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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Catchman

anchored on:young adult

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories about venturing into space to explore — survey missions, astronauts, and the frontier of the unknown beyond Earth.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Earthsea Cycle
                  Earthsea Cycle

                  series · 18 books · 1964

                  completed

                  part of Earthsea

                  similar byfantasy+3 more

                  The Earthsea Cycle, also known as Earthsea, is a series of high fantasy books written by American author Ursula K. Le Guin. Beginning with A Wizard of Earthsea (1968), The Tombs of Atuan (1970), and The Farthest Shore (1972), the series was continued in Tehanu (1990), and Tales from Earthsea and The Other Wind. In 2018, all the novels and short stories were published in a single volume, The Books of Earthsea: The Complete Illustrated Edition, with artwork by Charles Vess.

                • Cover of Song of the Lioness
                  Song of the Lioness

                  series · 5 books · 1983

                  part of Tortall

                  similar byfantasyadventurousyoung adultcoming of age+1 more

                  The Song of the Lioness is a young adult series of fantasy novels published in the 1980s by Tamora Pierce. The series consists of four books: Alanna: The First Adventure (1983), In the Hand of the Goddess (1984), The Woman Who Rides Like a Man (1986) and Lioness Rampant (1988).

                • Cover of Seven Kingdoms / Graceling Realm
                  Seven Kingdoms / Graceling Realm

                  series · 6 books · 2008

                  similar byfantasyyoung adultcoming of age+2 more

                  Graceling introduces the Seven Kingdoms, where some people are born with a Grace, an extreme and often dangerous specialized talent, and follows Katsa, whose Grace for killing has made her a weapon for a manipulative king, as she learns to use it on her own terms instead. Kristin Cashore continued the world with the prequel-adjacent Fire, set in a neighboring land, and the sequel Bitterblue, then extended it further north with Winterkeep and Seasparrow. Each later book largely follows a new protagonist rather than continuing straight through Katsa's story.

                • Cover of InterWorld
                  InterWorld

                  series · 3 books · 2007

                  similar byfantasyadventurousyoung adultcoming of age+1 more

                  InterWorld follows Joey Harker, an ordinary teenager who discovers he can walk between parallel Earths and is recruited into a band of alternate versions of himself defending the multiverse from two rival forces, one of magic and one of science, that want to conquer every reality. Michael Reaves developed the story with Neil Gaiman, and Reaves's daughter Mallory Reaves co-wrote the two sequels. It's a fast-moving, portal-hopping adventure aimed at younger readers rather than a slow-burn epic.

                • Cover of Imperial Galaxy
                  Imperial Galaxy

                  series · 2 books · 2012

                  similar byadventurousidentityyoung adultcoming of age+1 more

                  Prince Khemri has spent his life as one of ten thousand princes bred and trained by a sprawling galactic empire, expecting eventual rule -- until he learns just how disposable princes actually are, and how routinely they're assassinated by their own siblings. Garth Nix's A Confusion of Princes follows Khemri through the empire's ruthless military, its secret intelligence service, and a deadly, decades-long competition to determine who might one day take the throne. It's a single, self-contained space opera rather than an ongoing series.

                • Cover of Modern Tale of Faerie
                  Modern Tale of Faerie

                  series · 4 books · 2002

                  similar byfantasyyoung adultcoming of age+2 more

                  Tithe opens Holly Black's Modern Faerie Tales with Kaye Fierch, a teenage drifter who discovers she's a changeling with real faerie blood after returning to her childhood home on the Jersey Shore, and gets pulled into the political violence of the local faerie courts. The trilogy, continuing through Valiant and Ironside, keeps its "suburban fantasy" grounded in ordinary New Jersey settings rather than a storybook otherworld.

                • Cover of Lord of Light
                  Lord of Light

                  series · 5 books · 1967

                  similar byadventurous+2 more

                  Lord of Light is Roger Zelazny's 1967 science fantasy novel about the surviving crew of a colonizing starship who use salvaged technology and mind-transfer to make themselves effectively immortal, then rule their colony for a thousand years under the guises of Hindu gods. One of their own, called Sam, breaks with the pantheon to return forbidden knowledge to the ordinary people they rule, touching off a war among the self-styled gods. A standalone novel, it won the 1968 Hugo Award for Best Novel.

