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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Gremlins

anchored on:fantasynorth americacontemporarysurvivalsmall townadventurous

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Bromeliad
                  Bromeliad

                  series · 3 books · 1989

                  completed

                  similar bysurvivalfantasyadventurouscontemporary+1 more

                  The Nome Trilogy, also known as The Bromeliad, is a trilogy of children's books by British writer Terry Pratchett, consisting of the books Truckers (1989), Diggers (1990) and Wings (1990). The trilogy tells the story of the Nomes, a race of tiny people from another world who now live hidden among humans. Through the books they struggle to survive in the human world and, once they learn of their history from an artefact known as "The Thing", make plans to return home.

                • Cover of Watership Down
                  Watership Down

                  series · 21 books · 1972

                  completed

                  similar bysurvivalfantasyadventurouscontemporary

                  Watership Down is Richard Adams's 1972 novel following a group of rabbits who flee the destruction of their warren and cross the English countryside of Hampshire in search of a new home, developing over the journey a full rabbit culture of language, proverbs, and mythology. Adams returned to the same world in 1996 with Tales from Watership Down, a collection of nineteen short stories mixing rabbit folklore with further adventures of characters from the novel.

                • Cover of Rats of NIMH
                  Rats of NIMH

                  series · 3 books · 1971

                  similar bysurvivalfantasyadventurouscontemporary+1 more

                  Robert C. O'Brien's Mrs. Frisby and the Rats of NIMH follows a widowed mouse seeking help to save her sick son and her home from a farmer's plow, turning to a colony of rats who escaped laboratory experiments at the National Institute of Mental Health with enhanced intelligence and a literate, technological society of their own. After O'Brien's death, his daughter Jane Leslie Conly continued the story in Racso and the Rats of NIMH, in which a city rat joins the colony ahead of a flood, and R-T, Margaret, and the Rats of NIMH, in which the rats rescue and are helped by lost human children. All three carry forward the original's interest in community, responsibility, and the costs of intelligence.

                • Cover of The Homeward Bounders
                  The Homeward Bounders

                  Diana Wynne Jones · standalone novel · 1981

                  similar bysurvivalfantasyadventurouscontemporary

                  The Homeward Bounders is a fantasy novel by Diana Wynne Jones in which a vast series of parallel universes serve as the game-boards for a race of demons that delight in war-games and fantasy-games.

                • Cover of My Diary from the Edge of the World
                  My Diary from the Edge of the World

                  Jodi Lynn Anderson · standalone novel · 2015

                  similar bysurvivalfantasyadventurouscontemporarynorth america

                  From copyright page; "Spirited, restless Gracie Lockwood, twelve, of Cliffden,Maine, living in a world where sasquatches, dragons, giants and mermaids are common, keeps a diary of her family's journey in a used Winnebago as they seek The Extraordinary World in hopes of keeping her little brother, Sam, safe against all odds."

                • Cover of The Cockatrice Boys
                  The Cockatrice Boys

                  Joan Aiken · standalone novel · 1996

                  similar bysurvivalfantasyadventurouscontemporary

                  From the flaps of the Tor edition: "Without warning the world is invaded by a myriad of horrible mosters. A little orphaned girl named Sauna sees them first, as oddly shaped packages that disappear from the baggage claim at Manchester Airport. Originating in England, the invasion causes the precipitous downfall of civilization in the British Isles as most of the population is eaten by the monsters. The countryside has become a dangerous wasteland, and the cities isolated fortresses. In a desperate attempt to bring food to the starving people of Manchester, a heroic band known as the Cockatrice Corps sets out aboard an armed and armored train. The last recruit to the Cockatrice Corps was a drummer boy, Dakin Prestwich. When he told his mother that he had been accepted for the anti-monster corps, she burst into floods of tears. "Oh, Dakin, you never! What d'you want to go and do that for? You must be out of your finitical mind!" "I'm sick of living in the strong room of Barclay's Bank, Sheperds Bush." said Dakin "I want to see some daylight." "You'll be killed for sure! You'll be crunched up by a Flying Hammerhead. Or stamped on by a foot-monster. Or the deadly Mirkindale will get you. And I shall be left all alone." wept Mrs. Prestwich. Along the way, through battles of triumph and loos, the intrepid members of the Cockatrice Corps rescue Sauna in Manchester from the clutches of an evil aunt, and discover that they have a further mission; to find the source of the monstrous invasion and end it. Sauna, Dakin, and the rest of the Cockatrice Corps journey northward, toward Scotland and an evil that beckons them to destruction that only Sauna can avert."

