Loreful
HomeDiscover
Search series, authors…⌘K
Loreful

Reading orders for SF/F series and shared universes — with your place kept in every one.

Explore

UniversesSeriesWorksAuthorsAtlas

Help

FAQAboutSite map

Account & legal

Sign inCreate accountPrivacyTerms

Data

Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Stormwind

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories centered on witches and the practice of witchcraft — covens, hedge magic, familiars, and the witch's place in her community.
  • Stories in which demons or devils — infernal beings, their bargains, possessions, and hierarchies — drive the plot.
  • Stories in which gods and deities act as characters — walking the world, meddling in mortal lives, or dying.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Fionavar Universe
                  Fionavar Universe

                  series · 5 books · 1984

                  similar bysecondary worldfantasy+1 more

                  Ysabel is a 2007 standalone contemporary fantasy novel by Guy Gavriel Kay, following teenager Ned Marriner as he stumbles into a centuries-old rivalry playing out around the cathedral of Aix-en-Provence. It marked Kay's turn toward urban fantasy and briefly brings back two adult characters from his earlier Fionavar Tapestry trilogy, though it is not itself part of that trilogy and can be read on its own.

                • Cover of Karou
                  Karou

                  series · 4 books · 2011

                  similar bysecondary worldfantasy+1 more

                  Daughter of Smoke and Bone is a young-adult fantasy book series written by Laini Taylor and published by Hachette Book Group, an imprint of Little, Brown and Company. It is a complete trilogy, Daughter of Smoke and Bone being published on 27 September 2011 in the United States; Days of Blood and Starlight on 6 November 2012 in the United States; and the third book Dreams of Gods and Monsters on April 1, 2014. The books have been published in a variety of different languages.

                • Cover of The Traitor Spy Trilogy
                  The Traitor Spy Trilogy

                  series · 3 books · 2010

                  part of Kyralia series

                  similar bysecondary worldfantasy+1 more

                  Trudi Canavan is an Australian writer of fantasy novels, best known for her best-selling fantasy trilogies The Black Magician and Age of the Five. While establishing her writing career she worked as a graphic designer. She completed her third trilogy, The Traitor Spy trilogy, in August 2012 with The Traitor Queen. Subsequently, Canavan has written a series called Millennium's Rule, with a completely new setting consisting of multiple worlds which characters can cross between. Though originally planned as a trilogy, a fourth and final book in the Millennium's Rule series was published.

                • Cover of Pigs Might Fly
                  Pigs Might Fly

                  Emily Rodda · standalone novel · 1986

                  similar bysecondary worldfantasy+1 more

                • Cover of Dominion of the Fallen
                  Dominion of the Fallen

                  series · 16 books · 2015

                  similar by+2 more

                  The House of Shattered Wings opens Aliette de Bodard's Dominion of the Fallen in a Paris devastated by a magical war between rival Houses of fallen angels, its streets and ruins still haunted by the fighting. The series follows uneasy alliances within House Silverspires as its members contend with old secrets and Annamese magic traditions colliding with European angelic power politics. It continues across further novels and a number of shorter linked stories.

                • TF
                  The Forgotten Gods Universe

                  series · 24 books · 2018

                  similar byfantasy+2 more

                • Cover of The Green Bone Saga
                  The Green Bone Saga

                  series · 5 books · 2017

                  similar bysecondary worldfantasy+1 more

                  Jade City opens Fonda Lee's Green Bone Saga, following the Kaul family, leaders of one of two rival jade-dealing crime clans on the island nation of Kekon, where magic jade grants enhanced abilities to trained warriors and its trade underpins the whole social order. The series follows the Kaul siblings across decades as their clan's power is challenged from within and without, blending gangster-family drama with epic fantasy. It runs across three novels plus shorter companion works.

                • Cover of Simon Snow
                  Simon Snow

                  series · 3 books · 2015

                  similar byfantasy+2 more

                  Rainbow Rowell's Carry On follows Simon Snow through his final year at a magical school, where he is the 'Chosen One' expected to defeat a destructive force called the Humdrum threatening the World of Mages. Multiple viewpoints carry the story, including Simon's own, his roommate-turned-ally-or-adversary Baz, his friend Penelope, and his former girlfriend Agatha. Wayward Son and Any Way the Wind Blows continue Simon's story beyond graduation.

                • Cover of The Tiger's Apprentice
                  The Tiger's Apprentice

                  series · 3 books · 2003

                  similar byurban fantasyfantasy+1 more

                  Laurence Yep's The Tiger's Apprentice follows a twelve-year-old Chinese American boy in San Francisco who discovers he is heir to a line of guardians protecting a powerful magic talisman, alongside a tiger, a monkey and a dragon capable of taking human form. Together they must keep the talisman from an enemy who would use its power to destroy the world. Tiger's Blood and Tiger Magic continue the fight to protect its secrets.

                • Cover of The Scholomance
                  The Scholomance

                  series · 3 books · 2020

                  similar bysecondary worldfantasy+1 more

                  The Scholomance Trilogy is a series of three fantasy novels written by American author Naomi Novik. The books follow the adventures of Galadriel "El" Higgins during and after attending a dangerous and magical boarding school for wizards named after the magic school Scholomance from Romanian folklore.

