series26 books1950
part of Narnia Universe
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The Chronicles of Narnia is a series of seven portal fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, the series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts, and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in The Horse and His Boy, the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in The Magician's Nephew to its eventual destruction in The Last Battle.
series53 books1917
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Barsoom is a fictional representation of the planet Mars created by American pulp fiction author Edgar Rice Burroughs. The first Barsoom tale was serialized as Under the Moons of Mars in pulp magazine The All-Story from February to July 1912 and published compiled as a novel as A Princess of Mars in 1917. It features John Carter, a late-19th-century American Confederate veteran who is mysteriously transported from Earth to the dying world of Mars where he meets and romances the beautiful Martian princess Dejah Thoris. Ten sequels followed over the next three decades, further extending his vision of Barsoom and adding other characters.
series3 books2000
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Cliff McNish is an English author of fantasy and supernatural novels for young adults. His best-known works include the 2006 ghost novel Breathe, The Silver Sequence, and The Doomspell Trilogy, which has been translated into 26 languages.
universe54 books2005
Start hereThe Final Empire · Start here
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Before the worlds, there was Adonalsium, and then there was not. A god shattered into sixteen Shards of raw creative power, and those who seized them carried their fragments across the void to seed new planets, new peoples, new ways of working the impossible. The Cosmere is the one universe those Shards made: a scattering of worlds that seem, at first, to share nothing but a sky, until you notice the same law running quietly beneath each of them, and the same silent traveler passing through their margins. Every world keeps its own book and its own magic. On Scadrial, the Mistborn cycle burns metals into power: a self-contained trilogy of thieves and tyranny, followed by a second era that drags the same world into gunslinging early industry. On storm-battered Roshar, The Stormlight Archive raises its vast, ongoing epic around knights, spren, and oaths spoken aloud. Elsewhere stand the shorter keystones: Elantris, a city of fallen gods; Warbreaker, a tale of returned dead and living color; White Sand, told in graphic-novel form under the twin suns of Taldain. Threaded between them run the novellas, from Tress of the Emerald Sea and Yumi and the Nightmare Painter to The Sunlit Man and the pieces gathered in Arcanum Unbounded, where the hidden connections surface most plainly. All of it is the design of one hand, Brandon Sanderson, working a single pattern across two decades. What sets this universe apart is its faith in rules: magic here is a system, lawful and learnable, so discovery feels less like wonder handed down than like physics worked out. The cross-connections reward the patient reader, a symbol here, a name there, one immortal wanderer everywhere, but no book demands you have read another first. Newcomers do best entering through Mistborn: The Final Empire, the most self-contained doorway, or the standalone Elantris or Warbreaker; readers who prefer their epics vast can begin with The Way of Kings. The deeper links, and the novellas that expose them, wait for whenever you are ready to look.
universe112 books1902
Start herePeter Pan · Start here
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Second star to the right, and straight on till morning — and there it is, the island that every child dreams once and then, growing up, contrives to forget. Neverland: mermaids in the lagoon, a ticking crocodile with a clock in its belly, a pirate nursing his severed hand, and above it all the boy who will not grow up, forever flying, forever heartless in the lovely careless way that only children are. It begins with J. M. Barrie — the 1904 stage play, the chapters of Kensington Gardens, and the novel Peter and Wendy that fixed Peter, Wendy, Tinker Bell, Hook and the Lost Boys in place. From that small window a wide world has flown. Dave Barry and Ridley Pearson supply the how-it-all-began in their Starcatchers books, chasing falling starstuff aboard a doomed ship to explain why one orphan came to fly and never age. A whole bright shelf tends Tinker Bell's Pixie Hollow — the Disney Fairies and Fairy Haven tales, Kiki Thorpe's Never Girls — while Heidi Schulz hands the wheel to Hook's own daughter, and stranger, dimmer corners carry the island into far darker weather. Many hands, one archipelago; no single map governs them all. What sets it apart is the sweetness with a blade in it — wonder shadowed always by the ache of leaving, of mothers who keep the window open and children who fly home too late. Newcomers should begin where it began, with Barrie's Peter and Wendy, then, for the origin, take the Starcatchers books in their own order. The rest of Neverland waits, as it always does, for whoever still remembers how to reach it.
series4 books2004
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Cecilia Dart-Thornton's Crowthistle Chronicles begins with The Iron Tree, following Jewel, a young woman marked by a birth-curse, through a secondary world shaped by the author's dense, archaic prose and folkloric creatures. Over four books the sequence traces the consequences of that curse across more than one generation of the same family. It stands apart from Dart-Thornton's earlier Bitterbynde trilogy while sharing its ornate approach to language and Celtic-flavored fae lore.
series4 books2023
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Rebecca Yarros's The Empyrean opens with Fourth Wing, following Violet Sorrengail as she's pushed into a brutal dragon-rider war college despite having trained for a different, less physically demanding path. Iron Flame and Onyx Storm continue her survival among rival riders and a wider political conflict facing the kingdom of Navarre. The series pairs a competitive military-academy structure with a central romance thread running alongside the war narrative.
series3 books2001
part of Kyralia series
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Trudi Canavan's Black Magician Trilogy (The Magicians' Guild, The Novice, The High Lord, 2001-2003) opens in the city of Imardin, where the ruling magicians' guild's annual purge of the slums goes wrong when a street girl named Sonea unknowingly shatters their protective shield with raw, untrained power. The guild must hunt her down and decide whether to control her or train her, and the trilogy follows Sonea's forced initiation into magical society and the guild's internal politics. It's Canavan's best-known trilogy and the founding story of her Kyralia setting.
