anchored on:secondary worldepic fantasy
series13 books1954
part of Tolkien's legendarium
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The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
series14 books1996
part of World of Ice and Fire
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A Song of Ice and Fire is a series of high fantasy novels by the American author George R. R. Martin. Martin began writing the first volume, A Game of Thrones, in 1991, and published it in 1996. Martin, who originally envisioned the series as a trilogy, has released five out of seven planned volumes. The most recent entry in the series, A Dance with Dragons, was published in 2011. Since then, Martin has been working on the sixth novel, titled The Winds of Winter. A seventh novel, A Dream of Spring, is planned to follow.
series6 books1988
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The Dragon Prince and Dragon Star trilogies comprise six connected fantasy novels written by Melanie Rawn. The Dragon Prince trilogy focuses on Prince Rohan of the Desert and his Sunrunner wife, Sioned, while the Dragon Star trilogy focuses on their son, Pol. The Dragon Prince trilogy consists of novels Dragon Prince, The Star Scroll, and Sunrunner's Fire. The books in the Dragon Star trilogy are Stronghold, The Dragon Token, and Skybowl.
series7 books1982
part of The Riftwar Universe
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The Riftwar Saga is Raymond E. Feist's debut fantasy trilogy, opening with Magician, in which an orphaned apprentice named Pug is swept up when otherworldly invaders emerge through a dimensional rift into the frontier kingdom of Midkemia. Silverthorn and A Darkness at Sethanon carry the resulting war to its close, and the trilogy became the founding entry of Feist's much larger Riftwar Cycle.
universe44 books1982
Start hereRiftwar Saga · Start here
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On the world of Midkemia a tear opens in the air itself, a rift hung between stars, and through it march the armies of an empire from another world entirely. So begins the chronicle Raymond E. Feist has kept for three decades: the tale of Pug, a castle kitchen boy apprenticed to a magician on the very day the invasion lands, and of Tomas, his friend, who inherits the armor and the ancient fury of a dead dragon-lord. Around these two the Riftwar Cycle turns, widening book by book from one besieged frontier keep into the whole history of a world of kingdoms, guilds, thieves' dens and mage-towers. The cycle runs to roughly thirty novels, gathered into arcs a newcomer can enter and finish on their own. The founding Riftwar Saga (Magician, Silverthorn, A Darkness at Sethanon) sets the board; the Serpentwar Saga, Krondor's Sons and the Conclave of Shadows carry the story down the generations; the Darkwar, Demonwar and Chaoswar sagas bring it toward its close. Crossing the rift to the rival world of Kelewan, Feist and Janny Wurts wrote the Empire trilogy, opening with Daughter of the Empire, a court intrigue told wholly from the invaders' side and for many the finest thing here. Shorter Legends of the Riftwar and the game-born Riftwar Legacy fill the corners; later still, Feist opens an altogether new world in the Firemane books. Feist writes fantasy in its most companionable key: apprentices who grow into archmages, tavern boys who become spies and dukes, a world you return to the way you return to an old inn. The mood is adventure before dread, friendship and rank and hard-won craft, wars that cost something, all of it rendered plainly and at a gallop. Begin where it began, with Magician, then follow the arcs in the order they were written, and the rift will carry you the rest of the way.
series2 books1937
completed
part of Tolkien's legendarium
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The Hobbit (1937) is J. R. R. Tolkien's children's fantasy novel following the reluctant burglar Bilbo Baggins, who joins a company of dwarves and the wizard Gandalf on a journey to reclaim treasure guarded by the dragon Smaug. It stands as a complete adventure on its own, but shares its setting with the rest of Tolkien's legendarium and leads into the events of The Lord of the Rings.
series4 books1922
completed
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The Zimiamvian Trilogy is a series of fantasy novels by English author E. R. Eddison.Mistress of Mistresses (1935) A Fish Dinner in Memison (1941) The Mezentian Gate (1958)
series26 books1950
part of Narnia Universe
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The Chronicles of Narnia is a series of seven portal fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, the series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts, and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in The Horse and His Boy, the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in The Magician's Nephew to its eventual destruction in The Last Battle.
series15 books2010
part of Cosmere
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The Stormlight Archive is a high fantasy novel series written by American author Brandon Sanderson, planned to consist of ten novels. As of 2024, the series comprises five published novels and two novellas, set within Sanderson's broader Cosmere universe. The first novel, The Way of Kings, was published on August 31, 2010. The second novel, Words of Radiance, was published on March 4, 2014 and debuted at number one on The New York Times Best Seller List. This was repeated by Oathbringer and Rhythm of War. The fifth novel, Wind and Truth, was released December 6, 2024. Sanderson has indicated that he will start drafting the latter half of the series after he finishes writing the upcoming Era Three Mistborn trilogy and the two Elantris sequels. The series has been adapted as a VR Experience and a tabletop roleplaying game.
