anchored on:fantasy
series5 books2006
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Cinda Williams Chima's Heir Chronicles begins with The Warrior Heir, in which sixteen-year-old Jack learns he has hidden magical, warrior ancestry and is drawn into training to fight enemy wizards he didn't know existed. The following books widen the cast to other magical bloodlines — wizards, dragons, enchanters, sorcerers — each heir navigating the same hidden system of guilds and rival houses operating alongside the ordinary world. It's a contemporary-set YA fantasy about inherited power and the factions that police it.
universe50 books1977
Start hereWord and the Void · The very beginning of the timeline
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Long after the world we know has burned itself to slag in the Great Wars, the Four Lands rise green over the bones of the old age. Science is a forbidden memory; magic has come back into the world, and with it the old divisions — Men, Elves, Dwarves, Trolls, and Gnomes, each Race a splinter of what humanity became. This is the far-future Earth of Shannara, where the ruins buried beneath the soil are ours, and the only keepers of the vanished knowledge are the Druids of Paranor, who wake once a generation to meet the darkness rising again. Terry Brooks opened the Four Lands in 1977 with The Sword of Shannara and has charted its history for four decades since — a legendarium ordered not by throne but by a single bloodline, the Ohmsfords, each generation inheriting an Elfstone, a blade, or a wishsong when the age demands a hero. The original trilogy gives way to the Heritage of Shannara, the Voyage of the Jerle Shannara, the High Druid, Dark Legacy, Defenders, and the concluding Fall of Shannara; the Genesis of Shannara books reach back to the apocalypse itself, and the Word and the Void trilogy back further still, into a demon-haunted version of our own present that is the root of everything after. In 2025 Brooks passed the histories to Delilah S. Dawson to carry forward. What sets these books apart is their long memory: a world where every triumph is provisional, where the same evil returns wearing a fresh shape each age, and magic always exacts its price. The reading is warm and headlong — questing companies, old talismans, journeys across a mapped and named wilderness — shadowed by the knowledge that all of it stands on the wreckage of a former world. Enter as readers first did: with The Sword of Shannara, then onward in publication order. The chronological path, beginning with Word and the Void, rewards a second journey, once the Four Lands already feel like home.
series3 books1989
completed
part of Sparhawk
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The Elenium is a series of fantasy novels by American writer David Eddings. The series consists of three volumes: The Diamond Throne, The Ruby Knight, and The Sapphire Rose. The series is followed by The Tamuli. The Elenium is Eddings' third fantasy series.
series4 books1970
part of Deryni
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Katherine Kurtz's Chronicles of the Deryni trilogy (Deryni Rising, Deryni Checkmate, High Deryni, 1970-1973) follows the young King Kelson Haldane defending his throne in Gwynedd, a kingdom modeled on 10th-to-12th-century Britain, against ecclesiastical opposition and foreign invasion. Central to the conflict is the Deryni, a persecuted human-like people with inherited psychic and magical powers, whose presence in and around the crown makes Kelson's reign a lightning rod for religious and political tension.
universe44 books1982
Start hereRiftwar Saga · Start here
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On the world of Midkemia a tear opens in the air itself, a rift hung between stars, and through it march the armies of an empire from another world entirely. So begins the chronicle Raymond E. Feist has kept for three decades: the tale of Pug, a castle kitchen boy apprenticed to a magician on the very day the invasion lands, and of Tomas, his friend, who inherits the armor and the ancient fury of a dead dragon-lord. Around these two the Riftwar Cycle turns, widening book by book from one besieged frontier keep into the whole history of a world of kingdoms, guilds, thieves' dens and mage-towers. The cycle runs to roughly thirty novels, gathered into arcs a newcomer can enter and finish on their own. The founding Riftwar Saga (Magician, Silverthorn, A Darkness at Sethanon) sets the board; the Serpentwar Saga, Krondor's Sons and the Conclave of Shadows carry the story down the generations; the Darkwar, Demonwar and Chaoswar sagas bring it toward its close. Crossing the rift to the rival world of Kelewan, Feist and Janny Wurts wrote the Empire trilogy, opening with Daughter of the Empire, a court intrigue told wholly from the invaders' side and for many the finest thing here. Shorter Legends of the Riftwar and the game-born Riftwar Legacy fill the corners; later still, Feist opens an altogether new world in the Firemane books. Feist writes fantasy in its most companionable key: apprentices who grow into archmages, tavern boys who become spies and dukes, a world you return to the way you return to an old inn. The mood is adventure before dread, friendship and rank and hard-won craft, wars that cost something, all of it rendered plainly and at a gallop. Begin where it began, with Magician, then follow the arcs in the order they were written, and the rift will carry you the rest of the way.
