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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Turning Points

anchored on:fantasysecondary worldpolitical intrigueorganized crimebig citydark+1 more

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Six of Crows
                  Six of Crows

                  series · 3 books · 2015

                  part of Grishaverse

                  similar byfantasydarksecondary worldtensebig city+1 more

                  Leigh Bardugo's Six of Crows duology (2015-2016) follows a crew of six criminal teenagers in Ketterdam, a city modeled on the Dutch Republic, as they pull off a near-impossible heist and then deal with its fallout. Told from multiple points of view, the books lean on the found-family bond between the crew members as much as the caper plotting, and sit within Bardugo's wider Grishaverse alongside her Shadow and Bone books.

                • Cover of A Song of Ice and Fire
                  A Song of Ice and Fire

                  series · 14 books · 1996

                  part of World of Ice and Fire

                  similar byfantasydarkpolitical intriguesecondary world+1 more

                  A Song of Ice and Fire is a series of high fantasy novels by the American author George R. R. Martin. Martin began writing the first volume, A Game of Thrones, in 1991, and published it in 1996. Martin, who originally envisioned the series as a trilogy, has released five out of seven planned volumes. The most recent entry in the series, A Dance with Dragons, was published in 2011. Since then, Martin has been working on the sixth novel, titled The Winds of Winter. A seventh novel, A Dream of Spring, is planned to follow.

                • Cover of Malazan Book of the Fallen
                  Malazan Book of the Fallen

                  series · 20 books · 1999

                  part of Malazan

                  similar bydarkfantasysecondary worldgods+2 more

                  The Malazan Book of the Fallen is a series of epic fantasy novels written by the Canadian author Steven Erikson. The series, published by Bantam Books in the U.K. and Tor Books in the U.S., consists of ten volumes, beginning with Gardens of the Moon (1999) and concluding with The Crippled God (2011). Erikson's series presents the narratives of a large cast of characters spanning thousands of years across multiple continents.

                • Cover of The Green Bone Saga
                  The Green Bone Saga

                  series · 5 books · 2017

                  similar byfantasypolitical intrigueorganized crimesecondary worldtensebig city+1 more

                  Jade City opens Fonda Lee's Green Bone Saga, following the Kaul family, leaders of one of two rival jade-dealing crime clans on the island nation of Kekon, where magic jade grants enhanced abilities to trained warriors and its trade underpins the whole social order. The series follows the Kaul siblings across decades as their clan's power is challenged from within and without, blending gangster-family drama with epic fantasy. It runs across three novels plus shorter companion works.

                • Cover of Malazan
                  Malazan

                  universe · 36 books · 1999

                  Start hereMalazan Book of the Fallen · Start here

                  similar bydarksecondary world+4 more

                  Pity the historian who tries to map this world; pity more the god who thinks he rules it. The Malazan Empire marches across continents on the boots of its common soldiers, and above them move Ascendants — mortals grown into something like gods, and gods worn thin as old coin. Magic is drawn from Warrens, roads of power threaded through reality; the dead keep their grudges; and every empire, however vast, is a wager against time. This is epic fantasy told from the mud, where a sapper cracking a joke weighs as much as an immortal settling a feud older than the human race. The world began as a tabletop campaign two friends built in the 1980s, and it still moves by two hands. Steven Erikson's ten-volume Malazan Book of the Fallen is the spine — Gardens of the Moon, Deadhouse Gates, Memories of Ice, on through The Crippled God — each book a near-standalone campaign that only later reveals how it locks together. Ian C. Esslemont walks the same years from a different vantage in his Novels of the Malazan Empire (Night of Knives, Return of the Crimson Guard onward). Around them stand the prequels: Erikson's Kharkanas Trilogy, archaic and elegiac, chronicling a doomed elder people, and Esslemont's brisker Path to Ascendancy, following two adventurers before they became legends. Erikson's Witness sequence carries the tale forward, and novellas of the genial necromancers Bauchelain and Korbal Broach supply the gallows comedy. Nothing is explained to you; comprehension is earned, and that is the pleasure. The themes run deep — compassion set against cruelty, the toll empires charge, civilizations that fall and are mourned. Begin where the saga does, with Erikson's Gardens of the Moon, and read the ten in publication order; the prequels are for the already-initiated. Trust that confusion is the price of entry.

