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Built on ISFDB, Wikipedia, Wikidata and Open Library. Curated reading orders carry their reasoning on the page; the rest follow publication order. Data sources & licenses

© Loreful · data: ISFDB · CC BY

More like The Protector Project

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Mood

The mood the book leaves you in.

  • The reading experience is propelled by journeys, exploration, and physical risk; excitement and forward momentum dominate over dread or introspection.
  • Joy and loss are deliberately mixed; the resolution grants characters something real while taking something else away, leaving warmth and sorrow together.
  • The book demands work from the reader — dense prose, difficult structure, unfamiliar ideas, or morally uncomfortable material — as part of its intended effect.
  • Grim events, cruelty, or despair dominate the atmosphere, and the book does not soften them with comfort or comic relief.
  • The atmosphere is quietly unsettling — wrongness, unease, and the uncanny pervade the book without necessarily escalating into overt horror.
  • The book is built to move the reader; character feeling is foregrounded and major scenes aim at a strong emotional response.
  • Humor is a primary aim and the prose plays for laughs — comic situations, wit, or dialogue produce sustained comedy, not occasional levity.
  • The book insists that things can improve; effort and decency are shown to matter, and the arc bends toward better outcomes even through hardship.
  • The book teaches as it goes — real facts, history, science, or craft are conveyed in enough depth that learning is part of the reading experience.
  • The book is designed to uplift and motivate, presenting perseverance or achievement in a way that invites the reader to aspire or act.
  • The overall register is cheerful and easygoing; stakes are kept gentle and the book avoids dwelling on pain or dread.
  • Withheld information drives the experience; the book sustains enigmas and secrets the reader wants resolved, whatever its genre.
  • The book is contemplative and inward-looking, giving more weight to thought, memory, and meaning than to external events.
  • The book works as comfort reading — low tension, a soothing pace, and an atmosphere the reader can unwind in.
  • Grief, loss, or melancholy set the dominant register, and the book lets sorrow stand rather than resolving it into comfort.
  • Sustained suspense is the point; the book keeps the reader braced for what happens next through danger, pressure, or impending revelation.
  • Playful invention and charm define the register — fanciful conceits, light absurdity, and a narration that delights in its own oddity.

About

What the story runs on.

  • Stories in which extraterrestrial beings are central — as characters, cultures, or the object of the plot.
  • Stories structured as a quest — a journey undertaken to find, deliver, or destroy something of great import.
  • Stories in which staying alive against nature, catastrophe, or scarcity is the central problem.
  • Stories of lovers kept apart by law, family, faith, or station, where the obstacle to love is the plot.
  • Stories in which a friendship — its making, testing, or loss — is the emotional center.
  • Stories of growing up — a young protagonist crossing from childhood into adult knowledge and responsibility.
  • Stories about who a character truly is — self-discovery, doubled lives, and the search for a self.
  • Stories about mourning — living through the death of a loved one and what loss does to the survivors.
  • Stories in which a buried family truth — hidden parentage, crimes, or shames — surfaces and reorders the present.
  • Stories driven by maneuvering for power — factions, conspiracies, and statecraft conducted in shadow.
  • Stories in which war itself is the subject — combat, occupation, and what warfare does to soldiers and civilians.
  • Stories organized around investigating a killing — the case, the clues, and the pursuit of the killer, in any genre's clothing.

Shelf

Where it sits in the library.

