Loreful
HomeDiscover
Search series, authors…⌘K
Loreful

Reading orders for SF/F series and shared universes — with your place kept in every one.

Explore

UniversesSeriesWorksAuthorsAtlas

Help

FAQAboutSite map

Account & legal

Sign inCreate accountPrivacyTerms

Data

Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Ends

anchored on:science fictionfar futurewarother star systems

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which a machine intelligence — an AI, computer mind, or sentient program — is a central character or the story's driving problem.
  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories driven by deliberate modification of genomes — designer organisms, engineered humans, and the consequences of remaking life.
  • Stories about venturing into space to explore — survey missions, astronauts, and the frontier of the unknown beyond Earth.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories about rising against rulers — uprisings, resistance movements, and revolutions and their aftermaths.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Berserker (Fred Saberhagen)
                  Berserker (Fred Saberhagen)

                  series · 59 books · 1963

                  similar byscience fictionwarfar futureother star systemsartificial intelligence

                  The Berserker series is a series of space opera science fiction short stories and novels by Fred Saberhagen, in which robotic self-replicating machines strive to destroy all life.

                • Cover of Dune Universe
                  Dune Universe

                  universe · 78 books · 1963

                  Start hereDune · Start here

                  similar byscience fictionother star systemsfar future

                  Arrakis. Dune. The desert planet, where empire runs on a single substance: the spice melange, which folds space, prolongs life, and unlocks prescience, and which exists nowhere else in the known universe. Frank Herbert's saga is a meditation dressed as an adventure — feudal houses and a secret sisterhood, engineered messiahs and the patient ecology of a world without water, all turning on the terrible gravity of who commands the spice. It reads like scripture and schemes like a war room, ten thousand years hence, among people who have outlawed the thinking machine and made instruments of themselves instead. At its heart stand Herbert's original six — Dune, Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, Chapterhouse: Dune — a single deepening arc across millennia, arguing the whole way between prophecy and free will. Around that spine his son Brian Herbert and Kevin J. Anderson have raised a vast prequel architecture: Prelude to Dune, tracing the great houses a generation before Paul; Legends of Dune, reaching back to the crusade that broke the machines; the Schools of Dune cycle on the founding of Bene Gesserit, Mentat, and Navigator; the Caladan Trilogy and Heroes of Dune filling years the originals left in shadow. Many hands, dozens of volumes, one desert. What sets Dune apart is its refusal of the simple: religion is manufactured, heroes are hazards, and the sand itself — worm, water, ecology — acts as a political power. Begin where the universe did, with Frank Herbert's Dune (1965), and read the original six in order; you need nothing else to feel the full weight. The prequels are a country to explore afterward, taken by era. Beginnings are delicate times.

                • Cover of Old Man's War
                  Old Man's War

                  series · 16 books · 2005

                  similar byscience fictionwarother star systemsfar future

                  The Old Man's War series is a series of science fiction novels by John Scalzi. The first book in the series, Old Man's War, was first published in 2005 by Tor Books, and was nominated for the Hugo Award for Best Novel in 2006. In 2026 it was a finalist for the Hugo Award for Best Series.

                • Cover of Starship Troopers
                  Starship Troopers

                  Robert A. Heinlein · standalone novel · 1959

                  similar bywarscience fictionother star systemsfar future

                  Starship Troopers is a military science fiction novel by American writer Robert A. Heinlein. Written in a few weeks in reaction to the US suspending nuclear tests, the story was first published as a two-part serial in The Magazine of Fantasy & Science Fiction as Starship Soldier, and published as a book by G. P. Putnam's Sons on November 5, 1959.

                • Cover of Newton's Wake
                  Newton's Wake

                  Ken MacLeod · standalone novel · 2004

                  similar byscience fictionwarother star systemsfar future+1 more

                  Newton's Wake: A Space Opera is a science fiction novel by British writer Ken MacLeod, published in 2004. Set in the 24th century, it follows human life after a partially cataclysmic Singularity, and in particular a conflict on a far-flung planet that upsets the prevailing order. It has elements of both transhumanism and satire and is written using the printed versions of common translation stereotypes. The novel was nominated for the British Science Fiction Award in 2004, and the John W. Campbell Memorial Award for Best Science Fiction Novel in 2005.

                • Cover of Ender Wiggin
                  Ender Wiggin

                  series · 14 books · 1977

                  part of Ender's Game Universe

                  similar byscience fictionother star systemsfar future+1 more

                  Orson Scott Card's Ender's Game (1985, expanded from his 1977 novella) follows child prodigy Andrew "Ender" Wiggin as he is recruited into a military training program built to prepare Earth's defenses for an anticipated third war against an insectoid alien species known as the Formics. The saga continues years later through Speaker for the Dead and Xenocide, following an older Ender as he confronts the moral weight of his role in that earlier conflict, and concludes the core arc in Children of the Mind, with Ender in Exile filling in the years between the first two books. Set within the wider Ender's Game universe, the series shifts from military coming-of-age story to slower, more philosophical science fiction as it progresses.

