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series3 books2011
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Ernest Cline's Ready Player One (2011) is set in a near-future dystopia where much of humanity escapes into the OASIS, a vast virtual-reality universe, and follows teenager Wade Watts as he chases an Easter egg hidden by the OASIS's late creator in a puzzle-based hunt worth a fortune. The 2020 sequel, Ready Player Two, picks up after Wade has gained control of the OASIS and follows him and his friends into a new quest built around a brain-computer interface the creator left behind.
Neal Stephensonstandalone novel1992
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Snow Crash is a 1992 science fiction novel by Neal Stephenson. Like many of Stephenson's novels, its themes include history, linguistics, anthropology, archaeology, religion, computer science, politics, cryptography, memetics, and philosophy.
series3 books2004
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series4 books2013
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The Eye of Minds opens James Dashner's Mortality Doctrine trilogy in a near-future where a teenage gamer is recruited to help stop a rogue hacker named Kaine who threatens mass destruction from inside the virtual world he haunts. Dashner has said he didn't intend the series as dystopian in the way of his Maze Runner books, though he saw it sharing their tone and spirit. The trilogy continues with The Rule of Thoughts and The Game of Lives.
series3 books1991
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Vivian Vande Velde's Rasmussem Corporation Games books each drop a different protagonist into a malfunctioning virtual-reality game built by the fictional Rasmussem company, where the usual escape routes stop working and the stakes turn unexpectedly real. User Unfriendly, Heir Apparent, and Deadly Pink share the same premise and company rather than a continuing cast or plot. Vande Velde, an American children's and YA author, wrote the three books more than two decades apart.
series6 books1996
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Otherland is a science fiction tetralogy by American writer Tad Williams, published between 1996 and 2001. The story is set on Earth near the end of the 21st century, probably between 2082 and 2089, in a world where technology has advanced somewhat beyond the present. The most notable advancement is the widespread availability of full-immersion virtual reality installations, which allow people from all walks of life to access an online world, called simply the Net. Tad Williams weaves an intricate plot spanning four thick volumes, and creates a picture of a future society where virtual worlds are fully integrated into everyday life.
series14 books1997
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The Web is a series of 12 books for young adults, novellas about the Internet of the future, edited by Simon Spanton, written by English language science fiction and fantasy authors like Stephen Baxter, Stephen Bowkett, Eric Brown, Pat Cadigan, Maggie Furey, Peter F. Hamilton, Graham Joyce, James Lovegrove, and Ken MacLeod.
Robert A. Heinleinstandalone novel1958
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From the back cover of the Del Rey 9th printing: "Skyjacked - Everything happened at once. One minute Kip Russell was walking about in his own backyard, testing out an old space suit and dreaming about going to the moon - and the next he was out cold and the captive of an insidious space pirate. The whole thing seemed like a very bad dream until he discovered he wasn't the only prisoner on board. Then the reality of the situation became inescapable. He - along with the daughter of a world-renowned scientist and a beautiful creature from an alien planet - had been skyjacked by a monstrous extraterrestrial and they were on their way to the Moon... a journey toward a fate worse than death!"
series3 books2017
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series2 books2011
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Neal Stephenson's Richard 'Dodge' Forthrast novels open with Reamde, a globe-spanning thriller that starts when ransomware inside an MMORPG economy pulls Richard's extended family into a real-world hostage crisis involving hackers, jihadists and Russian mobsters. The sequel Fall; or, Dodge in Hell shifts registers entirely, following Richard's digitally preserved mind after death into an afterlife simulation built from his scanned brain. The two books share a protagonist and family but differ sharply in genre and scale.
Arthur C. Clarkestandalone novel1961
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From the back cover of the Harbrace paperback: "The action of A Fall of Moondust takes place almost a century from now when tours on the moon are a common occurrence. One of the high points of each tour is a cruise around the Sea of Thirst, a body of volcanic dust, in a specially designed vessel called the Selene On a perfectly routine voyage one day the Selene suddenly disappears. How do you locate a small tourist "cruiser" buried beneath fifty feet of dust? If you find it, how do you rescue the passengers and crew? If you are on board, how do you feel and what do you do while brave men and expert technicians join forces in a race against time? Sustained excitement, lively humor, and an engaging cast of characters make this one of Arthur C. Clarke's most intriguing novels."
series2 books2017
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Piers Anthonystandalone novel1993
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Killobyte is a 1993 novel by Piers Anthony. This book explores a virtual reality world in the context of the Internet.
series4 books1967
completed
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The Tripods is a series of young adult science fiction novels by John Christopher. The series takes place in a post-apocalyptic world where humanity is enslaved by "Tripods"—gigantic three-legged walking machines piloted by an alien race later identified as the "Masters". The first two books were the basis of a science fiction TV series, produced in the United Kingdom in the 1980s.
Monica Hughesstandalone novel1990
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Invitation to the Game is a science-fiction book written by Monica Hughes. It has recently been published as The Game.