                • Cover of Witches Steeped in Gold
                  Witches Steeped in Gold

                  series · 2 books · 2021

                  similar byfantasydarkpolitical intriguesecondary worldtense

                • Cover of Blood of Lilith
                  Blood of Lilith

                  series · 1 book · 2025

                  similar byfantasydarkpolitical intriguesecondary worldtensebig city

                • Cover of Parallel Universe
                  Parallel Universe

                  series · 5 books · 1991

                  similar byfantasydarkpolitical intriguesecondary worldtense+1 more

                • Cover of Divine Cities
                  Divine Cities

                  series · 3 books · 2014

                  similar byfantasypolitical intriguesecondary worldbig citygods+2 more

                  The Divine Cities is a trilogy of fantasy novels by the American writer Robert Jackson Bennett. It consists of the novels City of Stairs, City of Blades (2016) and City of Miracles (2017).

                • Cover of The Inheritance (Jemisin)
                  The Inheritance (Jemisin)

                  series · 9 books · 2010

                  similar byfantasydarksecondary worldpolitical intriguegods

                  The Inheritance Trilogy is a fantasy trilogy written by American author N. K. Jemisin and published by Orbit Books. The trilogy consists of The Hundred Thousand Kingdoms that won the Locus Award for Best First Novel and was nominated for the World Fantasy Award; followed by The Broken Kingdoms and The Kingdom of Gods.

                • Cover of The Dark Star Trilogy
                  The Dark Star Trilogy

                  series · 2 books · 2019

                  similar byfantasydarkpolitical intriguesecondary world+1 more

                  Marlon James's Dark Star Trilogy opens with Black Leopard, Red Wolf, in which a mercenary tracker is hired to find a missing boy and is drawn into a war between kingdoms across a continent built from African history and mythology. The second volume, Moon Witch, Spider King, retells much of the same span of time from the perspective of a rival witness, deliberately contradicting the first narrator's account. The trilogy is conceived as one conflict viewed through incompatible narrators rather than a linear continuation.

                • Cover of The Nikolai Duology
                  The Nikolai Duology

                  series · 2 books · 2019

                  part of Grishaverse

                  similar byfantasydarkpolitical intriguesecondary worldtense

                  Leigh Bardugo's Nikolai Duology picks up Nikolai Lantsov and Zoya Nazyalensky from her earlier Grishaverse trilogy set in Ravka, now dealing with the kingdom's fallout as king and general, and adds Nina Zenik from the Six of Crows spin-off working a mission out of Ketterdam. King of Scars and its sequel Rule of Wolves tie together threads from across the wider Grishaverse rather than starting fresh, raising the stakes to a hidden threat inside Nikolai himself. It functions as the convergence point for Bardugo's separate Grishaverse story lines.

                • Cover of Black Wolves Trilogy
                  Black Wolves Trilogy

                  series · 1 book · 2015

                  similar byfantasydarkpolitical intriguesecondary worldtense

                • Cover of Heart Readers
                  Heart Readers

                  Kristine Kathryn Rusch · standalone novel · 1993

                  similar byfantasydarkpolitical intriguesecondary worldtense

                  Stashie is a heart reader. She wields a dangerous magic: one that reveals the truth at the heart of a person. So when the old king needs to know which of his sons has he pure heart, and which must be killed, he turns to heart readers to tell him the truth. But Stashie is a victim of vicious Gerneral Tarne, the country's military leader. The empire's killing machine ruined her life - this is her chance for revenge.

                • Cover of The Scholomance
                  The Scholomance

                  series · 3 books · 2020

                  similar byfantasydarksecondary worldtensewizards

                  The Scholomance Trilogy is a series of three fantasy novels written by American author Naomi Novik. The books follow the adventures of Galadriel "El" Higgins during and after attending a dangerous and magical boarding school for wizards named after the magic school Scholomance from Romanian folklore.

                • Cover of Blood Over Bright Haven
                  Blood Over Bright Haven

                  M. L. Wang · standalone novel · 2023

                  similar byfantasydarksecondary worldtensebig city+1 more

                  Magic has made the city of Tiran an industrial utopia, but magic has a cost—and the collectors have come calling. An orphan since the age of four, Sciona has always had more to prove than her fellow students. For twenty years, she has devoted every waking moment to the study of magic, fueled by a mad desire to achieve the impossible: to be the first woman ever admitted to the High Magistry. When she finally claws her way up the ranks to become a highmage, however, she finds that her challenges have just begun. Her new colleagues will stop at nothing to let her know she is unwelcome, beginning with giving her a janitor instead of a qualified lab assistant. What neither Sciona nor her peers realize is that her taciturn assistant was once more than a janitor; before he mopped floors for the mages, Thomil was a nomadic hunter from beyond Tiran’s magical barrier. Ten years have passed since he survived the perilous crossing that killed his family. But working for a highmage, he sees the opportunity to finally understand the forces that decimated his tribe, drove him from his homeland, and keep the Tiranish in power. Through their fractious relationship, mage and outsider uncover an ancient secret that could change the course of magic forever—if it doesn’t get them killed first. Sciona has defined her life by the pursuit of truth, but how much is one truth worth with the fate of civilization in the balance? A standalone dark academia brimming with mystery, tragedy, and the damning echoes of the past. For fans of Leigh Bardugo, V. E. Schwab, and Fullmetal Alchemist.

