anchored on:secondary world
series18 books1964
completed
part of Earthsea
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The Earthsea Cycle, also known as Earthsea, is a series of high fantasy books written by American author Ursula K. Le Guin. Beginning with A Wizard of Earthsea (1968), The Tombs of Atuan (1970), and The Farthest Shore (1972), the series was continued in Tehanu (1990), and Tales from Earthsea and The Other Wind. In 2018, all the novels and short stories were published in a single volume, The Books of Earthsea: The Complete Illustrated Edition, with artwork by Charles Vess.
series8 books2002
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The Kingkiller Chronicle is a planned fantasy trilogy by the American writer Patrick Rothfuss. The first two books, The Name of the Wind and The Wise Man's Fear, were released in 2007 and 2011. The books released in the series have sold over 10 million copies.
series13 books1954
part of Tolkien's legendarium
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The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
series2 books1937
completed
part of Tolkien's legendarium
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The Hobbit (1937) is J. R. R. Tolkien's children's fantasy novel following the reluctant burglar Bilbo Baggins, who joins a company of dwarves and the wizard Gandalf on a journey to reclaim treasure guarded by the dragon Smaug. It stands as a complete adventure on its own, but shares its setting with the rest of Tolkien's legendarium and leads into the events of The Lord of the Rings.
series8 books2013
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The School for Good and Evil is a series of books by Soman Chainani based on fairy tales. The first novel in the series was published on May 14, 2013. The series is set in a fictional widespread location known as the Endless Woods.
series3 books1976
completed
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Patricia A. McKillip's Riddle-Master trilogy follows Morgon, prince of the small island of Hed, whose discovery of three star-shaped birthmarks on his forehead draws him into a search for his own hidden identity and a confrontation with ancient, shape-shifting powers. Drawing on Celtic myth, the three books are prized for their lyrical prose and riddle-based magic, and are often cited among the best high fantasy of the 1970s.
series7 books1982
part of The Riftwar Universe
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The Riftwar Saga is Raymond E. Feist's debut fantasy trilogy, opening with Magician, in which an orphaned apprentice named Pug is swept up when otherworldly invaders emerge through a dimensional rift into the frontier kingdom of Midkemia. Silverthorn and A Darkness at Sethanon carry the resulting war to its close, and the trilogy became the founding entry of Feist's much larger Riftwar Cycle.
series3 books2001
part of Kyralia series
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Trudi Canavan's Black Magician Trilogy (The Magicians' Guild, The Novice, The High Lord, 2001-2003) opens in the city of Imardin, where the ruling magicians' guild's annual purge of the slums goes wrong when a street girl named Sonea unknowingly shatters their protective shield with raw, untrained power. The guild must hunt her down and decide whether to control her or train her, and the trilogy follows Sonea's forced initiation into magical society and the guild's internal politics. It's Canavan's best-known trilogy and the founding story of her Kyralia setting.
series15 books2010
part of Cosmere
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The Stormlight Archive is a high fantasy novel series written by American author Brandon Sanderson, planned to consist of ten novels. As of 2024, the series comprises five published novels and two novellas, set within Sanderson's broader Cosmere universe. The first novel, The Way of Kings, was published on August 31, 2010. The second novel, Words of Radiance, was published on March 4, 2014 and debuted at number one on The New York Times Best Seller List. This was repeated by Oathbringer and Rhythm of War. The fifth novel, Wind and Truth, was released December 6, 2024. Sanderson has indicated that he will start drafting the latter half of the series after he finishes writing the upcoming Era Three Mistborn trilogy and the two Elantris sequels. The series has been adapted as a VR Experience and a tabletop roleplaying game.
series4 books2004
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Cecilia Dart-Thornton's Crowthistle Chronicles begins with The Iron Tree, following Jewel, a young woman marked by a birth-curse, through a secondary world shaped by the author's dense, archaic prose and folkloric creatures. Over four books the sequence traces the consequences of that curse across more than one generation of the same family. It stands apart from Dart-Thornton's earlier Bitterbynde trilogy while sharing its ornate approach to language and Celtic-flavored fae lore.
