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Built on ISFDB, Wikipedia, Wikidata and Open Library. Every reading order is hand-picked, with a rationale on the page. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Going Postal

anchored on:fantasysecondary worldfunnyhumorredemptionpolitical intrigue+2 more

but

Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories centered on witches and the practice of witchcraft — covens, hedge magic, familiars, and the witch's place in her community.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Myth Adventures

                  series · 33 books · 1978

                  similar byfunnyfantasyhumorsecondary world+1 more

                  MythAdventures or Myth Adventures is a fantasy series created by Robert Lynn Asprin. After twelve novels by Asprin, published 1978 to 2002, he and Jody Lynn Nye continued the series with seven more books that they wrote together. After his death in May 2008, Nye has continued the series on her own.

                • Bored of the Rings

                  Henry N. Beard & Douglas C. Kenney · standalone novel · 1969

                  similar byfunnyfantasyhumorsecondary world

                  Bored of the Rings is a 1969 parody of J. R. R. Tolkien's The Lord of the Rings. This short novel was written by Henry Beard and Douglas Kenney, who later founded National Lampoon. It was published in 1969 by Signet for The Harvard Lampoon, and, unusually for a parody, has remained in print for over 50 years. It has been translated into at least twelve languages.

                • The Princess Bride

                  William Goldman · standalone novel · 1973

                  similar byfunnyfantasyhumorsecondary world

                  The Princess Bride: S. Morgenstern's Classic Tale of True Love and High Adventure, The "Good Parts" Version is a 1973 fantasy romance novel by American writer William Goldman. The book combines elements of comedy, adventure, fantasy, drama, romance, and fairy tale. It is metafictionally presented as an abridgment of a longer work by the fictional S. Morgenstern, and Goldman's commentary asides are constant throughout. It was originally published in the United States by Harcourt Brace, then later by Random House, while in the United Kingdom it was later published by Bloomsbury.

                • Mention My Name in Atlantis

                  John Jakes · standalone novel · 1972

                  similar byfunnyfantasyhumorpolitical intriguesecondary world

                  From the back cover of the DAW Books first edition: The continent of Atlantis had troubles enough before Conax the Barbarian washed ashore. For Hoptor the Vintner, who considered himself a citizen of importance, things were going from bad to worse. The king was on his last legs, his generals were plotting, there were those scary lights in the sky, and Hoptor's favorite girl was being put up for auction on the slave block. Then Conax, the self-styled king of Chimeria - a place nobody ever heard of - turned up at the auction with his broadsword, his barbaric manners, and his hair-trigger temper. That wast the last straw. From then on Atlantis was doomed!

                • Dark Lord Davi

                  series · 3 books · 2024

                  similar byfunnyfantasyhumorsecondary world+1 more

                • Uncle

                  series · 6 books · 1964

                  completed

                  similar byfunnyfantasyhumorsecondary world

                • Gentleman Bastard Sequence

                  series · 7 books · 2006

                  similar byfantasycon artistssecondary worldbig city

                  Scott Lynch's Gentleman Bastard sequence follows Locke Lamora, an orphan-raised master thief and con artist, and his gang of 'Gentleman Bastards' as they run elaborate grifts on the nobility of Camorr, a canal city modeled on Renaissance Venice. The Lies of Locke Lamora and its two sequels braid heist capers with flashbacks tracing how the gang was trained, escalating into a wider conflict involving crime lords and sorcerers. Lynch has planned seven books in total; three have been published so far, with long gaps between installments.

                • So This Is Ever After

                  F. T. Lukens · standalone novel · 2022

                  similar byfunnyfantasyhumorsecondary worldyoung adult

                  Arek hadn’t thought much about what would happen after he completed the prophecy that said he was destined to save the Kingdom of Ere from its evil ruler. So now that he’s finally managed to (somewhat clumsily) behead the evil king (turns out magical swords yanked from bogs don’t come pre-sharpened), he and his rag-tag group of quest companions are at a bit of a loss for what to do next. As a temporary safeguard, Arek’s best friend and mage, Matt, convinces him to assume the throne until the true heir can be rescued from her tower. Except that she’s dead. Now Arek is stuck as king, a role that comes with a magical catch: choose a spouse by your eighteenth birthday, or wither away into nothing. With his eighteenth birthday only three months away, and only Matt in on the secret, Arek embarks on a desperate bid to find a spouse to save his life—starting with his quest companions. But his attempts at wooing his friends go painfully and hilariously wrong…until he discovers that love might have been in front of him all along.

                • The Wish List

                  Eoin Colfer · standalone novel · 2000

                  similar byfunnyfantasyhumorredemptionyoung adult

                  Humorous young-adult fantasy novel of a girl trying to save her soul from the devil (Locus1).

                • The Hobbit

                  series · 2 books · 1937

                  completed

                  part of Tolkien's legendarium

                  similar byfantasysecondary world+1 more

                  The Hobbit (1937) is J. R. R. Tolkien's children's fantasy novel following the reluctant burglar Bilbo Baggins, who joins a company of dwarves and the wizard Gandalf on a journey to reclaim treasure guarded by the dragon Smaug. It stands as a complete adventure on its own, but shares its setting with the rest of Tolkien's legendarium and leads into the events of The Lord of the Rings.