                • Cover of The People of the Mist
                  The People of the Mist

                  H. Rider Haggard · standalone novel · 1894

                  similar bysurvivalfantasyadventurous

                  The People of the Mist is a classic lost world fantasy novel written by H. Rider Haggard. It was first published serially in the weekly magazine Tit-Bits, between December 1893 and August 1894; the first edition in book form was published in London by Longman in October, 1894. It was reprinted in December, 1973 by Ballantine Books as the sixty-third paperback volume of the Ballantine Adult Fantasy series.

                • Cover of The Paradise Trap
                  The Paradise Trap

                  Catherine Jinks · standalone novel · 2011

                  similar bysurvivalfantasyadventurouscontemporary

                  Eleven-year-old Marcus is spending a week at the beach with his mother in a tiny old travel trailer, but boredom turns to terror when a new friend discovers a cellar that has magical doors through which people keep disappearing.

                • Cover of The Borrowers
                  The Borrowers

                  series · 8 books · 1952

                  similar bysurvivalfantasyadventurous+1 more

                  The Borrowers imagines a family of tiny people living secretly beneath the floorboards of an English house, surviving by borrowing pins, stamps, and other small items from the human beans upstairs without ever being seen. Mary Norton's original 1952 novel and its sequels follow the family through discovery, flight, and resettlement across the following decades. Later editions and omnibus volumes gather the novels together, sometimes crediting other writers for introductions or companion material rather than new story content.

                • Cover of The Abominables
                  The Abominables

                  Eva Ibbotson · standalone novel · 2012

                  similar bysurvivalfantasyadventurouscontemporary

                  The Abominables is a children's novel by Austro-British children's writer Eva Ibbotson, published after her death, in 2012. According to WorldCat, the book is in 1,031 libraries as of November 2015.

                • Cover of To Be a Cat
                  To Be a Cat

                  Matt Haig · standalone novel · 2012

                  similar bysurvivalfantasyadventurouscontemporary

                  Twelve-year-old Barney Willow gets his wish to be a cat but soon discovers that not all felines are cute and cuddly--some are downright evil--and his life is in grave danger, but his missing father may be able to help.

                • Cover of Goblins!
                  Goblins!

                  Royce Buckingham · standalone novel · 2008

                  similar bysurvivalfantasyadventurouscontemporaryfunnynorth america

                  Sneaking out into the woods near the Canadian border, Sam and PJ come across what looks like a mutant gorilla with a bad attitude. But its no ape its a goblin, and thousands more of them live under the earth, kept in check only by a small corps of human Guardians.Sam finds a tunnel below the surface, and in no time hes in the goblins clutches. With goblin leaders Eww-Yuk and Slurp at odds, it will take all of PJs strength and ingenuity to get Sam backbut then again, how hard could it be to outsmart a goblin?Featuring the high adventure and slapstick humor that made Demonkeeper a fantasy favorite, Goblins! is a subterranean romp that will keep readers laughing as they race through the pages to see what happens next.

                • Cover of Sunshine
                  Sunshine

                  Robin McKinley · standalone novel · 2003

                  similar bysurvivalfantasycontemporarynorth america

                  From the front flap of the Berkley HB first edition: "There are places in the world where darkness rules, where it's unwise to walk. Sunshine knew that. But there hadn't been any trouble out at the lake for years, and she needed a place to be alone for a while. Unfortunately, she wasn't alone. She never heard them coming. Of course you don't, when they're vampires. They took her clothes and sneakers. They dressed her in a long red gown. And they shackled her to the wall of an abandoned mansion - within easy reach of a figure stirring in the moonlight. She knows that he is a vampire. She knows that she's to be his dinner, and that when he is finished with her, she will be dead. Yet, as dawn breaks, she finds that he has not attempted to harm her. And now it is he who needs her to help him survive the day..."

                • Cover of Zombie Baseball Beatdown
                  Zombie Baseball Beatdown

                  Paolo Bacigalupi · standalone novel · 2013

                  similar bysurvivaladventurouscontemporarynorth americafunnysmall town

                  While practicing for their next baseball game, thirteen-year-old friends Rabi, Miguel, and Joe discover that the nefarious activities of the Delbe, Iowa, meatpacking plant have caused cows to turn into zombies.

                • Cover of Almuric
                  Almuric

                  series · 1 book · 1964

                  similar bysurvivalfantasyadventurous

                  Published posthumously in 1964, Robert E. Howard's Almuric is a single planetary-romance novel rather than an ongoing series: Earthman Esau Cairn is transported to the savage world of Almuric, where he fights beast-men and wins the love of Altha, in a story indebted to Edgar Rice Burroughs' Barsoom books.

                • Cover of The Witches
                  The Witches

                  Roald Dahl · standalone novel · 1983

                  similar bysurvivalfantasycontemporary

                  The Witches is a 1983 children's novel by British author Roald Dahl. A dark fantasy, the story is set partly in Norway and partly in England, and features the experiences of a young English boy and his Norwegian grandmother in a world where child-hating societies of witches secretly exist in every country. The witches are ruled by the vicious and powerful Grand High Witch, who arrives in England to organise her plan to turn all of the children there into mice.

