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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Uncontacted

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Jack West, Jr.
                  Jack West, Jr.

                  series · 7 books · 2005

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                  Matthew Reilly's Jack West Jr. series opens with Seven Ancient Wonders (2005), an action-adventure thriller sending Jack West Jr. on a globe-spanning hunt tied to the ancient wonders of the world. The series continues its countdown structure through The Six Sacred Stones and five further novels, ending with The One Impossible Labyrinth (2021).

                • Cover of Dirk Pitt
                  Dirk Pitt

                  series · 12 books · 1973

                  completed

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                  Clive Cussler's Dirk Pitt novels follow the title character, a two-fisted marine engineer and de facto field agent for the fictional National Underwater and Marine Agency, through globe-spanning adventures mixing undersea salvage, historical mystery, and international conspiracy. The run collected here spans The Mediterranean Caper (1973) through Valhalla Rising (2001), the earlier stretch of a series Cussler continued for decades with later co-authors.

                • Cover of The NUMA Files
                  The NUMA Files

                  series · 6 books · 2004

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                  Clive Cussler's NUMA Files novels follow Kurt Austin, leader of the National Underwater and Marine Agency's Special Assignments Team, and his colleague Joe Zavala, through globe-spanning adventure-thrillers mixing action, exotic locations and speculative science. Lost City finds them investigating a life-extending enzyme discovered deep in the North Atlantic, and the string of deaths and disappearances surrounding its discovery. Zero Hour, Nighthawk and the following novels continue Austin's missions, later written with Graham Brown after original co-author Paul Kemprecos.

                • Cover of The Joshua Files
                  The Joshua Files

                  series · 6 books · 2008

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                  The Joshua Files is a thriller book series aimed at pre-teens/teenagers written by British author M. G. Harris. The mythology of the series includes a fictional prophecy of the ancient Maya of a catastrophic event that will occur in December 2012.

                • Cover of Temple
                  Temple

                  Matthew Reilly · standalone novel · 2001

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                  Temple is a thriller novel written by Australian author Matthew Reilly and first published in 1999. Like Reilly's other books, Temple's major attractions are the fast pace and the complexity of the action scenes.

                • Cover of Duke de Richleau
                  Duke de Richleau

                  series · 4 books · 1933

                  completed

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                  The Duke de Richleau novels follow Dennis Wheatley's aristocratic adventurer and occultist across four decades of twentieth-century intrigue, moving from a 1930s rescue thriller in The Forbidden Territory into Satanist set-pieces such as The Devil Rides Out and Strange Conflict, then a later case in Gateway to Hell. Wheatley wrote the books out of order over nearly forty years, but their internal chronology matches the order they were published in.

                • Cover of Effective Engineering Solutions
                  Effective Engineering Solutions

                  series · 37 books · 1995

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                  The Ice Limit follows a team hired by an eccentric billionaire to recover what looks like the largest meteorite ever found, off a remote island near Cape Horn, only to discover, as they flee across the Antarctic seas aboard a retrofitted tanker, that they've actually excavated something alive. Douglas Preston and Lincoln Child wrote it as a standalone techno-thriller in 2000; it later fed into their separate Gideon Crew series rather than getting a direct sequel of its own.

                • ML
                  Meg / Loch Universe

                  series · 11 books · 1997

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                • Cover of Tarzan
                  Tarzan

                  series · 50 books · 1912

                  part of Tarzan Universe

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                  Tarzan is a series of 24 adventure novels written by Edgar Rice Burroughs (1875–1950) and published between 1912 and 1966, followed by several novels either co-written by Burroughs, or officially authorized by his estate. There are also two works written by Burroughs especially for children that are not related to the main series.

                • Cover of Shane Schofield
                  Shane Schofield

                  series · 5 books · 1998

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                  Shane 'Scarecrow' Schofield is a US Marine captain who leads his unit through single-location, high-body-count action thrillers set in an Antarctic ice station, a disputed Pacific island, and a maximum-security prison built into a mountain, among others. Matthew Reilly's series opens with Ice Station (1998) and keeps escalating its set-pieces across Area 7, Scarecrow, Hell Island, and Scarecrow and the Army of Thieves. It's fast, gleefully over-the-top military action rather than realistic technothriller territory.

