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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Thirteens

anchored on:contemporary

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Halloween Tree
                  The Halloween Tree

                  Ray Bradbury · standalone novel · 1972

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                  Eight boys gather on Halloween night to trick-or-treat with their ninth friend, Pipkin, only Pipkin never shows, having vanished on some errand that may cost him his life. A strange, black-robed guide named Moundshroud appears to lead the boys after him, and the chase turns into a journey through the history of the holiday itself: ancient Egypt, druidic Britain, Rome, medieval Paris, and the Mexican Day of the Dead, each stop peeling back another layer of how humanity has faced death and the dark. Ray Bradbury's Halloween novel doubles as a compressed history of the holiday's origins.

                • Cover of The Ocean at the End of the Lane
                  The Ocean at the End of the Lane

                  Neil Gaiman · standalone novel · 2013

                  similar byfantasyfriendshipeeriecontemporaryour worldcoming of age

                  A seven year old farm boy becomes friends with an eleven year old neighbor girl, who he discovers is ancient and powerful and intervenes when a nonhuman entity attempts to make a home in earthly reality.

                • Cover of Out of Time
                  Out of Time

                  John Marsden · standalone novel · 1990

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                  James, a strange, silent boy, makes the acquaintance of old Mr. Woodford, a physicist who constructs a mysterious black box, but when the box comes into the boy's possession, it draws him into a magical and dangerous world, in and out of time.

                • Cover of Bod Owens
                  Bod Owens

                  series · 3 books · 2007

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                  The Graveyard Book follows Nobody "Bod" Owens, a toddler who escapes the murder of his family and is raised among the ghosts of an old English graveyard, absorbing their otherworldly customs while a threat from his past waits beyond the gates. Neil Gaiman's 2008 novel won both the Newbery and Carnegie Medals, and illustrator P. Craig Russell later adapted it into a two-volume graphic novel. Bod's story spans the original novel and that graphic-novel retelling rather than continuing in a prose sequel.

                • Cover of Skellig
                  Skellig

                  David Almond · standalone novel · 1998

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                  Skellig is a children's novel by the British author David Almond, published by Hodder in 1998. It was the Whitbread Children's Book of the Year and it won the Carnegie Medal from the Library Association, recognising the year's outstanding children's book by a British author. In 2007, it placed third in the "Carnegie of Carnegies", after Northern Lights and Tom's Midnight Garden. In the U.S., it was a runner up for the Michael L. Printz Award, which recognises one work of young adult fiction annually. Since publication, it has also been adapted into a play, an opera, and a film. In December of 2011, a prequel, My Name is Mina was published. William Blake's poems feature in the book, the play and the film.

                • Cover of Fright Watch
                  Fright Watch

                  series · 3 books · 2020

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                • Cover of The Ghost of Graylock
                  The Ghost of Graylock

                  Dan Poblocki · standalone novel · 2012

                  similar byfriendshipeeriecontemporaryour worldmysterioussmall town+3 more

                  Staying with their aunts over the summer, Neil Cady, his sister Bree, and their new friends Wesley and Eric, set out to explore Greylock Hall, an abandoned psychiatric hospital which is supposed to be haunted by the ghost of Nurse Janet. Staying with their aunts over the summer, Neil Cady, his sister, Bree, and their new friends Wesley and Eric set out to explore Graylock Hall, an abandoned psychiatric hospital which is rumored to be haunted by the ghost of Nurse Janet.

                • Cover of Doll Bones
                  Doll Bones

                  Holly Black · standalone novel · 2013

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                  Doll Bones is a 2013 children's novel by author Holly Black with illustrations by Eliza Wheeler. Doll Bones won the Mythopoeic Fantasy Award in Children's Literature and was a Newbery Medal Honor Book in 2014.

                • Cover of Shadowed Summer
                  Shadowed Summer

                  Saundra Mitchell · standalone novel · 2009

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                  Iris is ready for another hot, routine summer in her small Louisiana town, hanging around the Red Stripe grocery with her best friend, Collette, and traipsing through the cemetery telling each other spooky stories and pretending to cast spells. Except this summer, Iris doesn't have to make up a story. This summer, one falls right in her lap.Years ago, before Iris was born, a local boy named Elijah Landry disappeared. All that remained of him were whispers and hushed gossip in the church pews. Until this summer. A ghost begins to haunt Iris, and she's certain it's the ghost of Elijah. What really happened to him? And why, of all people, has he chosen Iris to come back to?From the Hardcover edition.

                • Cover of The Cavendish Home for Boys and Girls
                  The Cavendish Home for Boys and Girls

                  Claire Legrand · standalone novel · 2012

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                  Practically-perfect twelve-year-old Victoria Wright must lie, sneak, and break the rules when her investigation of the disappearance of her best--and only--friend, Lawrence, reveals dark secrets about her town and the orphanage run by the reclusive Mrs. Cavendish.

                • Cover of Under the Cat's Eye
                  Under the Cat's Eye

                  Gillian Rubinstein · standalone novel · 1997

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                  Jai and his friends at boarding school join forces with shape-shifters in their attempt to defeat the headmaster who steals the souls and futures of the students.