    • Fiction built on magic or other supernatural elements that have no scientific explanation.
    • Secondary-world fantasy at large scale, where the fate of nations or the world turns on the protagonists' struggle.
    • Fantasy set in a recognizably modern city or contemporary world where the supernatural intrudes on everyday life.
    • Fantasy that blends in horror's atmosphere and imagery, keeping a fantastical frame around grim or frightening material.
    • Action-driven fantasy following warriors or rogues with personal stakes against sorcerous threats, rather than world-spanning conflicts.
    • Fantasy set in a real historical period or a close analogue of one, with magic woven into the era.
    • Fantasy in which protagonists cross from the ordinary world into another world through a portal or similar passage.
    • Fiction that retells or reworks a traditional fairy tale in a new form or setting.
    • Fantasy drawing directly on myths, legends, and folklore, retelling them or building on their figures and logic.
    • Fantasy of ghosts, vampires, shapeshifters, psychics, and similar phenomena, usually set in an otherwise ordinary world.
    • Fiction mixing science-fictional trappings with overtly magical or impossible elements in one setting.
    • Low-stakes fantasy emphasizing comfort, community, and everyday pleasures over conflict and peril.
    • Speculative fiction of pervasive moral ambiguity, violence, and cynicism that rejects heroic conventions — fantasy and SF alike.
      • Fiction that extrapolates from science and technology — future societies, space travel, or speculative inventions — within at least nominally natural laws.
      • Science fiction of interstellar scope — starships, galactic polities, and adventure across star systems.
      • Science fiction committed to scientific rigor, where technical plausibility constrains the story.
      • Science fiction centered on armed forces and warfare, told largely from a military point of view.
      • Science fiction of networked, corporate-dominated near futures, pairing high technology with social decay.
      • Science fiction styled on nineteenth-century steam-powered technology, often in a Victorian or pseudo-Victorian setting.
      • Fiction depicting an oppressive or catastrophic society, presented as a warning.
      • Fiction set after civilization's collapse, following survivors in the ruins of the old world.
      • Fiction in which characters move between past and future, and the mechanics or consequences of that travel drive the plot.
      • Fiction exploring a world where a historical event went differently and history diverged from ours.
      • Science fiction about humanity's first encounter and communication with an alien intelligence.
      • Science fiction in which extraterrestrial forces attack or occupy Earth and humanity resists.
      • Fiction whose primary aim is to frighten or unsettle the reader through dread, menace, or the monstrous.
      • Horror of vast, indifferent, incomprehensible entities before which humanity is insignificant, in the Lovecraft tradition.
      • Horror of decaying houses, buried family secrets, and oppressive atmosphere in the Gothic literary tradition.
      • Horror centered on hauntings and the returning dead.
      • Horror located in the mind — paranoia, obsession, and unreliable perception rather than external monsters.
      • Horror built around the reanimated dead and survival amid their outbreaks.
      • Horror defined by explicit, transgressive gore that refuses to cut away from violence.
      • Speculative fiction of the strange and uncanny that resists both natural explanation and standard genre categories.
      • Fiction organized around solving a crime or puzzle, typically following an investigator toward the identification of a culprit.
      • A puzzle-first mystery that lays out clues so the culprit's identity can be deduced before the reveal.
      • Crime fiction of moral ambiguity, fatalism, and hard-edged style, set among the corrupt and the doomed.
      • A mystery following the realistic routines of police work — forensics, interviews, and case-building.
      • A gentle mystery with an amateur sleuth, a small community, and violence kept off the page.
      • A mystery set in a past era, where the investigation works within that period's methods and society.
      • Fast-paced fiction driven by imminent danger, pursuit, or high-stakes conspiracy, built to sustain tension.
      • A thriller of espionage — agents, tradecraft, and intelligence services in conflict.
      • A thriller centered on lawyers and the courtroom, where litigation carries the suspense.
      • A thriller driven by detailed contemporary or near-future technology, often military or scientific.
      • A thriller whose tension comes from mental states and manipulation between characters rather than external action.
      • Fiction whose central plot is a romantic relationship and its development toward an emotionally satisfying resolution.
      • Romance in which one or both partners are supernatural beings, blending fantasy elements into the love story.
      • A fantasy-romance hybrid in which the romantic arc and the fantasy plot carry equal weight.
      • Romance set in a past era, with courtship shaped by the period's society and manners.
      • Romance set in the present day, without supernatural or historical elements.
      • Fiction set in a real past period, where the historical setting materially shapes characters and events.
        • General and literary fiction emphasizing prose style, character interiority, or formal ambition over genre plot conventions.
        • Fiction in a realistic world where magical events occur and are treated as ordinary, in the tradition of Latin American literature.
        • Fiction that ridicules people, institutions, or society in order to criticize them.
        • Fiction of dreamlike, irrational imagery and logic that breaks from realistic representation.
        • Fiction that plays with narrative convention through metafiction, fragmentation, and self-reference.
        • Fiction propelled by journeys, exploration, and physical peril, where action and survival carry the plot.
        • Adventure fiction of ships and seafaring — naval engagements, voyages, and life at sea.
        • Fiction of the American frontier West — gunmen, ranchers, and lawmen, typically in the late nineteenth century.
        • Fiction centered on soldiers, campaigns, and the experience of warfare, historical or imagined.
          • Fiction written primarily to amuse, using comedic situations, wit, or parody as its organizing principle.
            • Multi-generational fiction following a family or dynasty across decades, with inheritance and kinship as the through-line.
              • Fiction whose world runs on explicit game mechanics — levels, stats, and skills that characters can see and exploit.
                • Fiction about costumed or superpowered heroes and their conflicts with comparable villains.