                • Cover of Atlantis (Thomas Greanias)
                  Atlantis (Thomas Greanias)

                  series · 3 books · 2005

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                  Archaeologist Conrad Yeats teams up with Vatican linguist Serena Serghetti to chase the truth behind Atlantis and the origins of the human race in Raising Atlantis, a globe-trotting thriller that Thomas Greanias followed with The Atlantis Prophecy and The Atlantis Revelation. Greanias originally planned a longer series; this trilogy stands as the completed core of a larger Atlantis mythology he later expanded through prequels and spin-offs.

                • Cover of Thunder
                  Thunder

                  series · 3 books · 1995

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                • AH
                  Alex Hunter & Matt Kearns milieu

                  series · 16 books · 2009

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                • Cover of Tom Broadbent / Wyman Ford
                  Tom Broadbent / Wyman Ford

                  series · 6 books · 2003

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                  Douglas Jerome Preston is an American journalist and author. Although he is best known for his thrillers in collaboration with Lincoln Child, he has also written six solo novels, including the Wyman Ford series and a novel titled Jennie, which was made into a movie by Disney called The Jennie Project. Preston has authored a half-dozen nonfiction books on science and exploration and writes occasionally for The New Yorker, Smithsonian, and other magazines.

                • Cover of Nina Wilde and Eddie Chase
                  Nina Wilde and Eddie Chase

                  series · 19 books · 2007

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                • Cover of Congo
                  Congo

                  Michael Crichton · standalone novel · 1980

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                  WorldCat: On an expedition to return Amy, his talking gorilla, to her home in the Congo, Professor Peter Elliot is joined by others who hope to find a legendary diamond mine guarded by mutant gorillas.

                • Cover of Gregory Sallust
                  Gregory Sallust

                  series · 4 books · 1934

                  completed

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                  Dennis Wheatley's Gregory Sallust novels follow a resourceful, ruthless British secret agent operating against Nazi Germany, beginning with Black August's vision of a Britain collapsing into anarchy and continuing through wartime espionage across occupied Europe. The series, spanning the 1930s to the 1960s, mixes political thriller with Wheatley's taste for scheming villains and narrow escapes.

                • Cover of Allan Quatermain
                  Allan Quatermain

                  series · 25 books · 1885

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                  Allan Quatermain is the protagonist of H. Rider Haggard's 1885 novel King Solomon's Mines, its one sequel Allan Quatermain (1887), twelve prequel novels and four prequel short stories, totalling eighteen works. An English professional big game hunter and adventurer, in film and television he has been portrayed by Richard Chamberlain, Sean Connery, Cedric Hardwicke, Patrick Swayze and Stewart Granger among others.

                • Cover of The Earthend Saga
                  The Earthend Saga

                  series · 3 books · 2014

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                  The EarthEnd Saga is a science fiction novel series co-written by actress Gillian Anderson and writer Jeff Rovin.

                • Cover of Event Group
                  Event Group

                  series · 14 books · 2005

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                • Cover of Cash & Colcord
                  Cash & Colcord

                  series · 2 books · 2024

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                  Cash & Colcord is a techno-thriller duology by Douglas Preston and Aletheia Preston, opening with Extinction (2024) and continuing with Paradox. Set at a Rocky Mountain resort where extinct Ice Age megafauna have been genetically recreated, it follows investigators as the experiment turns lethal and its science-run-amok consequences spiral outward. The two novels form one continuous investigation.

                • Cover of Jack Howard
                  Jack Howard

                  series · 8 books · 2005

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                • Cover of Jumper
                  Jumper

                  series · 6 books · 1992

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                  Jumper follows David Rice, a teenager who discovers he can teleport anywhere he's been and uses the power to escape an abusive home, only to find that ability alone doesn't solve the harder problems of finding his absent mother, building an honest relationship, or staying off the radar of people who'd exploit him. Steven Gould's series continues across Reflex, Impulse, and Exo, later following his and his wife's daughter as a second-generation jumper. A 2008 film loosely adapted the first novel.

                • Cover of Fargo Adventures
                  Fargo Adventures

                  series · 1 book · 2019

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