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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Traitor's Son

anchored on:urban fantasyshapeshiftersnorth americanear futureyoung adultplague and pandemic+2 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of The Raven Duet
                  The Raven Duet

                  series · 2 books · 2011

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                • Cover of The Dresden Files
                  The Dresden Files

                  series · 56 books · 2000

                  similar byurban fantasynorth america+3 more

                  The Dresden Files is an urban fantasy series written by American author Jim Butcher. The novels are narrated from the first-person perspective of Harry Dresden, a private detective and wizard, as he investigates supernatural disturbances in contemporary Chicago. The first entry, Storm Front, was published in 2000 by Roc Books.

                • Cover of The Sheep Look Up
                  The Sheep Look Up

                  John Brunner · standalone novel · 1972

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                  The Sheep Look Up is a 1972 dystopian science fiction novel by British author John Brunner, dealing with the deterioration of the environment in the United States. It was nominated for the 1972 Nebula Award for Best Novel.

                • Cover of Heavy Weather
                  Heavy Weather

                  Bruce Sterling · standalone novel · 1994

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                  Set in 2031 when global climatology has significantly changed the world's weather patterns, Jane Unger "rescues" her brother Alex from a Mexican clinic and takes him to the Storm Troupe. The troupe, under the leadership of Dr. Jerry Mulcahey, chases tornadoes primarily across northern Texas, gathering data in preparation for tracking the mythical F-6 tornado.

                • Cover of Have Space Suit - Will Travel
                  Have Space Suit - Will Travel

                  Robert A. Heinlein · standalone novel · 1958

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                  From the back cover of the Del Rey 9th printing: "Skyjacked - Everything happened at once. One minute Kip Russell was walking about in his own backyard, testing out an old space suit and dreaming about going to the moon - and the next he was out cold and the captive of an insidious space pirate. The whole thing seemed like a very bad dream until he discovered he wasn't the only prisoner on board. Then the reality of the situation became inescapable. He - along with the daughter of a world-renowned scientist and a beautiful creature from an alien planet - had been skyjacked by a monstrous extraterrestrial and they were on their way to the Moon... a journey toward a fate worse than death!"

                • Cover of Friday
                  Friday

                  Robert A. Heinlein · standalone novel · 1982

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                  Friday is a 1982 science fiction novel by American writer Robert A. Heinlein. It is the story of a female "artificial person", the eponymous Friday, genetically engineered to be stronger, faster, smarter, and generally better than normal humans. Artificial humans are widely resented, and much of the story deals with Friday's struggle both against prejudice and to conceal her enhanced attributes from other humans. The story is set in a Balkanized 21st century, in which the nations of the North American continent have been split up into a number of smaller states.

                • Cover of Gale Family
                  Gale Family

                  series · 3 books · 2009

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                  Tanya Huff's urban fantasy trilogy follows Alysha Gale, a member of a Canadian family whose charms can reshape reality, after she inherits her grandmother's junk shop in Calgary and discovers it doubles as a gateway into the fae world. Across The Enchantment Emporium, The Wild Ways, and The Future Falls, different Gale women take the lead as the family is repeatedly called on to contain magical trouble the ordinary world can't handle.

                • Cover of Hole in the Sky
                  Hole in the Sky

                  Pete Hautman · standalone novel · 2001

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                  "In 2028, a deadly Flu virus ravages the earth. Only one in two thousand survive the virus, and these "Survivors" are rarely left unaffected. By 2038, only 38 million people remain on Earth. Most of them live in small communities, ever fearful of outsiders who might bring the deadly Flu."Ceej Kane lives with his uncle and his Survivor sister Harryette in an abandoned hotel on the rim of the Grand Canyon. His quiet, boring life suddenly becomes a desperate adventure when Uncle and Harryette disappear. Searching for them, Ceej and his only friend, Tim, are attacked by the Kinka, a renegade band of half-mad Survivors who spread the Flu to make more of their own. Worse yet, it appears that Harryette has joined them. Fleeing deep into the Canyon, a narrow land of ghosts and ancient secrets, Ceej and Tim meet Bella, a mysterious Hopi girl. She has been searching the canyon for the Sipapuni, a mystical portal that the Hopi believe leads to another world. Tim thinks Bella is crazy, but Ceej is not so sure. Maybe there is a way out of this Flu-ravaged world. But first they must find out what happened to Uncle, and they must save Harryette from the Kinka -- if she wants to be saved.