                Practical

                How long a commitment, whether it stands alone, and whether it has finished.

                Tap a chip to ask for it · tap again to rule it out · once more to clear. Numbers show what would be left.

                • K
                  Kairos

                  series · 11 books · 1962

                  completed

                  similar byscience fictionyoung adult+3 more

                  The Time Quintet is a science fantasy series of five young adult novels written by American author Madeleine L'Engle and made up of A Wrinkle in Time (1962), A Wind in the Door (1973), A Swiftly Tilting Planet (1978), Many Waters (1986), and An Acceptable Time (1989).

                • Cover of Dangerous Visions
                  Dangerous Visions

                  series · 7 books · 1967

                  completed

                  similar byscience fiction

                  Dangerous Visions (1967), Again, Dangerous Visions (1972), and the posthumously finished The Last Dangerous Visions (2024) are Harlan Ellison's landmark science fiction anthologies of original, previously unpublished stories, each conceived to push past the genre's conventional boundaries of its time. Ellison edited and introduced all three, though his death in 2018 left the final volume to be completed and published by others years later. The three books form a loosely connected set of era-defining anthologies spanning nearly six decades rather than a continuous story.

                • Cover of His Dark Materials Universe
                  His Dark Materials Universe

                  universe · 13 books · 1995

                  Start hereHis Dark Materials · Start here

                  similar byyoung adultfantasy+1 more

                  In a world like ours and unlike it, every human soul walks outside the body in the shape of an animal — a daemon, who speaks, who cannot be lied to, and who settles into one fixed form only when childhood ends. This is the country of His Dark Materials: a company of parallel worlds across which an invisible dust of consciousness drifts down upon the waking mind; where a Church that calls itself the Magisterium would sooner sever a child's soul than let that Dust be understood; and where a golden instrument, the alethiometer, answers true questions for anyone with the patience to read it. Philip Pullman's design stands in two trilogies and a scatter of shorter tales. His Dark Materials — Northern Lights (published in America as The Golden Compass), The Subtle Knife, and The Amber Spyglass — carries Lyra Belacqua from the rooftops of a shadow Oxford across the borders between worlds. The Book of Dust returns to that same territory: La Belle Sauvage looks back to Lyra as an infant carried through a great flood, while The Secret Commonwealth follows her grown and less certain into adulthood, with a concluding volume closing the arc. Around them sit slim companion books — Lyra's Oxford, Once Upon a Time in the North, Serpentine — and Nicholas Wright's stage adaptation, made with Pullman's blessing. The register is grave and luminous at once, its title lifted from Milton and its quarrel drawn from Blake: a story that takes the side of curiosity, love, and the physical world against any authority that would forbid them. It reads as adventure — armoured bears, aeronauts, knife-cut windows between skies — yet reasons like philosophy. Begin with Northern Lights / The Golden Compass and read the first trilogy through before turning to The Book of Dust, which deepens everything the first has already made you feel.