                • Cover of Seraphina Universe
                  Seraphina Universe

                  series · 6 books · 2012

                  similar byfantasyidentityyoung adult+2 more

                  Among Ghosts (2025) is Rachel Hartman's most recent return to the world she introduced in Seraphina, extending the setting beyond the original duology. It belongs to Hartman's wider Seraphina-world writing rather than continuing as a numbered sequel in the core two-book series.

                • Cover of His Dark Materials Universe
                  His Dark Materials Universe

                  universe · 13 books · 1995

                  Start hereHis Dark Materials · Start here

                  similar byfantasyadventurouscoming of ageyoung adult

                  In a world like ours and unlike it, every human soul walks outside the body in the shape of an animal — a daemon, who speaks, who cannot be lied to, and who settles into one fixed form only when childhood ends. This is the country of His Dark Materials: a company of parallel worlds across which an invisible dust of consciousness drifts down upon the waking mind; where a Church that calls itself the Magisterium would sooner sever a child's soul than let that Dust be understood; and where a golden instrument, the alethiometer, answers true questions for anyone with the patience to read it. Philip Pullman's design stands in two trilogies and a scatter of shorter tales. His Dark Materials — Northern Lights (published in America as The Golden Compass), The Subtle Knife, and The Amber Spyglass — carries Lyra Belacqua from the rooftops of a shadow Oxford across the borders between worlds. The Book of Dust returns to that same territory: La Belle Sauvage looks back to Lyra as an infant carried through a great flood, while The Secret Commonwealth follows her grown and less certain into adulthood, with a concluding volume closing the arc. Around them sit slim companion books — Lyra's Oxford, Once Upon a Time in the North, Serpentine — and Nicholas Wright's stage adaptation, made with Pullman's blessing. The register is grave and luminous at once, its title lifted from Milton and its quarrel drawn from Blake: a story that takes the side of curiosity, love, and the physical world against any authority that would forbid them. It reads as adventure — armoured bears, aeronauts, knife-cut windows between skies — yet reasons like philosophy. Begin with Northern Lights / The Golden Compass and read the first trilogy through before turning to The Book of Dust, which deepens everything the first has already made you feel.

                • Cover of The World of Skulduggery Pleasant
                  The World of Skulduggery Pleasant

                  series · 38 books · 2007

                  similar byadventurousyoung adult+3 more

                  These are standalone companion stories set in Derek Landy's Skulduggery Pleasant world, rather than a numbered sequence of their own. Hell Breaks Loose is a one-off prequel following the skeleton detective Skulduggery on a solo hunt years before the main series begins; The Haunted House on Hollow Hill and A Small Matter of Impending Catastrophe are novellas slotted between the main series' sixteenth and seventeenth books, the former adapted from an audio drama. None require following a separate ongoing plot of their own.

                • Cover of Books of Bayern
                  Books of Bayern

                  series · 4 books · 2003

                  similar byfantasyadventurousyoung adultcoming of age+1 more

                  Shannon Hale's Books of Bayern reimagine Grimm fairy tales as YA fantasy, opening with The Goose Girl's story of a crown princess who loses her identity to a treacherous companion and must reclaim her place while working as a goose girl in a foreign kingdom. Later volumes, including Enna Burning and River Secrets, follow other members of her found family through their own magical talents.

                • Cover of Seeker
                  Seeker

                  series · 3 books · 2015

                  similar byfantasyidentityyoung adult+2 more

                  Quin Kincaid has spent her life training to take her Oath and join the Seekers, an ancient order sworn to protect the weak — but the night of her initiation reveals that her family, her order, and the boy she loves are not what she believed. Arwen Elys Dayton's trilogy (Seeker, Traveler, Disruptor) follows Quin and her companions as the order's true, morally compromised history comes into focus.

                • Cover of Damar
                  Damar

                  series · 6 books · 1982

                  similar byfantasyadventurouscoming of age+2 more

                  Robin McKinley's Damar novels are set in a desert kingdom threatened by invasion from the north. The Blue Sword follows Harry Crewe, an orphaned outsider drawn into the Hillfolk's magic and their war; The Hero and the Crown, a Newbery Medal-winning prequel, tells how the earlier book's legendary dragon-slayer Aerin earned her place in Damar's history. The two novels can be read in either order and were written eight years apart.