universe6 books1989
Start hereElenium · Start here
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Sir Sparhawk is not a young man, and he has little patience for the pageantry his order pretends to. A Pandion Knight of the militant Elene Church, he rides home from a long exile to find his kingdom rotten with intrigue and his young queen, Ehlana, poisoned — kept alive only inside a shell of living crystal. To wake her he must find Bhelliom, a jewel with the power to remake the world or unmake it. So begins a long ride across the continent of Eosia. This is warm, character-first epic fantasy from David Eddings, told across two trilogies. The Elenium — The Diamond Throne, The Ruby Knight, The Sapphire Rose — pits Sparhawk against a corrupt church and a hungry elder god. The Tamuli — Domes of Fire, The Shining Ones, The Hidden City — carries him east into the vast Tamul Empire, where older enemies stir. Around him gathers a quarrelsome company: the Styric sorceress Sephrenia, the thief-boy Talen, the plain-spoken squire Kurik, and a small, imperious goddess who plays a set of pipes and always, somehow, gets her way. The pleasure here is the talk — grizzled knights trading dry insults between miracles and murders, a hero who solves as many problems with patience as with a sword. It never reaches for grimness or grand obscurity; it wants your good company for a long journey. Newcomers begin with The Diamond Throne and read the six in order: the Elenium stands whole on its own before the Tamuli widens the map.
series5 books2003
completed
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The Dreamers is the title of a fantasy book series by American writer David Eddings and his wife Leigh Eddings. The story revolves around four beings known as The Elder Gods residing in the land of Dhrall: Dahlaine of the North, Veltan of the South, Zelana of the West and Aracia of the East. They must recruit the help of outlanders to destroy the fiendish Vlagh and prevent its attempt at world conquest. The Elder Gods are not permitted to use their powers to kill, but the young Dreamers can use their dreams to predict and affect the future.
series21 books2009
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These tie-in novels expand BioWare's Dragon Age video game series into prose, mostly written by the games' own lead writers, and are set in the same dark-fantasy world of Thedas. The Stolen Throne and The Calling serve as prequels filling in the backstory of characters central to the first game, while later books such as Asunder and The Masked Empire tie more directly into the plots and politics of the sequels. They are written for players wanting deeper lore rather than as standalone entry points to the setting.
series15 books1984
completed
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David Andrew Gemmell was a British author of heroic fantasy, best known for his debut novel, Legend. A former journalist and newspaper editor, Gemmell had his first work of fiction published in 1984. He went on to write over thirty novels. Gemmell's works display violence, yet also explore themes of honour, loyalty and redemption. There is always a strong heroic theme but nearly always the heroes are flawed in some way. With over one million copies sold, his work continues to sell worldwide.
universe23 books2001
Start hereKeeper Martin's Tale · Start here
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Where the old roads give out, a grey mist gathers over fallen towers, and the keepers of the tale hold to what the kingdoms have chosen to forget. Ruin Mist is a secondary fantasy world of mortal realms and the long-lived Elves of the Reaches, its lands still haunted by an elder age. Into its quarrels come a boy burdened with a magic he is forbidden to wield and a princess pressed toward a fate larger than her house — threads that draw the world toward a reckoning older than any living throne. The world is the work of a single hand, Robert Stanek, told across linked cycles rather than one unbroken line. Keeper Martin's Tales opens the door, beginning with The Kingdoms and the Elves of the Reaches, and In the Service of Dragons carries the story onward; around them gather the Ruin Mist Chronicles and Ruin Mist Tales, with later cycles — Ruin Mist Heroes, Ruin Mist Dark Path, Dawn of the Ages — returning to the same realms and bloodlines. The point of view leans young, often falling to characters coming of age at the ragged edge of great events. The register is traditional high fantasy: quests and councils of kings, a dwindling elven remnant, and forbidden power that pulls its bearer toward peril. It aims for the old, earnest key of the genre rather than irony. A newcomer should enter at the beginning of Keeper Martin's Tales — The Kingdoms and the Elves of the Reaches — and read outward through the cycles from there.
series4 books2014
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Age of Legends is a fantasy trilogy by Kelley Armstrong, comprising Sea of Shadows, Empire of Night, and Forest of Ruin (2014–2016), distinct from her contemporary paranormal Darkest Powers books.
series17 books2003
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Guardians of Ga'Hoole is a fantasy book series written by Kathryn Lasky and published by Scholastic. The series contains a total of 16 books, and although it was originally intended to conclude with the 2008 publication of The War of the Ember, it has a prequel, The Rise of a Legend, published in 2013. Apart from the main series, there are a few more books and spin-offs set in the same universe. The first three books of the series were adapted into the 2010 animated 3D film Legend of the Guardians: The Owls of Ga'Hoole, directed by Zack Snyder.
series48 books1991
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The Saga of Recluce is a series of fantasy novels written by L. E. Modesitt Jr. The initial novel in the series, The Magic of Recluce, was published in 1991. The series is still in publication with the latest novel published in June 2026. In 2015 Modesitt stated that the (then) 20 novels in the Recluce series had sold nearly three million copies.
