Loreful
HomeDiscover
Search series, authors…⌘K
Loreful

Reading orders for SF/F series and shared universes — with your place kept in every one.

Explore

UniversesSeriesWorksAuthorsAtlas

Help

FAQAboutSite map

Account & legal

Sign inCreate accountPrivacyTerms

Data

Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Gladiator

anchored on:middle grade

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • K
                  Kairos

                  series · 11 books · 1962

                  completed

                  similar by+4 more

                  The Time Quintet is a science fantasy series of five young adult novels written by American author Madeleine L'Engle and made up of A Wrinkle in Time (1962), A Wind in the Door (1973), A Swiftly Tilting Planet (1978), Many Waters (1986), and An Acceptable Time (1989).

                • Cover of Narnia
                  Narnia

                  series · 26 books · 1950

                  part of Narnia Universe

                  similar byfantasyadventurouscoming of age+2 more

                  The Chronicles of Narnia is a series of seven portal fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, the series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts, and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in The Horse and His Boy, the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in The Magician's Nephew to its eventual destruction in The Last Battle.

                • Cover of The Indian in the Cupboard
                  The Indian in the Cupboard

                  series · 5 books · 1980

                  completed

                  similar byfantasyadventurousour worldcoming of agemiddle grade

                  Lynne Reid Banks' Indian in the Cupboard series begins with the 1980 children's novel in which a boy discovers that an old cupboard can bring his plastic toy figures to life. The low-fantasy series, which inspired a 1995 film adaptation, continues across Return of the Indian, The Secret of the Indian, The Mystery of the Cupboard, and The Key to the Indian.

                • Cover of Bromeliad
                  Bromeliad

                  series · 3 books · 1989

                  completed

                  similar byfantasyadventurousour worldtransported to another world

                  The Nome Trilogy, also known as The Bromeliad, is a trilogy of children's books by British writer Terry Pratchett, consisting of the books Truckers (1989), Diggers (1990) and Wings (1990). The trilogy tells the story of the Nomes, a race of tiny people from another world who now live hidden among humans. Through the books they struggle to survive in the human world and, once they learn of their history from an artefact known as "The Thing", make plans to return home.

                • Cover of Magic (Andre Norton)
                  Magic (Andre Norton)

                  series · 7 books · 1965

                  completed

                  similar byfantasymiddle grade+3 more

                  Andre Norton's Magic sequence gathers six lightly linked fantasies for younger readers - Steel Magic, Octagon Magic, Fur Magic, Dragon Magic, Lavender-Green Magic, and Red Hart Magic - published between 1965 and 1976, each centered on a different child's brush with magic tied to an old object or place rather than a shared cast or continuing plot. The books were later regrouped into two-volume omnibus editions under the same Magic banner.

                • Cover of Five Children Universe
                  Five Children Universe

                  series · 27 books · 1902

                  completed

                  similar byfantasy+4 more

                  Two separate modern continuations of E. Nesbit's Psammead stories were written decades apart by different authors: Helen Cresswell's The Return of the Psammead (1992) brings the wish-granting sand fairy back for a new set of children, while Kate Saunders's Five Children on the Western Front (2014) follows the now-grown Lamb and his siblings as the First World War arrives, in a more somber sequel to Nesbit's original trilogy. Neither book is by Nesbit herself, and the two have no direct connection to each other beyond both drawing on her creation. Later writers have kept returning to Nesbit's premise long after her own trilogy ended.

                • Cover of Alcatraz Smedry
                  Alcatraz Smedry

                  series · 6 books · 2007

                  similar byfantasycoming of agemiddle grade+2 more

                • Cover of Fionavar Universe
                  Fionavar Universe

                  series · 5 books · 1984

                  similar byfantasy+3 more

                  Ysabel is a 2007 standalone contemporary fantasy novel by Guy Gavriel Kay, following teenager Ned Marriner as he stumbles into a centuries-old rivalry playing out around the cathedral of Aix-en-Provence. It marked Kay's turn toward urban fantasy and briefly brings back two adult characters from his earlier Fionavar Tapestry trilogy, though it is not itself part of that trilogy and can be read on its own.