                • Cover of Space Demons
                  Space Demons

                  series · 4 books · 1986

                  similar byscience fictionour worldcontemporaryyoung adult+1 more

                  Gillian Rubinstein's Space Demons follows a group of Australian schoolkids drawn into a mysterious video game that starts pulling them physically into its world, with consequences that follow them home. The story continues across two more novels, Skymaze and Shinkei, following the same characters into further games.

                • Cover of After Such Knowledge
                  After Such Knowledge

                  series · 7 books · 1953

                  completed

                  similar by+4 more

                  After Such Knowledge is James Blish's loosely linked trilogy on the costs of forbidden or dangerous knowledge. It opens with A Case of Conscience, in which a Jesuit scientist studying a seemingly sinless alien race is forced to weigh what he finds against his own faith, continues with the historical novel Doctor Mirabilis about the medieval friar and scientist Roger Bacon, and closes with the two-part Black Easter, in which a magician is hired to loose Hell's demons upon the world for a single day. The three books share a theme rather than a continuous plot or cast.

                • Cover of Frankenstein
                  Frankenstein

                  universe · 128 books · 1818

                  Start hereFrankenstein, or, The Modern Prometheus · Start here

                  similar by+1 more

                  Light a candle against the November dark and consider what a single spark, rightly applied to dead matter, might wake. In a laboratory at Ingolstadt a student named Victor Frankenstein learns the secret of animating lifeless flesh, assembles a being from the harvest of charnel houses and graves, and, at the moment it draws breath, flees the thing he has made. What he abandons does not stay abandoned. This is the world Mary Shelley opened in 1818 with Frankenstein; or, The Modern Prometheus: the story of a maker and his unmothered creation, and the long ruin each works upon the other. Shelley's novel arrives as a nest of confessions, an explorer's letters from the frozen north enclosing Victor's account, which in turn encloses the Creature's own, an articulate and wounded voice that has read Milton and wants only not to be alone. From that single volume two centuries of other hands have built outward, not as one continuity but as a gathering of independent returns to the same fire. Dean Koontz transplants the myth to modern New Orleans across a five-book cycle, Prodigal Son through The Dead Town, where the original Creature, now called Deucalion, hunts a Victor who never died. Donald F. Glut's New Adventures and Frank Schildiner's Quest of Frankenstein run the monster through pulp adventure; the mid-century French novels published as Benoit Becker chase him across a ruined Europe; Scott Sonneborn's Frankenstein Journals and the comic Frankenstein's Aunt turn the legend toward younger and lighter readers. What binds them is the question the book asks and never settles: which is the monster, the forsaken creature who kills, or the man whose ambition and cowardice made and abandoned him? Expect little comfort and few clean villains; the abiding note is grief, sublime and articulate, set against Alpine ice and candlelit hubris. Begin where it began, with Shelley's own novel; the later cycles reward you only once you have heard the Creature speak for himself.

                • Cover of The Time Traveler's Wife
                  The Time Traveler's Wife

                  Audrey Niffenegger · standalone novel · 2003

                  similar byscience fictionour worldcontemporary+1 more

                  The Time Traveler's Wife is the debut novel by American author Audrey Niffenegger, published in 2003. It is a love story about Henry, a man with a genetic disorder that causes him to time travel unpredictably, and about Clare, his wife, an artist who has to cope with his frequent absences. Niffenegger, who was frustrated with love when she began the novel, wrote the story as a metaphor for her failed relationships. The tale's central relationship came to Niffenegger suddenly and subsequently supplied the novel's title. The novel has been classified as both science fiction and romance.

                • Cover of The Silver Crown
                  The Silver Crown

                  Robert C. O'Brien · standalone novel · 1968

                  similar byscience fictionour worldcontemporary+2 more

                  The Silver Crown is a children's science-fiction book by Robert C. O'Brien. Published in 1968, it was his first novel.