series6 books2004
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Furies of Calderon opens The Codex Alera in a Rome-flavored fantasy world where nearly everyone commands elemental spirits called furies, except Tavi, a teenager with none, whose resourcefulness becomes the series' recurring answer to raw magical power. Jim Butcher's six-book series, continuing through Academ's Fury, Cursor's Fury, Captain's Fury, Princeps' Fury, and First Lord's Fury, builds from small-scale political maneuvering into full-scale war.
universe19 books2013
Start hereThe Powder Mage Trilogy · Start here
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Load your powder, and pray your sorcery outruns their cannon. Here the age of kings is ending at musket-point: a world where black powder is not merely fired but eaten, and the men and women called powder mages snort a pinch of it to burn a trance across the battlefield — igniting an enemy's cartridges from a mile off, bending a bullet mid-flight, reading a room by the taste of the air. Against them stand the Privileged, glove-fingered sorcerers of the old order who summon fire and frost, and above both, gods who have not finished walking the earth. Brian McClellan builds this flintlock world across two linked trilogies. The Powder Mage Trilogy — Promise of Blood, The Crimson Campaign, The Autumn Republic — opens with a field marshal's coup against a rotten monarchy and the invasion, revolution, and divine reckoning that follow. Gods of Blood and Powder — Sins of Empire, Wrath of Empire, Blood of Empire — crosses the ocean a decade on to the colonial frontier of Fatrasta, where old soldiers, spies, and a heretic goddess collide. A run of novellas and short stories fills the corners between. Expect grapeshot and gunsmoke, siege lines and back-alley intrigue, generals and con men given equal weight. Begin at Promise of Blood and read in publication order — the trilogies run in sequence, and the short work is seasoning, not prerequisite.
universe436 books1984
Start hereDragons of Autumn Twilight · Start here
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The gods have kept their silence over Krynn for three hundred years, and the world has learned to make do without them: the dragons are a nursery tale, the old clerics gone, faith worn down to superstition. Then strangers bearing a blue crystal staff cross an autumn road, and shadows with wings blot out the three moons. This is a world where magic answers to those moons—white, red, and black—where a lance is the only weapon a dragon fears, and where the fate of nations turns on a handful of friends who meet again at a tavern table and find the age of legend has come for them. At its heart stand Margaret Weis and Tracy Hickman's twin trilogies. Chronicles—Dragons of Autumn Twilight, Winter Night, and Spring Dawning—follows the Heroes of the Lance through the War of the Lance; Legends turns inward to the twins, the frail mage Raistlin and his warrior brother Caramon, and the bargain a man will strike for power. Around this core Krynn sprawls across five ages and hundreds of volumes by many hands: The Raistlin Chronicles, The War of Souls, the Preludes and Meetings cycles, the Tales anthologies, with Richard A. Knaak, Douglas Niles, Jean Rabe, and Chris Pierson each adding elf-kingdoms, dragon-overlords, and long-buried history. It is a shared world—vast, uneven, honestly enormous. What sets Dragonlance apart is its warmth. This is heroic fantasy of fellowship and hard choices rather than grimness—the companionship of the road, courage measured against temptation, gods who watch to see whether mortals deserve them back. Begin with Chronicles, then read Legends; that pairing is the doorway every reader and both creators point newcomers through.
series18 books1964
completed
part of Earthsea
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The Earthsea Cycle, also known as Earthsea, is a series of high fantasy books written by American author Ursula K. Le Guin. Beginning with A Wizard of Earthsea (1968), The Tombs of Atuan (1970), and The Farthest Shore (1972), the series was continued in Tehanu (1990), and Tales from Earthsea and The Other Wind. In 2018, all the novels and short stories were published in a single volume, The Books of Earthsea: The Complete Illustrated Edition, with artwork by Charles Vess.
series7 books1967
part of Moorcock's Multiverse
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The History of the Runestaff is an omnibus collection of four fantasy novels by British writer Michael Moorcock, consisting of The Jewel in the Skull, The Mad God's Amulet, The Sword of the Dawn, and The Runestaff. Charting the adventures of Dorian Hawkmoon, a version of the Eternal Champion, it takes place in a far-future version of Europe in which the insane rulers of the Dark Empire of Granbretan are engaged in conquering the continent. Written between 1967 and 1969, it is considered a classic of the genre, and has proven highly influential in shaping subsequent authors' works.
series3 books2019
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Samantha Shannon's The Priory of the Orange Tree opens a feminist retelling of the Saint George and the Dragon myth: Queen Sabran the Ninth of Inys faces pressure to secure an heir and hold her divided realm together as an ancient draconic enemy stirs. Multiple viewpoints carry the story, including Ead Duryan, a lady-in-waiting secretly protecting the queen through forbidden magic, and Tané, a dragonrider facing a life-changing choice, as Eastern and Western powers edge toward war instead of alliance. A Day of Fallen Night, set generations earlier in the same world, continues the Roots of Chaos cycle.