                • Cover of Ilium
                  Ilium

                  series · 2 books · 2003

                  completed

                  similar byscience fictionwarfar futureartificial intelligence+1 more

                  Ilium/Olympos is a series of two science fiction novels by Dan Simmons. The events are set in motion by beings who appear to be ancient Greek gods. Like Simmons' earlier series, the Hyperion Cantos, it is a form of "literary science fiction"; it relies heavily on intertextuality, in this case with Homer and Shakespeare as well as references to Marcel Proust's À la recherche du temps perdu and Vladimir Nabokov's novel Ada or Ardor: A Family Chronicle.

                • Cover of Armor
                  Armor

                  John Steakley · standalone novel · 1984

                  similar byscience fictionwarother star systemsfar future

                  Armor is a military science fiction novel by John Steakley. It features the military use of exoskeletons and insect-like alien enemies but concentrates on the psychological effects of violence on human beings.

                • Cover of Man-Kzin Wars
                  Man-Kzin Wars

                  series · 84 books · 1986

                  part of Known Space

                  similar byscience fictionwarfar futureother star systems

                  The Man–Kzin Wars is the name of a series of military science fiction anthologies as well as the name of the first book in the series. The short stories detail the eponymous conflicts between mankind and the Kzinti, set in Larry Niven's Known Space universe. However, Niven himself has written only a small number of the stories; most were written by other science fiction writers, as Niven opened this part of the Known Space to collaboration in the form of a shared universe. The cover art for the books in the series is created by Stephen Hickman.

                • Cover of Childe Cycle
                  Childe Cycle

                  series · 19 books · 1957

                  similar byscience fictionwarother star systemsfar future

                  The Childe Cycle is an unfinished series of science fiction novels by American writer Gordon R. Dickson. The name Childe Cycle is an allusion to "Childe Roland to the Dark Tower Came", a poem by Robert Browning, which provided inspiration for elements in the work. The series is sometimes referred to as the Dorsai series, after the Dorsai people who are central to it. The related short stories and novellas all center on the Dorsai, primarily members of the Graeme and Morgan families.

                • Cover of Dune
                  Dune

                  series · 20 books · 1963

                  part of Dune Universe

                  similar byscience fictionother star systemsfar future

                  Frank Herbert's Dune Chronicles opens with 1965's Dune, set on the desert planet Arrakis where House Atreides takes control of the only source of the vital spice melange and young Paul Atreides is pulled into a struggle over its politics and religion. Herbert carried the story forward across five further novels — Dune Messiah, Children of Dune, God Emperor of Dune, Heretics of Dune, and Chapterhouse: Dune — following Paul's line over the following millennia, before Brian Herbert and Kevin J. Anderson later extended the saga. Many other editions of these six novels are omnibus and box-set repackagings rather than separate stories.

                • Cover of Janissaries
                  Janissaries

                  series · 4 books · 1979

                  similar byscience fictionwarother star systemsfar future

                  Janissaries are an American series of military and political-based science fiction novels are set in an interstellar confederation of races, in which humans are a slave race entrusted with military affairs and law enforcement. They were written by Jerry Pournelle, with Roland J. Green co-authoring the second two books.

                • Cover of Honor Harrington
                  Honor Harrington

                  series · 14 books · 1993

                  part of Honorverse

                  similar byscience fictionwarfar futureother star systems

                  David Weber's Honor Harrington novels follow the title character's rise through the Manticoran navy in the 'Honorverse,' a space-opera setting built around Age-of-Sail-style naval combat, interstellar politics and a decades-long war between rival star nations. Beginning with On Basilisk Station, the core series runs to fourteen books, alongside spin-off subseries, prequels and shared-world anthologies also set in the Honorverse. It's one of the longest-running modern military science fiction series, published by Baen.

                • Cover of Vatta's War
                  Vatta's War

                  series · 6 books · 2003

                  part of Vatta

                  similar byscience fictionwarother star systemsfar future

                  Vatta's War is a science fiction series by American writer Elizabeth Moon, comprising five books: Trading in Danger (2003), Marque and Reprisal, Engaging the Enemy (2006), Command Decision (2007), and Victory Conditions (2008). They have been characterized as military science fiction similar in style to the works of Lois McMaster Bujold, David Weber and Walter Jon Williams.

