Loreful
HomeDiscover
Search series, authors…⌘K
Loreful

Reading orders for SF/F series and shared universes — with your place kept in every one.

Explore

UniversesSeriesWorksAuthorsAtlas

Help

FAQAboutSite map

Account & legal

Sign inCreate accountPrivacyTerms

Data

Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Infinity

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories about venturing into space to explore — survey missions, astronauts, and the frontier of the unknown beyond Earth.
  • Stories about minds with paranormal abilities — telepathy, telekinesis, precognition, empathy — and how societies handle those who have them.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Psy-Changelings
                  Psy-Changelings

                  series · 38 books · 2006

                  similar byour worldparanormal romance+1 more

                  Nalini Singh's long-running paranormal romance series imagines a future where the emotion-suppressing Psy, animal-shifting Changelings, and ordinary humans share an uneasy world. It opens with Slave to Sensation, pairing a Psy telepath and a Changeling leopard alpha as a string of murders pushes their two peoples toward war, while a slower arc across the books tracks the Psy's emotional-control system fraying. The series has grown across two decades into more than twenty novels plus spin-off novellas.

                • AS
                  Arcane Society / Curtain / Harmony Universe

                  series · 35 books · 1996

                  similar by+1 more

                • Cover of GhostWalkers
                  GhostWalkers

                  series · 20 books · 2003

                  similar byour worldparanormal romance

                  Christine Feehan's GhostWalkers novels follow soldiers subjected to a covert military program that enhanced them with psychic and physical abilities, then follow them as they go rogue from the program that made them and pair off in romance-driven, danger-filled storylines. Each book generally centers a different GhostWalker couple while advancing an ongoing conspiracy plot about the program's origins and enemies. The series began with Shadow Game in 2003 and has continued for two decades as one of Feehan's longest-running paranormal romance lines.

                • Cover of The Science Fiction Hall of Fame
                  The Science Fiction Hall of Fame

                  series · 11 books · 1895

                  similar byscience fiction

                • LU
                  Lux Universe

                  series · 11 books · 2011

                  similar byscience fiction+2 more

                • Cover of H. G. Wells' War of the Worlds
                  H. G. Wells' War of the Worlds

                  universe · 65 books · 1898

                  Start hereThe War of the Worlds · Start here

                  similar byscience fiction+1 more

                  No one would have believed, in the closing years of the nineteenth century, that human affairs were being watched keenly and closely from the timeless worlds of space. And then the cylinders fell. H. G. Wells' War of the Worlds opens in the quiet of the Surrey commons, where a falling star proves to be the first Martian craft — and from the pit rise the towering tripods, the Heat-Ray, the choking Black Smoke and the creeping red weed, wielded by minds that regard mankind much as we regard the creatures we boil for supper. This is invasion rendered as natural disaster: cold, methodical, and vast beyond argument. Wells' 1898 novel is the seed; everything else grows from that Martian soil. The catalogue gathers direct sequels and continuations alongside a wide field of other hands. In War of the Worlds: Global Dispatches the invasion is retold across the whole planet through the eyes of Twain, Verne, Tolstoy, Lowell and Kipling; in the Manly Wade and Wade Wellman crossover, Sherlock Holmes, Watson and Professor Challenger take the field against the machines; and Scott Washburn's Great Martian War stretches the fighting into a decades-long alternate history of steam, artillery and grinding attrition. It is a loose shared world — no single decreed sequence, many voices answering one calamity. What sets this world apart is its refusal of heroics: the invaders fall not to generals but to the smallest things of Earth, humbling and indifferent. Begin, always, with Wells' original novel — it is short, and it is the ground every later book stands upon. From there follow your appetite: Global Dispatches for the panorama, the Holmes campaign for adventure, Washburn for the long war.

                • Cover of Warm Bodies
                  Warm Bodies

                  series · 3 books · 2010

                  similar by+3 more

                  In an abandoned airport where the dead shuffle through half-remembered lives, a zombie known only as R feels something stir when he meets Julie, a survivor he chooses to protect instead of eat. Isaac Marion's Warm Bodies follows R's slow, contagious return to feeling -- reshaping the zombies around him along the way -- and continues through the novella The New Hunger and the sequel The Burning World.

                • Cover of New Species
                  New Species

                  series · 15 books · 2011

                  similar byparanormal romance+1 more

                • Cover of Stranger in a Strange Land
                  Stranger in a Strange Land

                  Robert A. Heinlein · standalone novel · 1961

                  similar byour worldscience fiction

                  Stranger in a Strange Land is a 1961 science fiction novel by the American author Robert A. Heinlein. It tells the story of Valentine Michael Smith, a human who comes to Earth in early adulthood after being born on the planet Mars and raised by Martians, and explores his interaction with and eventual transformation of Terran culture.