                • Cover of The Indian in the Cupboard
                  The Indian in the Cupboard

                  series · 5 books · 1980

                  completed

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                  Lynne Reid Banks' Indian in the Cupboard series begins with the 1980 children's novel in which a boy discovers that an old cupboard can bring his plastic toy figures to life. The low-fantasy series, which inspired a 1995 film adaptation, continues across Return of the Indian, The Secret of the Indian, The Mystery of the Cupboard, and The Key to the Indian.

                • Cover of The Darkdeep
                  The Darkdeep

                  series · 3 books · 2018

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                • Cover of Lockwood & Co.
                  Lockwood & Co.

                  series · 6 books · 2013

                  similar byfantasyfriendshipeeriecontemporaryyoung adult+1 more

                  Lockwood & Co. is a young adult supernatural thriller series by Jonathan Stroud. It follows three young operatives of a psychic detection agency as they fight ghosts in London, England.

                • Cover of The Unseen
                  The Unseen

                  Zilpha Keatley Snyder · standalone novel · 2004

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                  Xandra Hobson has always been fascinated by magic. So when she rescues a beautiful wounded bird, she is convinced that the glowing white feather it leaves behind must be magical. When she brings the feather to school, she is surprised to find that Belinda is interested in it, too. Belinda is a weird girl whom everybody makes fun of. Xandra doesn't want to be seen with her, but Belinda seems to know something about the feather--so Xandra decides to befriend her. Belinda calls the feather a key.But a key to what? And how does it work? When Xandra tries to use the key, she becomes aware of an unseen world, full of phantoms. Some are soft and cuddly, like the young animals she has rescued. But others are terrifying monsters. Could the key's magic be evil? Xandra needs Belinda to help her explore the unseen, but she also needs to learn to help herself if the key is to become a gift and not a nightmare.From the Hardcover edition.

                • Cover of The Ghosts
                  The Ghosts

                  Antonia Barber · standalone novel · 1969

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                  A brother and sister meet two strange children in the garden of their new home with whom they return to another century.

                • Cover of A Castle of Bone
                  A Castle of Bone

                  Penelope Farmer · standalone novel · 1972

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                  Three friends encounter a terrifying experience with a time warp when one falls into a cupboard and becomes an infant.

                • Cover of Shades of London
                  Shades of London

                  series · 4 books · 2011

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                • Cover of No Place for Monsters
                  No Place for Monsters

                  series · 3 books · 2020

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                • Cover of The Book of Love
                  The Book of Love

                  Kelly Link · standalone novel · 2024

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                  The Book of Love is a 2024 novel by American author Kelly Link. Set in a small coastal town in Massachusetts in December 2014, the fantasy novel follows four teenagers who return from the dead and must navigate magical challenges to remain among the living. Although Link has published several collections of short stories, The Book of Love was her first novel. One of Link's goals in writing a novel was to include elements not typically found in shorter fiction.

                • Cover of Verdigris Deep
                  Verdigris Deep

                  Frances Hardinge · standalone novel · 2007

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                  Verdigris Deep is a children's fantasy novel by Frances Hardinge. It concerns three children who fall into the power of a "well witch" after stealing coins from a wishing well. They are given various powers to grant the wishes of others. While many of the wishes seem harmless they all eventually lead to perilous fates. It was originally published by Macmillan in the UK in 2007 and released in the United States a year later under the title Well Witched.

                • Cover of Young Wizards
                  Young Wizards

                  series · 24 books · 1983

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                  Diane Duane's Young Wizards series begins with thirteen-year-old Nita, bullied and friendless, who borrows a library book on wizardry and discovers it's the real thing: an apprenticeship into a covert order that fights entropy, alongside a classmate named Kit. Across fifteen books published between 1983 and 2019, the two age forward in something close to real time as their missions escalate from New York streets to alien worlds and beyond. The series centers on the wizard's Oath and the idea that magic is a responsibility taken on to slow the universe's decay, not a power to be enjoyed for its own sake.

                • Cover of Lewis Barnavelt
                  Lewis Barnavelt

                  series · 12 books · 1973

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                  Lewis Barnavelt is a lonely orphan who moves in with his uncle Jonathan, an amateur wizard, in a rambling old house that turns out to hide a doomsday clock built into its walls by a previous, malevolent owner. John Bellairs introduced the character in The House with a Clock in Its Walls (1973), illustrated by Edward Gorey, and after Bellairs's death Brad Strickland continued the series from his notes and outlines for most of its later volumes. It blends gothic horror atmosphere with a gentler, more whimsical strain of children's fantasy.

                • Cover of Alderley
                  Alderley

                  series · 4 books · 1960

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                  Alan Garner's Alderley books begin with The Weirdstone of Brisingamen (1960) and The Moon of Gomrath (1963), children's fantasies set around the real Cheshire hill of Alderley Edge and drawn from its local legends. Garner returned to the same setting and characters decades later in Boneland (2012), a far darker novel for adults in which the now-grown Colin, afflicted with amnesia covering his entire childhood, tries to piece together what really happened to him and his sister. The three books span most of Garner's writing life rather than forming one continuous trilogy.