                • Cover of The Nsibidi Scripts
                  The Nsibidi Scripts

                  series · 3 books · 2011

                  similar byfantasyadventurousidentityyoung adultcoming of age

                  The Nsibidi Scripts follows Sunny Nwazue, a Nigerian-American albino girl living in Nigeria, as she discovers latent magical ability and is inducted into a hidden society of Leopard People with its own laws, dangers, and hierarchy. Nnedi Okorafor's trilogy, beginning with Akata Witch and continuing through Akata Warrior and Akata Woman, follows Sunny's training and growing responsibility as a free agent defending her world from supernatural threats.

                • Cover of Karou
                  Karou

                  series · 4 books · 2011

                  similar byfantasyyoung adult+1 more

                  Daughter of Smoke and Bone is a young-adult fantasy book series written by Laini Taylor and published by Hachette Book Group, an imprint of Little, Brown and Company. It is a complete trilogy, Daughter of Smoke and Bone being published on 27 September 2011 in the United States; Days of Blood and Starlight on 6 November 2012 in the United States; and the third book Dreams of Gods and Monsters on April 1, 2014. The books have been published in a variety of different languages.

                • TU
                  Trylle Universe

                  series · 9 books · 2010

                  similar byfantasyyoung adult+2 more

                • Cover of Only a Monster
                  Only a Monster

                  series · 3 books · 2022

                  similar byfantasyidentityyoung adult

                  Only a Monster is Vanessa Len's YA fantasy trilogy: Only a Monster (2022), Never a Hero and Once a Villain. It follows a teenage girl who discovers she comes from a line of time-manipulating 'monsters', the traditional enemies of a lineage of 'heroes', after falling for a boy from the opposing side. The trilogy reframes familiar hero/monster tropes around a contemporary, time-travel fantasy premise.

                • K
                  Kairos

                  series · 11 books · 1962

                  completed

                  similar byyoung adult+3 more

                  The Time Quintet is a science fantasy series of five young adult novels written by American author Madeleine L'Engle and made up of A Wrinkle in Time (1962), A Wind in the Door (1973), A Swiftly Tilting Planet (1978), Many Waters (1986), and An Acceptable Time (1989).

                • Cover of Unicorn
                  Unicorn

                  series · 3 books · 1991

                  completed

                  similar byfantasyadventurousidentityyoung adult+1 more

                  The Unicorn Series is a trilogy of young adult fantasy novels by Tanith Lee consisting of Black Unicorn (1994), Gold Unicorn (1994), and Red Unicorn (1997). It follows Tanaquil, the seemingly unmagical daughter of a sorceress, who by accident brings a unicorn back to life and pursues it into another world.

                • Cover of The Kingkiller Chronicle
                  The Kingkiller Chronicle

                  series · 8 books · 2002

                  similar byfantasy+3 more

                  The Kingkiller Chronicle is a planned fantasy trilogy by the American writer Patrick Rothfuss. The first two books, The Name of the Wind and The Wise Man's Fear, were released in 2007 and 2011. The books released in the series have sold over 10 million copies.

                • Cover of A Thousand Steps Into Night
                  A Thousand Steps Into Night

                  Traci Chee · standalone novel · 2022

                  similar byfantasyyoung adult+2 more

                • Cover of Wings (Aprilynne Pike)
                  Wings (Aprilynne Pike)

                  series · 6 books · 2009

                  similar byfantasyyoung adultcoming of age+2 more

                • Cover of Birthgrave
                  Birthgrave

                  series · 3 books · 1975

                  completed

                  similar byfantasyidentity+1 more

                  Tanith Lee's Birthgrave trilogy (The Birthgrave, Vazkor Son of Vazkor, Quest for the White Witch, 1975-1978) opens with an amnesiac woman waking inside a volcano with no memory of who she is, and follows her journey through a brutal, quasi-medieval world in search of her identity, wielding strange powers she doesn't understand along the way. She eventually learns she is one of the last of the Old Ones, an ancient, nearly extinct people, and must reckon with the harm her own vanished civilization once did.

                • Cover of Switchers
                  Switchers

                  series · 3 books · 1997

                  similar byfantasyadventurousidentitycoming of ageyoung adult

                  Kate Thompson's Switchers trilogy follows Tess, a Dublin teenager who can shapeshift into any animal but will lose the power forever on her fifteenth birthday. In the opening book she and a fellow Switcher named Kevin race to stop ancient Arctic creatures from plunging the world into a new ice age, transforming into ever stranger shapes along the way. The two further volumes, Midnight's Choice and Wild Blood, continue their adventures on borrowed time, blending contemporary Irish settings with animal-shapeshifting fantasy for young readers.