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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Devil's Ways

anchored on:fantasyour worlddark fantasyhorrordemonsdeal with the devil+3 more

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Julian
                  Julian

                  series · 19 books · 1976

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                • Cover of The Thief of Always
                  The Thief of Always

                  Clive Barker · standalone novel · 1992

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                  Ten-year-old Harvey Swick is bored out of his mind when a stranger named Rictus offers him a way out: Holiday House, a place where every season of the year -- Christmas, Halloween, summer -- arrives in a single glorious day, one after another. Once inside, Harvey meets fellow children Wendell and Lulu, the elderly caretaker Mrs. Griffin and her cats, and settles into a routine of enchantment that starts to feel too perfect. Their host, the mysterious Mr. Hood, never appears, rumors about a figure called Carna keep surfacing, and something in the nearby lake is very wrong. One of Clive Barker's best-known standalone books, written for younger readers.

                • Cover of Tales of the Flat Earth
                  Tales of the Flat Earth

                  series · 14 books · 1978

                  completed

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                  Tales from the Flat Earth is a fantasy series by British writer Tanith Lee. The novels take inspiration from One Thousand and One Nights and are similarly structured as interconnected stories. The series has been well received, and Death's Master, the second book in the series, won the British Fantasy Award for Best Novel in 1980.

                • Cover of The House on the Borderland
                  The House on the Borderland

                  William Hope Hodgson · standalone novel · 1908

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                  The House on the Borderland (1908) is a supernatural horror novel by British fantasist William Hope Hodgson. The novel is a hallucinatory account of a recluse's stay at a remote house, and his experiences of supernatural creatures and otherworldly dimensions.

                • Cover of The Damnation Game
                  The Damnation Game

                  Clive Barker · standalone novel · 1985

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                  Marty Strauss is a compulsive gambler fresh out of prison when he's hired as bodyguard for Joseph Whitehead, a reclusive tycoon whose fortune and continued existence trace back to a bargain struck decades earlier, during World War II, with a man named Mamoulian. That bargain is coming due: Mamoulian, who commands powers reaching well past death, wants what he's owed, and Whitehead's household -- his wife, his daughter Carys, his previous bodyguard -- is caught in the middle of a decades-old debt finally being called in. Marty, out of his depth from the start, finds himself the only one willing to stand against Mamoulian. Clive Barker's first novel.

                • Cover of Mirror
                  Mirror

                  Graham Masterton · standalone novel · 1988

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                  The antique mirror witnesses the gruesome murder of an eight-year-old child-star on the cusp of fame. Now the mirror hangs in the home of Martin Williams, washed-up Hollywood screenwriter and the dead child's biggest fan. But blood never forgets, and the mirror has been transformed into a doorway between the land of the living and a realm of demonic horror.

                • Cover of Mister B. Gone
                  Mister B. Gone

                  Clive Barker · standalone novel · 2007

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                • Cover of Fiend
                  Fiend

                  Alma Katsu · standalone novel · 2025

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                  Imagine if the Sackler family had a demon at their beck and call. The Berisha family runs one of the largest import-export companies in the world, and they’ve always been lucky. Their rivals suffer strokes. Inconvenient buildings catch on fire. Earthquakes swallow up manufacturing plants, destroying harmful evidence. Things always seem to work out for the Berishas. They’re blessed. At least that is what Zef, the patriarch, has always told his three children. And each of them knows their place in the family—Dardan, as the only male heir, must prepare to take over as keeper of the Berisha secrets, Maris’s most powerful contribution, much to her dismay, will be to marry strategically, and Nora’s job, as the youngest, is to just stay out of the way. But when things stop going as planned, and the family blessing starts looking more like a curse, the Berishas begin to splinter, each hatching their own secret scheme. They didn’t get to be one of the richest families in the world without spilling a little blood, but this time, it might be their own.

                • Cover of Strange Grace
                  Strange Grace

                  Tessa Gratton · standalone novel · 2018

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                  Long ago, a village made a bargain with the devil: to ensure their prosperity, when the Slaughter Moon rises, the village must sacrifice a young man to the depths of the Devil's Forest. Only this year, the Slaughter Moon has risen early. Bound by duty, secrets, and the love they share for one another, Mariwen, a spirited witch; Rhun, the expected saint; and Arthur, a restless outcast, will each have a role to play as the devil demands a body to fill the bargain. But the devil these friends find is not the one they expect, and the lies they uncover will turn their town--and their hearts--inside out. Something's gone wrong with the bargain.... This description comes from the publisher.

                • Cover of Horns
                  Horns

                  Joe Hill · standalone novel · 2010

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                  WorldCat: After his childhood sweetheart is brutally killed and suspicion falls on him, Ig Parrish goes on a drinking binge and wakes up with horns on his head, hate in his heart, and an incredible new power which he uses in the name of vengeance.

