose original to screen and comic-page adaptation.
Robert A. Heinleinstandalone novel1964
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Farnham's Freehold is a science fiction novel by American writer Robert A. Heinlein. A serialized version, edited by Frederik Pohl, appeared in Worlds of If magazine. The complete version was published in novel form by G. P. Putnam later in 1964.
series4 books1962
completed
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Anthony Burgess's 1962 novel is narrated by Alex, a teenage gang leader in a near-future Britain gripped by a youth subculture of extreme violence, recounting his crimes in Nadsat, an invented slang blending English with Russian-derived words. After his crimes catch up with him, Alex is made the subject of a controversial state program meant to forcibly reform his behavior, and the novel uses his ordeal to question whether imposed goodness is worth the loss of free will. It is a standalone novel.
Larry Niven & Steven Barnesstandalone novel2000
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The future is a strange and dangerous place. Chaz Kato can testify to that. He is a citizen of Xanadu, a near-future perfect society hosting the wealthiest men and women on future Earth. Along with his fellow citizens on this artificial island, Kato bears the burden of a dark secret that the outside world would be shocked to hear. Avid Minky, Kato's oldest friend, is a reclusive biological genius, who resides in the bizarre underwater village below the island. Grotesquely distorted by an array of cybergenetic gear, he surrounds himself with composite life forms - dolphins and white sharks with grafted arms and organic computer links. Lenore Myles is a student when she travels to Xanadu and gets herself involved with Chaz Kato. When Kato unwittingly lends her his access codes, Lenore stumbles upon the grisly truth behind Xanadu's glittering facade. Lenore, not knowing whom to trust, is soon on the run, hunted down by Saturn, a mysterious entity that moves aggressively to contain the security breach. With the interests of the world's wealthiest people at stake and powerful technology at Saturn's fingertips, Lenore is in a race for her life, against a truly formidable foe. (from the front dust jacket flap of the Tor Books first edition)
J. G. Ballardstandalone novel1975
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High-Rise is a 1975 novel by British writer J. G. Ballard. The story describes the disintegration of a luxury high-rise building as its affluent residents gradually descend into violent chaos. As with Ballard's previous novels Crash (1973) and Concrete Island (1974), High-Rise inquires into the ways in which modern social and technological landscapes could alter the human psyche in provocative and hitherto unexplored ways. It was adapted into a film of the same name, in 2015, by director Ben Wheatley.
series20 books1963
part of Dune Universe
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Frank Herbert's Dune Chronicles opens with 1965's Dune, set on the desert planet Arrakis where House Atreides takes control of the only source of the vital spice melange and young Paul Atreides is pulled into a struggle over its politics and religion. Herbert carried the story forward across five further novels — Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, and Chapterhouse: Dune — following Paul's line over the following millennia, before Brian Herbert and Kevin J. Anderson later extended the saga. Many other editions of these six novels are omnibus and box-set repackagings rather than separate stories.
series3 books2005
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Ben Bovastandalone novel1978
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Colony continues the story Ben Bova began in Millennium, following astronaut-turned-administrator Chet Kinsman years later as the head of an orbiting space habitat that has become Earth's only real refuge from a planet buckling under overpopulation, food shortages and unrest. Getting a place in the habitat is a matter of life and death for millions who will never be chosen, and as Earth's governments grow more desperate to control or dismantle the colony outright, Kinsman has to decide how far he'll go to protect the world he's built off-world. Bova later folded both novels together into the omnibus The Kinsman Saga. Part of Ben Bova's Chet Kinsman series.
Algis Budrysstandalone novel1960
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A project to transport humans by matter transmission becomes the means to send explorers to the Moon when the US discovers an alien artifact on the dark side, but anyone who enters dies, so a hardened adventurer is given the job.
