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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like Supermind

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories about venturing into space to explore — survey missions, astronauts, and the frontier of the unknown beyond Earth.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • Cover of Library of America P. K. Dick Collection
                  Library of America P. K. Dick Collection

                  series · 9 books · 1962

                  completed

                  similar byscience fiction+2 more

                • Cover of Fantastic Voyage
                  Fantastic Voyage

                  series · 2 books · 1966

                  completed

                  similar byscience fiction+3 more

                  Fantastic Voyage (1966) is Isaac Asimov's novelization of the film about a submarine crew shrunk to microscopic size and injected into an injured scientist's body to repair damage from the inside. Asimov returned to the same premise of medical miniaturization in the unrelated 1987 novel Fantastic Voyage II: Destination Brain, which follows a different cast and plot rather than continuing the first book's story.

                • Cover of Galactic Milieu
                  Galactic Milieu

                  series · 10 books · 1981

                  completed

                  similar bypsychic powersscience fiction+2 more

                  Galactic Milieu is a series of science fiction novels by Julian May. It is linked to her previously published series, the Saga of Pliocene Exile; and through the fantastical device of time-travel, acts as both a prequel and a sequel to this earlier series. The "Galactic Milieu" of the title is an interplanetary federation, and Earth's membership of it is a central plot concern.

                • Cover of Time for the Stars
                  Time for the Stars

                  Robert A. Heinlein · standalone novel · 1956

                  similar bypsychic powersscience fictionadventurous+1 more

                  Explorer spaceships need a way to communicate back to earth in a timely manner when they are light years away. When telepathy is found to have no delay, pairs of twins are hired. One twin stays on Earth to receive reports, and the other twin goes into space.

                • Cover of Chocky
                  Chocky

                  series · 2 books · 1968

                  similar byscience fictionmysterious+2 more

                  Chocky (1968) is John Wyndham's science fiction novel about an eleven-year-old boy, Matthew, whose parents grow alarmed by his conversations with an unseen presence that feeds him unsettling insights into mathematics and human progress, building toward the reveal of what, or who, Chocky really is. Mark Daniel's Chocky's Challenge (1986), published after Wyndham's death, is an authorized continuation that carries the story forward.

                • Cover of Null-A
                  Null-A

                  series · 4 books · 1948

                  similar bypsychic powersscience fiction+1 more

                  A. E. van Vogt's Null-A novels follow Gilbert Gosseyn, a man whose memories keep proving false, through a future society organized around the non-Aristotelian logic ('Null-A') of General Semantics. The World of Null-A and The Pawns of Null-A form the classic 1940s-50s core, with Null-A Three added decades later; John C. Wright's Null-A Continuum closes out the storyline after van Vogt's death. It's dense, puzzle-box science fiction built around identity and perception.

                • Cover of The Master
                  The Master

                  T. H. White · standalone novel · 1957

                  similar bypsychic powersscience fictionour worldmid 20th centuryadventurous

                  Set on and inside Rockall, a small island more than 200 miles northwest of Ireland that Britain claimed in September 1955 (and later annexed) --purportedly in response to the world-threatening events featured in this adventure story, which occurred there that summer --on and inside the rock. Twelve-year-old twins and their pet dog discover a plot to dominate the world, led by a 157-year-old genius physicist and telepath (mad scientist).

                • Cover of Ring Around the Sun
                  Ring Around the Sun

                  Clifford D. Simak · standalone novel · 1953

                  similar byscience fictionour worldmid 20th century+1 more

                  Ring Around the Sun is a science fiction novel by American writer Clifford D. Simak. Its anti-urban and pro-agrarian sentiments are typical of much of Simak's work.

                • Cover of Stranger in a Strange Land
                  Stranger in a Strange Land

                  Robert A. Heinlein · standalone novel · 1961

                  similar bypsychic powersscience fictionour world

                  Stranger in a Strange Land is a 1961 science fiction novel by the American author Robert A. Heinlein. It tells the story of Valentine Michael Smith, a human who comes to Earth in early adulthood after being born on the planet Mars and raised by Martians, and explores his interaction with and eventual transformation of Terran culture.

