anchored on:secondary worldfantasy
series2 books1937
completed
part of Tolkien's legendarium
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The Hobbit (1937) is J. R. R. Tolkien's children's fantasy novel following the reluctant burglar Bilbo Baggins, who joins a company of dwarves and the wizard Gandalf on a journey to reclaim treasure guarded by the dragon Smaug. It stands as a complete adventure on its own, but shares its setting with the rest of Tolkien's legendarium and leads into the events of The Lord of the Rings.
series14 books1996
part of World of Ice and Fire
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A Song of Ice and Fire is a series of high fantasy novels by the American author George R. R. Martin. Martin began writing the first volume, A Game of Thrones, in 1991, and published it in 1996. Martin, who originally envisioned the series as a trilogy, has released five out of seven planned volumes. The most recent entry in the series, A Dance with Dragons, was published in 2011. Since then, Martin has been working on the sixth novel, titled The Winds of Winter. A seventh novel, A Dream of Spring, is planned to follow.
series3 books2015
part of Grishaverse
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Leigh Bardugo's Six of Crows duology (2015-2016) follows a crew of six criminal teenagers in Ketterdam, a city modeled on the Dutch Republic, as they pull off a near-impossible heist and then deal with its fallout. Told from multiple points of view, the books lean on the found-family bond between the crew members as much as the caper plotting, and sit within Bardugo's wider Grishaverse alongside her Shadow and Bone books.
series2 books2024
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Hafsah Faizal's A Tempest of Tea introduces Arthie Casimir, a criminal mastermind whose renowned tearoom in the city of White Roaring doubles after dark as an illegal bloodhouse serving the vampires society fears. When her business comes under threat, Arthie strikes an uneasy alliance with a dangerous adversary and assembles a crew of skilled outcasts to infiltrate the glittering vampire society known as the Athereum, uncovering a conspiracy that reaches far beyond her tearoom. A Steeping of Blood concludes the duology.
series13 books1954
part of Tolkien's legendarium
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The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.
Tanya Huffstandalone novel1990
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From the back cover of the DAW Books first edition: Thief, Swordsman, and Wizardess... Aaron - Clan Heir, he had fled his people when his beloved was slain by his own father's command, abandoning his training, duty, and beliefs to become a thief. A master of his trade, he now dared the odds in Ischia, city of the volcano, where the price of being caught was death. Darvish - prince of Ischia, third son of a king who had no intention of giving up his throne. The prince was a drunkard, a lover, and a wastrel, yet was gifted with sword skills and with the ability to charm all around him. But not even his charm could free him from the political marriage now being planned. Chandra - born a princess, she had chosen to become a Wizard of the Nine, that rarest of beings, able to master all the forms that sorcery could take. Now, promised as Darvish's bride, she undertook a desperate journey to Ischia to convince him they must not wed. Aaron, Darvish, Chandra - three strangers whose fates were about to become intertwined. For someone had stolen The Stone, the magical talisman which stood between Ischia and the volcano's wrath. And unless the three could learn to work together on a quest to the The Stone, Ischia would drown in a sea of lava...
universe44 books1982
Start hereRiftwar Saga · Start here
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On the world of Midkemia a tear opens in the air itself, a rift hung between stars, and through it march the armies of an empire from another world entirely. So begins the chronicle Raymond E. Feist has kept for three decades: the tale of Pug, a castle kitchen boy apprenticed to a magician on the very day the invasion lands, and of Tomas, his friend, who inherits the armor and the ancient fury of a dead dragon-lord. Around these two the Riftwar Cycle turns, widening book by book from one besieged frontier keep into the whole history of a world of kingdoms, guilds, thieves' dens and mage-towers. The cycle runs to roughly thirty novels, gathered into arcs a newcomer can enter and finish on their own. The founding Riftwar Saga (Magician, Silverthorn, A Darkness at Sethanon) sets the board; the Serpentwar Saga, Krondor's Sons and the Conclave of Shadows carry the story down the generations; the Darkwar, Demonwar and Chaoswar sagas bring it toward its close. Crossing the rift to the rival world of Kelewan, Feist and Janny Wurts wrote the Empire trilogy, opening with Daughter of the Empire, a court intrigue told wholly from the invaders' side and for many the finest thing here. Shorter Legends of the Riftwar and the game-born Riftwar Legacy fill the corners; later still, Feist opens an altogether new world in the Firemane books. Feist writes fantasy in its most companionable key: apprentices who grow into archmages, tavern boys who become spies and dukes, a world you return to the way you return to an old inn. The mood is adventure before dread, friendship and rank and hard-won craft, wars that cost something, all of it rendered plainly and at a gallop. Begin where it began, with Magician, then follow the arcs in the order they were written, and the rift will carry you the rest of the way.