                • Muddle Earth

                  series · 2 books · 2003

                  similar byfunnyfantasysecondary world+1 more

                • Novaria

                  series · 6 books · 1968

                  completed

                  similar byfantasypolitical intriguesecondary world+1 more

                  The Novarian series is a sequence of fantasy stories by L. Sprague de Camp, published between 1968 and 1989. The series contains some of de Camp's most innovative works of fantasy, featuring explorations of various political systems, an inversion of the "rags to royalty" pattern characteristic of much heroic fantasy, a satiric look at the foibles of humanity through the eyes of a demon, and a consistently wry and ironic take on conventions of the genre that plays out by taking them to their logical conclusions. Another singular feature of the series is its frequent use of folk tales integrated into the plot to painlessly convey something of the background and history of the invented world. This device obviates the need for lengthy appendices, as in The Lord of the Rings.

                • King Flashypants

                  series · 4 books · 2016

                  similar byfunnyfantasyhumorsecondary world

                • The Carpet People

                  series · 4 books · 1971

                  completed

                  similar byfantasysecondary world+2 more

                  The Carpet People imagines an entire civilization of tiny peoples living among the towering fibers of a carpet, where different tribes must set aside old rivalries and unite against a shared threat sweeping through their world. Terry Pratchett wrote the original version at seventeen, then substantially rewrote it in 1992, famously noting that the book 'had two authors, and they were both the same person.' It reads as an early, more straightforward dry run for the comic invention Pratchett would later bring to Discworld.

                • Finn, the Master Lizard Maker

                  series · 3 books · 1998

                  completed

                  similar byfunnyfantasyhumorsecondary world+1 more

                • The Phantom Tollbooth

                  Norton Juster · standalone novel · 1961

                  similar byfunnyfantasy+1 more

                  A journey through a land where Milo learns the importance of words and numbers provides a cure for his boredom.

                • Assistant to the Villain

                  series · 4 books · 2023

                  similar byfunnyfantasysecondary world+1 more

                • I
                  Illmoor

                  series · 10 books · 2003

                  similar byfunnyfantasysecondary world+1 more

                • Associated Shades

                  series · 5 books · 1896

                  completed

                  similar byfunnyfantasyhumor

                  John Kendrick Bangs was an American writer, humorist, editor and satirist.

                • The Grunt and the Grouch

                  series · 4 books · 2011

                  similar byfunnyfantasyhumorsecondary world

                • A Baroque Fable

                  Chelsea Quinn Yarbro · standalone novel · 1986

                  similar byfunnyfantasyhumorsecondary world

                  From the back cover of the Berkley first edition: "Alfreida the witch, living among the trolls, entertaining herself by casting vicious petty spells. Humgudgeon IX, Protector Extraordinary of Addlepate, amusing himself by causing plagues and burning towns. Sigmund Snafflebrain the wizard, whose spells are brilliant... when he doesn't forget them. Prince Andre of Alabaster-on-Gelasta, about to set off on his first dragon hunt... provided he can decide on a suitable wardrobe. Princess Felicia, his sister, determined to ride with him because court life is so darned boring. And the dragon, let's not forget the dragon... the terrible dragon of the Woebegone Wood. A pitiful little thing, she's really not a dragon at all. But Princes are inclined to slay first, ask questions later."

                • Six of Crows

                  series · 3 books · 2015

                  part of Grishaverse

                  similar byfantasysecondary worldyoung adultbig city

                  Leigh Bardugo's Six of Crows duology (2015-2016) follows a crew of six criminal teenagers in Ketterdam, a city modeled on the Dutch Republic, as they pull off a near-impossible heist and then deal with its fallout. Told from multiple points of view, the books lean on the found-family bond between the crew members as much as the caper plotting, and sit within Bardugo's wider Grishaverse alongside her Shadow and Bone books.

                • The Black Magician Trilogy

                  series · 3 books · 2001

                  part of Kyralia series

                  similar byfantasysecondary world+3 more

                  Trudi Canavan's Black Magician Trilogy (The Magicians' Guild, The Novice, The High Lord, 2001-2003) opens in the city of Imardin, where the ruling magicians' guild's annual purge of the slums goes wrong when a street girl named Sonea unknowingly shatters their protective shield with raw, untrained power. The guild must hunt her down and decide whether to control her or train her, and the trilogy follows Sonea's forced initiation into magical society and the guild's internal politics. It's Canavan's best-known trilogy and the founding story of her Kyralia setting.

                • The Nikolai Duology

                  series · 2 books · 2019

                  part of Grishaverse

                  similar byfantasypolitical intriguesecondary worldyoung adult

                  Leigh Bardugo's Nikolai Duology picks up Nikolai Lantsov and Zoya Nazyalensky from her earlier Grishaverse trilogy set in Ravka, now dealing with the kingdom's fallout as king and general, and adds Nina Zenik from the Six of Crows spin-off working a mission out of Ketterdam. King of Scars and its sequel Rule of Wolves tie together threads from across the wider Grishaverse rather than starting fresh, raising the stakes to a hidden threat inside Nikolai himself. It functions as the convergence point for Bardugo's separate Grishaverse story lines.