                • Cover of Artemis Fowl
                  Artemis Fowl

                  series · 15 books · 2001

                  similar byfantasyadventurouscontemporary+1 more

                  Artemis Fowl is a series of eleven fantasy novels by Irish author Eoin Colfer, revolving around various members of the Fowl family. The first cycle, the Artemis Fowl series, consists of eight books, and the second cycle, The Fowl Twins series, is a trilogy. Both releases have received commercial success and positive critical reception in the children's literature genre, and also originated graphic novel adaptations. As of 2013, the novels have sold more than 21 million copies in 44 languages, and are one of the best-selling series of all time. In 2010, Artemis Fowl was voted by readers as their favorite Puffin Books title of all time.

                • Cover of Ratha
                  Ratha

                  series · 6 books · 1983

                  similar bysurvivalfantasyadventurous

                  The Books of the Named is a series of young adult xenofictive prehistoric fiction novels by Clare Bell. The books center around a society of sapient prehistoric cats, the Named, who herd prehistoric horses and deer and are in conflict with a non-sentient group of cats called the Unnamed. The series follows Ratha, who discovers the "Red Tongue", fire, permanently changing their society. The series has received positive reviews and has been compared to the book Watership Down.

                • Cover of ParaNorman
                  ParaNorman

                  Elizabeth Cody Kimmel · standalone novel · 2012

                  similar byfantasyadventurouscontemporarynorth americafunnysmall town

                  In a quaint New England town with a history of witches and pilgrims, misunderstood eleven-year-old Norman Babcock can see and talk to ghosts. No one believes him, of course-everyone just thinks he's weird (including his parents). But when a folktale of a witch who cursed her accusers turns out to be true, it's up to Norman to save the town from pilgrim zombies! He'll also have to take on a very angry witch, an annoying sidekick, his boy-crazy teenage sister, and dozens of moronic grown-ups who get in his way. This young ghoul whisperer finds his paranormal talents pushed to their otherworldly limits in this hilarious and spooky adventure!

                • Cover of Desperation/Regulators
                  Desperation/Regulators

                  series · 2 books · 1996

                  similar bysurvivalcontemporarynorth americasmall town+1 more

                  Stephen King published Desperation and The Regulators simultaneously in 1996, the first under his own name and the second under his Richard Bachman pseudonym. The two novels are mirror-universe companions: largely the same cast of characters appears in both, recast into different roles and circumstances, with each book's story driven by the same malevolent supernatural entity, Tak.

                • Cover of Slambash Wangs of a Compo Gormer
                  Slambash Wangs of a Compo Gormer

                  Robert Leeson · standalone novel · 1987

                  similar bysurvivalfantasyadventurouscontemporary

                  An awkward fourteen-year-old who imagines himself prince of a distant planet suddenly discovers that the planet is real when he and the Prince are switched and must fight to survive in each other's worlds.

                • Cover of Veins of Gold
                  Veins of Gold

                  Charlie N. Holmberg · standalone novel · 2018

                  similar bysurvivalfantasyadventurousnorth america

                  "Abandoned by their father for the gold rush, Gentry and her siblings labor to survive alone in the inhospitable west. When bizarre natural disasters begin wreaking havoc on the land, Gentry discovers a world of magic. Desperate for help, she accepts aid from a mysterious stranger. Winn not only sees the magic, but controls its hunger by feeding it gold--the very thing Gentry's father left to acquire. But the earth's unrest only grows worse, and Gentry's fear leads her to a terrible choice: marry a wealthy man she does not love, or trust in Winn's unpredictable power to save her family."--Amazon.com.

                • Cover of The Kaiju Preservation Society
                  The Kaiju Preservation Society

                  John Scalzi · standalone novel · 2022

                  similar bysurvivaladventurouscontemporaryfunny

                  Covid lands Jamie with no job, no money and a lot of obligations. She'll take pretty much any job. After a detour through pizza deliveries, she says yes to a job handling large animals, that need protection. But when it comes to further details, everybody's very secretive. First stop: Greenland.

                • Cover of Watchers
                  Watchers

                  Dean R. Koontz · standalone novel · 1987

                  similar bysurvivaladventurouscontemporarynorth america

                  This probably qualifies as a science-based adventure rather than a science fiction novel. The premise, and only speculative fiction element, is that a U.S. government funded laboratory creates a golden retriever that's as intelligent as a human for use in intelligence gathering and also creates a monkey hybrid that's intended for a military police dog role and as a killing machine on battlefields. The animals escape and the story plays out as a straight adventure novel with a good chunk of romance thrown in.