series56 books2000
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The Dresden Files is an urban fantasy series written by American author Jim Butcher. The novels are narrated from the first-person perspective of Harry Dresden, a private detective and wizard, as he investigates supernatural disturbances in contemporary Chicago. The first entry, Storm Front, was published in 2000 by Roc Books.
series6 books1988
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The Dragon Prince and Dragon Star trilogies comprise six connected fantasy novels written by Melanie Rawn. The Dragon Prince trilogy focuses on Prince Rohan of the Desert and his Sunrunner wife, Sioned, while the Dragon Star trilogy focuses on their son, Pol. The Dragon Prince trilogy consists of novels Dragon Prince, The Star Scroll, and Sunrunner's Fire. The books in the Dragon Star trilogy are Stronghold, The Dragon Token, and Skybowl.
series5 books2009
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Witch & Wizard, by James Patterson and Gabrielle Charbonnet (with later co-authors joining subsequent volumes), follows a brother and sister suddenly arrested by a totalitarian regime that has outlawed exactly the magical powers they didn't know they had. Discovering their abilities inside a system built to hunt them down, the two have to figure out how to survive and fight back across the five-book run. It's dystopian YA fantasy that leans on a surveillance-state premise more than a traditional magic school setup.
series5 books2014
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Julie Kagawa's Talon Saga follows Ember Hill, a young dragon raised by the secretive Talon organization to pass as an ordinary human teenager, as she is pulled between loyalty to her own kind and a connection to Garret, a soldier sworn to hunt dragons. The five-book series follows the widening conflict between dragons and the humans who hunt them as Ember is forced to choose a side.
series13 books1954
part of Tolkien's legendarium
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The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
series12 books2009
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The Imager Portfolio is a 12 book series of fantasy novels by American novelist L. E. Modesitt, Jr. The series is published by Tor Books. The first novel, Imager, was first published in 2009; Endgames, the final volume, was completed in February 2019. The entire series is available in hardcover, mass market paperback, e-book (Kindle), Audible audiobook, and various other electronic formats. Tantor Audio employed William Dufris to narrate the series.
universe19 books2013
Start hereThe Powder Mage Trilogy · Start here
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Load your powder, and pray your sorcery outruns their cannon. Here the age of kings is ending at musket-point: a world where black powder is not merely fired but eaten, and the men and women called powder mages snort a pinch of it to burn a trance across the battlefield — igniting an enemy's cartridges from a mile off, bending a bullet mid-flight, reading a room by the taste of the air. Against them stand the Privileged, glove-fingered sorcerers of the old order who summon fire and frost, and above both, gods who have not finished walking the earth. Brian McClellan builds this flintlock world across two linked trilogies. The Powder Mage Trilogy — Promise of Blood, The Crimson Campaign, The Autumn Republic — opens with a field marshal's coup against a rotten monarchy and the invasion, revolution, and divine reckoning that follow. Gods of Blood and Powder — Sins of Empire, Wrath of Empire, Blood of Empire — crosses the ocean a decade on to the colonial frontier of Fatrasta, where old soldiers, spies, and a heretic goddess collide. A run of novellas and short stories fills the corners between. Expect grapeshot and gunsmoke, siege lines and back-alley intrigue, generals and con men given equal weight. Begin at Promise of Blood and read in publication order — the trilogies run in sequence, and the short work is seasoning, not prerequisite.