                • Cover of Fillory
                  Fillory

                  series · 7 books · 2009

                  similar bysecondary worldfantasy

                  Lev Grossman's Magicians trilogy (The Magicians, The Magician King, The Magician's Land, 2009-2014) follows Quentin Coldwater from a secretive college of magic in upstate New York into Fillory, a fantasy world he grew up reading about in a series of children's books that turns out to be real. As Quentin, his classmates, and his old friend Julia become entangled in ruling and defending Fillory, the trilogy pushes past the wish-fulfillment of a classic portal fantasy to ask what happens once getting everything you wanted stops being enough.

                • Cover of Metropolitan
                  Metropolitan

                  series · 2 books · 1995

                  similar by+3 more

                  Metropolitan is set on a world entirely covered by one interconnected city and enclosed by a Shield that provides light and heat while burning away anything that rises too high, leaving a planet with no day, night, or seasons. It follows Aiah, a refugee working for the Plasm Authority, who discovers a powerful reserve of the city's magical power source and shares it with Constantine, an exiled political operator with revolutionary ambitions for a new order. Walter Jon Williams continued the story in a direct sequel, City on Fire, two years later.

                • Cover of Mither Mages
                  Mither Mages

                  series · 5 books · 1979

                  similar byfantasy+2 more

                • Cover of The Revelations of Oriceran
                  The Revelations of Oriceran

                  universe · 235 books · 2017

                  Start hereWaking Magic · Start here

                  similar byurban fantasy+1 more

                  Two centuries ago the doors between our world and Oriceran swung shut, and magic drained out of Earth like water from a cracked bowl. Now the doors are opening again. Witches wake to power they never knew they carried; gnomes run pawnshops, trolls collect debts, and Light and Dark magicals ride the same rush-hour streets as everyone else — most people still too busy to notice. This is a present-day Earth where the impossible has started clocking in for work. The Revelations of Oriceran is a shared universe built by Martha Carr and Michael Anderle and staffed by a rotating crew of collaborators — TR Cameron, Sarah Noffke, and others — under the LMBPN banner, the same rapid-serial house behind the Kurtherian Gambit. It sprawls across dozens of interlocking series rather than a single spine. Austin homicide detective Leira Berens anchors The Leira Chronicles; enforcer Barnaby Brownstone works Chicago's magical underworld in The Unbelievable Mr. Brownstone, with his daughter taking the reins in Alison Brownstone; teenagers learn to steer the returning power in The School of Necessary Magic and its Academy. Federal Agents of Magic, Soul Stone Mage, Scions of Magic, Dwarf Bounty Hunter and more fan out from the same reopening world. The pleasure here is pace and connection: short, punchy books that trade slow worldbuilding for wisecracks, magic-cop cases, and threads that keep tying back together across series. Start with The Leira Chronicles — Waking Magic is the doorway the whole thing opens from — then follow whichever corner of the returning world hooks you.

                • Cover of Luminaries
                  Luminaries

                  series · 3 books · 2022

                  similar byfantasy+2 more

                • TC
                  The Craft Universe

                  series · 9 books · 2012

                  similar byurban fantasysecondary worldfantasy

                • Cover of Fables (Bill Willingham)
                  Fables (Bill Willingham)

                  series · 2 books · 2006

                  similar byurban fantasysecondary worldfantasy

                • Cover of Tales from the Shadowhunter Academy
                  Tales from the Shadowhunter Academy

                  series · 11 books · 2015

                  part of The Mortal Instruments

                  similar byfantasy+2 more

                • Cover of The Lord of the Rings
                  The Lord of the Rings

                  series · 13 books · 1954

                  part of Tolkien's legendarium

                  similar bysecondary world+1 more

                  The Lord of the Rings is an epic high fantasy novel written by the English author and scholar J. R. R. Tolkien. Set in Middle-earth, the story began as a sequel to Tolkien's 1937 children's book The Hobbit but eventually developed into a much larger work. Written in stages between 1937 and 1949, The Lord of the Rings is one of the best-selling books ever written, with over 150 million copies sold.

                • BS
                  Brothers and Sisters of Dragons

                  series · 9 books · 1999

                  similar byfantasy+1 more

                • Cover of Dragonslayer / The Chronicles of Kazam
                  Dragonslayer / The Chronicles of Kazam

                  series · 4 books · 2010

                  similar byfantasy+1 more

                  Jasper Fforde's Chronicles of Kazam series follows Jennifer Strange, a fifteen-year-old foundling running a magical employment agency in an alternate Britain where magic is fading, who unexpectedly becomes the last Dragonslayer. Across the books she deals with political scheming, magical crises, and a prophecy tied to the ancient Dragonpact, trying to protect both the last dragons and the people around her.

                • Cover of City of Nightmares
                  City of Nightmares

                  series · 2 books · 2023

                  similar by+3 more

                • Cover of Raine Benares
                  Raine Benares

                  series · 10 books · 2007

                  similar byfantasy+1 more

                • Cover of Entwined Realms
                  Entwined Realms

                  series · 7 books · 2013

                  similar byfantasy+2 more