                • Cover of Feral (Cynthia Leitich Smith)
                  Feral (Cynthia Leitich Smith)

                  series · 3 books · 2013

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                • Cover of The Dark Artifices
                  The Dark Artifices

                  series · 4 books · 2016

                  part of The Mortal Instruments

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                  The Dark Artifices is a trilogy written by Cassandra Clare. The series is chronologically the fourth series in The Shadowhunter Chronicles and a sequel to The Mortal Instruments. It is set in Los Angeles. The series consists of three books: Lady Midnight, Lord of Shadows and Queen of Air and Darkness, in that particular order. Centered around the protagonist, Emma Carstairs, the series follows her journey as a Shadowhunter at the Los Angeles Institute, and her life with her best-friend and parabatai, Julian Blackthorn, and his family. The series is about a sacred bond of "parabatai", two bonded Shadowhunters, and it is more valuable than any bond in this world. This bond makes the two more powerful and strong, but there is only one drawback - it is forbidden to fall in love with your parabatai. It so happens that Emma and Julian, two parabatai, have fallen in love. The Dark Artifices is a trilogy about their struggle against their enemies and how the two protagonists deal with their forbidden love and the resulting consequences. The series is told from the point-of-view of the various different characters in the story.

                • Cover of The Morganville Vampires
                  The Morganville Vampires

                  series · 40 books · 2006

                  completed

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                  The Morganville Vampires is a series of young adult urban fantasy/vampire novels written by Rachel Caine. The novels feature Claire Danvers, a student at Texas Prairie University, and her housemates in the vampire-controlled city of Morganville, Texas. While the mayor of Morganville is human, the population co-exist with a group of vampires. Morganville is also home to an unusually large number of second-hand thrift stores.

                • Cover of Trollhunters
                  Trollhunters

                  Guillermo Del Toro & Daniel Kraus · standalone novel · 2015

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                  Everything changes for San Bernardino teenage suburbanite Jim Sturges when a 45-year old mystery resurfaces, threatening the lives of everyone in his seemingly sleepy town. Soon Jim has to team up with a band of unlikely (and some un-human) heroes to battle the monsters he never knew existed.

                • Cover of Reckoners
                  Reckoners

                  series · 6 books · 2013

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                  The Reckoners is a series of young adult superhero novels written by American author Brandon Sanderson. The series consists of Steelheart (2013), Firefight (2015), Calamity (2016) and Lux (2021). The series depicts a post-apocalyptic world in which the appearance of an orbiting cosmic phenomenon known as Calamity has given random people superhuman powers in apparent defiance of known physical laws, turning them into "Epics". These Epics prey upon or enslave the rest of humanity, causing the collapse of traditional governments. One young man orphaned by a High Epic joins a group that is killing Epics.

                • Cover of Sorcery Hall
                  Sorcery Hall

                  series · 3 books · 1985

                  completed

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                • Cover of Ready Player One
                  Ready Player One

                  series · 3 books · 2011

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                  Ernest Cline's Ready Player One (2011) is set in a near-future dystopia where much of humanity escapes into the OASIS, a vast virtual-reality universe, and follows teenager Wade Watts as he chases an Easter egg hidden by the OASIS's late creator in a puzzle-based hunt worth a fortune. The 2020 sequel, Ready Player Two, picks up after Wade has gained control of the OASIS and follows him and his friends into a new quest built around a brain-computer interface the creator left behind.

