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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Timecurse

anchored on:fantasyyoung adult

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mental unraveling — descent into madness, delusion, and minds at war with themselves.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Verdigris Deep
                  Verdigris Deep

                  Frances Hardinge · standalone novel · 2007

                  similar bycursesfantasybritish islescontemporary+3 more

                  Verdigris Deep is a children's fantasy novel by Frances Hardinge. It concerns three children who fall into the power of a "well witch" after stealing coins from a wishing well. They are given various powers to grant the wishes of others. While many of the wishes seem harmless they all eventually lead to perilous fates. It was originally published by Macmillan in the UK in 2007 and released in the United States a year later under the title Well Witched.

                • Cover of Narnia
                  Narnia

                  series · 26 books · 1950

                  part of Narnia Universe

                  similar byfantasy+1 more

                  The Chronicles of Narnia is a series of seven portal fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, the series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts, and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in The Horse and His Boy, the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in The Magician's Nephew to its eventual destruction in The Last Battle.

                • WU
                  Whitby Universe

                  series · 6 books · 1991

                  similar bydarkfantasybritish islescontemporary+2 more

                • Cover of The Owl Service
                  The Owl Service

                  Alan Garner · standalone novel · 1967

                  similar bycursesfantasybritish islescontemporaryyoung adult

                  During a summer vacation in a secluded Welsh valley, three young people find themselves driven by the spirits of three mythical lovers to reenact an ancient tragedy.

                • Cover of The Thief of Always
                  The Thief of Always

                  Clive Barker · standalone novel · 1992

                  similar bydarkfantasydark fantasy+3 more

                  Ten-year-old Harvey Swick is bored out of his mind when a stranger named Rictus offers him a way out: Holiday House, a place where every season of the year -- Christmas, Halloween, summer -- arrives in a single glorious day, one after another. Once inside, Harvey meets fellow children Wendell and Lulu, the elderly caretaker Mrs. Griffin and her cats, and settles into a routine of enchantment that starts to feel too perfect. Their host, the mysterious Mr. Hood, never appears, rumors about a figure called Carna keep surfacing, and something in the nearby lake is very wrong. One of Clive Barker's best-known standalone books, written for younger readers.

                • Cover of The Advent Trilogy
                  The Advent Trilogy

                  series · 3 books · 2012

                  similar byfantasybritish islescontemporary+2 more

                • Cover of October Moon
                  October Moon

                  series · 2 books · 1992

                  similar byfantasybritish islescontemporary+3 more

                • Cover of Shadowmancer
                  Shadowmancer

                  series · 2 books · 2002

                  similar byfantasybritish isles+2 more

                  In G. P. Taylor's Shadowmancer, an evil clergyman, Reverend Obadiah Demurral, seeks two powerful amulets called the Keruvim that would let him command the elements and remake the world in his image. A band of young people in 18th-century Whitby race to stop him before he succeeds, in a story steeped in occult ritual and Christian mythology. The direct sequel, The Curse of Salamander Street, picks up where the first book leaves off with a new supernatural threat loose in London.

                • Cover of The Blood Journals
                  The Blood Journals

                  series · 2 books · 2011

                  similar byfantasycontemporaryyoung adult+2 more

                • CC
                  Caster Chronicles / Beautiful Creatures Universe

                  series · 8 books · 2009

                  similar bycontemporaryfantasyyoung adult

                • Cover of The Curse Workers
                  The Curse Workers

                  series · 3 books · 2010

                  similar bycursesfantasycontemporaryyoung adult

                  Holly Black's Curse Workers trilogy is set in an alternate America where 'curse work' — magic that harms or transforms through touch — is illegal, enforced through gloves and Prohibition-era-style crime families. It follows Cassel Sharpe, the only non-worker in a family of con artists and workers, as he tries to stay out of his family's schemes despite his own hidden connection to their world. The series runs from White Cat through two further novels.

                • Cover of Scarborough Fair
                  Scarborough Fair

                  series · 3 books · 2008

                  similar bycursesfantasycontemporaryyoung adult+1 more

                • Cover of Samuel Johnson
                  Samuel Johnson

                  series · 3 books · 2009

                  similar byfantasycontemporary+2 more

                  John Connolly's Samuel Johnson trilogy follows an ordinary boy and his dachshund, Boswell, who accidentally open a portal to Hell in his English hometown and end up as the unlikely last line of defense against the demons who pour through, beginning with The Gates. The comic horror trilogy continues through Hell's Bells and The Creeps.