series4 books2009
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Mickey Zucker Reichertstandalone novel2000
similar byfound familyfantasysecondary worldadventuroussword and sorcery+1 more
From the flaps of the DAW first edition: "Set in a land of scattered rival cities, this is the story of a poignant and dangerous quest, the tale of a man manipulated into a mission against his will in the hopes of regaining the only thing of importance in his life - his family. Tamison had been a miner until the cave-in which killed his brother and father, and left him trapped behind a wall of rubble, cut off from light and life for what seemed like eternity. When he was finally rescued, Tamison was so traumatized by the experience that he was left with a paralyzing fear of venturing underground. With the passing years and the growth of his new family, Tamison was willing to turn his hand to any trade that would feed his wife and children. But in a realm where guilds ruled - and where his own guild could no longer support him - Tamison became more and more desperate as even jobs for unskilled guildless laborers became impossible to obtain. Eventually Tamison was forced to what once would have been unimaginable to him. But he had no other choice. Either he must steal food of see his family starve. Caught in the act, Tamison is sentenced to a chain gang. And when he was finally released, he discovered that his family had vanished. Searching for them, Tamison became so despondent that when a guard named Dallan claimed to know of their fate he was only too ready to listen. And when Dallan said that he, too, had had someone taken by the same villains, Tamison agreed to join forces with him. But before setting out on their quest, Tamison visited a fortune-teller, hoping to be told that his mission would prove successful. Instead of learning about his own destiny, Tamison found himself acquiring a new alley as Rifkah, the fortune-teller, suddenly discovered a pressing need to leave the city. Together the three set out for the rival trading town where Dallan was certain the people they sought were being held. Tamison's initial search had led him into an encounter with a thief, who now seemed determined to attach himself to their group, and the unlikely foursome soon concocted a daring plan to break into the seemingly impenetrable city. Yet even if they succeeded in this venture it might well prove their doom, for gaining entrance to the town did not mean that they would find what they sought - or survive to win free of the place again!"
series3 books1989
completed
part of Sparhawk
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The Elenium is a series of fantasy novels by American writer David Eddings. The series consists of three volumes: The Diamond Throne, The Ruby Knight, and The Sapphire Rose. The series is followed by The Tamuli. The Elenium is Eddings' third fantasy series.
series7 books2006
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Scott Lynch's Gentleman Bastard sequence follows Locke Lamora, an orphan-raised master thief and con artist, and his gang of 'Gentleman Bastards' as they run elaborate grifts on the nobility of Camorr, a canal city modeled on Renaissance Venice. The Lies of Locke Lamora and its two sequels braid heist capers with flashbacks tracing how the gang was trained, escalating into a wider conflict involving crime lords and sorcerers. Lynch has planned seven books in total; three have been published so far, with long gaps between installments.
series6 books1988
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The Dragon Prince and Dragon Star trilogies comprise six connected fantasy novels written by Melanie Rawn. The Dragon Prince trilogy focuses on Prince Rohan of the Desert and his Sunrunner wife, Sioned, while the Dragon Star trilogy focuses on their son, Pol. The Dragon Prince trilogy consists of novels Dragon Prince, The Star Scroll, and Sunrunner's Fire. The books in the Dragon Star trilogy are Stronghold, The Dragon Token, and Skybowl.
series11 books1995
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The Old Kingdom, or Abhorsen in North America and the UK, is a fantasy series written by Australian author Garth Nix. It originated in 1995 with the novel Sabriel and has continued in the novels Lirael (2001), Abhorsen (2003), Goldenhand (2016), and Terciel & Elinor (2021), as well as a prequel novel titled Clariel (2014). The Old Kingdom also consists of the novella The Creature in the Case (2005) and various other short fiction.
series7 books1982
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Darwath begins with two modern-day Californians pulled through a portal into a dying medieval world under siege from the Dark, shape-shifting monsters that hunt by night and are driving civilization underground. The Time of the Dark, The Walls of Air, and The Armies of Daylight make up the original trilogy; Barbara Hambly returned to the same characters decades later in Mother of Winter and Icefalcon's Quest. It's portal fantasy built around practical, unglamorous survival rather than chosen-one heroics.
series39 books1988
part of Forgotten Realms
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The Legend of Drizzt is a series of fantasy novels by R. A. Salvatore that began in 1988, and consists of 39 books as of August 15, 2023. They are based in the Forgotten Realms setting in the dimension of Abeir-Toril on the continent Faerûn in the Dungeons & Dragons universe currently published and owned by Wizards of the Coast. It combines the series The Dark Elf Trilogy, The Icewind Dale Trilogy, Legacy of the Drow, Paths of Darkness, The Hunter's Blades Trilogy, and other sets into an abridged compilation. Drizzt Do'Urden is the main character of most of the books.
series3 books2010
part of Kyralia series
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Trudi Canavan is an Australian writer of fantasy novels, best known for her best-selling fantasy trilogies The Black Magician and Age of the Five. While establishing her writing career she worked as a graphic designer. She completed her third trilogy, The Traitor Spy trilogy, in August 2012 with The Traitor Queen. Subsequently, Canavan has written a series called Millennium's Rule, with a completely new setting consisting of multiple worlds which characters can cross between. Though originally planned as a trilogy, a fourth and final book in the Millennium's Rule series was published.
