anchored on:secondary worldsword and sorcery
series205 books1932
part of Hyborian Age
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The Conan books are sword and sorcery fantasies featuring the character of Conan the Cimmerian originally created by Robert E. Howard. Written by numerous authors and issued by numerous publishers, they include both novels and short stories, the latter assembled in various combinations over the years by the several publishers. The character has proven durably popular, resulting in Conan stories being produced after Howard's death by such later writers as Poul Anderson, Leonard Carpenter, Lin Carter, L. Sprague de Camp, Roland J. Green, John C. Hocking, Robert Jordan, Sean A. Moore, Björn Nyberg, Andrew J. Offutt, Steve Perry, John Maddox Roberts, Harry Turtledove, and Karl Edward Wagner. Some of these writers finished incomplete Conan manuscripts by Howard, or rewrote Howard stories which originally featured different characters. Most post-Howard Conan stories, however, are completely original works. In total, more than fifty novels and dozens of short stories featuring the Conan character have been written by authors other than Howard. This article describes and discusses notable book editions of the Conan stories.
series11 books2007
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Garth Nix's Sir Hereward and Mister Fitz stories follow a scarred mercenary swordsman and his constant companion, a sentient puppet animated by the spirit of a formidable sorcerer, sent as agents to put down dangerous rogue gods across a wide fantasy world. Rather than one continuous novel, the series unfolds through linked novellas and short stories gathered into standalone collections, mixing swashbuckling action with dry, understated humor. The two collections compile stories published from 2007 into the early 2020s.
series10 books1985
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Jennifer Roberson's fantasy series pairs Tiger, a desert-born sword-dancer from the south, with Del, a Northern swordswoman trained in her own tradition of blade-magic, as reluctant partners across a hostile borderland. Beginning with Sword-Dancer and continuing across six numbered novels, the series follows their partnership, and eventual romance, through decades of adventures and shifting political stakes.
series13 books1954
part of Tolkien's legendarium
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The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
series7 books1984
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Barbara Hambly's series begins with the city of Mandrigyn conquered and its men enslaved in the mines of the wizard-king Altiokis, forcing surviving noblewoman Sheera Galernas to kidnap the mercenary captain Sun Wolf and press him into training the city's women as fighters. Sun Wolf's partnership with his lieutenant Starhawk carries across The Ladies of Mandrigyn, The Witches of Wenshar, and further volumes as both are drawn deeper into magic neither originally wanted.
series33 books1965
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Thongor of Lemuria follows a barbarian warrior on the lost continent of Lemuria as he battles sorcerers, monsters, and rival kingdoms in a sword-and-sorcery setting inspired by Robert E. Howard's Conan. Lin Carter's series, beginning with The Wizard of Lemuria, was continued decades later by other writers, including Robert M. Price, after Carter's death.
Debra Doyle & James D. Macdonaldstandalone novel1992
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Will Odosson sets out on a series of dangerous adventures after a wizard predicts that he will meet death before a year has passed.
Mickey Zucker Reichertstandalone novel2000
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From the flaps of the DAW first edition: "Set in a land of scattered rival cities, this is the story of a poignant and dangerous quest, the tale of a man manipulated into a mission against his will in the hopes of regaining the only thing of importance in his life - his family. Tamison had been a miner until the cave-in which killed his brother and father, and left him trapped behind a wall of rubble, cut off from light and life for what seemed like eternity. When he was finally rescued, Tamison was so traumatized by the experience that he was left with a paralyzing fear of venturing underground. With the passing years and the growth of his new family, Tamison was willing to turn his hand to any trade that would feed his wife and children. But in a realm where guilds ruled - and where his own guild could no longer support him - Tamison became more and more desperate as even jobs for unskilled guildless laborers became impossible to obtain. Eventually Tamison was forced to what once would have been unimaginable to him. But he had no other choice. Either he must steal food of see his family starve. Caught in the act, Tamison is sentenced to a chain gang. And when he was finally released, he discovered that his family had vanished. Searching for them, Tamison became so despondent that when a guard named Dallan claimed to know of their fate he was only too ready to listen. And when Dallan said that he, too, had had someone taken by the same villains, Tamison agreed to join forces with him. But before setting out on their quest, Tamison visited a fortune-teller, hoping to be told that his mission would prove successful. Instead of learning about his own destiny, Tamison found himself acquiring a new alley as Rifkah, the fortune-teller, suddenly discovered a pressing need to leave the city. Together the three set out for the rival trading town where Dallan was certain the people they sought were being held. Tamison's initial search had led him into an encounter with a thief, who now seemed determined to attach himself to their group, and the unlikely foursome soon concocted a daring plan to break into the seemingly impenetrable city. Yet even if they succeeded in this venture it might well prove their doom, for gaining entrance to the town did not mean that they would find what they sought - or survive to win free of the place again!"