                • Cover of The Hobbit
                  The Hobbit

                  series · 2 books · 1937

                  completed

                  part of Tolkien's legendarium

                  similar byfantasyadventurousmiddle grade+1 more

                  The Hobbit (1937) is J. R. R. Tolkien's children's fantasy novel following the reluctant burglar Bilbo Baggins, who joins a company of dwarves and the wizard Gandalf on a journey to reclaim treasure guarded by the dragon Smaug. It stands as a complete adventure on its own, but shares its setting with the rest of Tolkien's legendarium and leads into the events of The Lord of the Rings.

                • Cover of Peter Pan Universe
                  Peter Pan Universe

                  universe · 112 books · 1902

                  Start herePeter Pan · Start here

                  similar byfantasy+2 more

                  Second star to the right, and straight on till morning — and there it is, the island that every child dreams once and then, growing up, contrives to forget. Neverland: mermaids in the lagoon, a ticking crocodile with a clock in its belly, a pirate nursing his severed hand, and above it all the boy who will not grow up, forever flying, forever heartless in the lovely careless way that only children are. It begins with J. M. Barrie — the 1904 stage play, the chapters of Kensington Gardens, and the novel Peter and Wendy that fixed Peter, Wendy, Tinker Bell, Hook and the Lost Boys in place. From that small window a wide world has flown. Dave Barry and Ridley Pearson supply the how-it-all-began in their Starcatchers books, chasing falling starstuff aboard a doomed ship to explain why one orphan came to fly and never age. A whole bright shelf tends Tinker Bell's Pixie Hollow — the Disney Fairies and Fairy Haven tales, Kiki Thorpe's Never Girls — while Heidi Schulz hands the wheel to Hook's own daughter, and stranger, dimmer corners carry the island into far darker weather. Many hands, one archipelago; no single map governs them all. What sets it apart is the sweetness with a blade in it — wonder shadowed always by the ache of leaving, of mothers who keep the window open and children who fly home too late. Newcomers should begin where it began, with Barrie's Peter and Wendy, then, for the origin, take the Starcatchers books in their own order. The rest of Neverland waits, as it always does, for whoever still remembers how to reach it.

                • Cover of Spiderwick
                  Spiderwick

                  universe · 17 books · 2003

                  Start hereSpiderwick Chronicles · Start here

                  similar byfantasymiddle grade+2 more

                  Do not read this book. So warns the note bound into Arthur Spiderwick's Field Guide to the Fantastical World Around You — which is exactly why Jared Grace opens it, and why the hidden world opens onto him. Move into a crumbling family estate with your mother, your twin brother, and your fencing-champion sister, and you may find the walls already occupied: a testy house brownie, goblins with a taste for cats, and an ogre named Mulgarath who wants the Guide for himself. Holly Black writes and Tony DiTerlizzi draws this small, densely illustrated world across two linked cycles. The Spiderwick Chronicles runs five slim volumes — The Field Guide, The Seeing Stone, Lucinda's Secret, The Ironwood Tree, and The Wrath of Mulgarath — a single mounting emergency told at a breathless clip. Beyond the Spiderwick Chronicles carries the danger south to swampy Florida across three more books, where new children meet giants, nixies, and a wyrm stirring underground. The companion Field Guide itself catalogues every sprite and troll in loving naturalist detail. The pleasure here is the specimen-collector's: faerie treated as a taxonomy to be sketched, labelled, and survived, cozy domestic scale shot through with real teeth. Begin with The Field Guide and read straight through in publication order — the five originals first, then the Beyond trilogy. Slender enough to finish in an afternoon, sharp enough to send you checking the cupboard afterward.