                • Cover of The Dragon Diaries
                  The Dragon Diaries

                  series · 3 books · 2011

                  part of Dragonfire

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                • Cover of The Hollows
                  The Hollows

                  series · 39 books · 2004

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                  The Hollows is a series of urban fantasy novels by Kim Harrison, originally published by HarperCollins Publishers and by Ace Books since 2020. The series includes 18 novels, numerous novellas and short stories, two graphic novels, and one compendium resource; a 19th novel, Absolute Demon, is forthcoming in 2027.

                • Cover of The Legendborn Cycle
                  The Legendborn Cycle

                  series · 3 books · 2020

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                  Tracy Deonn's Legendborn Cycle follows Bree Matthews, a Black teenager who enrolls in an early-college program and stumbles into a secret society descended from Arthurian legend operating alongside her North Carolina campus. The society's magic turns out to be entangled with her own family's hidden history and her mother's recent death. Over the trilogy Bree has to decide how much of that inherited legacy, and its exclusions, she wants to claim.

                • Cover of War for the Oaks
                  War for the Oaks

                  series · 2 books · 1987

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                  Emma Bull's 1987 urban fantasy debut follows Minneapolis rock singer Eddi McCandry after a faerie noble conscripts her into the ancient war between the Seelie and Unseelie Courts, forcing her to keep her band and her life together while fighting a battle she never asked for in her own city. Widely credited with helping found the urban fantasy genre, it won the Locus Award for Best First Novel.

                • Cover of Medusa Girls
                  Medusa Girls

                  series · 10 books · 2011

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                • Cover of The Door Into Summer
                  The Door Into Summer

                  Robert A. Heinlein · standalone novel · 1957

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                  From the first page of the Signet 6th printing: "An electronics engineer invents a wizard robot... only to find himself shanghaied by his ruthless partner and his gold-digging fiancee. The crafty pair forces him to submit to the "long sleep" - suspended animation for thirty years. But when he wakes up in the year 2000 A.D. the inventor makes a startling discovery. He learns that it is possible now to twist time forwards or backwards. And so he returns to the past bent on a mission... of revenge."

                • Cover of Tell the Wind and Fire
                  Tell the Wind and Fire

                  Sarah Rees Brennan · standalone novel · 2016

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                  In this near-future retelling of the Dickens classic "A Tale of Two Cities," a deadly revolution breaks out in a New York City divided by light and dark magic.

                • Cover of The Sixth World
                  The Sixth World

                  series · 3 books · 2018

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                  Trail of Lightning opens Rebecca Roanhorse's series set after a supernatural disaster destroys most of North America, following Maggie Hoskie, a Navajo monster-slayer navigating a post-apocalyptic landscape of monsters and Native American gods. Maggie's uneasy mentor-turned-adversary Neizghani anchors much of the first book's conflict. Winner of the 2019 Locus Award for Best First Novel, the series continues with Storm of Locusts and draws its cosmology directly from Navajo tradition rather than an invented pantheon.

                • Cover of Enchanted Ivy
                  Enchanted Ivy

                  Sarah Beth Durst · standalone novel · 2010

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                  What Lily Carter wants most in the world is to attend Princeton University just like her grandfather. When she finally visits the campus, Grandpa surprises her: She has been selected to take the top-secret Legacy Test. Passing means automatic acceptance to Princeton. Sweet! Lily's test is to find the Ivy Key. But what is she looking for? Where does she start? As she searches, Lily is joined by Tye, a cute college boy with orange and black hair who says he's her guard. That's weird. But things get seriously strange when a gargoyle talks to her. He tells her that there are two Princetons—the ordinary one and a magical one—and the Key opens the gate between them. But there are more secrets that surround Lily. Worse secrets. When Lily enters the magical Princeton, she uncovers old betrayals and new dangers, and a chance at her dream becomes a fight for her life. Soon Lily is caught in a power struggle between two worlds, with her family at its center. In a place where knights slay monsters, boys are were-tigers, and dragons might be out for blood, Lily will need all of her ingenuity and courage—and a little magic—to unite the worlds and unlock the secrets of her past and her future.