                • Cover of Crave (Tracy Wolff)
                  Crave (Tracy Wolff)

                  series · 7 books · 2020

                  similar byfantasyyoung adult+1 more

                • Cover of Splintered
                  Splintered

                  series · 7 books · 2013

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                  Splintered is a novel series titled after its first novel, Splintered, written by A.G. Howard or Anita Grace Howard. The second novel is titled Unhinged, while the third novel is titled Ensnared. The series is inspired on Lewis Carroll’s Alice’s Adventures in Wonderland and Through the Looking-Glass novels, with the protagonist being a teenage girl named Alyssa Gardner, presented in the series as a descendant of Alice Liddell. The story is thus considered as a modern-day adaptation of Carroll's books. The Italian translation was Il mio splendido migliore amico.

                • Cover of Fairy Tale Retellings (Jackson Pearce)
                  Fairy Tale Retellings (Jackson Pearce)

                  series · 4 books · 2010

                  similar byfantasycontemporaryyoung adult+1 more

                • Cover of The Falconer / Aileana Kameron
                  The Falconer / Aileana Kameron

                  series · 5 books · 2013

                  similar byfantasybritish islesyoung adult+1 more

                • Cover of Miss Peregrine's Peculiar Children
                  Miss Peregrine's Peculiar Children

                  series · 19 books · 2011

                  similar byfantasyyoung adult+2 more

                  Ransom Riggs' Miss Peregrine's Peculiar Children series follows Jacob Portman, who discovers that his late grandfather's tall tales were true after he travels to a Welsh island and finds an orphanage of 'peculiar' children with extraordinary gifts, kept safe in a time loop by the shapeshifting Miss Peregrine, one of the bird-formed Ymbrynes. He and the children must evade hollowgast and their wight handlers, monsters born of a catastrophic experiment. The first trilogy follows Jacob's introduction to peculiardom and its dangers; a second trilogy shifts the action to the United States. The books are illustrated throughout with vintage found photographs.

                • Cover of Dark Fusion
                  Dark Fusion

                  series · 3 books · 2005

                  similar byfantasycontemporaryyoung adult+2 more

                • Cover of The Witches
                  The Witches

                  Roald Dahl · standalone novel · 1983

                  similar bydarkfantasybritish islescontemporarydark fantasy+1 more

                  The Witches is a 1983 children's novel by British author Roald Dahl. A dark fantasy, the story is set partly in Norway and partly in England, and features the experiences of a young English boy and his Norwegian grandmother in a world where child-hating societies of witches secretly exist in every country. The witches are ruled by the vicious and powerful Grand High Witch, who arrives in England to organise her plan to turn all of the children there into mice.

                • Cover of Witch House
                  Witch House

                  Evangeline Walton · standalone novel · 1945

                  similar bycursesdarkfantasycontemporary

                  Witch House is a fantasy novel by American writer Evangeline Walton. It was published in 1945 by Arkham House in an edition of 3,000 copies. It was the first full-length novel to be published by Arkham House and was listed as the initial book in the Library of Arkham House Novels of Fantasy and Terror. An expanded version, with a newly written 20,000-word prologue, was published in England in 1950. In 2013, Centipede Press issued the first American edition of this revised version, also including previously unpublished writings by Walton and several of her short stories.

                • Cover of The Witch's Kiss
                  The Witch's Kiss

                  series · 3 books · 2016

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                • Cover of The Broken Sword
                  The Broken Sword

                  Poul Anderson · standalone novel · 1954

                  similar bycursesdarkfantasy

                  The Broken Sword is a fantasy novel by American writer Poul Anderson, originally published on 5 November 1954. A revised edition was issued by Ballantine Books in January 1971 as the twenty-fourth volume of their Ballantine Adult Fantasy series. The original text was reissued by Gollancz in 2002. Set during the Viking Age, the novel features numerous references to Norse mythology.

                • Cover of Hidden Cities
                  Hidden Cities

                  series · 4 books · 2008

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