                • Cover of Forever War
                  Forever War

                  series · 10 books · 1972

                  similar byscience fictionfar future+2 more

                  Joe Haldeman's The Forever War (1974) follows a soldier conscripted into a centuries-long interstellar war against the alien Taurans, using relativistic space travel so that months spent in transit correspond to years or decades passing back on Earth. Haldeman later returned to the same conflict in Forever Peace (1997), a thematically connected but separate story, and Forever Free (1999), a direct sequel set years after the original war's end. The first novel won the Hugo, Nebula, and Locus awards and is considered a foundational work of military science fiction.

                • Cover of The City and the Stars
                  The City and the Stars

                  Arthur C. Clarke · standalone novel · 1956

                  similar byscience fictionother star systemsfar future+1 more

                  The City and the Stars is a science fiction novel by British writer Arthur C. Clarke, published in 1956. This novel is a complete rewrite of Clarke's earlier Against the Fall of Night, his first novel, which had been published in Startling Stories magazine in 1948 after being rejected by the editor of Astounding Science-Fiction, according to the author.

                • Cover of The Final Architecture
                  The Final Architecture

                  series · 6 books · 2021

                  similar byscience fictionwarother star systemsfar future

                  The Final Architecture is a series of science fiction novels by British writer Adrian Tchaikovsky. It contains the books Shards of Earth, Eyes of the Void, and Lords of Uncreation. The series focuses on a group of humans fighting against the mysterious Architects, who destroy inhabited planets. The series has been well-received critically, with Shards of Earth winning the 2021 BSFA Award for Best Novel. The entire series was a finalist for the 2024 Hugo Award for Best Series.

                • Cover of Humanity's Fire
                  Humanity's Fire

                  series · 5 books · 2009

                  similar byscience fictionfar futureother star systems+2 more

                  Michael Cobley's Humanity's Fire trilogy, opening with Seeds of Earth, follows the descendants of a human colony that lost contact with Earth generations earlier, who must contend with returning Earth authorities, alien empires, and a buried ancient danger beneath their adopted homeworld. Two further novels, Ancestral Machines and Splintered Suns, continue the setting afterward.

                • Cover of Ian Cormac
                  Ian Cormac

                  series · 6 books · 2001

                  part of Polity

                  similar byscience fictionother star systemsfar futureartificial intelligence

                  Neal Asher's Ian Cormac novels (Gridlinked, The Line of Polity, Brass Man, Polity Agent, Line War, plus the earlier-set prequel Shadow of the Scorpion) follow Ian Cormac, an agent of Earth Central Security in Asher's Polity universe. Gridlinked opens with Cormac investigating a destroyed matter-transmitter on a remote colony while wrestling with the personality erosion caused by long-term neural linkage to the Polity's AI network; the following novels escalate into interstellar conflict with the alien Prador. Together they form the core action sequence of Asher's wider Polity series.

                • Cover of Fifth Imperium
                  Fifth Imperium

                  series · 3 books · 1991

                  similar byscience fictionwarfar futureartificial intelligence+1 more

                  David Weber's Fifth Imperium series opens with the discovery that Earth's Moon is in fact a disguised alien starship, the Dahak, that has orbited undetected for tens of thousands of years - a relic of the fallen Fourth Imperium, a multi-star civilization destroyed while defending against the genocidal Achuultani. Mutineers' Moon follows humanity's first contact with Dahak and the mutineers still aboard it; The Armageddon Inheritance and Heirs of Empire escalate from that discovery into interstellar war and dynastic politics as humanity inherits the old empire's legacy and its enemies. The three novels were later collected as the omnibus Empire from the Ashes.

                • Cover of Forbidden Borders
                  Forbidden Borders

                  series · 3 books · 1991

                  similar byscience fictionwarother star systemsfar future+1 more

                  William Michael Gear, better known as W. Michael Gear, is an American writer and archaeologist. He is the author of North America's Forgotten Past series, co-written with his wife Kathleen O'Neal Gear. His novels have been published in 29 languages.

                • Cover of Empire of Man
                  Empire of Man

                  series · 4 books · 2001

                  similar byscience fictionwarother star systemsfar future

                  The Empire of Man is a series of science fiction books by David Weber and John Ringo published by Baen Books. It combines elements of space opera and military science fiction.

                • Cover of Rise of the Jain
                  Rise of the Jain

                  series · 3 books · 2018

                  part of Polity

                  similar bywarscience fictionother star systemsfar futureartificial intelligence

                • Cover of Death's Head (David Gunn)
                  Death's Head (David Gunn)

                  series · 3 books · 2007

                  similar byscience fictionwarfar future+2 more

                  Death's Head is a noir military science fiction series written by David Gunn. The series follows the antihero Sven Tveskoeg, an ex-sergeant of The Legion, in service to the Octovian Empire.