series3 books2004
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Laura and Tracy Hickman's Bronze Canticles trilogy follows Bronwyn, a young woman who discovers she's half-dragon, coming into an inheritance of both draconic and human power amid a war between the two peoples. Mystic Quest and Mystic Empire continue the conflict as she's forced to reconcile which side she truly belongs to. The trilogy reworks the Hickmans' long collaboration on dragon-centric fantasy outside the Dragonlance setting they're best known for.
series2 books1986
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Mordant's Need is a fantasy two-part book series by American writer Stephen R. Donaldson, comprising the novels The Mirror of Her Dreams (1986) and A Man Rides Through (1987).
series26 books1950
part of Narnia Universe
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The Chronicles of Narnia is a series of seven portal fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, the series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts, and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in The Horse and His Boy, the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in The Magician's Nephew to its eventual destruction in The Last Battle.
series13 books1998
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Green Rider follows Karigan G'ladheon, a merchant's daughter expelled from school, who takes on a dying stranger's uniform and message and is thereby drafted into the Green Riders — the magically gifted messenger corps of the kingdom of Sacoridia — and pulled into a conspiracy against the king. Kristen Britain's series, which now runs to eight books, keeps returning Karigan to Sacor City and the haunted Green Cloak forest as the magic system and the threats against the throne both deepen.
series4 books2017
completed
part of Sword of Truth
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The Nicci Chronicles follows Nicci, a reformed sorceress and former antagonist from Terry Goodkind's Sword of Truth series, as she travels with the wizard Nathan Rahl through war-torn lands beyond the Old World, confronting new threats to the D'Haran Empire. The quartet, beginning with Death's Mistress, continues the larger Sword of Truth universe from Nicci's perspective.
universe44 books1982
Start hereRiftwar Saga · Start here
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On the world of Midkemia a tear opens in the air itself, a rift hung between stars, and through it march the armies of an empire from another world entirely. So begins the chronicle Raymond E. Feist has kept for three decades: the tale of Pug, a castle kitchen boy apprenticed to a magician on the very day the invasion lands, and of Tomas, his friend, who inherits the armor and the ancient fury of a dead dragon-lord. Around these two the Riftwar Cycle turns, widening book by book from one besieged frontier keep into the whole history of a world of kingdoms, guilds, thieves' dens and mage-towers. The cycle runs to roughly thirty novels, gathered into arcs a newcomer can enter and finish on their own. The founding Riftwar Saga (Magician, Silverthorn, A Darkness at Sethanon) sets the board; the Serpentwar Saga, Krondor's Sons and the Conclave of Shadows carry the story down the generations; the Darkwar, Demonwar and Chaoswar sagas bring it toward its close. Crossing the rift to the rival world of Kelewan, Feist and Janny Wurts wrote the Empire trilogy, opening with Daughter of the Empire, a court intrigue told wholly from the invaders' side and for many the finest thing here. Shorter Legends of the Riftwar and the game-born Riftwar Legacy fill the corners; later still, Feist opens an altogether new world in the Firemane books. Feist writes fantasy in its most companionable key: apprentices who grow into archmages, tavern boys who become spies and dukes, a world you return to the way you return to an old inn. The mood is adventure before dread, friendship and rank and hard-won craft, wars that cost something, all of it rendered plainly and at a gallop. Begin where it began, with Magician, then follow the arcs in the order they were written, and the rift will carry you the rest of the way.
universe50 books1977
Start hereWord and the Void · The very beginning of the timeline
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Long after the world we know has burned itself to slag in the Great Wars, the Four Lands rise green over the bones of the old age. Science is a forbidden memory; magic has come back into the world, and with it the old divisions — Men, Elves, Dwarves, Trolls, and Gnomes, each Race a splinter of what humanity became. This is the far-future Earth of Shannara, where the ruins buried beneath the soil are ours, and the only keepers of the vanished knowledge are the Druids of Paranor, who wake once a generation to meet the darkness rising again. Terry Brooks opened the Four Lands in 1977 with The Sword of Shannara and has charted its history for four decades since — a legendarium ordered not by throne but by a single bloodline, the Ohmsfords, each generation inheriting an Elfstone, a blade, or a wishsong when the age demands a hero. The original trilogy gives way to the Heritage of Shannara, the Voyage of the Jerle Shannara, the High Druid, Dark Legacy, Defenders, and the concluding Fall of Shannara; the Genesis of Shannara books reach back to the apocalypse itself, and the Word and the Void trilogy back further still, into a demon-haunted version of our own present that is the root of everything after. In 2025 Brooks passed the histories to Delilah S. Dawson to carry forward. What sets these books apart is their long memory: a world where every triumph is provisional, where the same evil returns wearing a fresh shape each age, and magic always exacts its price. The reading is warm and headlong — questing companies, old talismans, journeys across a mapped and named wilderness — shadowed by the knowledge that all of it stands on the wreckage of a former world. Enter as readers first did: with The Sword of Shannara, then onward in publication order. The chronological path, beginning with Word and the Void, rewards a second journey, once the Four Lands already feel like home.