series7 books1982
part of The Riftwar Universe
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The Riftwar Saga is Raymond E. Feist's debut fantasy trilogy, opening with Magician, in which an orphaned apprentice named Pug is swept up when otherworldly invaders emerge through a dimensional rift into the frontier kingdom of Midkemia. Silverthorn and A Darkness at Sethanon carry the resulting war to its close, and the trilogy became the founding entry of Feist's much larger Riftwar Cycle.
series4 books2017
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The Book of the Ancestor trilogy is a series of three fantasy novels by Mark Lawrence. It comprises Red Sister (2017), Grey Sister (2018), and Holy Sister (2019). The three novels tell the story of Nona Grey, a peasant girl with mystical abilities. Red Sister was nominated for the 2018 David Gemmell Awards for Fantasy.
series5 books2010
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The Black Prism introduces Gavin Guile, the Prism — supreme religious and political authority over the Seven Satrapies, and the only person able to draft every color of magical light into solid, structural "luxin" — as an uprising and a hidden family secret both threaten to unravel the fragile peace he's built. Brent Weeks's five-book Lightbringer series pushes its chromaturgy magic system toward its physical and moral limits: drafters who overuse their color eventually "break the halo" and turn into monsters called wights.
series7 books2022
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A. F. Steadman's middle-grade fantasy series centers on a boy who bonds with a unicorn and is drawn into a hidden world of unicorn riders, where the unicorns are as dangerous as they are magical. Beginning with Skandar and the Unicorn Thief, the series has grown across multiple books following the same rider through escalating trials.
series13 books2012
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The Land of Stories is a series of children's fiction, adventure, and fantasy books written by American author, actor, and singer Chris Colfer. The first book, The Wishing Spell, was released on July 17, 2012, with the sixth and final book published in July 2017. Colfer started plans for a prequel series in 2016, and has since published three books in this series, beginning with A Tale of Magic... in 2019.
series13 books1954
part of Tolkien's legendarium
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The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
series15 books2010
part of Cosmere
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The Stormlight Archive is a high fantasy novel series written by American author Brandon Sanderson, planned to consist of ten novels. As of 2024, the series comprises five published novels and two novellas, set within Sanderson's broader Cosmere universe. The first novel, The Way of Kings, was published on August 31, 2010. The second novel, Words of Radiance, was published on March 4, 2014 and debuted at number one on The New York Times Best Seller List. This was repeated by Oathbringer and Rhythm of War. The fifth novel, Wind and Truth, was released December 6, 2024. Sanderson has indicated that he will start drafting the latter half of the series after he finishes writing the upcoming Era Three Mistborn trilogy and the two Elantris sequels. The series has been adapted as a VR Experience and a tabletop roleplaying game.
series7 books2005
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Vampirates is a series of books by British author Justin Somper about a set of twin children, Connor and Grace Tempest, who get separated at sea and are picked up by two very different ships. The term Vampirate refers to a vampire living on the pirate ship Nocturne, later changed to Nocturnal to differentiate themselves from rebellious and uncontrolled Vampirates.
series4 books2007
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The Hound of Rowan opens Henry H. Neff's Tapestry series with Max McDaniels, a twelve-year-old who discovers a strange Celtic tapestry in a museum's secret room and finds a letter afterward directing him to Rowan Academy, a hidden school for gifted children like him. The series follows Max's education and the wider magical conflicts Rowan is drawn into across The Second Siege, The Fiend and the Forge, and The Maelstrom. Neff both wrote and illustrated the series.
series4 books2017
completed
part of Sword of Truth
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The Nicci Chronicles follows Nicci, a reformed sorceress and former antagonist from Terry Goodkind's Sword of Truth series, as she travels with the wizard Nathan Rahl through war-torn lands beyond the Old World, confronting new threats to the D'Haran Empire. The quartet, beginning with Death's Mistress, continues the larger Sword of Truth universe from Nicci's perspective.
universe50 books1977
Start hereWord and the Void · The very beginning of the timeline
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Long after the world we know has burned itself to slag in the Great Wars, the Four Lands rise green over the bones of the old age. Science is a forbidden memory; magic has come back into the world, and with it the old divisions — Men, Elves, Dwarves, Trolls, and Gnomes, each Race a splinter of what humanity became. This is the far-future Earth of Shannara, where the ruins buried beneath the soil are ours, and the only keepers of the vanished knowledge are the Druids of Paranor, who wake once a generation to meet the darkness rising again. Terry Brooks opened the Four Lands in 1977 with The Sword of Shannara and has charted its history for four decades since — a legendarium ordered not by throne but by a single bloodline, the Ohmsfords, each generation inheriting an Elfstone, a blade, or a wishsong when the age demands a hero. The original trilogy gives way to the Heritage of Shannara, the Voyage of the Jerle Shannara, the High Druid, Dark Legacy, Defenders, and the concluding Fall of Shannara; the Genesis of Shannara books reach back to the apocalypse itself, and the Word and the Void trilogy back further still, into a demon-haunted version of our own present that is the root of everything after. In 2025 Brooks passed the histories to Delilah S. Dawson to carry forward. What sets these books apart is their long memory: a world where every triumph is provisional, where the same evil returns wearing a fresh shape each age, and magic always exacts its price. The reading is warm and headlong — questing companies, old talismans, journeys across a mapped and named wilderness — shadowed by the knowledge that all of it stands on the wreckage of a former world. Enter as readers first did: with The Sword of Shannara, then onward in publication order. The chronological path, beginning with Word and the Void, rewards a second journey, once the Four Lands already feel like home.