Christopher Pikestandalone novel1992
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Dr. Lauren Wagner was a celebrity. She was involved with the most exciting adventure mankind had ever undertaken. The whole world admired and respected her. But Lauren knew fear. Inside--voices entreating her to love them. Outside--the mystery of the missing group that had gone before her. The dead group. But were they simply dead? Or something else? A terrifying novel of horror--and, surprisingly, of salvation--from one of America's bestselling writers. A novel you won't forget.
universe65 books1898
Start hereThe War of the Worlds · Start here
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No one would have believed, in the closing years of the nineteenth century, that human affairs were being watched keenly and closely from the timeless worlds of space. And then the cylinders fell. H. G. Wells' War of the Worlds opens in the quiet of the Surrey commons, where a falling star proves to be the first Martian craft — and from the pit rise the towering tripods, the Heat-Ray, the choking Black Smoke and the creeping red weed, wielded by minds that regard mankind much as we regard the creatures we boil for supper. This is invasion rendered as natural disaster: cold, methodical, and vast beyond argument. Wells' 1898 novel is the seed; everything else grows from that Martian soil. The catalogue gathers direct sequels and continuations alongside a wide field of other hands. In War of the Worlds: Global Dispatches the invasion is retold across the whole planet through the eyes of Twain, Verne, Tolstoy, Lowell and Kipling; in the Manly Wade and Wade Wellman crossover, Sherlock Holmes, Watson and Professor Challenger take the field against the machines; and Scott Washburn's Great Martian War stretches the fighting into a decades-long alternate history of steam, artillery and grinding attrition. It is a loose shared world — no single decreed sequence, many voices answering one calamity. What sets this world apart is its refusal of heroics: the invaders fall not to generals but to the smallest things of Earth, humbling and indifferent. Begin, always, with Wells' original novel — it is short, and it is the ground every later book stands upon. From there follow your appetite: Global Dispatches for the panorama, the Holmes campaign for adventure, Washburn for the long war.
Stephen Kingstandalone novel2009
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A small town in Maine finds itself suddenly cut off from the outside world by an impenetrable barrier, and the clash of personalities of the trapped people takes its inexorable devastating course.
series14 books1977
part of Ender's Game Universe
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Orson Scott Card's Ender's Game (1985, expanded from his 1977 novella) follows child prodigy Andrew "Ender" Wiggin as he is recruited into a military training program built to prepare Earth's defenses for an anticipated third war against an insectoid alien species known as the Formics. The saga continues years later through Speaker for the Dead and Xenocide, following an older Ender as he confronts the moral weight of his role in that earlier conflict, and concludes the core arc in Children of the Mind, with Ender in Exile filling in the years between the first two books. Set within the wider Ender's Game universe, the series shifts from military coming-of-age story to slower, more philosophical science fiction as it progresses.
Jeremy Robinsonstandalone novel2015
similar bymadnessscience fictionnear futuredarktensegenetic engineering
"Crazy has no memory and feels no fear. Dangerous and unpredictable, he's locked away in SafeHaven, a psychiatric hospital, where he spends the long days watching Wheel of Fortune and wondering what the outside world smells like. When a mysterious visitor arives and offers him a way out Crazy doesn't hesitate to accept. But outside the hospital Crazy is faced with a world on the brink of nuclear annihilation, and find himself relocated to Neuro Inc., a secretive corporation with strange government ties. When he discovers evidence of human experimentation he escapes with a syringe, the contents of which are unknown to him but precious to Neuro. Cornered and with a complete disregard for the results, Crazy makes himself indispensable by injecting the substance into his leg. As the substance enters his bloodstream, though, his eyes are opened to a world beyond human experience, where fear is a tool and the shadows hide the source of mankind's nightmares. Struggling to understand his new abilities, Crazy allies himself with the company he fled and begins peeling back the layers of his past, the brewing war between worlds, how he can stop it and what he did to start it. With Crazy, Robinson, whose trademarked pacing and inventive plots have been highly praised by bestselling authors like Jonathan Maberry, Scott Sigler and James Rollins, treats readers to a wildly imaginative, frenetically paced thriller exploring the origins of fear"--
Harry Harrisonstandalone novel1966
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Make Room! Make Room! is a 1966 science fiction novel written by Harry Harrison exploring the consequences of both unchecked population growth on society and the hoarding of resources by a wealthy minority. It was originally serialized in Impulse magazine.