                • Cover of Chocky
                  Chocky

                  series · 2 books · 1968

                  similar byscience fictioncontemporary+1 more

                  Chocky (1968) is John Wyndham's science fiction novel about an eleven-year-old boy, Matthew, whose parents grow alarmed by his conversations with an unseen presence that feeds him unsettling insights into mathematics and human progress, building toward the reveal of what, or who, Chocky really is. Mark Daniel's Chocky's Challenge (1986), published after Wyndham's death, is an authorized continuation that carries the story forward.

                • Cover of Dirk Gently
                  Dirk Gently

                  series · 3 books · 1987

                  completed

                  part of The Hitchhiker's Guide to the Galaxy Universe

                  similar byscience fictioncontemporary+2 more

                  Dirk Gently's Holistic Detective Agency (1987) introduces Douglas Adams's eccentric investigator, whose approach treats all events and objects as ultimately connected however implausibly, as a case involving time travel, a ghost, and a Cambridge murder tangles into one plot. Adams completed one further full novel, The Long Dark Tea-Time of the Soul (1988), before his death; The Salmon of Doubt (2002) later collected his unfinished notes toward a third book alongside essays and other writing, rather than completing the story.

                • Cover of Hexwood
                  Hexwood

                  Diana Wynne Jones · standalone novel · 1993

                  similar bycontemporaryyoung adultfantasy+2 more

                  Hexwood is a 1993 fantasy/science fiction novel for young adults, written by British author Diana Wynne Jones.

                • Cover of Seeker
                  Seeker

                  series · 3 books · 2015

                  similar byscience fictionyoung adultfantasy+2 more

                  Quin Kincaid has spent her life training to take her Oath and join the Seekers, an ancient order sworn to protect the weak — but the night of her initiation reveals that her family, her order, and the boy she loves are not what she believed. Arwen Elys Dayton's trilogy (Seeker, Traveler, Disruptor) follows Quin and her companions as the order's true, morally compromised history comes into focus.

                • Cover of Stephen King multiverse
                  Stephen King multiverse

                  universe · 46 books · 1967

                  Start hereThe Gunslinger · Start here

                  similar by+2 more

                  The man in black fled across the desert, and the gunslinger followed. So begins the long walk of Roland Deschain, last of an order of knight-errant pistoleers, across a land that has "moved on" — where the compass points drift, dead machines rot toward sentience, and the weave of what's real wears thin. His quest is the Dark Tower itself: a spire standing at the hub of every world that exists, the linchpin that holds all of them back from ruin. Roland's road runs eight volumes, from The Gunslinger through the closing Dark Tower, with the later, interleaved tale The Wind Through the Keyhole folding a story-within-a-story back into his youth. Along the way he draws a ka-tet — a fellowship bound by fate, not choosing — through doorways between worlds: a heroin-shackled New Yorker, a woman of two minds, a boy who dies twice. The Tower is also the secret axle around which the wider shelf of King's work turns; threads from The Stand, 'Salem's Lot and beyond wind quietly toward it. Expect a mongrel of Western, high fantasy, horror and decayed science fiction, told in a dusty, incantatory dialect all its own — ka, thankee-sai, the world that has moved on. This is King at his most mythic and most personal, a decades-spanning circle that rewards a patient reader. Begin at the beginning: The Gunslinger, then walk forward in publication order. There are other worlds than these — but this door opens first.

                • Cover of The Heroic Adventures of Kate
                  The Heroic Adventures of Kate

                  series · 3 books · 1990

                  similar byour worldcontemporaryfantasy+2 more

                  T. A. Barron links three standalone novels around a resourceful girl named Kate confronting environmental threats through fantastical means. In Heartlight, Kate and her inventor grandfather race across space to save a dying sun; in The Ancient One, she travels five centuries into the past to defend an old-growth forest from the destructive creature Gashra. The Merlin Effect completes the loosely connected set, published together as the omnibus The Heartlight Saga.