                • Cover of Foundation Universe
                  Foundation Universe

                  universe · 123 books · 1940

                  Start hereFoundation · Start here

                  similar byscience fiction+1 more

                  There is a science that reads the future of quadrillions the way an astronomer reads the orbits of stars. It is called psychohistory, and its equations foresee something the ruling Galactic Empire cannot admit: the throne is rotting, and thirty thousand years of barbarism are coming. One man, Hari Seldon, cannot stop the fall. He can only shorten it — by seeding a Foundation of scholars at the rim of the galaxy, a fragile institution built to carry knowledge across the dark and cut the interregnum to a single millennium. This is a universe told in the register of history itself: the long view, the calm of deep time, empires measured in centuries and men measured against them. The spine is Asimov's original trilogy — Foundation, Foundation and Empire, Second Foundation — followed decades later by the sequels Foundation's Edge and Foundation and Earth and the prequels Prelude to Foundation and Forward the Foundation. Late in life Asimov braided this in with his other future histories: the Robot novels of detective Elijah Baley and his humaniform partner R. Daneel Olivaw (The Caves of Steel, The Naked Sun, The Robots of Dawn, Robots and Empire) and the early Galactic Empire novels (Pebble in the Sky and its kin), until one continuous chronicle ran from the first thinking robots to the Second Empire. Other hands extend it — the Second Foundation Trilogy by Gregory Benford, Greg Bear, and David Brin, and shared-world spinoffs such as Robot City — so the corpus sprawls beyond a single author's tidy shelf. What distinguishes it is that the drama is intellectual: crises resolved by insight, nerve, and dialogue rather than fleets and blades, each turn hinging on the hidden logic of the Seldon Plan. Begin where readers have always begun — with Foundation, and the original trilogy in publication order. The rest opens outward from there.

                • Cover of Childhood's End
                  Childhood's End

                  Arthur C. Clarke · standalone novel · 1953

                  similar byour worldscience fiction

                  Childhood's End is a 1953 science fiction novel by the British author Arthur C. Clarke. The story follows a peaceful alien invasion of Earth by mysterious Overlords, whose arrival begins decades of apparent utopia under indirect alien rule, at the cost of human identity and culture.

                • Cover of Brave New World
                  Brave New World

                  series · 8 books · 1932

                  similar byscience fiction+1 more

                  Aldous Huxley's 1932 novel imagines a future World State where reproduction, social caste, and desire are all engineered before birth, and the population is kept content through conditioning, sleep-hypnosis, and a mood-altering drug called soma. The story follows the disruption this seemingly stable order suffers when an outsider raised beyond its reach is brought into it, exposing what the society traded away for comfort and order. Some editions pair the novel with Huxley's own 1958 nonfiction essay collection, Brave New World Revisited, which reassesses the book's ideas rather than continuing its story.

                • Cover of The Triffids
                  The Triffids

                  series · 3 books · 1951

                  similar byour worldscience fiction

                  John Wyndham's The Day of the Triffids (1951) opens with a meteor-shower-like event that leaves most of Britain's population blind, throwing civilization into collapse just as triffids, an aggressive and mobile species of poisonous plant, become free to hunt the helpless survivors. Simon Clark's authorized sequel The Night of the Triffids (2001) picks up a generation later, narrated by the original protagonist's son as he confronts a new triffid-dominated world, and John Whitbourn's The Age of the Triffids extends the shared setting further still. Together the three novels form a loose post-apocalyptic trilogy built on Wyndham's original premise rather than a tightly plotted single story.

                • Cover of Cavor
                  Cavor

                  series · 2 books · 1901

                  similar byscience fiction

                  H. G. Wells's 1901 novel The First Men in the Moon is narrated by the businessman Bedford, who joins the reclusive scientist Cavor after Cavor invents cavorite, a gravity-blocking substance that carries the two men to the Moon. There they discover a vast underground civilization of insect-like Selenites, and the expedition that began as a hunt for lunar minerals turns into an encounter with an alien society. It is a standalone novel; later editions crediting Stephen Baxter add an introduction or afterword rather than a continuing story.

                • Cover of The Invisible Man
                  The Invisible Man

                  series · 6 books · 1897

                  similar byscience fiction

                  The Invisible Man is H. G. Wells's 1897 science fiction novel about Griffin, a scientist who works out how to make living tissue invisible and tests the process on himself, only to discover he has no way to reverse it. Unseen and increasingly cut off from other people, he turns to theft and violence while trying to survive and find a cure, making the book as much about his moral collapse as about the invisibility premise itself. It's a single self-contained novel; the two listed titles here are duplicate editions rather than separate books.