series1 book2013
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The Rithmatist series is a young adult fantasy series written by American author Brandon Sanderson. At least two books are planned in the series: The Rithmatist (2013) and a second volume, titled The Aztlanian, is planned.
universe54 books2005
Start hereThe Final Empire · Start here
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Before the worlds, there was Adonalsium, and then there was not. A god shattered into sixteen Shards of raw creative power, and those who seized them carried their fragments across the void to seed new planets, new peoples, new ways of working the impossible. The Cosmere is the one universe those Shards made: a scattering of worlds that seem, at first, to share nothing but a sky, until you notice the same law running quietly beneath each of them, and the same silent traveler passing through their margins. Every world keeps its own book and its own magic. On Scadrial, the Mistborn cycle burns metals into power: a self-contained trilogy of thieves and tyranny, followed by a second era that drags the same world into gunslinging early industry. On storm-battered Roshar, The Stormlight Archive raises its vast, ongoing epic around knights, spren, and oaths spoken aloud. Elsewhere stand the shorter keystones: Elantris, a city of fallen gods; Warbreaker, a tale of returned dead and living color; White Sand, told in graphic-novel form under the twin suns of Taldain. Threaded between them run the novellas, from Tress of the Emerald Sea and Yumi and the Nightmare Painter to The Sunlit Man and the pieces gathered in Arcanum Unbounded, where the hidden connections surface most plainly. All of it is the design of one hand, Brandon Sanderson, working a single pattern across two decades. What sets this universe apart is its faith in rules: magic here is a system, lawful and learnable, so discovery feels less like wonder handed down than like physics worked out. The cross-connections reward the patient reader, a symbol here, a name there, one immortal wanderer everywhere, but no book demands you have read another first. Newcomers do best entering through Mistborn: The Final Empire, the most self-contained doorway, or the standalone Elantris or Warbreaker; readers who prefer their epics vast can begin with The Way of Kings. The deeper links, and the novellas that expose them, wait for whenever you are ready to look.
series4 books1971
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Roger Zelazny's Jack of Shadows (1971) is a single novel set on a tidally locked world split between a permanently lit hemisphere ruled by science and a permanently dark one ruled by magic. Its protagonist, Jack of Shadows, draws his power from shadow itself and is nearly helpless in full light or full darkness but formidable wherever shadows fall; the book follows his quest to recover a lost artifact, the Key called Kolwynia, and the power -- and responsibility -- that comes with finding it.
series7 books2009
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Lev Grossman's Magicians trilogy (The Magicians, The Magician King, The Magician's Land, 2009-2014) follows Quentin Coldwater from a secretive college of magic in upstate New York into Fillory, a fantasy world he grew up reading about in a series of children's books that turns out to be real. As Quentin, his classmates, and his old friend Julia become entangled in ruling and defending Fillory, the trilogy pushes past the wish-fulfillment of a classic portal fantasy to ask what happens once getting everything you wanted stops being enough.
series5 books2002
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Maerad has spent most of her life enslaved on a remote farm, until the wandering Bard Cadvan recognizes in her the Gift -- a rare and powerful magical ability -- and takes her from captivity into training. Alison Croggon's Books of Pellinor follow Maerad across the world of Edil-Amarandh as she's drawn into a prophecy naming her the only one who might stop the Nameless One, an ancient and corrupting sorcerer, while she also searches for her lost family. The series runs through The Gift, The Riddle, The Crow, The Singing, and the later prequel The Bone Queen.