                • LU
                  Lux Universe

                  series · 11 books · 2011

                  similar byscience fictioncontemporaryyoung adult+2 more

                • Cover of Twilight Zone
                  Twilight Zone

                  universe · 40 books · 1960

                  Start hereStories from the Twilight Zone · Start here

                  similar byscience fictionour world+1 more

                  Picture, if you will, an ordinary person on an ordinary afternoon: a tired salesman, a frightened child, a man who wants only to be left alone. Somewhere between the streetlight and the front door, the rules quietly change. This is the Twilight Zone — not a place on any map but a middle ground between light and shadow, science and superstition, the pit of our fears and the summit of our knowledge. There is no continuing saga here, no cast to follow across the years. There is only the door, and the parable waiting on the far side of it. What the shelf holds is Rod Serling's anthology given the permanence of print. Serling turned his own teleplays into prose, the collections that open with Stories from the Twilight Zone, and the scripts survive alongside them — his and Richard Matheson's, the two hands that set the show's pulse. Around that core gather the story-collections of Walter B. Gibson, the volumes of new tales assembled by Carol Serling, standalone novels, and paired reissues: dozens of self-contained pieces, many writers under one banner. Read one or read forty. Each closes its own circle. The machinery is always the same and never predictable — a reasonable premise, a moral squeeze, a final turn that lands like a tap on the shoulder, sometimes cruel, sometimes merciful, always earned. Beneath the twist runs Serling's true subject: ordinary conscience under strain — prejudice, vanity, loneliness, the wish to go back. Begin where he began, with his own Stories from the Twilight Zone, then follow Matheson. There is no order to keep. You unlock this door with the key of imagination.

                • Cover of Thursday Next
                  Thursday Next

                  series · 8 books · 2001

                  similar byscience fictioncontemporaryfantasy

                  Jasper Fforde's Thursday Next novels follow a literary detective in an alternate England who can jump physically into the world of books to solve crimes against literature itself. Beginning with The Eyre Affair, the series mixes metafiction, wordplay and parody across increasingly personal plots as Thursday balances family life with adventures inside classic novels. Fforde has extended the sequence across eight books and several decades, with further installments in the works.

                • Cover of Foundation Universe
                  Foundation Universe

                  universe · 123 books · 1940

                  Start hereFoundation · Start here

                  similar byscience fiction+1 more

                  There is a science that reads the future of quadrillions the way an astronomer reads the orbits of stars. It is called psychohistory, and its equations foresee something the ruling Galactic Empire cannot admit: the throne is rotting, and thirty thousand years of barbarism are coming. One man, Hari Seldon, cannot stop the fall. He can only shorten it — by seeding a Foundation of scholars at the rim of the galaxy, a fragile institution built to carry knowledge across the dark and cut the interregnum to a single millennium. This is a universe told in the register of history itself: the long view, the calm of deep time, empires measured in centuries and men measured against them. The spine is Asimov's original trilogy — Foundation, Foundation and Empire, Second Foundation — followed decades later by the sequels Foundation's Edge and Foundation and Earth and the prequels Prelude to Foundation and Forward the Foundation. Late in life Asimov braided this in with his other future histories: the Robot novels of detective Elijah Baley and his humaniform partner R. Daneel Olivaw (The Caves of Steel, The Naked Sun, The Robots of Dawn, Robots and Empire) and the early Galactic Empire novels (Pebble in the Sky and its kin), until one continuous chronicle ran from the first thinking robots to the Second Empire. Other hands extend it — the Second Foundation Trilogy by Gregory Benford, Greg Bear, and David Brin, and shared-world spinoffs such as Robot City — so the corpus sprawls beyond a single author's tidy shelf. What distinguishes it is that the drama is intellectual: crises resolved by insight, nerve, and dialogue rather than fleets and blades, each turn hinging on the hidden logic of the Seldon Plan. Begin where readers have always begun — with Foundation, and the original trilogy in publication order. The rest opens outward from there.