                • Cover of Songs of Earth and Power
                  Songs of Earth and Power

                  series · 2 books · 1984

                  completed

                  similar byfantasy+3 more

                  Greg Bear's two-book Songs of Earth and Power series opens with The Infinity Concerto, in which teenage Michael Perrin is drawn into the realm of the Sidhe — beings once said to have inspired Coleridge's 'Kubla Khan' — while searching for a mythic Song of Power. The sequel, The Serpent Mage, continues Michael's story in that world.

                • Cover of James and the Giant Peach
                  James and the Giant Peach

                  Roald Dahl · standalone novel · 1961

                  similar byfantasyadventurousour worldcoming of age

                  James and the Giant Peach is a children's novel written in 1961 by British author Roald Dahl. The first edition, published by Alfred Knopf, featured illustrations by Nancy Ekholm Burkert. There have been re-illustrated versions of it over the years, drawn by Michael Simeon, Emma Chichester Clark, Lane Smith and Quentin Blake. It was adapted into a film of the same name in 1996 which was directed by Henry Selick, and a musical in 2010.

                • Cover of Jungle Book Universe
                  Jungle Book Universe

                  universe · 44 books · 1893

                  Start hereThe Jungle Book · Start here

                  similar byadventurous+3 more

                  The Law of the Jungle is older than any animal reciting it, and a naked man-cub who wandered into a wolf den at dusk will have to learn every clause of it. Mowgli grows up between two peoples and belongs entirely to neither — the pack that took him in, Baloo who teaches him the words, Bagheera who bought his life with a bull, Kaa who is the most dangerous friend a boy ever had, and Shere Khan, who has been waiting since the first page. Rudyard Kipling wrote these as two books of stories, and the stories run well past Mowgli. Rikki-Tikki-Tavi fights cobras in a bungalow garden; a white seal searches the ocean for an island where men do not come; Toomai watches the elephants dance where nobody is meant to see them; and the beasts of the army explain, in Her Majesty's Servants, exactly why they obey. Verse runs between the tales, and the Jungle Books have been reissued, excerpted and adapted ever since. The voice is the whole point — biblical cadence, animal dignity, and a hard moral world in which the Law protects you precisely as far as you keep it. Read The Jungle Book first and take the Mowgli stories in their order within it; the rest stand alone and can be picked up in any mood. It is a children's book that never once talks down.

                • Cover of Young Wizards
                  Young Wizards

                  series · 24 books · 1983

                  similar byfantasyadventurousour worldcoming of age

                  Diane Duane's Young Wizards series begins with thirteen-year-old Nita, bullied and friendless, who borrows a library book on wizardry and discovers it's the real thing: an apprenticeship into a covert order that fights entropy, alongside a classmate named Kit. Across fifteen books published between 1983 and 2019, the two age forward in something close to real time as their missions escalate from New York streets to alien worlds and beyond. The series centers on the wizard's Oath and the idea that magic is a responsibility taken on to slow the universe's decay, not a power to be enjoyed for its own sake.

                • Cover of Artemis Fowl
                  Artemis Fowl

                  series · 15 books · 2001

                  similar byfantasyadventurousour worldmiddle grade

                  Artemis Fowl is a series of eleven fantasy novels by Irish author Eoin Colfer, revolving around various members of the Fowl family. The first cycle, the Artemis Fowl series, consists of eight books, and the second cycle, The Fowl Twins series, is a trilogy. Both releases have received commercial success and positive critical reception in the children's literature genre, and also originated graphic novel adaptations. As of 2013, the novels have sold more than 21 million copies in 44 languages, and are one of the best-selling series of all time. In 2010, Artemis Fowl was voted by readers as their favorite Puffin Books title of all time.

                • Cover of Alderley
                  Alderley

                  series · 4 books · 1960

                  similar byfantasy+3 more

                  Alan Garner's Alderley books begin with The Weirdstone of Brisingamen (1960) and The Moon of Gomrath (1963), children's fantasies set around the real Cheshire hill of Alderley Edge and drawn from its local legends. Garner returned to the same setting and characters decades later in Boneland (2012), a far darker novel for adults in which the now-grown Colin, afflicted with amnesia covering his entire childhood, tries to piece together what really happened to him and his sister. The three books span most of Garner's writing life rather than forming one continuous trilogy.