                • Cover of Lucky Starr
                  Lucky Starr

                  series · 8 books · 1952

                  completed

                  similar byscience fictionadventurous+1 more

                  The Lucky Starr books, published under the pseudonym Paul French, are Isaac Asimov's juvenile science-fiction series following David "Lucky" Starr, an agent of an interplanetary Council of Science, as he and his sidekick Bigman Jones investigate crimes and conspiracies across the solar system — starting with a poisoned-food-shipment plot from Mars in the debut, David Starr: Space Ranger. Conceived partly as a science-fictional take on the Lone Ranger, the six-book series lets Asimov work real planetary science into old-fashioned adventure plots.

                • Cover of Dr. Patrick Cory
                  Dr. Patrick Cory

                  series · 3 books · 1942

                  completed

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                  Donovan's Brain (1942) is one of the earliest and most influential 'brain in a jar' stories: Dr. Patrick Cory keeps the disembodied brain of a dead millionaire alive in his lab, only to find it telepathically overriding his own mind and will. Curt Siodmak revisited the same premise and character in Hauser's Memory, where Cory absorbs a dying spy's memories through an experimental serum, with consequences of his own. Both were adapted for film and television, and the 1942 original is often cited as a formative influence on later mad-science and body-horror fiction.

                • Cover of Childhood's End
                  Childhood's End

                  Arthur C. Clarke · standalone novel · 1953

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                  Childhood's End is a 1953 science fiction novel by the British author Arthur C. Clarke. The story follows a peaceful alien invasion of Earth by mysterious Overlords, whose arrival begins decades of apparent utopia under indirect alien rule, at the cost of human identity and culture.

                • Cover of Three to Conquer
                  Three to Conquer

                  Eric Frank Russell · standalone novel · 1956

                  similar bypsychic powersscience fictionour worldmid 20th century+1 more

                  Three to Conquer is a novel by Eric Frank Russell published in 1956.

                • Cover of Dipple
                  Dipple

                  series · 2 books · 1961

                  completed

                  similar byscience fiction+2 more

                  Andre Norton's Dipple books are linked by a shared setting rather than a continuing plot: the Dipple, a squalid refugee slum for displaced aliens and humans on a distant colony world, first introduced in Catseye (1961). Night of Masks (1964), grouped here alongside it, follows a different, disfigured young protagonist drawn into his own separate adventure that also touches the Dipple, rather than continuing Catseye's story. Each book stands alone, connected mainly by Norton's recurring interest in outcasts finding purpose off-world.

                • Cover of The Mind Cage
                  The Mind Cage

                  A. E. van Vogt · standalone novel · 1957

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                  The Mind Cage is a 1957 science fiction novel by American writer A. E. van Vogt, adapted from the short story "The Great Judge" (1948).

                • Cover of Psi-Power
                  Psi-Power

                  series · 3 books · 1962

                  completed

                  similar byscience fiction+3 more

                • Cover of Talents (Anne McCaffrey)
                  Talents (Anne McCaffrey)

                  series · 9 books · 1969

                  completed

                  part of The Talents

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                  The Talent series opens with To Ride Pegasus (1973), a linked collection of stories introducing people born with parapsychic gifts such as telepathy, telekinesis, and precognition, as society first learns to organize and rely on them. Pegasus in Flight (1990) and Pegasus in Space (2000) complete the trilogy, following the training and growing use of these Talents through near-Earth crises. Anne McCaffrey set the series earlier in the same Talents universe that her later Tower and Hive novels continue.

                • Cover of Science Fiction Megapack
                  Science Fiction Megapack

                  series · 37 books · 1938

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                • Cover of The Obernewtyn Chronicles
                  The Obernewtyn Chronicles

                  series · 9 books · 1987

                  similar bypsychic powersscience fiction+2 more

                  The Obernewtyn Chronicles is a series of science fiction and fantasy novels by Australian author Isobelle Carmody. The series has a post apocalyptic setting and depicts a world long after its destruction by a global nuclear holocaust.