                • Cover of The Ocean at the End of the Lane
                  The Ocean at the End of the Lane

                  Neil Gaiman · standalone novel · 2013

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                  A seven year old farm boy becomes friends with an eleven year old neighbor girl, who he discovers is ancient and powerful and intervenes when a nonhuman entity attempts to make a home in earthly reality.

                • Cover of Weaveworld
                  Weaveworld

                  Clive Barker · standalone novel · 1987

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                  Weaveworld is a 1987 dark fantasy novel by English writer Clive Barker. It is about a magical world, known as the Fugue, which has been hidden inside a carpet to safeguard it from both inquisitive humans and hostile supernatural foes. Two humans become embroiled in the fate of the Fugue, attempting to save it from those who seek to destroy it. The book was nominated in 1988 for the World Fantasy Award for Best Novel.

                • Cover of The Magician
                  The Magician

                  W. Somerset Maugham · standalone novel · 1908

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                • Cover of Witch House
                  Witch House

                  Evangeline Walton · standalone novel · 1945

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                  Witch House is a fantasy novel by American writer Evangeline Walton. It was published in 1945 by Arkham House in an edition of 3,000 copies. It was the first full-length novel to be published by Arkham House and was listed as the initial book in the Library of Arkham House Novels of Fantasy and Terror. An expanded version, with a newly written 20,000-word prologue, was published in England in 1950. In 2013, Centipede Press issued the first American edition of this revised version, also including previously unpublished writings by Walton and several of her short stories.

                • Cover of Dragonfly
                  Dragonfly

                  Frederic S. Durbin · standalone novel · 1999

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                • Cover of Dreams of Shreds and Tatters
                  Dreams of Shreds and Tatters

                  Amanda Downum · standalone novel · 2015

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                  "When Liz Drake's best friend vanishes, nothing can stop her nightmares. Driven by the certainty he needs her help, she crosses a continent to search for him. She finds Blake comatose in a Vancouver hospital, victim of a mysterious accident that claimed his lover's life -- in her dreams he drowns. Blake's new circle of artists and mystics draws her in, but all of them are lying or keeping dangerous secrets. Soon nightmare creatures stalk the waking city, and Liz can't fight a dream from the daylight world: to rescue Blake she must brave the darkest depths of the Dreamlands."--

                • Cover of Book of the Art
                  Book of the Art

                  series · 3 books · 1989

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                  The Art was meant to be a trilogy about a hidden order guarding the boundary between our world and Quiddity, a dream-sea shared by all sleeping minds, but Clive Barker only completed two of its three volumes. The Great and Secret Show follows a decades-long feud between two men who discover Quiddity's power - one seeking to harness it, the other to protect it - with consequences that distort reality itself; Everville continues the story a generation later. The planned third volume was never published.

                • Cover of Strangewood
                  Strangewood

                  Christopher Golden · standalone novel · 1999

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                • Cover of The Black Tattoo
                  The Black Tattoo

                  Sam Enthoven · standalone novel · 2006

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                • Cover of Mrs. God
                  Mrs. God

                  Peter Straub · standalone novel · 1990

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                • Cover of Death Spell
                  Death Spell

                  David Sodergren · standalone novel · 2025

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                  ● "25 years ago, young businessman Ron Jarvis made a sinister deal that changed his life forever. The cost was high...but who can put a price on power? Now, Ron is the CEO of a global media empire, and one of the richest men in the world. And yet, to help his daughter, Ron will once more seek out the architect of that hideous pact, bringing death, despair, and total destruction to all around him in a jaw-dropping frenzy of outrageous, bloody carnage." ― quoted from this book's Amazon product page as 2025-09-28.

                • Cover of The Space Between
                  The Space Between

                  Brenna Yovanoff · standalone novel · 2011

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                  Atmospheric gothic horror for teens! Being the youngest daughter of the Devil has never been easy. Daphne's father has no time for her, her mother no interest, and her status in the upper echelon separates her from the working-class demons that populate Lucifer's metropolis.

                • Cover of Hellraiser
                  Hellraiser

                  series · 5 books · 1991

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                  Clive Barker's The Hellbound Heart introduces the puzzle box that summons the Cenobites and the domestic horror story around it, later adapted into the Hellraiser film series. The Scarlet Gospels, written decades later, brings the character back for a direct confrontation with Barker's other recurring figure, occult detective Harry D'Amour. Other contributors have added further Hellraiser tie-in fiction, including prequel and screenplay-adaptation volumes, expanding the mythology started in the original novella.

                • Cover of What Big Teeth
                  What Big Teeth

                  Rose Szabo · standalone novel · 2021

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