Dave Duncanstandalone novel1987
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Sald Harl would like nothing more than to soar on the wings of his noble eagle, but his youthful rides in the sky are cut short by an appointment to guard the prince. Sald watches his dreams of flight fade with his name and independence as he takes over his bodyguard duties. During a perilous journey to the edges of the kingdom a dark secret comes to life. Now the great Prince Shadow is accused of treason and Sald must orchestrate a desperate plan of escape or he will lose the one thing he has been ordered to defend. The only option of freedom in sight is a dangerous flight that no one has ever survived. Once again Sald may feel the freedom of souring though the air unchained from the shackles of servitude.
series18 books1964
completed
part of Earthsea
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The Earthsea Cycle, also known as Earthsea, is a series of high fantasy books written by American author Ursula K. Le Guin. Beginning with A Wizard of Earthsea (1968), The Tombs of Atuan (1970), and The Farthest Shore (1972), the series was continued in Tehanu (1990), and Tales from Earthsea and The Other Wind. In 2018, all the novels and short stories were published in a single volume, The Books of Earthsea: The Complete Illustrated Edition, with artwork by Charles Vess.
series39 books1988
part of Forgotten Realms
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The Legend of Drizzt is a series of fantasy novels by R. A. Salvatore that began in 1988, and consists of 39 books as of August 15, 2023. They are based in the Forgotten Realms setting in the dimension of Abeir-Toril on the continent Faerûn in the Dungeons & Dragons universe currently published and owned by Wizards of the Coast. It combines the series The Dark Elf Trilogy, The Icewind Dale Trilogy, Legacy of the Drow, Paths of Darkness, The Hunter's Blades Trilogy, and other sets into an abridged compilation. Drizzt Do'Urden is the main character of most of the books.
series25 books1970
completed
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Kane is a fictional character created by American author Karl Edward Wagner, who is the protagonist of three novels and about 20 short stories published between 1970 and 1985. Most Kane tales are sword and sorcery with strong elements of gothic horror and set in a grim, pre-medieval world which is nonetheless ancient and rich in history. In some of Wagner's later stories, Kane appears in the present day—for example, as a drug dealer in "Lacunae" and as a somewhat suspect publishing magnate in "At First Just Ghostly".
series9 books1951
completed
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The Pusadian series is a sequence of fantasy stories by L. Sprague de Camp, begun in the early 1950s and written under the influence of Robert E. Howard's Conan stories. The series, also known as the Poseidonis series, prefigured the numerous sword & sorcery settings of the 1960s and 1970s.
series13 books1965
completed
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Centuries ago, the half-elf warrior Dilvish tried to stop a dark sorcerer named Jelerak from completing a terrible ritual, and paid for it by being turned to stone and having his soul cast into Hell. Roger Zelazny's Dilvish the Damned stories bring him back when the people he once protected need him again, reuniting him with his strange metal steed Black for a string of sword-and-sorcery adventures built around his long-delayed vengeance against Jelerak. The tales run as short, episodic quests rather than one continuous plot.
universe526 books1987
Start hereForgotten Realms: The Legend of Drizzt · Start here
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Come in from the cold and mind the door — the wind off the Sword Coast has teeth. Faerûn is a lived-in world, the best-charted of the many lands that share the sky of Toril: a continent of walled cities and haunted wilds where the gods are near enough to answer, magic is a craft with rules and a cost, and every tavern hearth throws light on someone with a blade, a grudge, or a tale worth the telling. Beneath it all lies the Underdark, that black underland where the drow raise their spider-city of Menzoberranzan; above, the merchant towers of Waterdeep, the frost of Icewind Dale, the ruin-strewn North. This is the sword-and-sorcery world of Dungeons & Dragons rendered into prose — grand, generous, and endlessly walkable. It is a world of many hands, and the shelf shows it: some five hundred novels across eighty-odd cycles, uneven as any long telling but rich past counting. R. A. Salvatore's dark-elf ranger Drizzt Do'Urden anchors the whole — the Icewind Dale and Dark Elf trilogies and the long saga that follows. Ed Greenwood, who first dreamed the Realms, chronicles the Old Mage in the Elminster books. Around them turn the god-walking Avatar cycle and its Time of Troubles, the six-author War of the Spider Queen, Salvatore's Cleric Quintet, and Elaine Cunningham's elf-and-drow songs; Troy Denning and a company of others fill the marches between. What holds it together is warmth — the register of a bard who wants you fed and seated before the tale turns. Newcomers should follow Drizzt first: read Homeland and the Dark Elf trilogy for his beginning, or The Crystal Shard as first readers met him. Either door opens the Realms; the other eighty cycles wait past it.
series1 book2012
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Saladin Ahmed's The Crescent Moon Kingdoms opens with Throne of the Crescent Moon, set in a realm of djenn and ghuls where a power struggle between an iron-fisted Khalif and a mysterious master thief called the Falcon Prince erupts alongside a series of brutal, supernatural murders. A handful of reluctant heroes must uncover the truth behind the killings before the kingdom tears itself apart.
series16 books1963
completed
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John Jakes's Brak the Barbarian follows his own wandering barbarian swordsman, Brak, through sword-and-sorcery adventures modeled on the pulp tradition of the 1930s and '40s but original to Jakes rather than adapted from an earlier author. The character's stories were published across several collections and short novels from the 1960s into 1980.
series7 books1981
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Vicki Ann Heydron is an American writer of speculative fiction and poetry.
Glen Cookstandalone novel1982
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The Swordbearer is a 1982 novel written by Glen Cook.
series8 books2014
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The Greatcoats is Sebastien de Castell's swashbuckling fantasy quartet: Traitor's Blade (2014), Knight's Shadow, Saint's Blood and Tyrant's Throne, with Tales of the Greatcoats collecting shorter pieces set in the same world. It follows the remnants of a disbanded order of travelling magistrate-duelists, discredited and hunted, as they try to restore the justice they once served under a dead king. The four novels form one continuous arc.