series7 books1994
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Christopher Golden's Shadow Saga follows Peter Octavian, a centuries-old vampire working as a private investigator in a Boston where humans live alongside a hidden population of supernatural creatures, beginning with Of Saints and Shadows. Later volumes widen the cast and stakes across a war among vampires, angels, and demons that runs through the mid-1990s and returns with new entries into the 2010s.
universe65 books1898
Start hereThe War of the Worlds · Start here
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No one would have believed, in the closing years of the nineteenth century, that human affairs were being watched keenly and closely from the timeless worlds of space. And then the cylinders fell. H. G. Wells' War of the Worlds opens in the quiet of the Surrey commons, where a falling star proves to be the first Martian craft — and from the pit rise the towering tripods, the Heat-Ray, the choking Black Smoke and the creeping red weed, wielded by minds that regard mankind much as we regard the creatures we boil for supper. This is invasion rendered as natural disaster: cold, methodical, and vast beyond argument. Wells' 1898 novel is the seed; everything else grows from that Martian soil. The catalogue gathers direct sequels and continuations alongside a wide field of other hands. In War of the Worlds: Global Dispatches the invasion is retold across the whole planet through the eyes of Twain, Verne, Tolstoy, Lowell and Kipling; in the Manly Wade and Wade Wellman crossover, Sherlock Holmes, Watson and Professor Challenger take the field against the machines; and Scott Washburn's Great Martian War stretches the fighting into a decades-long alternate history of steam, artillery and grinding attrition. It is a loose shared world — no single decreed sequence, many voices answering one calamity. What sets this world apart is its refusal of heroics: the invaders fall not to generals but to the smallest things of Earth, humbling and indifferent. Begin, always, with Wells' original novel — it is short, and it is the ground every later book stands upon. From there follow your appetite: Global Dispatches for the panorama, the Holmes campaign for adventure, Washburn for the long war.
series21 books2009
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These tie-in novels expand BioWare's Dragon Age video game series into prose, mostly written by the games' own lead writers, and are set in the same dark-fantasy world of Thedas. The Stolen Throne and The Calling serve as prequels filling in the backstory of characters central to the first game, while later books such as Asunder and The Masked Empire tie more directly into the plots and politics of the sequels. They are written for players wanting deeper lore rather than as standalone entry points to the setting.
series24 books1983
similar byfantasywizardsadventurous
Diane Duane's Young Wizards series begins with thirteen-year-old Nita, bullied and friendless, who borrows a library book on wizardry and discovers it's the real thing: an apprenticeship into a covert order that fights entropy, alongside a classmate named Kit. Across fifteen books published between 1983 and 2019, the two age forward in something close to real time as their missions escalate from New York streets to alien worlds and beyond. The series centers on the wizard's Oath and the idea that magic is a responsibility taken on to slow the universe's decay, not a power to be enjoyed for its own sake.
series12 books1993
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The Ile-Rien books are a series of fantasy novels by Martha Wells set in the fictional country of Ile-Rien. It is a centralized monarchy governed by the Fontainon dynasty, governing from their ornate capital of Vienne. It is also the home of the university-city of Lodun, a great center of learning, producing world-renowned scholars in medicine, law and sorcery. Its neighbors are the nations of Adera, Umberwald and Parscia, as well as Bisra, its long-standing enemy. Ile-Rien shares a coastline along the Western Ocean with Parscia.
series4 books2014
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Millennium's Rule is set across multiple worlds that only certain travelers can cross between, opening with Tyen, an archaeology student who unearths a sentient, centuries-old book named Vella, and Rielle, a dyer's daughter hiding forbidden magical talent in a society ruled by priests who forbid it. Trudi Canavan follows both of them as their discoveries chip away at what their worlds have taught them about magic, history, and who holds power. The series runs Thief's Magic, Angel of Storms, and Successor's Promise.