Blown off course on the Great Equatorial Current, Fafhrd and the Gray Mouser wash up on Rime Isle, a windswept refuge for wanderers and castaways at the edge of Nehwon. The island turns out to be watched over by a pair of scheming, manipulative gods who treat the humans below as playing pieces, and the two heroes have to decide how far they'll go to break free of that game.
Summary by Loreful, from public sources
Placement
- Fafhrd and the Gray Mouser
- contained in Return to Lankhmaromnibus
- contained in Rime Islecollection
- contained in Swords and Ice Magiccollection
- contained in Swords in the Mist / Swords and Ice Magic: Fafhrd and the Gray Mouser, Books 3 and 6omnibus
- contained in Swords' Mastersomnibus
- contained in The Adventures of Fafhrd and the Gray Mouser: Volume Twoomnibus
- contained in The Second Book of Lankhmaromnibus