                • Cover of Highways in Hiding
                  Highways in Hiding

                  George O. Smith · standalone novel · 1956

                  similar bypsychic powersscience fictionour worldmysterious

                  From the back cover of the first Lancer printing: "Quest impossible - Someone had stolen an important part of Steve Cornell's life. It was bad enough when his fiancee vanished. It was infinitely worse when everyone in the world insisted it couldn't have happened the way he knew it had. In a world where ESP and telepathy were normal, it was difficult to keep secrets. But Steve's search for his missing sweetheart brought him to the threshold of one of the greatest secrets of all time. And it was obvious that somebody would stop at nothing to keep him from uncovering it. What were the oddly sinister symbols along the otherwise ordinary roads? What was behind the spreading plague called Mekstrom's Disease? Why were there "blank" spots where telepathy didn't work? Who was the elusive enemy with powers even beyond those ESP had bestowed on mankind? And, most important of all... could Steve find that enemy before they made him vanish too?"

                • Cover of The Collected Stories of Philip K. Dick
                  The Collected Stories of Philip K. Dick

                  series · 11 books · 1987

                  completed

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                  The Collected Stories of Philip K. Dick is a collection of 118 science fiction stories by American writer Philip K. Dick. It was first published by Underwood-Miller in 1987 as a five volume set. See Philip K. Dick bibliography for information about the mass market reprints.

                • Cover of Foundation Universe
                  Foundation Universe

                  universe · 123 books · 1940

                  Start hereFoundation · Start here

                  similar byscience fiction+2 more

                  There is a science that reads the future of quadrillions the way an astronomer reads the orbits of stars. It is called psychohistory, and its equations foresee something the ruling Galactic Empire cannot admit: the throne is rotting, and thirty thousand years of barbarism are coming. One man, Hari Seldon, cannot stop the fall. He can only shorten it — by seeding a Foundation of scholars at the rim of the galaxy, a fragile institution built to carry knowledge across the dark and cut the interregnum to a single millennium. This is a universe told in the register of history itself: the long view, the calm of deep time, empires measured in centuries and men measured against them. The spine is Asimov's original trilogy — Foundation, Foundation and Empire, Second Foundation — followed decades later by the sequels Foundation's Edge and Foundation and Earth and the prequels Prelude to Foundation and Forward the Foundation. Late in life Asimov braided this in with his other future histories: the Robot novels of detective Elijah Baley and his humaniform partner R. Daneel Olivaw (The Caves of Steel, The Naked Sun, The Robots of Dawn, Robots and Empire) and the early Galactic Empire novels (Pebble in the Sky and its kin), until one continuous chronicle ran from the first thinking robots to the Second Empire. Other hands extend it — the Second Foundation Trilogy by Gregory Benford, Greg Bear, and David Brin, and shared-world spinoffs such as Robot City — so the corpus sprawls beyond a single author's tidy shelf. What distinguishes it is that the drama is intellectual: crises resolved by insight, nerve, and dialogue rather than fleets and blades, each turn hinging on the hidden logic of the Seldon Plan. Begin where readers have always begun — with Foundation, and the original trilogy in publication order. The rest opens outward from there.

                • Cover of Greg Mandel
                  Greg Mandel

                  series · 5 books · 1993

                  similar bypsychic powersscience fictionour worldmysterious

                  Greg Mandel is a former special-forces soldier with a psychic 'gland' implant for reading emotions, working as a private investigator in a near-future Britain recovering from an authoritarian climate-crisis government. Peter F. Hamilton's original trilogy - Mindstar Rising, A Quantum Murder, The Nano Flower - follows his cases as ordinary detective work keeps sliding into conspiracies with much bigger stakes; The Suspect Genome revisits an older Mandel decades later. It was Hamilton's first fiction, blending noir detective plotting with hard SF.

                • Cover of The People
                  The People

                  series · 33 books · 1952

                  completed

                  similar byscience fiction+3 more

                  The People follows a group of telepathic, gifted humanoids who crash-landed in the American frontier generations ago and now live quietly scattered among ordinary humans, hiding their abilities while raising children who must learn to control powers that frighten their neighbors. Zenna Henderson told their story mostly through linked short fiction, gathered into the fix-up novels Pilgrimage and The People: No Different Flesh and later omnibus collections. It's less a plotted series than a mosaic of related stories about faith, belonging, and exile.