series18 books1964
completed
part of Earthsea
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The Earthsea Cycle, also known as Earthsea, is a series of high fantasy books written by American author Ursula K. Le Guin. Beginning with A Wizard of Earthsea (1968), The Tombs of Atuan (1970), and The Farthest Shore (1972), the series was continued in Tehanu (1990), and Tales from Earthsea and The Other Wind. In 2018, all the novels and short stories were published in a single volume, The Books of Earthsea: The Complete Illustrated Edition, with artwork by Charles Vess.
universe6 books1989
Start hereElenium · Start here
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Sir Sparhawk is not a young man, and he has little patience for the pageantry his order pretends to. A Pandion Knight of the militant Elene Church, he rides home from a long exile to find his kingdom rotten with intrigue and his young queen, Ehlana, poisoned — kept alive only inside a shell of living crystal. To wake her he must find Bhelliom, a jewel with the power to remake the world or unmake it. So begins a long ride across the continent of Eosia. This is warm, character-first epic fantasy from David Eddings, told across two trilogies. The Elenium — The Diamond Throne, The Ruby Knight, The Sapphire Rose — pits Sparhawk against a corrupt church and a hungry elder god. The Tamuli — Domes of Fire, The Shining Ones, The Hidden City — carries him east into the vast Tamul Empire, where older enemies stir. Around him gathers a quarrelsome company: the Styric sorceress Sephrenia, the thief-boy Talen, the plain-spoken squire Kurik, and a small, imperious goddess who plays a set of pipes and always, somehow, gets her way. The pleasure here is the talk — grizzled knights trading dry insults between miracles and murders, a hero who solves as many problems with patience as with a sword. It never reaches for grimness or grand obscurity; it wants your good company for a long journey. Newcomers begin with The Diamond Throne and read the six in order: the Elenium stands whole on its own before the Tamuli widens the map.
series3 books2021
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Realm Breaker follows Corayne an-Amarat, an ordinary young woman living in a quiet coastal town, who learns she's the last of an ancient bloodline capable of standing against an immortal warlord raising an army to tear the world apart with a stolen, realm-breaking sword. Victoria Aveyard's trilogy, continuing through Blade Breaker and Fate Breaker, sends Corayne out with a small band of reluctant allies on a race against the warlord's forces.
series10 books1985
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Jennifer Roberson's fantasy series pairs Tiger, a desert-born sword-dancer from the south, with Del, a Northern swordswoman trained in her own tradition of blade-magic, as reluctant partners across a hostile borderland. Beginning with Sword-Dancer and continuing across six numbered novels, the series follows their partnership, and eventual romance, through decades of adventures and shifting political stakes.
universe526 books1987
Start hereForgotten Realms: The Legend of Drizzt · Start here
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Come in from the cold and mind the door — the wind off the Sword Coast has teeth. Faerûn is a lived-in world, the best-charted of the many lands that share the sky of Toril: a continent of walled cities and haunted wilds where the gods are near enough to answer, magic is a craft with rules and a cost, and every tavern hearth throws light on someone with a blade, a grudge, or a tale worth the telling. Beneath it all lies the Underdark, that black underland where the drow raise their spider-city of Menzoberranzan; above, the merchant towers of Waterdeep, the frost of Icewind Dale, the ruin-strewn North. This is the sword-and-sorcery world of Dungeons & Dragons rendered into prose — grand, generous, and endlessly walkable. It is a world of many hands, and the shelf shows it: some five hundred novels across eighty-odd cycles, uneven as any long telling but rich past counting. R. A. Salvatore's dark-elf ranger Drizzt Do'Urden anchors the whole — the Icewind Dale and Dark Elf trilogies and the long saga that follows. Ed Greenwood, who first dreamed the Realms, chronicles the Old Mage in the Elminster books. Around them turn the god-walking Avatar cycle and its Time of Troubles, the six-author War of the Spider Queen, Salvatore's Cleric Quintet, and Elaine Cunningham's elf-and-drow songs; Troy Denning and a company of others fill the marches between. What holds it together is warmth — the register of a bard who wants you fed and seated before the tale turns. Newcomers should follow Drizzt first: read Homeland and the Dark Elf trilogy for his beginning, or The Crystal Shard as first readers met him. Either door opens the Realms; the other eighty cycles wait past it.
series20 books1999
part of Malazan
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The Malazan Book of the Fallen is a series of epic fantasy novels written by the Canadian author Steven Erikson. The series, published by Bantam Books in the U.K. and Tor Books in the U.S., consists of ten volumes, beginning with Gardens of the Moon (1999) and concluding with The Crippled God (2011). Erikson's series presents the narratives of a large cast of characters spanning thousands of years across multiple continents.