                • TO
                  The Old Kingdom / Abhorsen milieu

                  series · 11 books · 1995

                  similar byfantasysecondary world+2 more

                  The Old Kingdom, or Abhorsen in North America and the UK, is a fantasy series written by Australian author Garth Nix. It originated in 1995 with the novel Sabriel and has continued in the novels Lirael (2001), Abhorsen (2003), Goldenhand (2016), and Terciel & Elinor (2021), as well as a prequel novel titled Clariel (2014). The Old Kingdom also consists of the novella The Creature in the Case (2005) and various other short fiction.

                • Cover of Dragon Age (Bioware RPG tie-in)
                  Dragon Age (Bioware RPG tie-in)

                  series · 21 books · 2009

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                  These tie-in novels expand BioWare's Dragon Age video game series into prose, mostly written by the games' own lead writers, and are set in the same dark-fantasy world of Thedas. The Stolen Throne and The Calling serve as prequels filling in the backstory of characters central to the first game, while later books such as Asunder and The Masked Empire tie more directly into the plots and politics of the sequels. They are written for players wanting deeper lore rather than as standalone entry points to the setting.

                • Cover of Between Earth and Sky
                  Between Earth and Sky

                  series · 3 books · 2020

                  similar byfantasydarkpolitical intriguesecondary worldgods+1 more

                  Between Earth and Sky is a fantasy novel series by American writer Rebecca Roanhorse. It currently comprises three novels: Black Sun (2020), Fevered Star (2022), and Mirrored Heavens (2024). It is an epic fantasy series inspired by various pre-Columbian American cultures. Black Sun won the 2021 Alex Award and the 2021 Ignyte Award for Best Adult Novel; it was additionally a finalist for the Locus Award for Best Fantasy Novel, Nebula Award for Best Novel, and Hugo Award for Best Novel. The whole series won the 2025 Hugo Award for Best Series.

                • Cover of The Necromancer Chronicles
                  The Necromancer Chronicles

                  series · 4 books · 2009

                  similar byfantasydarkpolitical intriguesecondary world+2 more

                • Cover of Darwath
                  Darwath

                  series · 7 books · 1982

                  similar byfantasydarksecondary world+2 more

                  Darwath begins with two modern-day Californians pulled through a portal into a dying medieval world under siege from the Dark, shape-shifting monsters that hunt by night and are driving civilization underground. The Time of the Dark, The Walls of Air, and The Armies of Daylight make up the original trilogy; Barbara Hambly returned to the same characters decades later in Mother of Winter and Icefalcon's Quest. It's portal fantasy built around practical, unglamorous survival rather than chosen-one heroics.

                • Cover of Targaryen History
                  Targaryen History

                  series · 4 books · 2013

                  part of World of Ice and Fire

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                  Set centuries before A Game of Thrones in George R. R. Martin's A Song of Ice and Fire universe, this history of House Targaryen traces the dynasty's founding, its wars, and its relationship with dragons through the voice of an in-world maester chronicler. Fire & Blood is the first of a planned two-part history, with the earlier novella The Princess and the Queen covering the dynastic civil war known as the Dance of the Dragons.

                • Cover of The Young Elites
                  The Young Elites

                  series · 3 books · 2014

                  similar byfantasydarksecondary worldtensepolitical intrigue

                • Cover of Forgotten Realms: War of the Spider Queen
                  Forgotten Realms: War of the Spider Queen

                  series · 6 books · 2002

                  part of Forgotten Realms

                  similar byfantasydarkpolitical intriguesecondary worldtensegods

                  War of the Spider Queen is a fantasy series of novels set in the Forgotten Realms universe published by Wizards of the Coast. The series contains six books focused on the drow and their principal deity Lolth. Each of the six novels in the series is written by a different author with veteran Forgotten Realms author R. A. Salvatore overseeing the project. Cover art for each book in the series was designed by Gerald Brom who has done other Forgotten Realms work including reprints of The Avatar Series.