                • Cover of Midnighters
                  Midnighters

                  series · 3 books · 2004

                  similar byscience fictionour worldcontemporaryyoung adultfantasy

                  The Midnighters Trilogy is a science-fiction fantasy series written by Scott Westerfeld. It was published by Eos in 2004. It comprises three books: The Secret Hour, Touching Darkness. and Blue Noon. Over the course of the trilogy, Jessica encounters other Midnighters with whom she allies herself. The protagonists in the trilogy are the eponymous Midnighters Desdemona, Rex, Jonathan, and Melissa. The antagonists of the series are Darklings and Slithers, dangerous and powerful beings that created and live in the Blue Hour.

                • Cover of The Missing
                  The Missing

                  series · 10 books · 2008

                  similar byscience fictioncontemporaryyoung adult+2 more

                  The Missing is a series of young adult novels written by Margaret Peterson Haddix. It tells the story of famous children from history stolen from their place in time by futuristic time travelers and accidentally sent to the 21st century as babies. Jonah Skidmore is one of the stolen children, and he, along with his non-adopted sister Katherine, must help return the missing kids to their rightful places in history and fix time before it is destroyed. The first book in the series, Found, was published on April 22, 2008. The series continued with book titles Sent, Sabotaged, Torn, Caught, Risked, and Revealed. The eighth and final book, Redeemed, was released on September 8, 2015. There are also two ebook short stories, Sought and Rescued . Haddix originally intended the series to consist of only seven books. However, she stated that she had trouble closing out the series in seven books; leading to her decision to write Redeemed.

                • Cover of Richard Forthrast
                  Richard Forthrast

                  series · 2 books · 2011

                  similar byscience fictionour world+2 more

                  Neal Stephenson's Richard 'Dodge' Forthrast novels open with Reamde, a globe-spanning thriller that starts when ransomware inside an MMORPG economy pulls Richard's extended family into a real-world hostage crisis involving hackers, jihadists and Russian mobsters. The sequel Fall; or, Dodge in Hell shifts registers entirely, following Richard's digitally preserved mind after death into an afterlife simulation built from his scanned brain. The two books share a protagonist and family but differ sharply in genre and scale.

                • Cover of Johnny Maxwell
                  Johnny Maxwell

                  series · 4 books · 1992

                  similar byour worldfantasy+2 more

                  The Johnny Maxwell trilogy follows an ordinary British teenager who keeps ending up at the center of small-scale, largely unglamorous brushes with the fantastic: an old arcade game that turns out to house a real alien fleet, a haunted cemetery, and a WWII bomb that displaces him in time. Terry Pratchett wrote it as a departure from Discworld, aiming his humor and social observation at a contemporary setting and a young teenage cast. Only You Can Save Mankind, Johnny and the Dead, and Johnny and the Bomb make up the sequence.

                • Cover of Hitchhiker's Guide to the Galaxy
                  Hitchhiker's Guide to the Galaxy

                  series · 16 books · 1979

                  part of The Hitchhiker's Guide to the Galaxy Universe

                  similar byscience fiction+1 more

                  The Hitchhiker's Guide to the Galaxy is a comedy science fiction franchise created by Douglas Adams. Originally a radio sitcom broadcast over two series on BBC Radio 4 between 1978 and 1980, it was soon adapted to other formats, including both novels and comic books, a 1981 BBC television series, a 1984 text adventure game, stage shows and a 2005 feature film.

                • Cover of Rosemary Reilly
                  Rosemary Reilly

                  series · 2 books · 1967

                  completed

                  similar by+4 more

                  Rosemary's Baby follows a young wife in a Gothic Manhattan apartment building who grows increasingly convinced that her elderly neighbors, and even her own husband, are part of a conspiracy surrounding her pregnancy. Ira Levin returned to the character thirty years later in the 1997 sequel Son of Rosemary. Together the two novels form a short, self-contained horror series about faith, control, and motherhood.