                • Cover of Library of America P. K. Dick Collection
                  Library of America P. K. Dick Collection

                  series · 9 books · 1962

                  completed

                  similar byscience fiction+1 more

                • Cover of Alien Huntress
                  Alien Huntress

                  series · 10 books · 2005

                  similar byparanormal romance+2 more

                • K
                  Kairos

                  series · 11 books · 1962

                  completed

                  similar byscience fiction+1 more

                  The Time Quintet is a science fantasy series of five young adult novels written by American author Madeleine L'Engle and made up of A Wrinkle in Time (1962), A Wind in the Door (1973), A Swiftly Tilting Planet (1978), Many Waters (1986), and An Acceptable Time (1989).

                • Cover of A Clockwork Orange
                  A Clockwork Orange

                  series · 4 books · 1962

                  completed

                  similar byour worldscience fiction

                  Anthony Burgess's 1962 novel is narrated by Alex, a teenage gang leader in a near-future Britain gripped by a youth subculture of extreme violence, recounting his crimes in Nadsat, an invented slang blending English with Russian-derived words. After his crimes catch up with him, Alex is made the subject of a controversial state program meant to forcibly reform his behavior, and the novel uses his ordeal to question whether imposed goodness is worth the loss of free will. It is a standalone novel.

                • TE
                  Temporal Enforcement Universe

                  series · 8 books · 2004

                  similar byour worldscience fictionparanormal romance

                • Cover of Hitchhiker's Guide to the Galaxy
                  Hitchhiker's Guide to the Galaxy

                  series · 16 books · 1979

                  part of The Hitchhiker's Guide to the Galaxy Universe

                  similar byscience fiction+1 more

                  The Hitchhiker's Guide to the Galaxy is a comedy science fiction franchise created by Douglas Adams. Originally a radio sitcom broadcast over two series on BBC Radio 4 between 1978 and 1980, it was soon adapted to other formats, including both novels and comic books, a 1981 BBC television series, a 1984 text adventure game, stage shows and a 2005 feature film.

                • Cover of Star Kissed
                  Star Kissed

                  Lizzy Ford · standalone novel · 2013

                  similar byour world+1 more

                • Cover of Frankenstein
                  Frankenstein

                  universe · 128 books · 1818

                  Start hereFrankenstein, or, The Modern Prometheus · Start here

                  similar by+1 more

                  Light a candle against the November dark and consider what a single spark, rightly applied to dead matter, might wake. In a laboratory at Ingolstadt a student named Victor Frankenstein learns the secret of animating lifeless flesh, assembles a being from the harvest of charnel houses and graves, and, at the moment it draws breath, flees the thing he has made. What he abandons does not stay abandoned. This is the world Mary Shelley opened in 1818 with Frankenstein; or, The Modern Prometheus: the story of a maker and his unmothered creation, and the long ruin each works upon the other. Shelley's novel arrives as a nest of confessions, an explorer's letters from the frozen north enclosing Victor's account, which in turn encloses the Creature's own, an articulate and wounded voice that has read Milton and wants only not to be alone. From that single volume two centuries of other hands have built outward, not as one continuity but as a gathering of independent returns to the same fire. Dean Koontz transplants the myth to modern New Orleans across a five-book cycle, Prodigal Son through The Dead Town, where the original Creature, now called Deucalion, hunts a Victor who never died. Donald F. Glut's New Adventures and Frank Schildiner's Quest of Frankenstein run the monster through pulp adventure; the mid-century French novels published as Benoit Becker chase him across a ruined Europe; Scott Sonneborn's Frankenstein Journals and the comic Frankenstein's Aunt turn the legend toward younger and lighter readers. What binds them is the question the book asks and never settles: which is the monster, the forsaken creature who kills, or the man whose ambition and cowardice made and abandoned him? Expect little comfort and few clean villains; the abiding note is grief, sublime and articulate, set against Alpine ice and candlelit hubris. Begin where it began, with Shelley's own novel; the later cycles reward you only once you have heard the Creature speak for himself.

                • Cover of Julian West
                  Julian West

                  series · 7 books · 1888

                  similar byscience fiction+1 more

                  Julian West is the time-displaced narrator of Edward Bellamy's Looking Backward, 2000-1887 (1888), a utopian novel in which a nineteenth-century Bostonian wakes from a mesmeric sleep to find his city transformed into a cooperative society more than a century later. Bellamy followed it with Equality (1897), a direct sequel that returns to Julian West's perspective to further elaborate the ideas only sketched in the first book, functioning more as an extended argument than a plotted story. Together the two novels were highly influential on turn-of-the-century utopian and socialist thought.