Series
Fighting Fantasy Gamebooks
Ian Livingstone, Steve Jackson, Luke Sharp, Robin Waterfield, Andrew Chapman, Paul Mason, Peter Darvill-Evans, Steve Jackson (USA), Jamie Thomson, Keith Martin, Mark Smith (II), Stephen Hand, Steve Williams, Charlie Higson, Graeme Davis, Jim Bambra, Marc Gascoigne, Martin Allen, Rhianna Pratchett & Steven Hand · 52 gamebooks · 1982–2022
Fighting Fantasy is a series of single-player role-playing gamebooks created by Steve Jackson and Ian Livingstone, in which second-person narration and dice-based combat let the reader make choices that branch the story toward victory or a quick fictional death. Different authors wrote different volumes, mostly set in or around the shared fantasy world of Titan, ranging from dungeon crawls to space adventures. The line began in 1982 and continued for decades, becoming one of the best-known gamebook franchises alongside Choose Your Own Adventure.
Summary by Loreful, from public sources
- Genre
- Theme
- Place
- Time
- Tone
- Audience
- Form
Reading order
The order the books came out.
Map
Fighting Fantasy Gamebooks at the centre, its books fanned around what holds them. Pick anything for its details, and zoom out for similar series in orbit — the reading order above lists the same books as text.
Stats
By decade
- 1980s37
- 1990s10
- 2000s0
- 2010s2
- 2020s3
Shape
52 gamebooks
20 authors
reads like:fantasyquestssecondary worldtimeless or unspecifiedadventurousmiddle grade
Mood
Bright and intense: 90% of this series' placed works, the catalog's 44%.
this series · the catalog · one dot = one book52 of 52 works carry a tone
Edges of the map
- Phantoms of Feardarkest
- Sky Lordbrightest
- Slaves of the Abysscalmest
- House of Hellmost intense
