Paul Kiddstandalone novel2007
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Steel appears to be a young girl living in a beautiful fantasy land of glorious waterfalls, strange monuments, vast forests, peaceful villages inhabited by friendly talking animals, an enigmatic giant God-Fish, and gradually introduced additional wonders; where her best friends are Squeee, a baby-girl unicorn; Liz, a lizard samurai warrior; and Silk, a debonair humanoid falcon. But it is slowly revealed that Steel is one of many customers dreaming in an artificial virtual amusement park in cyberspace. And when the “men in grey suits” management of the Dreamscape Corporation insist on taking their “patented property” back, Steel and her fantasy friends must fight to keep their world.
K. D. Wentworthstandalone novel1994
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From the back cover of the Del Rey first edition: "Deus ex machina - Slaves, an Underworld, and gods who walked the earth - the Roman city that housed the Imperium Game was authentic from top to bottom. Of course the players knew that it was all run by computers - but after years of role-playing, most had put that pesky little detail out of their minds. Now, though, not only the players had lost track of reality: the deity programs had mysteriously begun to exceed their parameters. And the reigning Emperor had been murdered - for real. The prime murder suspect was Kerickson, the Game's main programmer, whose ex-wife had left him for the role of Empress. Fired from his job, pursued by a policeman convinced of his guilt, the hapless Kerickson sneaked into the Game to find the real murderer. As the gods ran rampant, the Game turned more violent and chaotic every day. And now, as a lowly gladiator trainee, Kerickson had no access to his beloved control room. All he had was the unwelcome aid of Minerva, the mouse-munching owl who was the Goddess of Wisdom - if only she were programmed correctly. But Minerva had more bugs than Cerberus had teeth..."
Ernest Clinestandalone novel2015
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Armada is a science fiction novel by Ernest Cline, published on July 14, 2015 by Crown Publishing Group. The story follows a teenager who plays an online video game about defending against an alien invasion, only to find out that the game is a simulator to prepare him and people around the world for defending against an actual alien invasion.
series10 books1981
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The Sprawl Trilogy is William Gibson's foundational cyberpunk sequence: Neuromancer (1984), in which hacker Case is drawn into a high-stakes heist alongside an artificial intelligence and a damaged ex-soldier, followed by Count Zero (1986) and Mona Lisa Overdrive (1988), which widen the same near-future world of corporate power and networked cyberspace to new characters. Johnny Mnemonic, an early short story set in the same fictional milieu, predates the novels and introduces the courier Molly Millions before her role in the trilogy. Together these works established much of cyberpunk's visual and thematic vocabulary.
Brian Falknerstandalone novel2008
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THE END OF THE WORLD started quietly enough for Tane Williams and Rebecca Richards. . . .Tane and Rebecca aren't sure what to make of it--a sequence of 1s and 0s, the message looks like nothing more than a random collection of alternating digits. Working to decode it, however, Tane and Rebecca discover that the message contains lottery numbers . . . lottery numbers that win the next random draw! Suddenly Tane and Rebecca are rich, but who sent the numbers? And why? More messages follow, and slowly it becomes clear--the messages are being sent back in time from Tane and Rebecca's future. Something there has gone horribly wrong, and it's up to them to prevent it from happening. As they follow the messages' cryptic instructions, Tane and Rebecca begin to suspect the worst--that the very survival of the human race may be at stake.From the Hardcover edition.
series3 books2016
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David Brin & Gregory Benfordstandalone novel1986
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Heart of the Comet is a novel by David Brin and Gregory Benford about human space travel to Halley's Comet published in 1986. Its publication coincided with the comet's 1986 approach to the Earth.
Robert A. Heinleinstandalone novel1963
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From the back cover of the Baen 1995 edition: "Meet Podkayne Fries, a thoroughly modern Martian Ms. who thinks that Earth is not really fit for habitation and that humanity evolved in the now-exploded Fifth Planet. Poddy has one goal in life, to be the first female starship captain. She has her strategy all scoped out, and with her determination, looks and I.Q. she'll get there, never you doubt! But all work and no play would make Poddy a Dull Girl, so when a chance comes her way to travel to distant Earth via Venus with her elderly uncle, Poddy jumps at it, even if it does mean having her loathsome little brother along for the trip: Travel, Adventure, the chance to cuddle up (in a nice way) with real spaceship officers and ruthlessly pump their brains - she'll have it all. What Poddy doesn't know is that "Unca Tom" is more than her warmly supportive relative: he is also the Ambassador Plenipotentiary from Mars to the Three Planets Conference (travelling not quite incognito enough) and that certain people will stop at nothing to gain control of his vote - including kidnapping and doing terrible things to sweetly innocent Poddy Fries..."
series2 books2010
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Omnitopia Dawn introduces Diane Duane's near-future thriller about Dev Logan, the genius programmer behind Omnitopia, the world's most popular massive-multiplayer game, who is hiding a secret that could upend the entire industry: Omnitopia isn't just code anymore, it has become sentient, and keeping that fact contained is Dev's most important job. The story follows the fallout as that secret becomes harder to protect. East Wind continues the story as the second book.