                • Cover of Worldquake
                  Worldquake

                  series · 3 books · 2017

                  similar byfantasy+5 more

                • Cover of Stephen King multiverse
                  Stephen King multiverse

                  universe · 46 books · 1967

                  Start hereThe Gunslinger · Start here

                  similar by+1 more

                  The man in black fled across the desert, and the gunslinger followed. So begins the long walk of Roland Deschain, last of an order of knight-errant pistoleers, across a land that has "moved on" — where the compass points drift, dead machines rot toward sentience, and the weave of what's real wears thin. His quest is the Dark Tower itself: a spire standing at the hub of every world that exists, the linchpin that holds all of them back from ruin. Roland's road runs eight volumes, from The Gunslinger through the closing Dark Tower, with the later, interleaved tale The Wind Through the Keyhole folding a story-within-a-story back into his youth. Along the way he draws a ka-tet — a fellowship bound by fate, not choosing — through doorways between worlds: a heroin-shackled New Yorker, a woman of two minds, a boy who dies twice. The Tower is also the secret axle around which the wider shelf of King's work turns; threads from The Stand, 'Salem's Lot and beyond wind quietly toward it. Expect a mongrel of Western, high fantasy, horror and decayed science fiction, told in a dusty, incantatory dialect all its own — ka, thankee-sai, the world that has moved on. This is King at his most mythic and most personal, a decades-spanning circle that rewards a patient reader. Begin at the beginning: The Gunslinger, then walk forward in publication order. There are other worlds than these — but this door opens first.

                • Cover of Supernatural Investigations
                  Supernatural Investigations

                  series · 4 books · 2021

                  similar byfantasyour worldmiddle grade+2 more

                • Cover of Underland Chronicles
                  Underland Chronicles

                  series · 5 books · 2003

                  similar byfantasyadventurouscoming of agemiddle grade

                  The Underland Chronicles is a series of five epic fantasy novels by Suzanne Collins, first published between 2003 and 2007. It tells the story of a boy named Gregor and his adventures in the "Underland", a subterranean world located under New York City. The Underland is inhabited by humans who traveled below hundreds of years ago, along with various giant versions of creatures like bats, cockroaches, and rats. According to the author, the series involves many topics relating to war, including biological warfare, genocide, and military intelligence.

                • Cover of Barsoom
                  Barsoom

                  series · 53 books · 1917

                  similar byadventurous+1 more

                  Barsoom is a fictional representation of the planet Mars created by American pulp fiction author Edgar Rice Burroughs. The first Barsoom tale was serialized as Under the Moons of Mars in pulp magazine The All-Story from February to July 1912 and published compiled as a novel as A Princess of Mars in 1917. It features John Carter, a late-19th-century American Confederate veteran who is mysteriously transported from Earth to the dying world of Mars where he meets and romances the beautiful Martian princess Dejah Thoris. Ten sequels followed over the next three decades, further extending his vision of Barsoom and adding other characters.

                • Cover of The Keys to the Kingdom
                  The Keys to the Kingdom

                  series · 7 books · 2003

                  similar byfantasyadventurousmiddle grade+1 more

                  The Keys to the Kingdom is a fantasy-adventure book series written by Garth Nix, comprising seven books published between 2003 and 2010. The series chronicles the adventures of a boy named Arthur, who becomes involved with a magical world called the 'House'; he is on a quest to take back the House from seven antagonistic 'Trustees'.

                • Cover of Talisman
                  Talisman

                  series · 4 books · 1984

                  similar byfantasy+3 more

                  Stephen King and Peter Straub's The Talisman follows twelve-year-old Jack Sawyer as he crosses between our world and the Territories, a parallel realm, on a cross-country quest to save his dying mother. The 2001 sequel Black House catches up with Jack decades later as a retired detective drawn into a serial-murder case in small-town Wisconsin that pulls the Territories back into his life. A third book, Other Worlds Than These, was announced in 2025 to complete the trilogy.